diff --git a/.editorconfig b/.editorconfig index e584ea6f5..e43c0e094 100644 --- a/.editorconfig +++ b/.editorconfig @@ -1008,6 +1008,6 @@ ij_html_uniform_ident = false indent_size = 2 ij_yaml_keep_indents_on_empty_lines = false ij_yaml_keep_line_breaks = true -ij_yaml_space_before_colon = true +ij_yaml_space_before_colon = false ij_yaml_spaces_within_braces = true ij_yaml_spaces_within_brackets = true diff --git a/worldedit-bukkit/src/main/resources/plugin.yml b/worldedit-bukkit/src/main/resources/plugin.yml index c7e477eb7..b4f845265 100644 --- a/worldedit-bukkit/src/main/resources/plugin.yml +++ b/worldedit-bukkit/src/main/resources/plugin.yml @@ -1,233 +1,233 @@ -name : FastAsyncWorldEdit -main : com.sk89q.worldedit.bukkit.WorldEditPlugin -version : "${internalVersion}" -load : STARTUP -api-version : 1.15 -softdepend : [ Vault ] -provides : [ WorldEdit ] -website : https://www.spigotmc.org/resources/13932/ -description : Blazingly fast world manipulation for builders, large networks and developers. -authors : [ Empire92, MattBDev, IronApollo, dordsor21, NotMyFault ] -loadbefore : [ WorldGuard, PlotSquared ] -database : false -permissions : - fawe.plotsquared : - default : true - children : - fawe.plotsquared.trusted : true - fawe.bypass.regions : - default : false - fawe.bypass : - default : false - children : - fawe.bypass.regions : true - fawe.limit.* : true - fawe.tips : - default : false - fawe.admin : - default : op - fawe.reload : - default : false - fawe.permpack.basic : - default : op - children : - fawe.worldeditregion : true - fawe.cancel : true - worldedit.biome.info : true - worldedit.biome.set : true - worldedit.biome.list : true - worldedit.chunkinfo : true - worldedit.listchunks : true - worldedit.clipboard.cut : true - worldedit.clipboard.paste : true - worldedit.schematic.formats : true - worldedit.schematic.load : true - worldedit.schematic.list : true - worldedit.schematic.save : true - worldedit.clipboard.clear : true - worldedit.clipboard.copy : true - worldedit.clipboard.lazycopy : true - worldedit.clipboard.place : true - worldedit.clipboard.download : true - worldedit.clipboard.flip : true - worldedit.clipboard.rotate : true - worldedit.help : true - worldedit.global-mask : true - worldedit.global-transform : true - worldedit.generation.cylinder : true - worldedit.generation.sphere : true - worldedit.generation.forest : true - worldedit.generation.pumpkins : true - worldedit.generation.pyramid : true - worldedit.generation.shape : true - worldedit.history.undo : true - worldedit.history.redo : true - worldedit.history.rollback : true - worldedit.navigation.unstuck : true - worldedit.navigation.ascend : true - worldedit.navigation.descend : true - worldedit.navigation.ceiling : true - worldedit.navigation.thru.command : true - worldedit.navigation.jumpto.command : true - worldedit.navigation.up : true - worldedit.region.hollow : true - worldedit.region.line : true - worldedit.region.curve : true - worldedit.region.overlay : true - worldedit.region.center : true - worldedit.region.naturalize : true - worldedit.region.walls : true - worldedit.region.faces : true - worldedit.region.smooth : true - worldedit.region.move : true - worldedit.region.forest : true - worldedit.region.replace : true - worldedit.region.stack : true - worldedit.region.set : true - worldedit.selection.pos : true - worldedit.selection.chunk : true - worldedit.selection.hpos : true - worldedit.wand : true - worldedit.wand.toggle : true - worldedit.selection.contract : true - worldedit.selection.outset : true - worldedit.selection.inset : true - worldedit.analysis.distr : true - worldedit.analysis.count : true - worldedit.analysis.sel : true - worldedit.selection.size : true - worldedit.selection.expand : true - worldedit.selection.shift : true - worldedit.snapshots.list : true - worldedit.superpickaxe : true - worldedit.superpickaxe.area : true - worldedit.superpickaxe.recursive : true - worldedit.brush.blendball : true - worldedit.brush.erode : true - worldedit.brush.pull : true - worldedit.brush.circle : true - worldedit.brush.recursive : true - worldedit.brush.line : true - worldedit.brush.spline : true - worldedit.brush.surfacespline : true - worldedit.brush.shatter : true - worldedit.brush.stencil : true - worldedit.brush.height : true - worldedit.brush.layer : true - worldedit.brush.populateschematic : true - worldedit.brush.scatter : true - worldedit.brush.splatter : true - worldedit.brush.scattercommand : true - worldedit.brush.copy : true - worldedit.brush.command : true - worldedit.brush.apply : true - worldedit.brush.sphere : true - worldedit.brush.cylinder : true - worldedit.brush.clipboard : true - worldedit.brush.smooth : true - worldedit.brush.ex : true - worldedit.brush.gravity : true - worldedit.brush.options.range : true - worldedit.brush.options.material : true - worldedit.brush.options.size : true - worldedit.brush.options.mask : true - worldedit.brush.options.smask : true - worldedit.brush.options.transform : true - worldedit.brush.options.scroll : true - worldedit.brush.options.visualize : true - worldedit.tool.deltree : true - worldedit.tool.farwand : true - worldedit.tool.lrbuild : true - worldedit.tool.info : true - worldedit.tool.tree : true - worldedit.tool.replacer : true - worldedit.tool.data-cycler : true - worldedit.tool.flood-fill : true - worldedit.tool.inspect : true - worldedit.fill.recursive : true - worldedit.drain : true - worldedit.fixlava : true - worldedit.fixwater : true - worldedit.removeabove : true - worldedit.removebelow : true - worldedit.removenear : true - worldedit.replacenear : true - worldedit.snow : true - worldedit.thaw : true - worldedit.green : true - worldedit.extinguish : true - worldedit.calc : true - worldedit.fill : true - fawe.voxelbrush : - default : op - children : - voxelsniper.brush.ball : true - voxelsniper.brush.biome : true - voxelsniper.brush.blendball : true - voxelsniper.brush.blenddisc : true - voxelsniper.brush.blendvoxel : true - voxelsniper.brush.blendvoxeldisc : true - voxelsniper.brush.blob : true - voxelsniper.brush.blockreset : true - voxelsniper.brush.blockresetsurface : true - voxelsniper.brush.canyon : true - voxelsniper.brush.canyonselection : true - voxelsniper.brush.checkervoxeldisc : true - voxelsniper.brush.cleansnow : true - voxelsniper.brush.clonestamp : true - voxelsniper.brush.copypasta : true - voxelsniper.brush.cylinder : true - voxelsniper.brush.disc : true - voxelsniper.brush.discface : true - voxelsniper.brush.dome : true - voxelsniper.brush.drain : true - voxelsniper.brush.ellipse : true - voxelsniper.brush.ellipsoid : true - voxelsniper.brush.eraser : true - voxelsniper.brush.erode : true - voxelsniper.brush.extrude : true - voxelsniper.brush.filldown : true - voxelsniper.brush.flatocean : true - voxelsniper.brush.heatray : true - voxelsniper.brush.jaggedline : true - voxelsniper.brush.line : true - voxelsniper.brush.move : true - voxelsniper.brush.ocean : true - voxelsniper.brush.overlay : true - voxelsniper.brush.pull : true - voxelsniper.brush.randomerode : true - voxelsniper.brush.ring : true - voxelsniper.brush.rot2d : true - voxelsniper.brush.rot2dvert : true - voxelsniper.brush.rot3d : true - voxelsniper.brush.ruler : true - voxelsniper.brush.scanner : true - voxelsniper.brush.set : true - voxelsniper.brush.setredstoneflip : true - voxelsniper.brush.setredstonerotate : true - voxelsniper.brush.shellball : true - voxelsniper.brush.shellset : true - voxelsniper.brush.shellvoxel : true - voxelsniper.brush.signoverwrite : true - voxelsniper.brush.snipe : true - voxelsniper.brush.snowcone : true - voxelsniper.brush.spiralstaircase : true - voxelsniper.brush.splatterball : true - voxelsniper.brush.splatterdisc : true - voxelsniper.brush.splatteroverlay : true - voxelsniper.brush.splattervoxel : true - voxelsniper.brush.splattervoxeldisc : true - voxelsniper.brush.spline : true - voxelsniper.brush.stamp : true - voxelsniper.brush.stencil : true - voxelsniper.brush.stencillist : true - voxelsniper.brush.threepointcircle : true - voxelsniper.brush.triangle : true - voxelsniper.brush.underlay : true - voxelsniper.brush.voltmeter : true - voxelsniper.brush.voxel : true - voxelsniper.brush.voxeldisc : true - voxelsniper.brush.voxeldiscface : true - voxelsniper.brush.warp : true - voxelsniper.goto : true - voxelsniper.sniper : true +name: FastAsyncWorldEdit +main: com.sk89q.worldedit.bukkit.WorldEditPlugin +version: "${internalVersion}" +load: STARTUP +api-version: 1.15 +softdepend: [ Vault ] +provides: [ WorldEdit ] +website: https://www.spigotmc.org/resources/13932/ +description: Blazingly fast world manipulation for builders, large networks and developers. +authors: [ Empire92, MattBDev, IronApollo, dordsor21, NotMyFault ] +loadbefore: [ WorldGuard, PlotSquared ] +database: false +permissions: + fawe.plotsquared: + default: true + children: + fawe.plotsquared.trusted: true + fawe.bypass.regions: + default: op + fawe.bypass: + default: op + children: + fawe.bypass.regions: true + fawe.limit.*: true + fawe.tips: + default: op + fawe.admin: + default: op + fawe.reload: + default: op + fawe.permpack.basic: + default: op + children: + fawe.worldeditregion: true + fawe.cancel: true + worldedit.biome.info: true + worldedit.biome.set: true + worldedit.biome.list: true + worldedit.chunkinfo: true + worldedit.listchunks: true + worldedit.clipboard.cut: true + worldedit.clipboard.paste: true + worldedit.schematic.formats: true + worldedit.schematic.load: true + worldedit.schematic.list: true + worldedit.schematic.save: true + worldedit.clipboard.clear: true + worldedit.clipboard.copy: true + worldedit.clipboard.lazycopy: true + worldedit.clipboard.place: true + worldedit.clipboard.download: true + worldedit.clipboard.flip: true + worldedit.clipboard.rotate: true + worldedit.help: true + worldedit.global-mask: true + worldedit.global-transform: true + worldedit.generation.cylinder: true + worldedit.generation.sphere: true + worldedit.generation.forest: true + worldedit.generation.pumpkins: true + worldedit.generation.pyramid: true + worldedit.generation.shape: true + worldedit.history.undo: true + worldedit.history.redo: true + worldedit.history.rollback: true + worldedit.navigation.unstuck: true + worldedit.navigation.ascend: true + worldedit.navigation.descend: true + worldedit.navigation.ceiling: true + worldedit.navigation.thru.command: true + worldedit.navigation.jumpto.command: true + worldedit.navigation.up: true + worldedit.region.hollow: true + worldedit.region.line: true + worldedit.region.curve: true + worldedit.region.overlay: true + worldedit.region.center: true + worldedit.region.naturalize: true + worldedit.region.walls: true + worldedit.region.faces: true + worldedit.region.smooth: true + worldedit.region.move: true + worldedit.region.forest: true + worldedit.region.replace: true + worldedit.region.stack: true + worldedit.region.set: true + worldedit.selection.pos: true + worldedit.selection.chunk: true + worldedit.selection.hpos: true + worldedit.wand: true + worldedit.wand.toggle: true + worldedit.selection.contract: true + worldedit.selection.outset: true + worldedit.selection.inset: true + worldedit.analysis.distr: true + worldedit.analysis.count: true + worldedit.analysis.sel: true + worldedit.selection.size: true + worldedit.selection.expand: true + worldedit.selection.shift: true + worldedit.snapshots.list: true + worldedit.superpickaxe: true + worldedit.superpickaxe.area: true + worldedit.superpickaxe.recursive: true + worldedit.brush.blendball: true + worldedit.brush.erode: true + worldedit.brush.pull: true + worldedit.brush.circle: true + worldedit.brush.recursive: true + worldedit.brush.line: true + worldedit.brush.spline: true + worldedit.brush.surfacespline: true + worldedit.brush.shatter: true + worldedit.brush.stencil: true + worldedit.brush.height: true + worldedit.brush.layer: true + worldedit.brush.populateschematic: true + worldedit.brush.scatter: true + worldedit.brush.splatter: true + worldedit.brush.scattercommand: true + worldedit.brush.copy: true + worldedit.brush.command: true + worldedit.brush.apply: true + worldedit.brush.sphere: true + worldedit.brush.cylinder: true + worldedit.brush.clipboard: true + worldedit.brush.smooth: true + worldedit.brush.ex: true + worldedit.brush.gravity: true + worldedit.brush.options.range: true + worldedit.brush.options.material: true + worldedit.brush.options.size: true + worldedit.brush.options.mask: true + worldedit.brush.options.smask: true + worldedit.brush.options.transform: true + worldedit.brush.options.scroll: true + worldedit.brush.options.visualize: true + worldedit.tool.deltree: true + worldedit.tool.farwand: true + worldedit.tool.lrbuild: true + worldedit.tool.info: true + worldedit.tool.tree: true + worldedit.tool.replacer: true + worldedit.tool.data-cycler: true + worldedit.tool.flood-fill: true + worldedit.tool.inspect: true + worldedit.fill.recursive: true + worldedit.drain: true + worldedit.fixlava: true + worldedit.fixwater: true + worldedit.removeabove: true + worldedit.removebelow: true + worldedit.removenear: true + worldedit.replacenear: true + worldedit.snow: true + worldedit.thaw: true + worldedit.green: true + worldedit.extinguish: true + worldedit.calc: true + worldedit.fill: true + fawe.voxelbrush: + default: op + children: + voxelsniper.brush.ball: true + voxelsniper.brush.biome: true + voxelsniper.brush.blendball: true + voxelsniper.brush.blenddisc: true + voxelsniper.brush.blendvoxel: true + voxelsniper.brush.blendvoxeldisc: true + voxelsniper.brush.blob: true + voxelsniper.brush.blockreset: true + voxelsniper.brush.blockresetsurface: true + voxelsniper.brush.canyon: true + voxelsniper.brush.canyonselection: true + voxelsniper.brush.checkervoxeldisc: true + voxelsniper.brush.cleansnow: true + voxelsniper.brush.clonestamp: true + voxelsniper.brush.copypasta: true + voxelsniper.brush.cylinder: true + voxelsniper.brush.disc: true + voxelsniper.brush.discface: true + voxelsniper.brush.dome: true + voxelsniper.brush.drain: true + voxelsniper.brush.ellipse: true + voxelsniper.brush.ellipsoid: true + voxelsniper.brush.eraser: true + voxelsniper.brush.erode: true + voxelsniper.brush.extrude: true + voxelsniper.brush.filldown: true + voxelsniper.brush.flatocean: true + voxelsniper.brush.heatray: true + voxelsniper.brush.jaggedline: true + voxelsniper.brush.line: true + voxelsniper.brush.move: true + voxelsniper.brush.ocean: true + voxelsniper.brush.overlay: true + voxelsniper.brush.pull: true + voxelsniper.brush.randomerode: true + voxelsniper.brush.ring: true + voxelsniper.brush.rot2d: true + voxelsniper.brush.rot2dvert: true + voxelsniper.brush.rot3d: true + voxelsniper.brush.ruler: true + voxelsniper.brush.scanner: true + voxelsniper.brush.set: true + voxelsniper.brush.setredstoneflip: true + voxelsniper.brush.setredstonerotate: true + voxelsniper.brush.shellball: true + voxelsniper.brush.shellset: true + voxelsniper.brush.shellvoxel: true + voxelsniper.brush.signoverwrite: true + voxelsniper.brush.snipe: true + voxelsniper.brush.snowcone: true + voxelsniper.brush.spiralstaircase: true + voxelsniper.brush.splatterball: true + voxelsniper.brush.splatterdisc: true + voxelsniper.brush.splatteroverlay: true + voxelsniper.brush.splattervoxel: true + voxelsniper.brush.splattervoxeldisc: true + voxelsniper.brush.spline: true + voxelsniper.brush.stamp: true + voxelsniper.brush.stencil: true + voxelsniper.brush.stencillist: true + voxelsniper.brush.threepointcircle: true + voxelsniper.brush.triangle: true + voxelsniper.brush.underlay: true + voxelsniper.brush.voltmeter: true + voxelsniper.brush.voxel: true + voxelsniper.brush.voxeldisc: true + voxelsniper.brush.voxeldiscface: true + voxelsniper.brush.warp: true + voxelsniper.goto: true + voxelsniper.sniper: true