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Added BlockVector[2D].toBlockVector[2D] overrrides.
This returns the current object, for an instant speed boost :)
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@ -97,4 +97,9 @@ public class BlockVector extends Vector {
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(Integer.valueOf((int) y).hashCode() << 12) ^
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(Integer.valueOf((int) y).hashCode() << 12) ^
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Integer.valueOf((int) z).hashCode();
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Integer.valueOf((int) z).hashCode();
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}
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}
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@Override
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public BlockVector toBlockVector() {
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return this;
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}
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}
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}
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@ -90,4 +90,9 @@ public class BlockVector2D extends Vector2D {
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return (Integer.valueOf((int) x).hashCode() >> 13) ^
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return (Integer.valueOf((int) x).hashCode() >> 13) ^
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Integer.valueOf((int) z).hashCode();
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Integer.valueOf((int) z).hashCode();
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}
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}
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@Override
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public BlockVector2D toBlockVector2D() {
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return this;
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}
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}
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}
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