Cleanup the bukkit implementation, and update to the 1.13 release items/blocks.

This commit is contained in:
Matthew Miller 2018-07-19 12:55:02 +10:00
parent c3d832c3fd
commit 572bf04482
20 changed files with 17201 additions and 16340 deletions

View File

@ -11,7 +11,6 @@ dependencies {
compile project(':worldedit-core') compile project(':worldedit-core')
compile 'com.sk89q:dummypermscompat:1.8' compile 'com.sk89q:dummypermscompat:1.8'
compile 'org.bukkit:bukkit:1.13-pre7-R0.1-SNAPSHOT' // zzz compile 'org.bukkit:bukkit:1.13-pre7-R0.1-SNAPSHOT' // zzz
// compile 'org.bukkit:bukkit:1.9.4-R0.1-SNAPSHOT' // zzz
testCompile 'org.mockito:mockito-core:1.9.0-rc1' testCompile 'org.mockito:mockito-core:1.9.0-rc1'
} }
@ -36,10 +35,7 @@ jar {
shadowJar { shadowJar {
dependencies { dependencies {
include(dependency(':worldedit-core')) include(dependency(':worldedit-core'))
include(dependency('com.google.code.gson:gson'))
} }
relocate('com.google.gson', 'com.sk89q.worldedit.internal.gson')
} }
build.dependsOn(shadowJar) build.dependsOn(shadowJar)

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@ -19,22 +19,59 @@
package com.sk89q.worldedit.bukkit; package com.sk89q.worldedit.bukkit;
import com.google.common.base.Function;
import com.sk89q.worldedit.Vector; import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.entity.Entity; import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.extension.input.InputParseException;
import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.util.Location; import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.World; import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.world.block.BlockTypes;
import com.sk89q.worldedit.world.item.ItemType;
import com.sk89q.worldedit.world.item.ItemTypes;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
import org.bukkit.inventory.ItemStack;
import static com.google.common.base.Preconditions.checkNotNull; import static com.google.common.base.Preconditions.checkNotNull;
import java.util.HashMap;
import java.util.Map;
import java.util.Objects;
import javax.annotation.Nullable;
/** /**
* Adapts between Bukkit and WorldEdit equivalent objects. * Adapts between Bukkit and WorldEdit equivalent objects.
*/ */
final class BukkitAdapter { public class BukkitAdapter {
private BukkitAdapter() { private BukkitAdapter() {
} }
private static final ParserContext TO_BLOCK_CONTEXT = new ParserContext();
static {
TO_BLOCK_CONTEXT.setRestricted(false);
}
/**
* Checks equality between a WorldEdit BlockType and a Bukkit Material
*
* @param blockType The WorldEdit BlockType
* @param type The Bukkit Material
* @return If they are equal
*/
public static boolean equals(BlockType blockType, Material type) {
return Objects.equals(blockType.getId(), type.getKey().toString());
}
/** /**
* Convert any WorldEdit world into an equivalent wrapped Bukkit world. * Convert any WorldEdit world into an equivalent wrapped Bukkit world.
* *
@ -95,7 +132,7 @@ final class BukkitAdapter {
*/ */
public static Location adapt(org.bukkit.Location location) { public static Location adapt(org.bukkit.Location location) {
checkNotNull(location); checkNotNull(location);
Vector position = BukkitUtil.toVector(location); Vector position = asVector(location);
return new com.sk89q.worldedit.util.Location( return new com.sk89q.worldedit.util.Location(
adapt(location.getWorld()), adapt(location.getWorld()),
position, position,
@ -151,6 +188,17 @@ final class BukkitAdapter {
location.getPitch()); location.getPitch());
} }
/**
* Create a WorldEdit Vector from a Bukkit location.
*
* @param location The Bukkit location
* @return a WorldEdit vector
*/
public static Vector asVector(org.bukkit.Location location) {
checkNotNull(location);
return new Vector(location.getX(), location.getY(), location.getZ());
}
/** /**
* Create a WorldEdit entity from a Bukkit entity. * Create a WorldEdit entity from a Bukkit entity.
* *
@ -162,4 +210,103 @@ final class BukkitAdapter {
return new BukkitEntity(entity); return new BukkitEntity(entity);
} }
/**
* Create a Bukkit Material form a WorldEdit ItemType
*
* @param itemType The WorldEdit ItemType
* @return The Bukkit Material
*/
public static Material adapt(ItemType itemType) {
checkNotNull(itemType);
if (!itemType.getId().startsWith("minecraft:")) {
throw new IllegalArgumentException("Bukkit only supports Minecraft items");
}
return Material.getMaterial(itemType.getId().replace("minecraft:", "").toUpperCase());
}
/**
* Create a Bukkit Material form a WorldEdit BlockType
*
* @param blockType The WorldEdit BlockType
* @return The Bukkit Material
*/
public static Material adapt(BlockType blockType) {
checkNotNull(blockType);
if (!blockType.getId().startsWith("minecraft:")) {
throw new IllegalArgumentException("Bukkit only supports Minecraft blocks");
}
return Material.getMaterial(blockType.getId().replace("minecraft:", "").toUpperCase());
}
private static Map<String, BlockState> blockStateCache = new HashMap<>();
/**
* Create a WorldEdit BlockState from a Bukkit BlockData
*
* @param blockData The Bukkit BlockData
* @return The WorldEdit BlockState
*/
public static BlockState adapt(BlockData blockData) {
checkNotNull(blockData);
return blockStateCache.computeIfAbsent(blockData.getAsString(), new Function<String, BlockState>() {
@Nullable
@Override
public BlockState apply(@Nullable String input) {
try {
return WorldEdit.getInstance().getBlockFactory().parseFromInput(input, TO_BLOCK_CONTEXT).toImmutableState();
} catch (InputParseException e) {
e.printStackTrace();
return null;
}
}
});
}
/**
* Create a Bukkit BlockData from a WorldEdit BlockStateHolder
*
* @param block The WorldEdit BlockStateHolder
* @return The Bukkit BlockData
*/
public static BlockData adapt(BlockStateHolder block) {
checkNotNull(block);
return Bukkit.createBlockData(block.getAsString());
}
/**
* Create a WorldEdit BlockState from a Bukkit ItemStack
*
* @param itemStack The Bukkit ItemStack
* @return The WorldEdit BlockState
*/
public static BlockState asBlockState(ItemStack itemStack) {
checkNotNull(itemStack);
if (itemStack.getType().isBlock()) {
return adapt(itemStack.getType().createBlockData());
} else {
return BlockTypes.AIR.getDefaultState();
}
}
/**
* Create a WorldEdit BaseItemStack from a Bukkit ItemStack
*
* @param itemStack The Bukkit ItemStack
* @return The WorldEdit BaseItemStack
*/
public static BaseItemStack adapt(ItemStack itemStack) {
checkNotNull(itemStack);
return new BaseItemStack(ItemTypes.get(itemStack.getType().getKey().toString()), itemStack.getAmount());
}
/**
* Create a Bukkit ItemStack from a WorldEdit BaseItemStack
*
* @param item The WorldEdit BaseItemStack
* @return The Bukkit ItemStack
*/
public static ItemStack adapt(BaseItemStack item) {
checkNotNull(item);
return new ItemStack(adapt(item.getType()), item.getAmount());
}
} }

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@ -22,7 +22,6 @@ package com.sk89q.worldedit.bukkit;
import com.sk89q.worldedit.blocks.BlockMaterial; import com.sk89q.worldedit.blocks.BlockMaterial;
import com.sk89q.worldedit.registry.state.Property; import com.sk89q.worldedit.registry.state.Property;
import com.sk89q.worldedit.world.block.BlockType; import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.world.block.BlockTypes;
import com.sk89q.worldedit.world.registry.BundledBlockRegistry; import com.sk89q.worldedit.world.registry.BundledBlockRegistry;
import com.sk89q.worldedit.world.registry.PassthroughBlockMaterial; import com.sk89q.worldedit.world.registry.PassthroughBlockMaterial;
import org.bukkit.Material; import org.bukkit.Material;
@ -39,7 +38,7 @@ public class BukkitBlockRegistry extends BundledBlockRegistry {
@Nullable @Nullable
@Override @Override
public BlockMaterial getMaterial(BlockType blockType) { public BlockMaterial getMaterial(BlockType blockType) {
return materialMap.computeIfAbsent(BukkitUtil.toMaterial(blockType), return materialMap.computeIfAbsent(BukkitAdapter.adapt(blockType),
material -> new BukkitBlockMaterial(BukkitBlockRegistry.super.getMaterial(blockType), material)); material -> new BukkitBlockMaterial(BukkitBlockRegistry.super.getMaterial(blockType), material));
} }

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@ -61,7 +61,7 @@ public class BukkitPlayer extends AbstractPlayerActor {
ItemStack itemStack = handSide == HandSide.MAIN_HAND ItemStack itemStack = handSide == HandSide.MAIN_HAND
? player.getInventory().getItemInMainHand() ? player.getInventory().getItemInMainHand()
: player.getInventory().getItemInOffHand(); : player.getInventory().getItemInOffHand();
return BukkitUtil.toBaseItemStack(itemStack); return BukkitAdapter.adapt(itemStack);
} }
@Override @Override
@ -69,7 +69,7 @@ public class BukkitPlayer extends AbstractPlayerActor {
ItemStack itemStack = handSide == HandSide.MAIN_HAND ItemStack itemStack = handSide == HandSide.MAIN_HAND
? player.getInventory().getItemInMainHand() ? player.getInventory().getItemInMainHand()
: player.getInventory().getItemInOffHand(); : player.getInventory().getItemInOffHand();
return new BaseBlock(BukkitUtil.toBlock(itemStack)); return new BaseBlock(BukkitAdapter.asBlockState(itemStack));
} }
@Override @Override
@ -79,7 +79,7 @@ public class BukkitPlayer extends AbstractPlayerActor {
@Override @Override
public void giveItem(BaseItemStack itemStack) { public void giveItem(BaseItemStack itemStack) {
player.getInventory().addItem(BukkitUtil.toItemStack(itemStack)); player.getInventory().addItem(BukkitAdapter.adapt(itemStack));
} }
@Override @Override
@ -135,7 +135,7 @@ public class BukkitPlayer extends AbstractPlayerActor {
@Override @Override
public World getWorld() { public World getWorld() {
return BukkitUtil.getWorld(player.getWorld()); return BukkitAdapter.adapt(player.getWorld());
} }
@Override @Override
@ -176,7 +176,7 @@ public class BukkitPlayer extends AbstractPlayerActor {
@Override @Override
public com.sk89q.worldedit.util.Location getLocation() { public com.sk89q.worldedit.util.Location getLocation() {
Location nativeLocation = player.getLocation(); Location nativeLocation = player.getLocation();
Vector position = BukkitUtil.toVector(nativeLocation); Vector position = BukkitAdapter.asVector(nativeLocation);
return new com.sk89q.worldedit.util.Location( return new com.sk89q.worldedit.util.Location(
getWorld(), getWorld(),
position, position,

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@ -79,7 +79,7 @@ public class BukkitPlayerBlockBag extends BlockBag {
continue; continue;
} }
if (!BukkitUtil.equals(blockState.getBlockType(), bukkitItem.getType())) { if (!BukkitAdapter.equals(blockState.getBlockType(), bukkitItem.getType())) {
// Type id doesn't fit // Type id doesn't fit
continue; continue;
} }
@ -132,7 +132,7 @@ public class BukkitPlayerBlockBag extends BlockBag {
continue; continue;
} }
if (!BukkitUtil.equals(blockState.getBlockType(), bukkitItem.getType())) { if (!BukkitAdapter.equals(blockState.getBlockType(), bukkitItem.getType())) {
// Type id doesn't fit // Type id doesn't fit
continue; continue;
} }
@ -158,7 +158,7 @@ public class BukkitPlayerBlockBag extends BlockBag {
} }
if (freeSlot > -1) { if (freeSlot > -1) {
items[freeSlot] = new ItemStack(BukkitUtil.toItemStack(new BaseItemStack(blockState.getBlockType().getItemType(), amount))); items[freeSlot] = BukkitAdapter.adapt(new BaseItemStack(blockState.getBlockType().getItemType(), amount));
return; return;
} }

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@ -87,7 +87,7 @@ public class BukkitServerInterface implements MultiUserPlatform {
List<com.sk89q.worldedit.world.World> ret = new ArrayList<>(worlds.size()); List<com.sk89q.worldedit.world.World> ret = new ArrayList<>(worlds.size());
for (World world : worlds) { for (World world : worlds) {
ret.add(BukkitUtil.getWorld(world)); ret.add(BukkitAdapter.adapt(world));
} }
return ret; return ret;

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@ -1,185 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.extension.input.InputParseException;
import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.world.block.BlockTypes;
import com.sk89q.worldedit.world.item.ItemType;
import com.sk89q.worldedit.world.item.ItemTypes;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.List;
import java.util.Objects;
public final class BukkitUtil {
private BukkitUtil() {
}
private static final ParserContext TO_BLOCK_CONTEXT = new ParserContext();
static {
TO_BLOCK_CONTEXT.setRestricted(false);
}
public static com.sk89q.worldedit.world.World getWorld(World w) {
return new BukkitWorld(w);
}
public static BlockVector toVector(Block block) {
return new BlockVector(block.getX(), block.getY(), block.getZ());
}
public static BlockVector toVector(BlockFace face) {
return new BlockVector(face.getModX(), face.getModY(), face.getModZ());
}
public static Vector toVector(org.bukkit.Location loc) {
return new Vector(loc.getX(), loc.getY(), loc.getZ());
}
public static Location toLocation(org.bukkit.Location loc) {
return new Location(
getWorld(loc.getWorld()),
new Vector(loc.getX(), loc.getY(), loc.getZ()),
loc.getYaw(), loc.getPitch()
);
}
public static Vector toVector(org.bukkit.util.Vector vector) {
return new Vector(vector.getX(), vector.getY(), vector.getZ());
}
public static org.bukkit.Location toLocation(World world, Vector pt) {
return new org.bukkit.Location(world, pt.getX(), pt.getY(), pt.getZ());
}
public static org.bukkit.Location center(org.bukkit.Location loc) {
return new org.bukkit.Location(
loc.getWorld(),
loc.getBlockX() + 0.5,
loc.getBlockY() + 0.5,
loc.getBlockZ() + 0.5,
loc.getPitch(),
loc.getYaw()
);
}
public static Player matchSinglePlayer(Server server, String name) {
List<Player> players = server.matchPlayer(name);
if (players.isEmpty()) {
return null;
}
return players.get(0);
}
/**
* Bukkit's Location class has serious problems with floating point
* precision.
*/
@SuppressWarnings("RedundantIfStatement")
public static boolean equals(org.bukkit.Location a, org.bukkit.Location b) {
if (Math.abs(a.getX() - b.getX()) > EQUALS_PRECISION) return false;
if (Math.abs(a.getY() - b.getY()) > EQUALS_PRECISION) return false;
if (Math.abs(a.getZ() - b.getZ()) > EQUALS_PRECISION) return false;
return true;
}
public static boolean equals(BlockType blockType, Material type) {
return Objects.equals(blockType.getId(), type.getKey().toString());
}
public static final double EQUALS_PRECISION = 0.0001;
public static org.bukkit.Location toLocation(Location location) {
Vector pt = location.toVector();
return new org.bukkit.Location(
toWorld(location.getExtent()),
pt.getX(), pt.getY(), pt.getZ(),
location.getYaw(), location.getPitch()
);
}
public static World toWorld(final Extent world) {
return ((BukkitWorld) world).getWorld();
}
public static Material toMaterial(ItemType itemType) {
if (!itemType.getId().startsWith("minecraft:")) {
throw new IllegalArgumentException("Bukkit only supports Minecraft items");
}
return Material.getMaterial(itemType.getId().replace("minecraft:", "").toUpperCase());
}
public static Material toMaterial(BlockType blockType) {
if (!blockType.getId().startsWith("minecraft:")) {
throw new IllegalArgumentException("Bukkit only supports Minecraft blocks");
}
return Material.getMaterial(blockType.getId().replace("minecraft:", "").toUpperCase());
}
public static BlockState toBlock(BlockData blockData) {
try {
return WorldEdit.getInstance().getBlockFactory().parseFromInput(blockData.getAsString(), TO_BLOCK_CONTEXT).toImmutableState();
} catch (InputParseException e) {
e.printStackTrace();
}
return null;
}
public static BlockData toBlock(BlockStateHolder block) {
return Bukkit.createBlockData(block.getAsString());
}
public static BlockState toBlock(ItemStack itemStack) throws WorldEditException {
if (itemStack.getType().isBlock()) {
return toBlock(itemStack.getType().createBlockData());
} else {
return BlockTypes.AIR.getDefaultState();
}
}
public static BaseItemStack toBaseItemStack(ItemStack itemStack) {
return new BaseItemStack(ItemTypes.get(itemStack.getType().getKey().toString()), itemStack.getAmount());
}
public static ItemStack toItemStack(BaseItemStack item) {
return new ItemStack(toMaterial(item.getType()), item.getAmount());
}
}

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@ -89,7 +89,7 @@ public class BukkitWorld extends AbstractWorld {
List<Entity> ents = world.getEntities(); List<Entity> ents = world.getEntities();
List<com.sk89q.worldedit.entity.Entity> entities = new ArrayList<>(); List<com.sk89q.worldedit.entity.Entity> entities = new ArrayList<>();
for (Entity ent : ents) { for (Entity ent : ents) {
if (region.contains(BukkitUtil.toVector(ent.getLocation()))) { if (region.contains(BukkitAdapter.asVector(ent.getLocation()))) {
entities.add(BukkitAdapter.adapt(ent)); entities.add(BukkitAdapter.adapt(ent));
} }
} }
@ -284,14 +284,14 @@ public class BukkitWorld extends AbstractWorld {
public boolean generateTree(TreeGenerator.TreeType type, EditSession editSession, Vector pt) { public boolean generateTree(TreeGenerator.TreeType type, EditSession editSession, Vector pt) {
World world = getWorld(); World world = getWorld();
TreeType bukkitType = toBukkitTreeType(type); TreeType bukkitType = toBukkitTreeType(type);
return type != null && world.generateTree(BukkitUtil.toLocation(world, pt), bukkitType, return type != null && world.generateTree(BukkitAdapter.adapt(world, pt), bukkitType,
new EditSessionBlockChangeDelegate(editSession)); new EditSessionBlockChangeDelegate(editSession));
} }
@Override @Override
public void dropItem(Vector pt, BaseItemStack item) { public void dropItem(Vector pt, BaseItemStack item) {
World world = getWorld(); World world = getWorld();
world.dropItemNaturally(BukkitUtil.toLocation(world, pt), BukkitUtil.toItemStack(item)); world.dropItemNaturally(BukkitAdapter.adapt(world, pt), BukkitAdapter.adapt(item));
} }
@Override @Override
@ -343,7 +343,7 @@ public class BukkitWorld extends AbstractWorld {
return false; return false;
} }
world.playEffect(BukkitUtil.toLocation(world, position), effect, data); world.playEffect(BukkitAdapter.adapt(world, position), effect, data);
return true; return true;
} }
@ -356,7 +356,7 @@ public class BukkitWorld extends AbstractWorld {
@Override @Override
public com.sk89q.worldedit.world.block.BlockState getBlock(Vector position) { public com.sk89q.worldedit.world.block.BlockState getBlock(Vector position) {
Block bukkitBlock = getWorld().getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ()); Block bukkitBlock = getWorld().getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
return BukkitUtil.toBlock(bukkitBlock.getBlockData()); return BukkitAdapter.adapt(bukkitBlock.getBlockData());
} }
@Override @Override
@ -366,7 +366,7 @@ public class BukkitWorld extends AbstractWorld {
return adapter.setBlock(BukkitAdapter.adapt(getWorld(), position), block, notifyAndLight); return adapter.setBlock(BukkitAdapter.adapt(getWorld(), position), block, notifyAndLight);
} else { } else {
Block bukkitBlock = getWorld().getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ()); Block bukkitBlock = getWorld().getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
bukkitBlock.setBlockData(BukkitUtil.toBlock(block), notifyAndLight); bukkitBlock.setBlockData(BukkitAdapter.adapt(block), notifyAndLight);
return true; return true;
} }
} }

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@ -40,7 +40,7 @@ public class EditSessionBlockChangeDelegate implements BlockChangeDelegate {
@Override @Override
public boolean setBlockData(int x, int y, int z, BlockData blockData) { public boolean setBlockData(int x, int y, int z, BlockData blockData) {
try { try {
editSession.setBlock(new Vector(x, y, z), BukkitUtil.toBlock(blockData)); editSession.setBlock(new Vector(x, y, z), BukkitAdapter.adapt(blockData));
} catch (MaxChangedBlocksException e) { } catch (MaxChangedBlocksException e) {
return false; return false;
} }
@ -49,7 +49,7 @@ public class EditSessionBlockChangeDelegate implements BlockChangeDelegate {
@Override @Override
public BlockData getBlockData(int x, int y, int z) { public BlockData getBlockData(int x, int y, int z) {
return BukkitUtil.toBlock(editSession.getBlock(new Vector(x, y, z))); return BukkitAdapter.adapt(editSession.getBlock(new Vector(x, y, z)));
} }
@Override @Override

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@ -28,7 +28,7 @@ public class BukkitWorldTest {
@Test @Test
public void testTreeTypeMapping() { public void testTreeTypeMapping() {
for (TreeGenerator.TreeType type : TreeGenerator.TreeType.values()) { for (TreeGenerator.TreeType type : TreeGenerator.TreeType.values()) {
// Assert.assertNotNull("No mapping for: " + type, BukkitWorld.toBukkitTreeType(type)); // TODO Assert.assertNotNull("No mapping for: " + type, BukkitWorld.toBukkitTreeType(type));
} }
} }

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@ -24,13 +24,6 @@ package com.sk89q.worldedit.blocks;
*/ */
public interface BlockMaterial { public interface BlockMaterial {
/**
* Get whether this block is rendered like a normal block.
*
* @return the value of the test
*/
boolean isRenderedAsNormalBlock();
/** /**
* Get whether this block is a full sized cube. * Get whether this block is a full sized cube.
* *
@ -87,27 +80,6 @@ public interface BlockMaterial {
*/ */
float getSlipperiness(); float getSlipperiness();
/**
* Get whether this block blocks grass from growing.
*
* @return whether this block blocks grass
*/
boolean isGrassBlocking();
/**
* Get the ambient occlusion light value.
*
* @return the ambient occlusion light value
*/
float getAmbientOcclusionLightValue();
/**
* Get the opacity of this block for light to pass through.
*
* @return the opacity
*/
int getLightOpacity();
/** /**
* Get the light value for this block. * Get the light value for this block.
* *
@ -129,13 +101,6 @@ public interface BlockMaterial {
*/ */
boolean isUnpushable(); boolean isUnpushable();
/**
* Get whether this block can be used in adventure mode.
*
* @return true if the block can be used in adventure mode
*/
boolean isAdventureModeExempt();
/** /**
* Get whether this block is ticked randomly. * Get whether this block is ticked randomly.
* *
@ -143,13 +108,6 @@ public interface BlockMaterial {
*/ */
boolean isTicksRandomly(); boolean isTicksRandomly();
/**
* Gets whether this block uses a neighbor's light value.
*
* @return true if this block does
*/
boolean isUsingNeighborLight();
/** /**
* Get whether this block prevents movement. * Get whether this block prevents movement.
* *

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@ -88,7 +88,7 @@ public final class Blocks {
shouldPlaceLast.add(BlockTypes.REDSTONE_TORCH); shouldPlaceLast.add(BlockTypes.REDSTONE_TORCH);
shouldPlaceLast.add(BlockTypes.REDSTONE_WALL_TORCH); shouldPlaceLast.add(BlockTypes.REDSTONE_WALL_TORCH);
shouldPlaceLast.add(BlockTypes.SNOW); shouldPlaceLast.add(BlockTypes.SNOW);
shouldPlaceLast.add(BlockTypes.PORTAL); shouldPlaceLast.add(BlockTypes.NETHER_PORTAL);
shouldPlaceLast.add(BlockTypes.END_PORTAL); shouldPlaceLast.add(BlockTypes.END_PORTAL);
shouldPlaceLast.add(BlockTypes.REPEATER); shouldPlaceLast.add(BlockTypes.REPEATER);
shouldPlaceLast.add(BlockTypes.VINE); shouldPlaceLast.add(BlockTypes.VINE);

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@ -267,7 +267,7 @@ class DefaultBlockParser extends InputParser<BlockStateHolder> {
text[2] = blockAndExtraData.length > 3 ? blockAndExtraData[3] : ""; text[2] = blockAndExtraData.length > 3 ? blockAndExtraData[3] : "";
text[3] = blockAndExtraData.length > 4 ? blockAndExtraData[4] : ""; text[3] = blockAndExtraData.length > 4 ? blockAndExtraData[4] : "";
return new SignBlock(state, text); return new SignBlock(state, text);
} else if (blockType == BlockTypes.MOB_SPAWNER) { } else if (blockType == BlockTypes.SPAWNER) {
// Allow setting mob spawn type // Allow setting mob spawn type
if (blockAndExtraData.length > 1) { if (blockAndExtraData.length > 1) {
String mobName = blockAndExtraData[1]; String mobName = blockAndExtraData[1];

View File

@ -26,7 +26,6 @@ import javax.annotation.Nullable;
*/ */
public final class BlockTypes { public final class BlockTypes {
public static final BlockType ACACIA_BARK = register("minecraft:acacia_bark");
public static final BlockType ACACIA_BUTTON = register("minecraft:acacia_button"); public static final BlockType ACACIA_BUTTON = register("minecraft:acacia_button");
public static final BlockType ACACIA_DOOR = register("minecraft:acacia_door"); public static final BlockType ACACIA_DOOR = register("minecraft:acacia_door");
public static final BlockType ACACIA_FENCE = register("minecraft:acacia_fence"); public static final BlockType ACACIA_FENCE = register("minecraft:acacia_fence");
@ -39,6 +38,7 @@ public final class BlockTypes {
public static final BlockType ACACIA_SLAB = register("minecraft:acacia_slab"); public static final BlockType ACACIA_SLAB = register("minecraft:acacia_slab");
public static final BlockType ACACIA_STAIRS = register("minecraft:acacia_stairs"); public static final BlockType ACACIA_STAIRS = register("minecraft:acacia_stairs");
public static final BlockType ACACIA_TRAPDOOR = register("minecraft:acacia_trapdoor"); public static final BlockType ACACIA_TRAPDOOR = register("minecraft:acacia_trapdoor");
public static final BlockType ACACIA_WOOD = register("minecraft:acacia_wood");
public static final BlockType ACTIVATOR_RAIL = register("minecraft:activator_rail"); public static final BlockType ACTIVATOR_RAIL = register("minecraft:activator_rail");
public static final BlockType AIR = register("minecraft:air"); public static final BlockType AIR = register("minecraft:air");
public static final BlockType ALLIUM = register("minecraft:allium"); public static final BlockType ALLIUM = register("minecraft:allium");
@ -51,7 +51,6 @@ public final class BlockTypes {
public static final BlockType BEACON = register("minecraft:beacon"); public static final BlockType BEACON = register("minecraft:beacon");
public static final BlockType BEDROCK = register("minecraft:bedrock"); public static final BlockType BEDROCK = register("minecraft:bedrock");
public static final BlockType BEETROOTS = register("minecraft:beetroots"); public static final BlockType BEETROOTS = register("minecraft:beetroots");
public static final BlockType BIRCH_BARK = register("minecraft:birch_bark");
public static final BlockType BIRCH_BUTTON = register("minecraft:birch_button"); public static final BlockType BIRCH_BUTTON = register("minecraft:birch_button");
public static final BlockType BIRCH_DOOR = register("minecraft:birch_door"); public static final BlockType BIRCH_DOOR = register("minecraft:birch_door");
public static final BlockType BIRCH_FENCE = register("minecraft:birch_fence"); public static final BlockType BIRCH_FENCE = register("minecraft:birch_fence");
@ -64,6 +63,7 @@ public final class BlockTypes {
public static final BlockType BIRCH_SLAB = register("minecraft:birch_slab"); public static final BlockType BIRCH_SLAB = register("minecraft:birch_slab");
public static final BlockType BIRCH_STAIRS = register("minecraft:birch_stairs"); public static final BlockType BIRCH_STAIRS = register("minecraft:birch_stairs");
public static final BlockType BIRCH_TRAPDOOR = register("minecraft:birch_trapdoor"); public static final BlockType BIRCH_TRAPDOOR = register("minecraft:birch_trapdoor");
public static final BlockType BIRCH_WOOD = register("minecraft:birch_wood");
public static final BlockType BLACK_BANNER = register("minecraft:black_banner"); public static final BlockType BLACK_BANNER = register("minecraft:black_banner");
public static final BlockType BLACK_BED = register("minecraft:black_bed"); public static final BlockType BLACK_BED = register("minecraft:black_bed");
public static final BlockType BLACK_CARPET = register("minecraft:black_carpet"); public static final BlockType BLACK_CARPET = register("minecraft:black_carpet");
@ -95,6 +95,7 @@ public final class BlockTypes {
public static final BlockType BRAIN_CORAL = register("minecraft:brain_coral"); public static final BlockType BRAIN_CORAL = register("minecraft:brain_coral");
public static final BlockType BRAIN_CORAL_BLOCK = register("minecraft:brain_coral_block"); public static final BlockType BRAIN_CORAL_BLOCK = register("minecraft:brain_coral_block");
public static final BlockType BRAIN_CORAL_FAN = register("minecraft:brain_coral_fan"); public static final BlockType BRAIN_CORAL_FAN = register("minecraft:brain_coral_fan");
public static final BlockType BRAIN_CORAL_WALL_FAN = register("minecraft:brain_coral_wall_fan");
public static final BlockType BREWING_STAND = register("minecraft:brewing_stand"); public static final BlockType BREWING_STAND = register("minecraft:brewing_stand");
public static final BlockType BRICK_SLAB = register("minecraft:brick_slab"); public static final BlockType BRICK_SLAB = register("minecraft:brick_slab");
public static final BlockType BRICK_STAIRS = register("minecraft:brick_stairs"); public static final BlockType BRICK_STAIRS = register("minecraft:brick_stairs");
@ -117,6 +118,7 @@ public final class BlockTypes {
public static final BlockType BUBBLE_CORAL = register("minecraft:bubble_coral"); public static final BlockType BUBBLE_CORAL = register("minecraft:bubble_coral");
public static final BlockType BUBBLE_CORAL_BLOCK = register("minecraft:bubble_coral_block"); public static final BlockType BUBBLE_CORAL_BLOCK = register("minecraft:bubble_coral_block");
public static final BlockType BUBBLE_CORAL_FAN = register("minecraft:bubble_coral_fan"); public static final BlockType BUBBLE_CORAL_FAN = register("minecraft:bubble_coral_fan");
public static final BlockType BUBBLE_CORAL_WALL_FAN = register("minecraft:bubble_coral_wall_fan");
public static final BlockType CACTUS = register("minecraft:cactus"); public static final BlockType CACTUS = register("minecraft:cactus");
public static final BlockType CAKE = register("minecraft:cake"); public static final BlockType CAKE = register("minecraft:cake");
public static final BlockType CARROTS = register("minecraft:carrots"); public static final BlockType CARROTS = register("minecraft:carrots");
@ -165,7 +167,6 @@ public final class BlockTypes {
public static final BlockType CYAN_WOOL = register("minecraft:cyan_wool"); public static final BlockType CYAN_WOOL = register("minecraft:cyan_wool");
public static final BlockType DAMAGED_ANVIL = register("minecraft:damaged_anvil"); public static final BlockType DAMAGED_ANVIL = register("minecraft:damaged_anvil");
public static final BlockType DANDELION = register("minecraft:dandelion"); public static final BlockType DANDELION = register("minecraft:dandelion");
public static final BlockType DARK_OAK_BARK = register("minecraft:dark_oak_bark");
public static final BlockType DARK_OAK_BUTTON = register("minecraft:dark_oak_button"); public static final BlockType DARK_OAK_BUTTON = register("minecraft:dark_oak_button");
public static final BlockType DARK_OAK_DOOR = register("minecraft:dark_oak_door"); public static final BlockType DARK_OAK_DOOR = register("minecraft:dark_oak_door");
public static final BlockType DARK_OAK_FENCE = register("minecraft:dark_oak_fence"); public static final BlockType DARK_OAK_FENCE = register("minecraft:dark_oak_fence");
@ -178,16 +179,27 @@ public final class BlockTypes {
public static final BlockType DARK_OAK_SLAB = register("minecraft:dark_oak_slab"); public static final BlockType DARK_OAK_SLAB = register("minecraft:dark_oak_slab");
public static final BlockType DARK_OAK_STAIRS = register("minecraft:dark_oak_stairs"); public static final BlockType DARK_OAK_STAIRS = register("minecraft:dark_oak_stairs");
public static final BlockType DARK_OAK_TRAPDOOR = register("minecraft:dark_oak_trapdoor"); public static final BlockType DARK_OAK_TRAPDOOR = register("minecraft:dark_oak_trapdoor");
public static final BlockType DARK_OAK_WOOD = register("minecraft:dark_oak_wood");
public static final BlockType DARK_PRISMARINE = register("minecraft:dark_prismarine"); public static final BlockType DARK_PRISMARINE = register("minecraft:dark_prismarine");
public static final BlockType DARK_PRISMARINE_SLAB = register("minecraft:dark_prismarine_slab"); public static final BlockType DARK_PRISMARINE_SLAB = register("minecraft:dark_prismarine_slab");
public static final BlockType DARK_PRISMARINE_STAIRS = register("minecraft:dark_prismarine_stairs"); public static final BlockType DARK_PRISMARINE_STAIRS = register("minecraft:dark_prismarine_stairs");
public static final BlockType DAYLIGHT_DETECTOR = register("minecraft:daylight_detector"); public static final BlockType DAYLIGHT_DETECTOR = register("minecraft:daylight_detector");
public static final BlockType DEAD_BRAIN_CORAL_BLOCK = register("minecraft:dead_brain_coral_block"); public static final BlockType DEAD_BRAIN_CORAL_BLOCK = register("minecraft:dead_brain_coral_block");
public static final BlockType DEAD_BRAIN_CORAL_FAN = register("minecraft:dead_brain_coral_fan");
public static final BlockType DEAD_BRAIN_CORAL_WALL_FAN = register("minecraft:dead_brain_coral_wall_fan");
public static final BlockType DEAD_BUBBLE_CORAL_BLOCK = register("minecraft:dead_bubble_coral_block"); public static final BlockType DEAD_BUBBLE_CORAL_BLOCK = register("minecraft:dead_bubble_coral_block");
public static final BlockType DEAD_BUBBLE_CORAL_FAN = register("minecraft:dead_bubble_coral_fan");
public static final BlockType DEAD_BUBBLE_CORAL_WALL_FAN = register("minecraft:dead_bubble_coral_wall_fan");
public static final BlockType DEAD_BUSH = register("minecraft:dead_bush"); public static final BlockType DEAD_BUSH = register("minecraft:dead_bush");
public static final BlockType DEAD_FIRE_CORAL_BLOCK = register("minecraft:dead_fire_coral_block"); public static final BlockType DEAD_FIRE_CORAL_BLOCK = register("minecraft:dead_fire_coral_block");
public static final BlockType DEAD_FIRE_CORAL_FAN = register("minecraft:dead_fire_coral_fan");
public static final BlockType DEAD_FIRE_CORAL_WALL_FAN = register("minecraft:dead_fire_coral_wall_fan");
public static final BlockType DEAD_HORN_CORAL_BLOCK = register("minecraft:dead_horn_coral_block"); public static final BlockType DEAD_HORN_CORAL_BLOCK = register("minecraft:dead_horn_coral_block");
public static final BlockType DEAD_HORN_CORAL_FAN = register("minecraft:dead_horn_coral_fan");
public static final BlockType DEAD_HORN_CORAL_WALL_FAN = register("minecraft:dead_horn_coral_wall_fan");
public static final BlockType DEAD_TUBE_CORAL_BLOCK = register("minecraft:dead_tube_coral_block"); public static final BlockType DEAD_TUBE_CORAL_BLOCK = register("minecraft:dead_tube_coral_block");
public static final BlockType DEAD_TUBE_CORAL_FAN = register("minecraft:dead_tube_coral_fan");
public static final BlockType DEAD_TUBE_CORAL_WALL_FAN = register("minecraft:dead_tube_coral_wall_fan");
public static final BlockType DETECTOR_RAIL = register("minecraft:detector_rail"); public static final BlockType DETECTOR_RAIL = register("minecraft:detector_rail");
public static final BlockType DIAMOND_BLOCK = register("minecraft:diamond_block"); public static final BlockType DIAMOND_BLOCK = register("minecraft:diamond_block");
public static final BlockType DIAMOND_ORE = register("minecraft:diamond_ore"); public static final BlockType DIAMOND_ORE = register("minecraft:diamond_ore");
@ -215,6 +227,7 @@ public final class BlockTypes {
public static final BlockType FIRE_CORAL = register("minecraft:fire_coral"); public static final BlockType FIRE_CORAL = register("minecraft:fire_coral");
public static final BlockType FIRE_CORAL_BLOCK = register("minecraft:fire_coral_block"); public static final BlockType FIRE_CORAL_BLOCK = register("minecraft:fire_coral_block");
public static final BlockType FIRE_CORAL_FAN = register("minecraft:fire_coral_fan"); public static final BlockType FIRE_CORAL_FAN = register("minecraft:fire_coral_fan");
public static final BlockType FIRE_CORAL_WALL_FAN = register("minecraft:fire_coral_wall_fan");
public static final BlockType FLOWER_POT = register("minecraft:flower_pot"); public static final BlockType FLOWER_POT = register("minecraft:flower_pot");
public static final BlockType FROSTED_ICE = register("minecraft:frosted_ice"); public static final BlockType FROSTED_ICE = register("minecraft:frosted_ice");
public static final BlockType FURNACE = register("minecraft:furnace"); public static final BlockType FURNACE = register("minecraft:furnace");
@ -258,6 +271,7 @@ public final class BlockTypes {
public static final BlockType HORN_CORAL = register("minecraft:horn_coral"); public static final BlockType HORN_CORAL = register("minecraft:horn_coral");
public static final BlockType HORN_CORAL_BLOCK = register("minecraft:horn_coral_block"); public static final BlockType HORN_CORAL_BLOCK = register("minecraft:horn_coral_block");
public static final BlockType HORN_CORAL_FAN = register("minecraft:horn_coral_fan"); public static final BlockType HORN_CORAL_FAN = register("minecraft:horn_coral_fan");
public static final BlockType HORN_CORAL_WALL_FAN = register("minecraft:horn_coral_wall_fan");
public static final BlockType ICE = register("minecraft:ice"); public static final BlockType ICE = register("minecraft:ice");
public static final BlockType INFESTED_CHISELED_STONE_BRICKS = register("minecraft:infested_chiseled_stone_bricks"); public static final BlockType INFESTED_CHISELED_STONE_BRICKS = register("minecraft:infested_chiseled_stone_bricks");
public static final BlockType INFESTED_COBBLESTONE = register("minecraft:infested_cobblestone"); public static final BlockType INFESTED_COBBLESTONE = register("minecraft:infested_cobblestone");
@ -272,7 +286,6 @@ public final class BlockTypes {
public static final BlockType IRON_TRAPDOOR = register("minecraft:iron_trapdoor"); public static final BlockType IRON_TRAPDOOR = register("minecraft:iron_trapdoor");
public static final BlockType JACK_O_LANTERN = register("minecraft:jack_o_lantern"); public static final BlockType JACK_O_LANTERN = register("minecraft:jack_o_lantern");
public static final BlockType JUKEBOX = register("minecraft:jukebox"); public static final BlockType JUKEBOX = register("minecraft:jukebox");
public static final BlockType JUNGLE_BARK = register("minecraft:jungle_bark");
public static final BlockType JUNGLE_BUTTON = register("minecraft:jungle_button"); public static final BlockType JUNGLE_BUTTON = register("minecraft:jungle_button");
public static final BlockType JUNGLE_DOOR = register("minecraft:jungle_door"); public static final BlockType JUNGLE_DOOR = register("minecraft:jungle_door");
public static final BlockType JUNGLE_FENCE = register("minecraft:jungle_fence"); public static final BlockType JUNGLE_FENCE = register("minecraft:jungle_fence");
@ -285,6 +298,7 @@ public final class BlockTypes {
public static final BlockType JUNGLE_SLAB = register("minecraft:jungle_slab"); public static final BlockType JUNGLE_SLAB = register("minecraft:jungle_slab");
public static final BlockType JUNGLE_STAIRS = register("minecraft:jungle_stairs"); public static final BlockType JUNGLE_STAIRS = register("minecraft:jungle_stairs");
public static final BlockType JUNGLE_TRAPDOOR = register("minecraft:jungle_trapdoor"); public static final BlockType JUNGLE_TRAPDOOR = register("minecraft:jungle_trapdoor");
public static final BlockType JUNGLE_WOOD = register("minecraft:jungle_wood");
public static final BlockType KELP = register("minecraft:kelp"); public static final BlockType KELP = register("minecraft:kelp");
public static final BlockType KELP_PLANT = register("minecraft:kelp_plant"); public static final BlockType KELP_PLANT = register("minecraft:kelp_plant");
public static final BlockType LADDER = register("minecraft:ladder"); public static final BlockType LADDER = register("minecraft:ladder");
@ -347,7 +361,6 @@ public final class BlockTypes {
public static final BlockType MAGMA_BLOCK = register("minecraft:magma_block"); public static final BlockType MAGMA_BLOCK = register("minecraft:magma_block");
public static final BlockType MELON = register("minecraft:melon"); public static final BlockType MELON = register("minecraft:melon");
public static final BlockType MELON_STEM = register("minecraft:melon_stem"); public static final BlockType MELON_STEM = register("minecraft:melon_stem");
public static final BlockType MOB_SPAWNER = register("minecraft:mob_spawner");
public static final BlockType MOSSY_COBBLESTONE = register("minecraft:mossy_cobblestone"); public static final BlockType MOSSY_COBBLESTONE = register("minecraft:mossy_cobblestone");
public static final BlockType MOSSY_COBBLESTONE_WALL = register("minecraft:mossy_cobblestone_wall"); public static final BlockType MOSSY_COBBLESTONE_WALL = register("minecraft:mossy_cobblestone_wall");
public static final BlockType MOSSY_STONE_BRICKS = register("minecraft:mossy_stone_bricks"); public static final BlockType MOSSY_STONE_BRICKS = register("minecraft:mossy_stone_bricks");
@ -358,12 +371,12 @@ public final class BlockTypes {
public static final BlockType NETHER_BRICK_SLAB = register("minecraft:nether_brick_slab"); public static final BlockType NETHER_BRICK_SLAB = register("minecraft:nether_brick_slab");
public static final BlockType NETHER_BRICK_STAIRS = register("minecraft:nether_brick_stairs"); public static final BlockType NETHER_BRICK_STAIRS = register("minecraft:nether_brick_stairs");
public static final BlockType NETHER_BRICKS = register("minecraft:nether_bricks"); public static final BlockType NETHER_BRICKS = register("minecraft:nether_bricks");
public static final BlockType NETHER_PORTAL = register("minecraft:nether_portal");
public static final BlockType NETHER_QUARTZ_ORE = register("minecraft:nether_quartz_ore"); public static final BlockType NETHER_QUARTZ_ORE = register("minecraft:nether_quartz_ore");
public static final BlockType NETHER_WART = register("minecraft:nether_wart"); public static final BlockType NETHER_WART = register("minecraft:nether_wart");
public static final BlockType NETHER_WART_BLOCK = register("minecraft:nether_wart_block"); public static final BlockType NETHER_WART_BLOCK = register("minecraft:nether_wart_block");
public static final BlockType NETHERRACK = register("minecraft:netherrack"); public static final BlockType NETHERRACK = register("minecraft:netherrack");
public static final BlockType NOTE_BLOCK = register("minecraft:note_block"); public static final BlockType NOTE_BLOCK = register("minecraft:note_block");
public static final BlockType OAK_BARK = register("minecraft:oak_bark");
public static final BlockType OAK_BUTTON = register("minecraft:oak_button"); public static final BlockType OAK_BUTTON = register("minecraft:oak_button");
public static final BlockType OAK_DOOR = register("minecraft:oak_door"); public static final BlockType OAK_DOOR = register("minecraft:oak_door");
public static final BlockType OAK_FENCE = register("minecraft:oak_fence"); public static final BlockType OAK_FENCE = register("minecraft:oak_fence");
@ -376,6 +389,7 @@ public final class BlockTypes {
public static final BlockType OAK_SLAB = register("minecraft:oak_slab"); public static final BlockType OAK_SLAB = register("minecraft:oak_slab");
public static final BlockType OAK_STAIRS = register("minecraft:oak_stairs"); public static final BlockType OAK_STAIRS = register("minecraft:oak_stairs");
public static final BlockType OAK_TRAPDOOR = register("minecraft:oak_trapdoor"); public static final BlockType OAK_TRAPDOOR = register("minecraft:oak_trapdoor");
public static final BlockType OAK_WOOD = register("minecraft:oak_wood");
public static final BlockType OBSERVER = register("minecraft:observer"); public static final BlockType OBSERVER = register("minecraft:observer");
public static final BlockType OBSIDIAN = register("minecraft:obsidian"); public static final BlockType OBSIDIAN = register("minecraft:obsidian");
public static final BlockType ORANGE_BANNER = register("minecraft:orange_banner"); public static final BlockType ORANGE_BANNER = register("minecraft:orange_banner");
@ -417,7 +431,6 @@ public final class BlockTypes {
public static final BlockType POLISHED_DIORITE = register("minecraft:polished_diorite"); public static final BlockType POLISHED_DIORITE = register("minecraft:polished_diorite");
public static final BlockType POLISHED_GRANITE = register("minecraft:polished_granite"); public static final BlockType POLISHED_GRANITE = register("minecraft:polished_granite");
public static final BlockType POPPY = register("minecraft:poppy"); public static final BlockType POPPY = register("minecraft:poppy");
public static final BlockType PORTAL = register("minecraft:portal");
public static final BlockType POTATOES = register("minecraft:potatoes"); public static final BlockType POTATOES = register("minecraft:potatoes");
public static final BlockType POTTED_ACACIA_SAPLING = register("minecraft:potted_acacia_sapling"); public static final BlockType POTTED_ACACIA_SAPLING = register("minecraft:potted_acacia_sapling");
public static final BlockType POTTED_ALLIUM = register("minecraft:potted_allium"); public static final BlockType POTTED_ALLIUM = register("minecraft:potted_allium");
@ -518,8 +531,8 @@ public final class BlockTypes {
public static final BlockType SNOW = register("minecraft:snow"); public static final BlockType SNOW = register("minecraft:snow");
public static final BlockType SNOW_BLOCK = register("minecraft:snow_block"); public static final BlockType SNOW_BLOCK = register("minecraft:snow_block");
public static final BlockType SOUL_SAND = register("minecraft:soul_sand"); public static final BlockType SOUL_SAND = register("minecraft:soul_sand");
public static final BlockType SPAWNER = register("minecraft:spawner");
public static final BlockType SPONGE = register("minecraft:sponge"); public static final BlockType SPONGE = register("minecraft:sponge");
public static final BlockType SPRUCE_BARK = register("minecraft:spruce_bark");
public static final BlockType SPRUCE_BUTTON = register("minecraft:spruce_button"); public static final BlockType SPRUCE_BUTTON = register("minecraft:spruce_button");
public static final BlockType SPRUCE_DOOR = register("minecraft:spruce_door"); public static final BlockType SPRUCE_DOOR = register("minecraft:spruce_door");
public static final BlockType SPRUCE_FENCE = register("minecraft:spruce_fence"); public static final BlockType SPRUCE_FENCE = register("minecraft:spruce_fence");
@ -532,6 +545,7 @@ public final class BlockTypes {
public static final BlockType SPRUCE_SLAB = register("minecraft:spruce_slab"); public static final BlockType SPRUCE_SLAB = register("minecraft:spruce_slab");
public static final BlockType SPRUCE_STAIRS = register("minecraft:spruce_stairs"); public static final BlockType SPRUCE_STAIRS = register("minecraft:spruce_stairs");
public static final BlockType SPRUCE_TRAPDOOR = register("minecraft:spruce_trapdoor"); public static final BlockType SPRUCE_TRAPDOOR = register("minecraft:spruce_trapdoor");
public static final BlockType SPRUCE_WOOD = register("minecraft:spruce_wood");
public static final BlockType STICKY_PISTON = register("minecraft:sticky_piston"); public static final BlockType STICKY_PISTON = register("minecraft:sticky_piston");
public static final BlockType STONE = register("minecraft:stone"); public static final BlockType STONE = register("minecraft:stone");
public static final BlockType STONE_BRICK_SLAB = register("minecraft:stone_brick_slab"); public static final BlockType STONE_BRICK_SLAB = register("minecraft:stone_brick_slab");
@ -541,11 +555,17 @@ public final class BlockTypes {
public static final BlockType STONE_PRESSURE_PLATE = register("minecraft:stone_pressure_plate"); public static final BlockType STONE_PRESSURE_PLATE = register("minecraft:stone_pressure_plate");
public static final BlockType STONE_SLAB = register("minecraft:stone_slab"); public static final BlockType STONE_SLAB = register("minecraft:stone_slab");
public static final BlockType STRIPPED_ACACIA_LOG = register("minecraft:stripped_acacia_log"); public static final BlockType STRIPPED_ACACIA_LOG = register("minecraft:stripped_acacia_log");
public static final BlockType STRIPPED_ACACIA_WOOD = register("minecraft:stripped_acacia_wood");
public static final BlockType STRIPPED_BIRCH_LOG = register("minecraft:stripped_birch_log"); public static final BlockType STRIPPED_BIRCH_LOG = register("minecraft:stripped_birch_log");
public static final BlockType STRIPPED_BIRCH_WOOD = register("minecraft:stripped_birch_wood");
public static final BlockType STRIPPED_DARK_OAK_LOG = register("minecraft:stripped_dark_oak_log"); public static final BlockType STRIPPED_DARK_OAK_LOG = register("minecraft:stripped_dark_oak_log");
public static final BlockType STRIPPED_DARK_OAK_WOOD = register("minecraft:stripped_dark_oak_wood");
public static final BlockType STRIPPED_JUNGLE_LOG = register("minecraft:stripped_jungle_log"); public static final BlockType STRIPPED_JUNGLE_LOG = register("minecraft:stripped_jungle_log");
public static final BlockType STRIPPED_JUNGLE_WOOD = register("minecraft:stripped_jungle_wood");
public static final BlockType STRIPPED_OAK_LOG = register("minecraft:stripped_oak_log"); public static final BlockType STRIPPED_OAK_LOG = register("minecraft:stripped_oak_log");
public static final BlockType STRIPPED_OAK_WOOD = register("minecraft:stripped_oak_wood");
public static final BlockType STRIPPED_SPRUCE_LOG = register("minecraft:stripped_spruce_log"); public static final BlockType STRIPPED_SPRUCE_LOG = register("minecraft:stripped_spruce_log");
public static final BlockType STRIPPED_SPRUCE_WOOD = register("minecraft:stripped_spruce_wood");
public static final BlockType STRUCTURE_BLOCK = register("minecraft:structure_block"); public static final BlockType STRUCTURE_BLOCK = register("minecraft:structure_block");
public static final BlockType STRUCTURE_VOID = register("minecraft:structure_void"); public static final BlockType STRUCTURE_VOID = register("minecraft:structure_void");
public static final BlockType SUGAR_CANE = register("minecraft:sugar_cane"); public static final BlockType SUGAR_CANE = register("minecraft:sugar_cane");
@ -561,6 +581,7 @@ public final class BlockTypes {
public static final BlockType TUBE_CORAL = register("minecraft:tube_coral"); public static final BlockType TUBE_CORAL = register("minecraft:tube_coral");
public static final BlockType TUBE_CORAL_BLOCK = register("minecraft:tube_coral_block"); public static final BlockType TUBE_CORAL_BLOCK = register("minecraft:tube_coral_block");
public static final BlockType TUBE_CORAL_FAN = register("minecraft:tube_coral_fan"); public static final BlockType TUBE_CORAL_FAN = register("minecraft:tube_coral_fan");
public static final BlockType TUBE_CORAL_WALL_FAN = register("minecraft:tube_coral_wall_fan");
public static final BlockType TURTLE_EGG = register("minecraft:turtle_egg"); public static final BlockType TURTLE_EGG = register("minecraft:turtle_egg");
public static final BlockType VINE = register("minecraft:vine"); public static final BlockType VINE = register("minecraft:vine");
public static final BlockType VOID_AIR = register("minecraft:void_air"); public static final BlockType VOID_AIR = register("minecraft:void_air");

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@ -23,9 +23,9 @@ import javax.annotation.Nullable;
public final class ItemTypes { public final class ItemTypes {
public static final ItemType ACACIA_BARK = register("minecraft:acacia_bark");
public static final ItemType ACACIA_BOAT = register("minecraft:acacia_boat"); public static final ItemType ACACIA_BOAT = register("minecraft:acacia_boat");
public static final ItemType ACACIA_BUTTON = register("minecraft:acacia_button"); public static final ItemType ACACIA_BUTTON = register("minecraft:acacia_button");
public static final ItemType ACACIA_DOOR = register("minecraft:acacia_door");
public static final ItemType ACACIA_FENCE = register("minecraft:acacia_fence"); public static final ItemType ACACIA_FENCE = register("minecraft:acacia_fence");
public static final ItemType ACACIA_FENCE_GATE = register("minecraft:acacia_fence_gate"); public static final ItemType ACACIA_FENCE_GATE = register("minecraft:acacia_fence_gate");
public static final ItemType ACACIA_LEAVES = register("minecraft:acacia_leaves"); public static final ItemType ACACIA_LEAVES = register("minecraft:acacia_leaves");
@ -36,6 +36,7 @@ public final class ItemTypes {
public static final ItemType ACACIA_SLAB = register("minecraft:acacia_slab"); public static final ItemType ACACIA_SLAB = register("minecraft:acacia_slab");
public static final ItemType ACACIA_STAIRS = register("minecraft:acacia_stairs"); public static final ItemType ACACIA_STAIRS = register("minecraft:acacia_stairs");
public static final ItemType ACACIA_TRAPDOOR = register("minecraft:acacia_trapdoor"); public static final ItemType ACACIA_TRAPDOOR = register("minecraft:acacia_trapdoor");
public static final ItemType ACACIA_WOOD = register("minecraft:acacia_wood");
public static final ItemType ACTIVATOR_RAIL = register("minecraft:activator_rail"); public static final ItemType ACTIVATOR_RAIL = register("minecraft:activator_rail");
public static final ItemType AIR = register("minecraft:air"); public static final ItemType AIR = register("minecraft:air");
public static final ItemType ALLIUM = register("minecraft:allium"); public static final ItemType ALLIUM = register("minecraft:allium");
@ -48,14 +49,15 @@ public final class ItemTypes {
public static final ItemType BAKED_POTATO = register("minecraft:baked_potato"); public static final ItemType BAKED_POTATO = register("minecraft:baked_potato");
public static final ItemType BARRIER = register("minecraft:barrier"); public static final ItemType BARRIER = register("minecraft:barrier");
public static final ItemType BAT_SPAWN_EGG = register("minecraft:bat_spawn_egg"); public static final ItemType BAT_SPAWN_EGG = register("minecraft:bat_spawn_egg");
public static final ItemType BEACON = register("minecraft:beacon");
public static final ItemType BEDROCK = register("minecraft:bedrock"); public static final ItemType BEDROCK = register("minecraft:bedrock");
public static final ItemType BEEF = register("minecraft:beef"); public static final ItemType BEEF = register("minecraft:beef");
public static final ItemType BEETROOT = register("minecraft:beetroot"); public static final ItemType BEETROOT = register("minecraft:beetroot");
public static final ItemType BEETROOT_SEEDS = register("minecraft:beetroot_seeds"); public static final ItemType BEETROOT_SEEDS = register("minecraft:beetroot_seeds");
public static final ItemType BEETROOT_SOUP = register("minecraft:beetroot_soup"); public static final ItemType BEETROOT_SOUP = register("minecraft:beetroot_soup");
public static final ItemType BIRCH_BARK = register("minecraft:birch_bark");
public static final ItemType BIRCH_BOAT = register("minecraft:birch_boat"); public static final ItemType BIRCH_BOAT = register("minecraft:birch_boat");
public static final ItemType BIRCH_BUTTON = register("minecraft:birch_button"); public static final ItemType BIRCH_BUTTON = register("minecraft:birch_button");
public static final ItemType BIRCH_DOOR = register("minecraft:birch_door");
public static final ItemType BIRCH_FENCE = register("minecraft:birch_fence"); public static final ItemType BIRCH_FENCE = register("minecraft:birch_fence");
public static final ItemType BIRCH_FENCE_GATE = register("minecraft:birch_fence_gate"); public static final ItemType BIRCH_FENCE_GATE = register("minecraft:birch_fence_gate");
public static final ItemType BIRCH_LEAVES = register("minecraft:birch_leaves"); public static final ItemType BIRCH_LEAVES = register("minecraft:birch_leaves");
@ -66,11 +68,14 @@ public final class ItemTypes {
public static final ItemType BIRCH_SLAB = register("minecraft:birch_slab"); public static final ItemType BIRCH_SLAB = register("minecraft:birch_slab");
public static final ItemType BIRCH_STAIRS = register("minecraft:birch_stairs"); public static final ItemType BIRCH_STAIRS = register("minecraft:birch_stairs");
public static final ItemType BIRCH_TRAPDOOR = register("minecraft:birch_trapdoor"); public static final ItemType BIRCH_TRAPDOOR = register("minecraft:birch_trapdoor");
public static final ItemType BIRCH_WOOD = register("minecraft:birch_wood");
public static final ItemType BLACK_BANNER = register("minecraft:black_banner"); public static final ItemType BLACK_BANNER = register("minecraft:black_banner");
public static final ItemType BLACK_BED = register("minecraft:black_bed");
public static final ItemType BLACK_CARPET = register("minecraft:black_carpet"); public static final ItemType BLACK_CARPET = register("minecraft:black_carpet");
public static final ItemType BLACK_CONCRETE = register("minecraft:black_concrete"); public static final ItemType BLACK_CONCRETE = register("minecraft:black_concrete");
public static final ItemType BLACK_CONCRETE_POWDER = register("minecraft:black_concrete_powder"); public static final ItemType BLACK_CONCRETE_POWDER = register("minecraft:black_concrete_powder");
public static final ItemType BLACK_GLAZED_TERRACOTTA = register("minecraft:black_glazed_terracotta"); public static final ItemType BLACK_GLAZED_TERRACOTTA = register("minecraft:black_glazed_terracotta");
public static final ItemType BLACK_SHULKER_BOX = register("minecraft:black_shulker_box");
public static final ItemType BLACK_STAINED_GLASS = register("minecraft:black_stained_glass"); public static final ItemType BLACK_STAINED_GLASS = register("minecraft:black_stained_glass");
public static final ItemType BLACK_STAINED_GLASS_PANE = register("minecraft:black_stained_glass_pane"); public static final ItemType BLACK_STAINED_GLASS_PANE = register("minecraft:black_stained_glass_pane");
public static final ItemType BLACK_TERRACOTTA = register("minecraft:black_terracotta"); public static final ItemType BLACK_TERRACOTTA = register("minecraft:black_terracotta");
@ -79,12 +84,14 @@ public final class ItemTypes {
public static final ItemType BLAZE_ROD = register("minecraft:blaze_rod"); public static final ItemType BLAZE_ROD = register("minecraft:blaze_rod");
public static final ItemType BLAZE_SPAWN_EGG = register("minecraft:blaze_spawn_egg"); public static final ItemType BLAZE_SPAWN_EGG = register("minecraft:blaze_spawn_egg");
public static final ItemType BLUE_BANNER = register("minecraft:blue_banner"); public static final ItemType BLUE_BANNER = register("minecraft:blue_banner");
public static final ItemType BLUE_BED = register("minecraft:blue_bed");
public static final ItemType BLUE_CARPET = register("minecraft:blue_carpet"); public static final ItemType BLUE_CARPET = register("minecraft:blue_carpet");
public static final ItemType BLUE_CONCRETE = register("minecraft:blue_concrete"); public static final ItemType BLUE_CONCRETE = register("minecraft:blue_concrete");
public static final ItemType BLUE_CONCRETE_POWDER = register("minecraft:blue_concrete_powder"); public static final ItemType BLUE_CONCRETE_POWDER = register("minecraft:blue_concrete_powder");
public static final ItemType BLUE_GLAZED_TERRACOTTA = register("minecraft:blue_glazed_terracotta"); public static final ItemType BLUE_GLAZED_TERRACOTTA = register("minecraft:blue_glazed_terracotta");
public static final ItemType BLUE_ICE = register("minecraft:blue_ice"); public static final ItemType BLUE_ICE = register("minecraft:blue_ice");
public static final ItemType BLUE_ORCHID = register("minecraft:blue_orchid"); public static final ItemType BLUE_ORCHID = register("minecraft:blue_orchid");
public static final ItemType BLUE_SHULKER_BOX = register("minecraft:blue_shulker_box");
public static final ItemType BLUE_STAINED_GLASS = register("minecraft:blue_stained_glass"); public static final ItemType BLUE_STAINED_GLASS = register("minecraft:blue_stained_glass");
public static final ItemType BLUE_STAINED_GLASS_PANE = register("minecraft:blue_stained_glass_pane"); public static final ItemType BLUE_STAINED_GLASS_PANE = register("minecraft:blue_stained_glass_pane");
public static final ItemType BLUE_TERRACOTTA = register("minecraft:blue_terracotta"); public static final ItemType BLUE_TERRACOTTA = register("minecraft:blue_terracotta");
@ -106,12 +113,14 @@ public final class ItemTypes {
public static final ItemType BRICK_STAIRS = register("minecraft:brick_stairs"); public static final ItemType BRICK_STAIRS = register("minecraft:brick_stairs");
public static final ItemType BRICKS = register("minecraft:bricks"); public static final ItemType BRICKS = register("minecraft:bricks");
public static final ItemType BROWN_BANNER = register("minecraft:brown_banner"); public static final ItemType BROWN_BANNER = register("minecraft:brown_banner");
public static final ItemType BROWN_BED = register("minecraft:brown_bed");
public static final ItemType BROWN_CARPET = register("minecraft:brown_carpet"); public static final ItemType BROWN_CARPET = register("minecraft:brown_carpet");
public static final ItemType BROWN_CONCRETE = register("minecraft:brown_concrete"); public static final ItemType BROWN_CONCRETE = register("minecraft:brown_concrete");
public static final ItemType BROWN_CONCRETE_POWDER = register("minecraft:brown_concrete_powder"); public static final ItemType BROWN_CONCRETE_POWDER = register("minecraft:brown_concrete_powder");
public static final ItemType BROWN_GLAZED_TERRACOTTA = register("minecraft:brown_glazed_terracotta"); public static final ItemType BROWN_GLAZED_TERRACOTTA = register("minecraft:brown_glazed_terracotta");
public static final ItemType BROWN_MUSHROOM = register("minecraft:brown_mushroom"); public static final ItemType BROWN_MUSHROOM = register("minecraft:brown_mushroom");
public static final ItemType BROWN_MUSHROOM_BLOCK = register("minecraft:brown_mushroom_block"); public static final ItemType BROWN_MUSHROOM_BLOCK = register("minecraft:brown_mushroom_block");
public static final ItemType BROWN_SHULKER_BOX = register("minecraft:brown_shulker_box");
public static final ItemType BROWN_STAINED_GLASS = register("minecraft:brown_stained_glass"); public static final ItemType BROWN_STAINED_GLASS = register("minecraft:brown_stained_glass");
public static final ItemType BROWN_STAINED_GLASS_PANE = register("minecraft:brown_stained_glass_pane"); public static final ItemType BROWN_STAINED_GLASS_PANE = register("minecraft:brown_stained_glass_pane");
public static final ItemType BROWN_TERRACOTTA = register("minecraft:brown_terracotta"); public static final ItemType BROWN_TERRACOTTA = register("minecraft:brown_terracotta");
@ -122,11 +131,13 @@ public final class ItemTypes {
public static final ItemType BUCKET = register("minecraft:bucket"); public static final ItemType BUCKET = register("minecraft:bucket");
public static final ItemType CACTUS = register("minecraft:cactus"); public static final ItemType CACTUS = register("minecraft:cactus");
public static final ItemType CACTUS_GREEN = register("minecraft:cactus_green"); public static final ItemType CACTUS_GREEN = register("minecraft:cactus_green");
public static final ItemType CAKE = register("minecraft:cake");
public static final ItemType CARROT = register("minecraft:carrot"); public static final ItemType CARROT = register("minecraft:carrot");
public static final ItemType CARROT_ON_A_STICK = register("minecraft:carrot_on_a_stick"); public static final ItemType CARROT_ON_A_STICK = register("minecraft:carrot_on_a_stick");
public static final ItemType CARVED_PUMPKIN = register("minecraft:carved_pumpkin"); public static final ItemType CARVED_PUMPKIN = register("minecraft:carved_pumpkin");
public static final ItemType CAULDRON = register("minecraft:cauldron"); public static final ItemType CAULDRON = register("minecraft:cauldron");
public static final ItemType CAVE_SPIDER_SPAWN_EGG = register("minecraft:cave_spider_spawn_egg"); public static final ItemType CAVE_SPIDER_SPAWN_EGG = register("minecraft:cave_spider_spawn_egg");
public static final ItemType CHAIN_COMMAND_BLOCK = register("minecraft:chain_command_block");
public static final ItemType CHAINMAIL_BOOTS = register("minecraft:chainmail_boots"); public static final ItemType CHAINMAIL_BOOTS = register("minecraft:chainmail_boots");
public static final ItemType CHAINMAIL_CHESTPLATE = register("minecraft:chainmail_chestplate"); public static final ItemType CHAINMAIL_CHESTPLATE = register("minecraft:chainmail_chestplate");
public static final ItemType CHAINMAIL_HELMET = register("minecraft:chainmail_helmet"); public static final ItemType CHAINMAIL_HELMET = register("minecraft:chainmail_helmet");
@ -143,13 +154,10 @@ public final class ItemTypes {
public static final ItemType CHISELED_STONE_BRICKS = register("minecraft:chiseled_stone_bricks"); public static final ItemType CHISELED_STONE_BRICKS = register("minecraft:chiseled_stone_bricks");
public static final ItemType CHORUS_FLOWER = register("minecraft:chorus_flower"); public static final ItemType CHORUS_FLOWER = register("minecraft:chorus_flower");
public static final ItemType CHORUS_FRUIT = register("minecraft:chorus_fruit"); public static final ItemType CHORUS_FRUIT = register("minecraft:chorus_fruit");
public static final ItemType CHORUS_FRUIT_POPPED = register("minecraft:chorus_fruit_popped");
public static final ItemType CHORUS_PLANT = register("minecraft:chorus_plant"); public static final ItemType CHORUS_PLANT = register("minecraft:chorus_plant");
public static final ItemType CLAY = register("minecraft:clay"); public static final ItemType CLAY = register("minecraft:clay");
public static final ItemType CLAY_BALL = register("minecraft:clay_ball"); public static final ItemType CLAY_BALL = register("minecraft:clay_ball");
public static final ItemType CLOCK = register("minecraft:clock"); public static final ItemType CLOCK = register("minecraft:clock");
public static final ItemType CLOWNFISH = register("minecraft:clownfish");
public static final ItemType CLOWNFISH_BUCKET = register("minecraft:clownfish_bucket");
public static final ItemType COAL = register("minecraft:coal"); public static final ItemType COAL = register("minecraft:coal");
public static final ItemType COAL_BLOCK = register("minecraft:coal_block"); public static final ItemType COAL_BLOCK = register("minecraft:coal_block");
public static final ItemType COAL_ORE = register("minecraft:coal_ore"); public static final ItemType COAL_ORE = register("minecraft:coal_ore");
@ -163,9 +171,11 @@ public final class ItemTypes {
public static final ItemType COD = register("minecraft:cod"); public static final ItemType COD = register("minecraft:cod");
public static final ItemType COD_BUCKET = register("minecraft:cod_bucket"); public static final ItemType COD_BUCKET = register("minecraft:cod_bucket");
public static final ItemType COD_SPAWN_EGG = register("minecraft:cod_spawn_egg"); public static final ItemType COD_SPAWN_EGG = register("minecraft:cod_spawn_egg");
public static final ItemType COMMAND_BLOCK = register("minecraft:command_block");
public static final ItemType COMMAND_BLOCK_MINECART = register("minecraft:command_block_minecart"); public static final ItemType COMMAND_BLOCK_MINECART = register("minecraft:command_block_minecart");
public static final ItemType COMPARATOR = register("minecraft:comparator"); public static final ItemType COMPARATOR = register("minecraft:comparator");
public static final ItemType COMPASS = register("minecraft:compass"); public static final ItemType COMPASS = register("minecraft:compass");
public static final ItemType CONDUIT = register("minecraft:conduit");
public static final ItemType COOKED_BEEF = register("minecraft:cooked_beef"); public static final ItemType COOKED_BEEF = register("minecraft:cooked_beef");
public static final ItemType COOKED_CHICKEN = register("minecraft:cooked_chicken"); public static final ItemType COOKED_CHICKEN = register("minecraft:cooked_chicken");
public static final ItemType COOKED_COD = register("minecraft:cooked_cod"); public static final ItemType COOKED_COD = register("minecraft:cooked_cod");
@ -177,15 +187,18 @@ public final class ItemTypes {
public static final ItemType COW_SPAWN_EGG = register("minecraft:cow_spawn_egg"); public static final ItemType COW_SPAWN_EGG = register("minecraft:cow_spawn_egg");
public static final ItemType CRACKED_STONE_BRICKS = register("minecraft:cracked_stone_bricks"); public static final ItemType CRACKED_STONE_BRICKS = register("minecraft:cracked_stone_bricks");
public static final ItemType CRAFTING_TABLE = register("minecraft:crafting_table"); public static final ItemType CRAFTING_TABLE = register("minecraft:crafting_table");
public static final ItemType CREEPER_HEAD = register("minecraft:creeper_head");
public static final ItemType CREEPER_SPAWN_EGG = register("minecraft:creeper_spawn_egg"); public static final ItemType CREEPER_SPAWN_EGG = register("minecraft:creeper_spawn_egg");
public static final ItemType CUT_RED_SANDSTONE = register("minecraft:cut_red_sandstone"); public static final ItemType CUT_RED_SANDSTONE = register("minecraft:cut_red_sandstone");
public static final ItemType CUT_SANDSTONE = register("minecraft:cut_sandstone"); public static final ItemType CUT_SANDSTONE = register("minecraft:cut_sandstone");
public static final ItemType CYAN_BANNER = register("minecraft:cyan_banner"); public static final ItemType CYAN_BANNER = register("minecraft:cyan_banner");
public static final ItemType CYAN_BED = register("minecraft:cyan_bed");
public static final ItemType CYAN_CARPET = register("minecraft:cyan_carpet"); public static final ItemType CYAN_CARPET = register("minecraft:cyan_carpet");
public static final ItemType CYAN_CONCRETE = register("minecraft:cyan_concrete"); public static final ItemType CYAN_CONCRETE = register("minecraft:cyan_concrete");
public static final ItemType CYAN_CONCRETE_POWDER = register("minecraft:cyan_concrete_powder"); public static final ItemType CYAN_CONCRETE_POWDER = register("minecraft:cyan_concrete_powder");
public static final ItemType CYAN_DYE = register("minecraft:cyan_dye"); public static final ItemType CYAN_DYE = register("minecraft:cyan_dye");
public static final ItemType CYAN_GLAZED_TERRACOTTA = register("minecraft:cyan_glazed_terracotta"); public static final ItemType CYAN_GLAZED_TERRACOTTA = register("minecraft:cyan_glazed_terracotta");
public static final ItemType CYAN_SHULKER_BOX = register("minecraft:cyan_shulker_box");
public static final ItemType CYAN_STAINED_GLASS = register("minecraft:cyan_stained_glass"); public static final ItemType CYAN_STAINED_GLASS = register("minecraft:cyan_stained_glass");
public static final ItemType CYAN_STAINED_GLASS_PANE = register("minecraft:cyan_stained_glass_pane"); public static final ItemType CYAN_STAINED_GLASS_PANE = register("minecraft:cyan_stained_glass_pane");
public static final ItemType CYAN_TERRACOTTA = register("minecraft:cyan_terracotta"); public static final ItemType CYAN_TERRACOTTA = register("minecraft:cyan_terracotta");
@ -193,9 +206,9 @@ public final class ItemTypes {
public static final ItemType DAMAGED_ANVIL = register("minecraft:damaged_anvil"); public static final ItemType DAMAGED_ANVIL = register("minecraft:damaged_anvil");
public static final ItemType DANDELION = register("minecraft:dandelion"); public static final ItemType DANDELION = register("minecraft:dandelion");
public static final ItemType DANDELION_YELLOW = register("minecraft:dandelion_yellow"); public static final ItemType DANDELION_YELLOW = register("minecraft:dandelion_yellow");
public static final ItemType DARK_OAK_BARK = register("minecraft:dark_oak_bark");
public static final ItemType DARK_OAK_BOAT = register("minecraft:dark_oak_boat"); public static final ItemType DARK_OAK_BOAT = register("minecraft:dark_oak_boat");
public static final ItemType DARK_OAK_BUTTON = register("minecraft:dark_oak_button"); public static final ItemType DARK_OAK_BUTTON = register("minecraft:dark_oak_button");
public static final ItemType DARK_OAK_DOOR = register("minecraft:dark_oak_door");
public static final ItemType DARK_OAK_FENCE = register("minecraft:dark_oak_fence"); public static final ItemType DARK_OAK_FENCE = register("minecraft:dark_oak_fence");
public static final ItemType DARK_OAK_FENCE_GATE = register("minecraft:dark_oak_fence_gate"); public static final ItemType DARK_OAK_FENCE_GATE = register("minecraft:dark_oak_fence_gate");
public static final ItemType DARK_OAK_LEAVES = register("minecraft:dark_oak_leaves"); public static final ItemType DARK_OAK_LEAVES = register("minecraft:dark_oak_leaves");
@ -206,16 +219,22 @@ public final class ItemTypes {
public static final ItemType DARK_OAK_SLAB = register("minecraft:dark_oak_slab"); public static final ItemType DARK_OAK_SLAB = register("minecraft:dark_oak_slab");
public static final ItemType DARK_OAK_STAIRS = register("minecraft:dark_oak_stairs"); public static final ItemType DARK_OAK_STAIRS = register("minecraft:dark_oak_stairs");
public static final ItemType DARK_OAK_TRAPDOOR = register("minecraft:dark_oak_trapdoor"); public static final ItemType DARK_OAK_TRAPDOOR = register("minecraft:dark_oak_trapdoor");
public static final ItemType DARK_OAK_WOOD = register("minecraft:dark_oak_wood");
public static final ItemType DARK_PRISMARINE = register("minecraft:dark_prismarine"); public static final ItemType DARK_PRISMARINE = register("minecraft:dark_prismarine");
public static final ItemType DARK_PRISMARINE_SLAB = register("minecraft:dark_prismarine_slab"); public static final ItemType DARK_PRISMARINE_SLAB = register("minecraft:dark_prismarine_slab");
public static final ItemType DARK_PRISMARINE_STAIRS = register("minecraft:dark_prismarine_stairs"); public static final ItemType DARK_PRISMARINE_STAIRS = register("minecraft:dark_prismarine_stairs");
public static final ItemType DAYLIGHT_DETECTOR = register("minecraft:daylight_detector"); public static final ItemType DAYLIGHT_DETECTOR = register("minecraft:daylight_detector");
public static final ItemType DEAD_BRAIN_CORAL_BLOCK = register("minecraft:dead_brain_coral_block"); public static final ItemType DEAD_BRAIN_CORAL_BLOCK = register("minecraft:dead_brain_coral_block");
public static final ItemType DEAD_BRAIN_CORAL_FAN = register("minecraft:dead_brain_coral_fan");
public static final ItemType DEAD_BUBBLE_CORAL_BLOCK = register("minecraft:dead_bubble_coral_block"); public static final ItemType DEAD_BUBBLE_CORAL_BLOCK = register("minecraft:dead_bubble_coral_block");
public static final ItemType DEAD_BUBBLE_CORAL_FAN = register("minecraft:dead_bubble_coral_fan");
public static final ItemType DEAD_BUSH = register("minecraft:dead_bush"); public static final ItemType DEAD_BUSH = register("minecraft:dead_bush");
public static final ItemType DEAD_FIRE_CORAL_BLOCK = register("minecraft:dead_fire_coral_block"); public static final ItemType DEAD_FIRE_CORAL_BLOCK = register("minecraft:dead_fire_coral_block");
public static final ItemType DEAD_FIRE_CORAL_FAN = register("minecraft:dead_fire_coral_fan");
public static final ItemType DEAD_HORN_CORAL_BLOCK = register("minecraft:dead_horn_coral_block"); public static final ItemType DEAD_HORN_CORAL_BLOCK = register("minecraft:dead_horn_coral_block");
public static final ItemType DEAD_HORN_CORAL_FAN = register("minecraft:dead_horn_coral_fan");
public static final ItemType DEAD_TUBE_CORAL_BLOCK = register("minecraft:dead_tube_coral_block"); public static final ItemType DEAD_TUBE_CORAL_BLOCK = register("minecraft:dead_tube_coral_block");
public static final ItemType DEAD_TUBE_CORAL_FAN = register("minecraft:dead_tube_coral_fan");
public static final ItemType DEBUG_STICK = register("minecraft:debug_stick"); public static final ItemType DEBUG_STICK = register("minecraft:debug_stick");
public static final ItemType DETECTOR_RAIL = register("minecraft:detector_rail"); public static final ItemType DETECTOR_RAIL = register("minecraft:detector_rail");
public static final ItemType DIAMOND = register("minecraft:diamond"); public static final ItemType DIAMOND = register("minecraft:diamond");
@ -237,6 +256,8 @@ public final class ItemTypes {
public static final ItemType DOLPHIN_SPAWN_EGG = register("minecraft:dolphin_spawn_egg"); public static final ItemType DOLPHIN_SPAWN_EGG = register("minecraft:dolphin_spawn_egg");
public static final ItemType DONKEY_SPAWN_EGG = register("minecraft:donkey_spawn_egg"); public static final ItemType DONKEY_SPAWN_EGG = register("minecraft:donkey_spawn_egg");
public static final ItemType DRAGON_BREATH = register("minecraft:dragon_breath"); public static final ItemType DRAGON_BREATH = register("minecraft:dragon_breath");
public static final ItemType DRAGON_EGG = register("minecraft:dragon_egg");
public static final ItemType DRAGON_HEAD = register("minecraft:dragon_head");
public static final ItemType DRIED_KELP = register("minecraft:dried_kelp"); public static final ItemType DRIED_KELP = register("minecraft:dried_kelp");
public static final ItemType DRIED_KELP_BLOCK = register("minecraft:dried_kelp_block"); public static final ItemType DRIED_KELP_BLOCK = register("minecraft:dried_kelp_block");
public static final ItemType DROPPER = register("minecraft:dropper"); public static final ItemType DROPPER = register("minecraft:dropper");
@ -260,7 +281,7 @@ public final class ItemTypes {
public static final ItemType ENDER_PEARL = register("minecraft:ender_pearl"); public static final ItemType ENDER_PEARL = register("minecraft:ender_pearl");
public static final ItemType ENDERMAN_SPAWN_EGG = register("minecraft:enderman_spawn_egg"); public static final ItemType ENDERMAN_SPAWN_EGG = register("minecraft:enderman_spawn_egg");
public static final ItemType ENDERMITE_SPAWN_EGG = register("minecraft:endermite_spawn_egg"); public static final ItemType ENDERMITE_SPAWN_EGG = register("minecraft:endermite_spawn_egg");
public static final ItemType EVOCATION_ILLAGER_SPAWN_EGG = register("minecraft:evocation_illager_spawn_egg"); public static final ItemType EVOKER_SPAWN_EGG = register("minecraft:evoker_spawn_egg");
public static final ItemType EXPERIENCE_BOTTLE = register("minecraft:experience_bottle"); public static final ItemType EXPERIENCE_BOTTLE = register("minecraft:experience_bottle");
public static final ItemType FARMLAND = register("minecraft:farmland"); public static final ItemType FARMLAND = register("minecraft:farmland");
public static final ItemType FEATHER = register("minecraft:feather"); public static final ItemType FEATHER = register("minecraft:feather");
@ -309,20 +330,24 @@ public final class ItemTypes {
public static final ItemType GRASS_PATH = register("minecraft:grass_path"); public static final ItemType GRASS_PATH = register("minecraft:grass_path");
public static final ItemType GRAVEL = register("minecraft:gravel"); public static final ItemType GRAVEL = register("minecraft:gravel");
public static final ItemType GRAY_BANNER = register("minecraft:gray_banner"); public static final ItemType GRAY_BANNER = register("minecraft:gray_banner");
public static final ItemType GRAY_BED = register("minecraft:gray_bed");
public static final ItemType GRAY_CARPET = register("minecraft:gray_carpet"); public static final ItemType GRAY_CARPET = register("minecraft:gray_carpet");
public static final ItemType GRAY_CONCRETE = register("minecraft:gray_concrete"); public static final ItemType GRAY_CONCRETE = register("minecraft:gray_concrete");
public static final ItemType GRAY_CONCRETE_POWDER = register("minecraft:gray_concrete_powder"); public static final ItemType GRAY_CONCRETE_POWDER = register("minecraft:gray_concrete_powder");
public static final ItemType GRAY_DYE = register("minecraft:gray_dye"); public static final ItemType GRAY_DYE = register("minecraft:gray_dye");
public static final ItemType GRAY_GLAZED_TERRACOTTA = register("minecraft:gray_glazed_terracotta"); public static final ItemType GRAY_GLAZED_TERRACOTTA = register("minecraft:gray_glazed_terracotta");
public static final ItemType GRAY_SHULKER_BOX = register("minecraft:gray_shulker_box");
public static final ItemType GRAY_STAINED_GLASS = register("minecraft:gray_stained_glass"); public static final ItemType GRAY_STAINED_GLASS = register("minecraft:gray_stained_glass");
public static final ItemType GRAY_STAINED_GLASS_PANE = register("minecraft:gray_stained_glass_pane"); public static final ItemType GRAY_STAINED_GLASS_PANE = register("minecraft:gray_stained_glass_pane");
public static final ItemType GRAY_TERRACOTTA = register("minecraft:gray_terracotta"); public static final ItemType GRAY_TERRACOTTA = register("minecraft:gray_terracotta");
public static final ItemType GRAY_WOOL = register("minecraft:gray_wool"); public static final ItemType GRAY_WOOL = register("minecraft:gray_wool");
public static final ItemType GREEN_BANNER = register("minecraft:green_banner"); public static final ItemType GREEN_BANNER = register("minecraft:green_banner");
public static final ItemType GREEN_BED = register("minecraft:green_bed");
public static final ItemType GREEN_CARPET = register("minecraft:green_carpet"); public static final ItemType GREEN_CARPET = register("minecraft:green_carpet");
public static final ItemType GREEN_CONCRETE = register("minecraft:green_concrete"); public static final ItemType GREEN_CONCRETE = register("minecraft:green_concrete");
public static final ItemType GREEN_CONCRETE_POWDER = register("minecraft:green_concrete_powder"); public static final ItemType GREEN_CONCRETE_POWDER = register("minecraft:green_concrete_powder");
public static final ItemType GREEN_GLAZED_TERRACOTTA = register("minecraft:green_glazed_terracotta"); public static final ItemType GREEN_GLAZED_TERRACOTTA = register("minecraft:green_glazed_terracotta");
public static final ItemType GREEN_SHULKER_BOX = register("minecraft:green_shulker_box");
public static final ItemType GREEN_STAINED_GLASS = register("minecraft:green_stained_glass"); public static final ItemType GREEN_STAINED_GLASS = register("minecraft:green_stained_glass");
public static final ItemType GREEN_STAINED_GLASS_PANE = register("minecraft:green_stained_glass_pane"); public static final ItemType GREEN_STAINED_GLASS_PANE = register("minecraft:green_stained_glass_pane");
public static final ItemType GREEN_TERRACOTTA = register("minecraft:green_terracotta"); public static final ItemType GREEN_TERRACOTTA = register("minecraft:green_terracotta");
@ -352,6 +377,7 @@ public final class ItemTypes {
public static final ItemType IRON_BLOCK = register("minecraft:iron_block"); public static final ItemType IRON_BLOCK = register("minecraft:iron_block");
public static final ItemType IRON_BOOTS = register("minecraft:iron_boots"); public static final ItemType IRON_BOOTS = register("minecraft:iron_boots");
public static final ItemType IRON_CHESTPLATE = register("minecraft:iron_chestplate"); public static final ItemType IRON_CHESTPLATE = register("minecraft:iron_chestplate");
public static final ItemType IRON_DOOR = register("minecraft:iron_door");
public static final ItemType IRON_HELMET = register("minecraft:iron_helmet"); public static final ItemType IRON_HELMET = register("minecraft:iron_helmet");
public static final ItemType IRON_HOE = register("minecraft:iron_hoe"); public static final ItemType IRON_HOE = register("minecraft:iron_hoe");
public static final ItemType IRON_HORSE_ARMOR = register("minecraft:iron_horse_armor"); public static final ItemType IRON_HORSE_ARMOR = register("minecraft:iron_horse_armor");
@ -366,9 +392,9 @@ public final class ItemTypes {
public static final ItemType ITEM_FRAME = register("minecraft:item_frame"); public static final ItemType ITEM_FRAME = register("minecraft:item_frame");
public static final ItemType JACK_O_LANTERN = register("minecraft:jack_o_lantern"); public static final ItemType JACK_O_LANTERN = register("minecraft:jack_o_lantern");
public static final ItemType JUKEBOX = register("minecraft:jukebox"); public static final ItemType JUKEBOX = register("minecraft:jukebox");
public static final ItemType JUNGLE_BARK = register("minecraft:jungle_bark");
public static final ItemType JUNGLE_BOAT = register("minecraft:jungle_boat"); public static final ItemType JUNGLE_BOAT = register("minecraft:jungle_boat");
public static final ItemType JUNGLE_BUTTON = register("minecraft:jungle_button"); public static final ItemType JUNGLE_BUTTON = register("minecraft:jungle_button");
public static final ItemType JUNGLE_DOOR = register("minecraft:jungle_door");
public static final ItemType JUNGLE_FENCE = register("minecraft:jungle_fence"); public static final ItemType JUNGLE_FENCE = register("minecraft:jungle_fence");
public static final ItemType JUNGLE_FENCE_GATE = register("minecraft:jungle_fence_gate"); public static final ItemType JUNGLE_FENCE_GATE = register("minecraft:jungle_fence_gate");
public static final ItemType JUNGLE_LEAVES = register("minecraft:jungle_leaves"); public static final ItemType JUNGLE_LEAVES = register("minecraft:jungle_leaves");
@ -379,12 +405,14 @@ public final class ItemTypes {
public static final ItemType JUNGLE_SLAB = register("minecraft:jungle_slab"); public static final ItemType JUNGLE_SLAB = register("minecraft:jungle_slab");
public static final ItemType JUNGLE_STAIRS = register("minecraft:jungle_stairs"); public static final ItemType JUNGLE_STAIRS = register("minecraft:jungle_stairs");
public static final ItemType JUNGLE_TRAPDOOR = register("minecraft:jungle_trapdoor"); public static final ItemType JUNGLE_TRAPDOOR = register("minecraft:jungle_trapdoor");
public static final ItemType JUNGLE_WOOD = register("minecraft:jungle_wood");
public static final ItemType KELP = register("minecraft:kelp"); public static final ItemType KELP = register("minecraft:kelp");
public static final ItemType KNOWLEDGE_BOOK = register("minecraft:knowledge_book"); public static final ItemType KNOWLEDGE_BOOK = register("minecraft:knowledge_book");
public static final ItemType LADDER = register("minecraft:ladder"); public static final ItemType LADDER = register("minecraft:ladder");
public static final ItemType LAPIS_BLOCK = register("minecraft:lapis_block"); public static final ItemType LAPIS_BLOCK = register("minecraft:lapis_block");
public static final ItemType LAPIS_LAZULI = register("minecraft:lapis_lazuli"); public static final ItemType LAPIS_LAZULI = register("minecraft:lapis_lazuli");
public static final ItemType LAPIS_ORE = register("minecraft:lapis_ore"); public static final ItemType LAPIS_ORE = register("minecraft:lapis_ore");
public static final ItemType LARGE_FERN = register("minecraft:large_fern");
public static final ItemType LAVA_BUCKET = register("minecraft:lava_bucket"); public static final ItemType LAVA_BUCKET = register("minecraft:lava_bucket");
public static final ItemType LEAD = register("minecraft:lead"); public static final ItemType LEAD = register("minecraft:lead");
public static final ItemType LEATHER = register("minecraft:leather"); public static final ItemType LEATHER = register("minecraft:leather");
@ -394,32 +422,40 @@ public final class ItemTypes {
public static final ItemType LEATHER_LEGGINGS = register("minecraft:leather_leggings"); public static final ItemType LEATHER_LEGGINGS = register("minecraft:leather_leggings");
public static final ItemType LEVER = register("minecraft:lever"); public static final ItemType LEVER = register("minecraft:lever");
public static final ItemType LIGHT_BLUE_BANNER = register("minecraft:light_blue_banner"); public static final ItemType LIGHT_BLUE_BANNER = register("minecraft:light_blue_banner");
public static final ItemType LIGHT_BLUE_BED = register("minecraft:light_blue_bed");
public static final ItemType LIGHT_BLUE_CARPET = register("minecraft:light_blue_carpet"); public static final ItemType LIGHT_BLUE_CARPET = register("minecraft:light_blue_carpet");
public static final ItemType LIGHT_BLUE_CONCRETE = register("minecraft:light_blue_concrete"); public static final ItemType LIGHT_BLUE_CONCRETE = register("minecraft:light_blue_concrete");
public static final ItemType LIGHT_BLUE_CONCRETE_POWDER = register("minecraft:light_blue_concrete_powder"); public static final ItemType LIGHT_BLUE_CONCRETE_POWDER = register("minecraft:light_blue_concrete_powder");
public static final ItemType LIGHT_BLUE_DYE = register("minecraft:light_blue_dye"); public static final ItemType LIGHT_BLUE_DYE = register("minecraft:light_blue_dye");
public static final ItemType LIGHT_BLUE_GLAZED_TERRACOTTA = register("minecraft:light_blue_glazed_terracotta"); public static final ItemType LIGHT_BLUE_GLAZED_TERRACOTTA = register("minecraft:light_blue_glazed_terracotta");
public static final ItemType LIGHT_BLUE_SHULKER_BOX = register("minecraft:light_blue_shulker_box");
public static final ItemType LIGHT_BLUE_STAINED_GLASS = register("minecraft:light_blue_stained_glass"); public static final ItemType LIGHT_BLUE_STAINED_GLASS = register("minecraft:light_blue_stained_glass");
public static final ItemType LIGHT_BLUE_STAINED_GLASS_PANE = register("minecraft:light_blue_stained_glass_pane"); public static final ItemType LIGHT_BLUE_STAINED_GLASS_PANE = register("minecraft:light_blue_stained_glass_pane");
public static final ItemType LIGHT_BLUE_TERRACOTTA = register("minecraft:light_blue_terracotta"); public static final ItemType LIGHT_BLUE_TERRACOTTA = register("minecraft:light_blue_terracotta");
public static final ItemType LIGHT_BLUE_WOOL = register("minecraft:light_blue_wool"); public static final ItemType LIGHT_BLUE_WOOL = register("minecraft:light_blue_wool");
public static final ItemType LIGHT_GRAY_BANNER = register("minecraft:light_gray_banner"); public static final ItemType LIGHT_GRAY_BANNER = register("minecraft:light_gray_banner");
public static final ItemType LIGHT_GRAY_BED = register("minecraft:light_gray_bed");
public static final ItemType LIGHT_GRAY_CARPET = register("minecraft:light_gray_carpet"); public static final ItemType LIGHT_GRAY_CARPET = register("minecraft:light_gray_carpet");
public static final ItemType LIGHT_GRAY_CONCRETE = register("minecraft:light_gray_concrete"); public static final ItemType LIGHT_GRAY_CONCRETE = register("minecraft:light_gray_concrete");
public static final ItemType LIGHT_GRAY_CONCRETE_POWDER = register("minecraft:light_gray_concrete_powder"); public static final ItemType LIGHT_GRAY_CONCRETE_POWDER = register("minecraft:light_gray_concrete_powder");
public static final ItemType LIGHT_GRAY_DYE = register("minecraft:light_gray_dye"); public static final ItemType LIGHT_GRAY_DYE = register("minecraft:light_gray_dye");
public static final ItemType LIGHT_GRAY_GLAZED_TERRACOTTA = register("minecraft:light_gray_glazed_terracotta"); public static final ItemType LIGHT_GRAY_GLAZED_TERRACOTTA = register("minecraft:light_gray_glazed_terracotta");
public static final ItemType LIGHT_GRAY_SHULKER_BOX = register("minecraft:light_gray_shulker_box");
public static final ItemType LIGHT_GRAY_STAINED_GLASS = register("minecraft:light_gray_stained_glass"); public static final ItemType LIGHT_GRAY_STAINED_GLASS = register("minecraft:light_gray_stained_glass");
public static final ItemType LIGHT_GRAY_STAINED_GLASS_PANE = register("minecraft:light_gray_stained_glass_pane"); public static final ItemType LIGHT_GRAY_STAINED_GLASS_PANE = register("minecraft:light_gray_stained_glass_pane");
public static final ItemType LIGHT_GRAY_TERRACOTTA = register("minecraft:light_gray_terracotta"); public static final ItemType LIGHT_GRAY_TERRACOTTA = register("minecraft:light_gray_terracotta");
public static final ItemType LIGHT_GRAY_WOOL = register("minecraft:light_gray_wool"); public static final ItemType LIGHT_GRAY_WOOL = register("minecraft:light_gray_wool");
public static final ItemType LIGHT_WEIGHTED_PRESSURE_PLATE = register("minecraft:light_weighted_pressure_plate"); public static final ItemType LIGHT_WEIGHTED_PRESSURE_PLATE = register("minecraft:light_weighted_pressure_plate");
public static final ItemType LILAC = register("minecraft:lilac");
public static final ItemType LILY_PAD = register("minecraft:lily_pad");
public static final ItemType LIME_BANNER = register("minecraft:lime_banner"); public static final ItemType LIME_BANNER = register("minecraft:lime_banner");
public static final ItemType LIME_BED = register("minecraft:lime_bed");
public static final ItemType LIME_CARPET = register("minecraft:lime_carpet"); public static final ItemType LIME_CARPET = register("minecraft:lime_carpet");
public static final ItemType LIME_CONCRETE = register("minecraft:lime_concrete"); public static final ItemType LIME_CONCRETE = register("minecraft:lime_concrete");
public static final ItemType LIME_CONCRETE_POWDER = register("minecraft:lime_concrete_powder"); public static final ItemType LIME_CONCRETE_POWDER = register("minecraft:lime_concrete_powder");
public static final ItemType LIME_DYE = register("minecraft:lime_dye"); public static final ItemType LIME_DYE = register("minecraft:lime_dye");
public static final ItemType LIME_GLAZED_TERRACOTTA = register("minecraft:lime_glazed_terracotta"); public static final ItemType LIME_GLAZED_TERRACOTTA = register("minecraft:lime_glazed_terracotta");
public static final ItemType LIME_SHULKER_BOX = register("minecraft:lime_shulker_box");
public static final ItemType LIME_STAINED_GLASS = register("minecraft:lime_stained_glass"); public static final ItemType LIME_STAINED_GLASS = register("minecraft:lime_stained_glass");
public static final ItemType LIME_STAINED_GLASS_PANE = register("minecraft:lime_stained_glass_pane"); public static final ItemType LIME_STAINED_GLASS_PANE = register("minecraft:lime_stained_glass_pane");
public static final ItemType LIME_TERRACOTTA = register("minecraft:lime_terracotta"); public static final ItemType LIME_TERRACOTTA = register("minecraft:lime_terracotta");
@ -427,11 +463,13 @@ public final class ItemTypes {
public static final ItemType LINGERING_POTION = register("minecraft:lingering_potion"); public static final ItemType LINGERING_POTION = register("minecraft:lingering_potion");
public static final ItemType LLAMA_SPAWN_EGG = register("minecraft:llama_spawn_egg"); public static final ItemType LLAMA_SPAWN_EGG = register("minecraft:llama_spawn_egg");
public static final ItemType MAGENTA_BANNER = register("minecraft:magenta_banner"); public static final ItemType MAGENTA_BANNER = register("minecraft:magenta_banner");
public static final ItemType MAGENTA_BED = register("minecraft:magenta_bed");
public static final ItemType MAGENTA_CARPET = register("minecraft:magenta_carpet"); public static final ItemType MAGENTA_CARPET = register("minecraft:magenta_carpet");
public static final ItemType MAGENTA_CONCRETE = register("minecraft:magenta_concrete"); public static final ItemType MAGENTA_CONCRETE = register("minecraft:magenta_concrete");
public static final ItemType MAGENTA_CONCRETE_POWDER = register("minecraft:magenta_concrete_powder"); public static final ItemType MAGENTA_CONCRETE_POWDER = register("minecraft:magenta_concrete_powder");
public static final ItemType MAGENTA_DYE = register("minecraft:magenta_dye"); public static final ItemType MAGENTA_DYE = register("minecraft:magenta_dye");
public static final ItemType MAGENTA_GLAZED_TERRACOTTA = register("minecraft:magenta_glazed_terracotta"); public static final ItemType MAGENTA_GLAZED_TERRACOTTA = register("minecraft:magenta_glazed_terracotta");
public static final ItemType MAGENTA_SHULKER_BOX = register("minecraft:magenta_shulker_box");
public static final ItemType MAGENTA_STAINED_GLASS = register("minecraft:magenta_stained_glass"); public static final ItemType MAGENTA_STAINED_GLASS = register("minecraft:magenta_stained_glass");
public static final ItemType MAGENTA_STAINED_GLASS_PANE = register("minecraft:magenta_stained_glass_pane"); public static final ItemType MAGENTA_STAINED_GLASS_PANE = register("minecraft:magenta_stained_glass_pane");
public static final ItemType MAGENTA_TERRACOTTA = register("minecraft:magenta_terracotta"); public static final ItemType MAGENTA_TERRACOTTA = register("minecraft:magenta_terracotta");
@ -445,7 +483,6 @@ public final class ItemTypes {
public static final ItemType MELON_SLICE = register("minecraft:melon_slice"); public static final ItemType MELON_SLICE = register("minecraft:melon_slice");
public static final ItemType MILK_BUCKET = register("minecraft:milk_bucket"); public static final ItemType MILK_BUCKET = register("minecraft:milk_bucket");
public static final ItemType MINECART = register("minecraft:minecart"); public static final ItemType MINECART = register("minecraft:minecart");
public static final ItemType MOB_SPAWNER = register("minecraft:mob_spawner");
public static final ItemType MOOSHROOM_SPAWN_EGG = register("minecraft:mooshroom_spawn_egg"); public static final ItemType MOOSHROOM_SPAWN_EGG = register("minecraft:mooshroom_spawn_egg");
public static final ItemType MOSSY_COBBLESTONE = register("minecraft:mossy_cobblestone"); public static final ItemType MOSSY_COBBLESTONE = register("minecraft:mossy_cobblestone");
public static final ItemType MOSSY_COBBLESTONE_WALL = register("minecraft:mossy_cobblestone_wall"); public static final ItemType MOSSY_COBBLESTONE_WALL = register("minecraft:mossy_cobblestone_wall");
@ -480,9 +517,9 @@ public final class ItemTypes {
public static final ItemType NETHER_WART_BLOCK = register("minecraft:nether_wart_block"); public static final ItemType NETHER_WART_BLOCK = register("minecraft:nether_wart_block");
public static final ItemType NETHERRACK = register("minecraft:netherrack"); public static final ItemType NETHERRACK = register("minecraft:netherrack");
public static final ItemType NOTE_BLOCK = register("minecraft:note_block"); public static final ItemType NOTE_BLOCK = register("minecraft:note_block");
public static final ItemType OAK_BARK = register("minecraft:oak_bark");
public static final ItemType OAK_BOAT = register("minecraft:oak_boat"); public static final ItemType OAK_BOAT = register("minecraft:oak_boat");
public static final ItemType OAK_BUTTON = register("minecraft:oak_button"); public static final ItemType OAK_BUTTON = register("minecraft:oak_button");
public static final ItemType OAK_DOOR = register("minecraft:oak_door");
public static final ItemType OAK_FENCE = register("minecraft:oak_fence"); public static final ItemType OAK_FENCE = register("minecraft:oak_fence");
public static final ItemType OAK_FENCE_GATE = register("minecraft:oak_fence_gate"); public static final ItemType OAK_FENCE_GATE = register("minecraft:oak_fence_gate");
public static final ItemType OAK_LEAVES = register("minecraft:oak_leaves"); public static final ItemType OAK_LEAVES = register("minecraft:oak_leaves");
@ -493,15 +530,18 @@ public final class ItemTypes {
public static final ItemType OAK_SLAB = register("minecraft:oak_slab"); public static final ItemType OAK_SLAB = register("minecraft:oak_slab");
public static final ItemType OAK_STAIRS = register("minecraft:oak_stairs"); public static final ItemType OAK_STAIRS = register("minecraft:oak_stairs");
public static final ItemType OAK_TRAPDOOR = register("minecraft:oak_trapdoor"); public static final ItemType OAK_TRAPDOOR = register("minecraft:oak_trapdoor");
public static final ItemType OAK_WOOD = register("minecraft:oak_wood");
public static final ItemType OBSERVER = register("minecraft:observer"); public static final ItemType OBSERVER = register("minecraft:observer");
public static final ItemType OBSIDIAN = register("minecraft:obsidian"); public static final ItemType OBSIDIAN = register("minecraft:obsidian");
public static final ItemType OCELOT_SPAWN_EGG = register("minecraft:ocelot_spawn_egg"); public static final ItemType OCELOT_SPAWN_EGG = register("minecraft:ocelot_spawn_egg");
public static final ItemType ORANGE_BANNER = register("minecraft:orange_banner"); public static final ItemType ORANGE_BANNER = register("minecraft:orange_banner");
public static final ItemType ORANGE_BED = register("minecraft:orange_bed");
public static final ItemType ORANGE_CARPET = register("minecraft:orange_carpet"); public static final ItemType ORANGE_CARPET = register("minecraft:orange_carpet");
public static final ItemType ORANGE_CONCRETE = register("minecraft:orange_concrete"); public static final ItemType ORANGE_CONCRETE = register("minecraft:orange_concrete");
public static final ItemType ORANGE_CONCRETE_POWDER = register("minecraft:orange_concrete_powder"); public static final ItemType ORANGE_CONCRETE_POWDER = register("minecraft:orange_concrete_powder");
public static final ItemType ORANGE_DYE = register("minecraft:orange_dye"); public static final ItemType ORANGE_DYE = register("minecraft:orange_dye");
public static final ItemType ORANGE_GLAZED_TERRACOTTA = register("minecraft:orange_glazed_terracotta"); public static final ItemType ORANGE_GLAZED_TERRACOTTA = register("minecraft:orange_glazed_terracotta");
public static final ItemType ORANGE_SHULKER_BOX = register("minecraft:orange_shulker_box");
public static final ItemType ORANGE_STAINED_GLASS = register("minecraft:orange_stained_glass"); public static final ItemType ORANGE_STAINED_GLASS = register("minecraft:orange_stained_glass");
public static final ItemType ORANGE_STAINED_GLASS_PANE = register("minecraft:orange_stained_glass_pane"); public static final ItemType ORANGE_STAINED_GLASS_PANE = register("minecraft:orange_stained_glass_pane");
public static final ItemType ORANGE_TERRACOTTA = register("minecraft:orange_terracotta"); public static final ItemType ORANGE_TERRACOTTA = register("minecraft:orange_terracotta");
@ -512,28 +552,33 @@ public final class ItemTypes {
public static final ItemType PAINTING = register("minecraft:painting"); public static final ItemType PAINTING = register("minecraft:painting");
public static final ItemType PAPER = register("minecraft:paper"); public static final ItemType PAPER = register("minecraft:paper");
public static final ItemType PARROT_SPAWN_EGG = register("minecraft:parrot_spawn_egg"); public static final ItemType PARROT_SPAWN_EGG = register("minecraft:parrot_spawn_egg");
public static final ItemType PEONY = register("minecraft:peony");
public static final ItemType PETRIFIED_OAK_SLAB = register("minecraft:petrified_oak_slab"); public static final ItemType PETRIFIED_OAK_SLAB = register("minecraft:petrified_oak_slab");
public static final ItemType PHANTOM_MEMBRANE = register("minecraft:phantom_membrane"); public static final ItemType PHANTOM_MEMBRANE = register("minecraft:phantom_membrane");
public static final ItemType PHANTOM_SPAWN_EGG = register("minecraft:phantom_spawn_egg"); public static final ItemType PHANTOM_SPAWN_EGG = register("minecraft:phantom_spawn_egg");
public static final ItemType PIG_SPAWN_EGG = register("minecraft:pig_spawn_egg"); public static final ItemType PIG_SPAWN_EGG = register("minecraft:pig_spawn_egg");
public static final ItemType PINK_BANNER = register("minecraft:pink_banner"); public static final ItemType PINK_BANNER = register("minecraft:pink_banner");
public static final ItemType PINK_BED = register("minecraft:pink_bed");
public static final ItemType PINK_CARPET = register("minecraft:pink_carpet"); public static final ItemType PINK_CARPET = register("minecraft:pink_carpet");
public static final ItemType PINK_CONCRETE = register("minecraft:pink_concrete"); public static final ItemType PINK_CONCRETE = register("minecraft:pink_concrete");
public static final ItemType PINK_CONCRETE_POWDER = register("minecraft:pink_concrete_powder"); public static final ItemType PINK_CONCRETE_POWDER = register("minecraft:pink_concrete_powder");
public static final ItemType PINK_DYE = register("minecraft:pink_dye"); public static final ItemType PINK_DYE = register("minecraft:pink_dye");
public static final ItemType PINK_GLAZED_TERRACOTTA = register("minecraft:pink_glazed_terracotta"); public static final ItemType PINK_GLAZED_TERRACOTTA = register("minecraft:pink_glazed_terracotta");
public static final ItemType PINK_SHULKER_BOX = register("minecraft:pink_shulker_box");
public static final ItemType PINK_STAINED_GLASS = register("minecraft:pink_stained_glass"); public static final ItemType PINK_STAINED_GLASS = register("minecraft:pink_stained_glass");
public static final ItemType PINK_STAINED_GLASS_PANE = register("minecraft:pink_stained_glass_pane"); public static final ItemType PINK_STAINED_GLASS_PANE = register("minecraft:pink_stained_glass_pane");
public static final ItemType PINK_TERRACOTTA = register("minecraft:pink_terracotta"); public static final ItemType PINK_TERRACOTTA = register("minecraft:pink_terracotta");
public static final ItemType PINK_TULIP = register("minecraft:pink_tulip"); public static final ItemType PINK_TULIP = register("minecraft:pink_tulip");
public static final ItemType PINK_WOOL = register("minecraft:pink_wool"); public static final ItemType PINK_WOOL = register("minecraft:pink_wool");
public static final ItemType PISTON = register("minecraft:piston"); public static final ItemType PISTON = register("minecraft:piston");
public static final ItemType PLAYER_HEAD = register("minecraft:player_head");
public static final ItemType PODZOL = register("minecraft:podzol"); public static final ItemType PODZOL = register("minecraft:podzol");
public static final ItemType POISONOUS_POTATO = register("minecraft:poisonous_potato"); public static final ItemType POISONOUS_POTATO = register("minecraft:poisonous_potato");
public static final ItemType POLAR_BEAR_SPAWN_EGG = register("minecraft:polar_bear_spawn_egg"); public static final ItemType POLAR_BEAR_SPAWN_EGG = register("minecraft:polar_bear_spawn_egg");
public static final ItemType POLISHED_ANDESITE = register("minecraft:polished_andesite"); public static final ItemType POLISHED_ANDESITE = register("minecraft:polished_andesite");
public static final ItemType POLISHED_DIORITE = register("minecraft:polished_diorite"); public static final ItemType POLISHED_DIORITE = register("minecraft:polished_diorite");
public static final ItemType POLISHED_GRANITE = register("minecraft:polished_granite"); public static final ItemType POLISHED_GRANITE = register("minecraft:polished_granite");
public static final ItemType POPPED_CHORUS_FRUIT = register("minecraft:popped_chorus_fruit");
public static final ItemType POPPY = register("minecraft:poppy"); public static final ItemType POPPY = register("minecraft:poppy");
public static final ItemType PORKCHOP = register("minecraft:porkchop"); public static final ItemType PORKCHOP = register("minecraft:porkchop");
public static final ItemType POTATO = register("minecraft:potato"); public static final ItemType POTATO = register("minecraft:potato");
@ -554,11 +599,13 @@ public final class ItemTypes {
public static final ItemType PUMPKIN_PIE = register("minecraft:pumpkin_pie"); public static final ItemType PUMPKIN_PIE = register("minecraft:pumpkin_pie");
public static final ItemType PUMPKIN_SEEDS = register("minecraft:pumpkin_seeds"); public static final ItemType PUMPKIN_SEEDS = register("minecraft:pumpkin_seeds");
public static final ItemType PURPLE_BANNER = register("minecraft:purple_banner"); public static final ItemType PURPLE_BANNER = register("minecraft:purple_banner");
public static final ItemType PURPLE_BED = register("minecraft:purple_bed");
public static final ItemType PURPLE_CARPET = register("minecraft:purple_carpet"); public static final ItemType PURPLE_CARPET = register("minecraft:purple_carpet");
public static final ItemType PURPLE_CONCRETE = register("minecraft:purple_concrete"); public static final ItemType PURPLE_CONCRETE = register("minecraft:purple_concrete");
public static final ItemType PURPLE_CONCRETE_POWDER = register("minecraft:purple_concrete_powder"); public static final ItemType PURPLE_CONCRETE_POWDER = register("minecraft:purple_concrete_powder");
public static final ItemType PURPLE_DYE = register("minecraft:purple_dye"); public static final ItemType PURPLE_DYE = register("minecraft:purple_dye");
public static final ItemType PURPLE_GLAZED_TERRACOTTA = register("minecraft:purple_glazed_terracotta"); public static final ItemType PURPLE_GLAZED_TERRACOTTA = register("minecraft:purple_glazed_terracotta");
public static final ItemType PURPLE_SHULKER_BOX = register("minecraft:purple_shulker_box");
public static final ItemType PURPLE_STAINED_GLASS = register("minecraft:purple_stained_glass"); public static final ItemType PURPLE_STAINED_GLASS = register("minecraft:purple_stained_glass");
public static final ItemType PURPLE_STAINED_GLASS_PANE = register("minecraft:purple_stained_glass_pane"); public static final ItemType PURPLE_STAINED_GLASS_PANE = register("minecraft:purple_stained_glass_pane");
public static final ItemType PURPLE_TERRACOTTA = register("minecraft:purple_terracotta"); public static final ItemType PURPLE_TERRACOTTA = register("minecraft:purple_terracotta");
@ -579,6 +626,7 @@ public final class ItemTypes {
public static final ItemType RABBIT_STEW = register("minecraft:rabbit_stew"); public static final ItemType RABBIT_STEW = register("minecraft:rabbit_stew");
public static final ItemType RAIL = register("minecraft:rail"); public static final ItemType RAIL = register("minecraft:rail");
public static final ItemType RED_BANNER = register("minecraft:red_banner"); public static final ItemType RED_BANNER = register("minecraft:red_banner");
public static final ItemType RED_BED = register("minecraft:red_bed");
public static final ItemType RED_CARPET = register("minecraft:red_carpet"); public static final ItemType RED_CARPET = register("minecraft:red_carpet");
public static final ItemType RED_CONCRETE = register("minecraft:red_concrete"); public static final ItemType RED_CONCRETE = register("minecraft:red_concrete");
public static final ItemType RED_CONCRETE_POWDER = register("minecraft:red_concrete_powder"); public static final ItemType RED_CONCRETE_POWDER = register("minecraft:red_concrete_powder");
@ -590,6 +638,7 @@ public final class ItemTypes {
public static final ItemType RED_SANDSTONE = register("minecraft:red_sandstone"); public static final ItemType RED_SANDSTONE = register("minecraft:red_sandstone");
public static final ItemType RED_SANDSTONE_SLAB = register("minecraft:red_sandstone_slab"); public static final ItemType RED_SANDSTONE_SLAB = register("minecraft:red_sandstone_slab");
public static final ItemType RED_SANDSTONE_STAIRS = register("minecraft:red_sandstone_stairs"); public static final ItemType RED_SANDSTONE_STAIRS = register("minecraft:red_sandstone_stairs");
public static final ItemType RED_SHULKER_BOX = register("minecraft:red_shulker_box");
public static final ItemType RED_STAINED_GLASS = register("minecraft:red_stained_glass"); public static final ItemType RED_STAINED_GLASS = register("minecraft:red_stained_glass");
public static final ItemType RED_STAINED_GLASS_PANE = register("minecraft:red_stained_glass_pane"); public static final ItemType RED_STAINED_GLASS_PANE = register("minecraft:red_stained_glass_pane");
public static final ItemType RED_TERRACOTTA = register("minecraft:red_terracotta"); public static final ItemType RED_TERRACOTTA = register("minecraft:red_terracotta");
@ -599,7 +648,10 @@ public final class ItemTypes {
public static final ItemType REDSTONE_BLOCK = register("minecraft:redstone_block"); public static final ItemType REDSTONE_BLOCK = register("minecraft:redstone_block");
public static final ItemType REDSTONE_LAMP = register("minecraft:redstone_lamp"); public static final ItemType REDSTONE_LAMP = register("minecraft:redstone_lamp");
public static final ItemType REDSTONE_ORE = register("minecraft:redstone_ore"); public static final ItemType REDSTONE_ORE = register("minecraft:redstone_ore");
public static final ItemType REDSTONE_TORCH = register("minecraft:redstone_torch");
public static final ItemType REPEATER = register("minecraft:repeater"); public static final ItemType REPEATER = register("minecraft:repeater");
public static final ItemType REPEATING_COMMAND_BLOCK = register("minecraft:repeating_command_block");
public static final ItemType ROSE_BUSH = register("minecraft:rose_bush");
public static final ItemType ROSE_RED = register("minecraft:rose_red"); public static final ItemType ROSE_RED = register("minecraft:rose_red");
public static final ItemType ROTTEN_FLESH = register("minecraft:rotten_flesh"); public static final ItemType ROTTEN_FLESH = register("minecraft:rotten_flesh");
public static final ItemType SADDLE = register("minecraft:saddle"); public static final ItemType SADDLE = register("minecraft:saddle");
@ -617,11 +669,13 @@ public final class ItemTypes {
public static final ItemType SHEARS = register("minecraft:shears"); public static final ItemType SHEARS = register("minecraft:shears");
public static final ItemType SHEEP_SPAWN_EGG = register("minecraft:sheep_spawn_egg"); public static final ItemType SHEEP_SPAWN_EGG = register("minecraft:sheep_spawn_egg");
public static final ItemType SHIELD = register("minecraft:shield"); public static final ItemType SHIELD = register("minecraft:shield");
public static final ItemType SHULKER_BOX = register("minecraft:shulker_box");
public static final ItemType SHULKER_SHELL = register("minecraft:shulker_shell"); public static final ItemType SHULKER_SHELL = register("minecraft:shulker_shell");
public static final ItemType SHULKER_SPAWN_EGG = register("minecraft:shulker_spawn_egg"); public static final ItemType SHULKER_SPAWN_EGG = register("minecraft:shulker_spawn_egg");
public static final ItemType SIGN = register("minecraft:sign"); public static final ItemType SIGN = register("minecraft:sign");
public static final ItemType SILVERFISH_SPAWN_EGG = register("minecraft:silverfish_spawn_egg"); public static final ItemType SILVERFISH_SPAWN_EGG = register("minecraft:silverfish_spawn_egg");
public static final ItemType SKELETON_HORSE_SPAWN_EGG = register("minecraft:skeleton_horse_spawn_egg"); public static final ItemType SKELETON_HORSE_SPAWN_EGG = register("minecraft:skeleton_horse_spawn_egg");
public static final ItemType SKELETON_SKULL = register("minecraft:skeleton_skull");
public static final ItemType SKELETON_SPAWN_EGG = register("minecraft:skeleton_spawn_egg"); public static final ItemType SKELETON_SPAWN_EGG = register("minecraft:skeleton_spawn_egg");
public static final ItemType SLIME_BALL = register("minecraft:slime_ball"); public static final ItemType SLIME_BALL = register("minecraft:slime_ball");
public static final ItemType SLIME_BLOCK = register("minecraft:slime_block"); public static final ItemType SLIME_BLOCK = register("minecraft:slime_block");
@ -634,14 +688,15 @@ public final class ItemTypes {
public static final ItemType SNOW_BLOCK = register("minecraft:snow_block"); public static final ItemType SNOW_BLOCK = register("minecraft:snow_block");
public static final ItemType SNOWBALL = register("minecraft:snowball"); public static final ItemType SNOWBALL = register("minecraft:snowball");
public static final ItemType SOUL_SAND = register("minecraft:soul_sand"); public static final ItemType SOUL_SAND = register("minecraft:soul_sand");
public static final ItemType SPAWNER = register("minecraft:spawner");
public static final ItemType SPECTRAL_ARROW = register("minecraft:spectral_arrow"); public static final ItemType SPECTRAL_ARROW = register("minecraft:spectral_arrow");
public static final ItemType SPIDER_EYE = register("minecraft:spider_eye"); public static final ItemType SPIDER_EYE = register("minecraft:spider_eye");
public static final ItemType SPIDER_SPAWN_EGG = register("minecraft:spider_spawn_egg"); public static final ItemType SPIDER_SPAWN_EGG = register("minecraft:spider_spawn_egg");
public static final ItemType SPLASH_POTION = register("minecraft:splash_potion"); public static final ItemType SPLASH_POTION = register("minecraft:splash_potion");
public static final ItemType SPONGE = register("minecraft:sponge"); public static final ItemType SPONGE = register("minecraft:sponge");
public static final ItemType SPRUCE_BARK = register("minecraft:spruce_bark");
public static final ItemType SPRUCE_BOAT = register("minecraft:spruce_boat"); public static final ItemType SPRUCE_BOAT = register("minecraft:spruce_boat");
public static final ItemType SPRUCE_BUTTON = register("minecraft:spruce_button"); public static final ItemType SPRUCE_BUTTON = register("minecraft:spruce_button");
public static final ItemType SPRUCE_DOOR = register("minecraft:spruce_door");
public static final ItemType SPRUCE_FENCE = register("minecraft:spruce_fence"); public static final ItemType SPRUCE_FENCE = register("minecraft:spruce_fence");
public static final ItemType SPRUCE_FENCE_GATE = register("minecraft:spruce_fence_gate"); public static final ItemType SPRUCE_FENCE_GATE = register("minecraft:spruce_fence_gate");
public static final ItemType SPRUCE_LEAVES = register("minecraft:spruce_leaves"); public static final ItemType SPRUCE_LEAVES = register("minecraft:spruce_leaves");
@ -652,6 +707,7 @@ public final class ItemTypes {
public static final ItemType SPRUCE_SLAB = register("minecraft:spruce_slab"); public static final ItemType SPRUCE_SLAB = register("minecraft:spruce_slab");
public static final ItemType SPRUCE_STAIRS = register("minecraft:spruce_stairs"); public static final ItemType SPRUCE_STAIRS = register("minecraft:spruce_stairs");
public static final ItemType SPRUCE_TRAPDOOR = register("minecraft:spruce_trapdoor"); public static final ItemType SPRUCE_TRAPDOOR = register("minecraft:spruce_trapdoor");
public static final ItemType SPRUCE_WOOD = register("minecraft:spruce_wood");
public static final ItemType SQUID_SPAWN_EGG = register("minecraft:squid_spawn_egg"); public static final ItemType SQUID_SPAWN_EGG = register("minecraft:squid_spawn_egg");
public static final ItemType STICK = register("minecraft:stick"); public static final ItemType STICK = register("minecraft:stick");
public static final ItemType STICKY_PISTON = register("minecraft:sticky_piston"); public static final ItemType STICKY_PISTON = register("minecraft:sticky_piston");
@ -670,22 +726,34 @@ public final class ItemTypes {
public static final ItemType STRAY_SPAWN_EGG = register("minecraft:stray_spawn_egg"); public static final ItemType STRAY_SPAWN_EGG = register("minecraft:stray_spawn_egg");
public static final ItemType STRING = register("minecraft:string"); public static final ItemType STRING = register("minecraft:string");
public static final ItemType STRIPPED_ACACIA_LOG = register("minecraft:stripped_acacia_log"); public static final ItemType STRIPPED_ACACIA_LOG = register("minecraft:stripped_acacia_log");
public static final ItemType STRIPPED_ACACIA_WOOD = register("minecraft:stripped_acacia_wood");
public static final ItemType STRIPPED_BIRCH_LOG = register("minecraft:stripped_birch_log"); public static final ItemType STRIPPED_BIRCH_LOG = register("minecraft:stripped_birch_log");
public static final ItemType STRIPPED_BIRCH_WOOD = register("minecraft:stripped_birch_wood");
public static final ItemType STRIPPED_DARK_OAK_LOG = register("minecraft:stripped_dark_oak_log"); public static final ItemType STRIPPED_DARK_OAK_LOG = register("minecraft:stripped_dark_oak_log");
public static final ItemType STRIPPED_DARK_OAK_WOOD = register("minecraft:stripped_dark_oak_wood");
public static final ItemType STRIPPED_JUNGLE_LOG = register("minecraft:stripped_jungle_log"); public static final ItemType STRIPPED_JUNGLE_LOG = register("minecraft:stripped_jungle_log");
public static final ItemType STRIPPED_JUNGLE_WOOD = register("minecraft:stripped_jungle_wood");
public static final ItemType STRIPPED_OAK_LOG = register("minecraft:stripped_oak_log"); public static final ItemType STRIPPED_OAK_LOG = register("minecraft:stripped_oak_log");
public static final ItemType STRIPPED_OAK_WOOD = register("minecraft:stripped_oak_wood");
public static final ItemType STRIPPED_SPRUCE_LOG = register("minecraft:stripped_spruce_log"); public static final ItemType STRIPPED_SPRUCE_LOG = register("minecraft:stripped_spruce_log");
public static final ItemType STRIPPED_SPRUCE_WOOD = register("minecraft:stripped_spruce_wood");
public static final ItemType STRUCTURE_BLOCK = register("minecraft:structure_block");
public static final ItemType STRUCTURE_VOID = register("minecraft:structure_void"); public static final ItemType STRUCTURE_VOID = register("minecraft:structure_void");
public static final ItemType SUGAR = register("minecraft:sugar"); public static final ItemType SUGAR = register("minecraft:sugar");
public static final ItemType SUGAR_CANE = register("minecraft:sugar_cane"); public static final ItemType SUGAR_CANE = register("minecraft:sugar_cane");
public static final ItemType SUNFLOWER = register("minecraft:sunflower");
public static final ItemType TALL_GRASS = register("minecraft:tall_grass");
public static final ItemType TERRACOTTA = register("minecraft:terracotta"); public static final ItemType TERRACOTTA = register("minecraft:terracotta");
public static final ItemType TIPPED_ARROW = register("minecraft:tipped_arrow"); public static final ItemType TIPPED_ARROW = register("minecraft:tipped_arrow");
public static final ItemType TNT = register("minecraft:tnt"); public static final ItemType TNT = register("minecraft:tnt");
public static final ItemType TNT_MINECART = register("minecraft:tnt_minecart"); public static final ItemType TNT_MINECART = register("minecraft:tnt_minecart");
public static final ItemType TORCH = register("minecraft:torch");
public static final ItemType TOTEM_OF_UNDYING = register("minecraft:totem_of_undying"); public static final ItemType TOTEM_OF_UNDYING = register("minecraft:totem_of_undying");
public static final ItemType TRAPPED_CHEST = register("minecraft:trapped_chest"); public static final ItemType TRAPPED_CHEST = register("minecraft:trapped_chest");
public static final ItemType TRIDENT = register("minecraft:trident"); public static final ItemType TRIDENT = register("minecraft:trident");
public static final ItemType TRIPWIRE_HOOK = register("minecraft:tripwire_hook"); public static final ItemType TRIPWIRE_HOOK = register("minecraft:tripwire_hook");
public static final ItemType TROPICAL_FISH = register("minecraft:tropical_fish");
public static final ItemType TROPICAL_FISH_BUCKET = register("minecraft:tropical_fish_bucket");
public static final ItemType TROPICAL_FISH_SPAWN_EGG = register("minecraft:tropical_fish_spawn_egg"); public static final ItemType TROPICAL_FISH_SPAWN_EGG = register("minecraft:tropical_fish_spawn_egg");
public static final ItemType TUBE_CORAL = register("minecraft:tube_coral"); public static final ItemType TUBE_CORAL = register("minecraft:tube_coral");
public static final ItemType TUBE_CORAL_BLOCK = register("minecraft:tube_coral_block"); public static final ItemType TUBE_CORAL_BLOCK = register("minecraft:tube_coral_block");
@ -695,23 +763,26 @@ public final class ItemTypes {
public static final ItemType TURTLE_SPAWN_EGG = register("minecraft:turtle_spawn_egg"); public static final ItemType TURTLE_SPAWN_EGG = register("minecraft:turtle_spawn_egg");
public static final ItemType VEX_SPAWN_EGG = register("minecraft:vex_spawn_egg"); public static final ItemType VEX_SPAWN_EGG = register("minecraft:vex_spawn_egg");
public static final ItemType VILLAGER_SPAWN_EGG = register("minecraft:villager_spawn_egg"); public static final ItemType VILLAGER_SPAWN_EGG = register("minecraft:villager_spawn_egg");
public static final ItemType VINDICATION_ILLAGER_SPAWN_EGG = register("minecraft:vindication_illager_spawn_egg"); public static final ItemType VINDICATOR_SPAWN_EGG = register("minecraft:vindicator_spawn_egg");
public static final ItemType VINE = register("minecraft:vine"); public static final ItemType VINE = register("minecraft:vine");
public static final ItemType WATER_BUCKET = register("minecraft:water_bucket"); public static final ItemType WATER_BUCKET = register("minecraft:water_bucket");
public static final ItemType WET_SPONGE = register("minecraft:wet_sponge"); public static final ItemType WET_SPONGE = register("minecraft:wet_sponge");
public static final ItemType WHEAT = register("minecraft:wheat"); public static final ItemType WHEAT = register("minecraft:wheat");
public static final ItemType WHEAT_SEEDS = register("minecraft:wheat_seeds"); public static final ItemType WHEAT_SEEDS = register("minecraft:wheat_seeds");
public static final ItemType WHITE_BANNER = register("minecraft:white_banner"); public static final ItemType WHITE_BANNER = register("minecraft:white_banner");
public static final ItemType WHITE_BED = register("minecraft:white_bed");
public static final ItemType WHITE_CARPET = register("minecraft:white_carpet"); public static final ItemType WHITE_CARPET = register("minecraft:white_carpet");
public static final ItemType WHITE_CONCRETE = register("minecraft:white_concrete"); public static final ItemType WHITE_CONCRETE = register("minecraft:white_concrete");
public static final ItemType WHITE_CONCRETE_POWDER = register("minecraft:white_concrete_powder"); public static final ItemType WHITE_CONCRETE_POWDER = register("minecraft:white_concrete_powder");
public static final ItemType WHITE_GLAZED_TERRACOTTA = register("minecraft:white_glazed_terracotta"); public static final ItemType WHITE_GLAZED_TERRACOTTA = register("minecraft:white_glazed_terracotta");
public static final ItemType WHITE_SHULKER_BOX = register("minecraft:white_shulker_box");
public static final ItemType WHITE_STAINED_GLASS = register("minecraft:white_stained_glass"); public static final ItemType WHITE_STAINED_GLASS = register("minecraft:white_stained_glass");
public static final ItemType WHITE_STAINED_GLASS_PANE = register("minecraft:white_stained_glass_pane"); public static final ItemType WHITE_STAINED_GLASS_PANE = register("minecraft:white_stained_glass_pane");
public static final ItemType WHITE_TERRACOTTA = register("minecraft:white_terracotta"); public static final ItemType WHITE_TERRACOTTA = register("minecraft:white_terracotta");
public static final ItemType WHITE_TULIP = register("minecraft:white_tulip"); public static final ItemType WHITE_TULIP = register("minecraft:white_tulip");
public static final ItemType WHITE_WOOL = register("minecraft:white_wool"); public static final ItemType WHITE_WOOL = register("minecraft:white_wool");
public static final ItemType WITCH_SPAWN_EGG = register("minecraft:witch_spawn_egg"); public static final ItemType WITCH_SPAWN_EGG = register("minecraft:witch_spawn_egg");
public static final ItemType WITHER_SKELETON_SKULL = register("minecraft:wither_skeleton_skull");
public static final ItemType WITHER_SKELETON_SPAWN_EGG = register("minecraft:wither_skeleton_spawn_egg"); public static final ItemType WITHER_SKELETON_SPAWN_EGG = register("minecraft:wither_skeleton_spawn_egg");
public static final ItemType WOLF_SPAWN_EGG = register("minecraft:wolf_spawn_egg"); public static final ItemType WOLF_SPAWN_EGG = register("minecraft:wolf_spawn_egg");
public static final ItemType WOODEN_AXE = register("minecraft:wooden_axe"); public static final ItemType WOODEN_AXE = register("minecraft:wooden_axe");
@ -722,14 +793,17 @@ public final class ItemTypes {
public static final ItemType WRITABLE_BOOK = register("minecraft:writable_book"); public static final ItemType WRITABLE_BOOK = register("minecraft:writable_book");
public static final ItemType WRITTEN_BOOK = register("minecraft:written_book"); public static final ItemType WRITTEN_BOOK = register("minecraft:written_book");
public static final ItemType YELLOW_BANNER = register("minecraft:yellow_banner"); public static final ItemType YELLOW_BANNER = register("minecraft:yellow_banner");
public static final ItemType YELLOW_BED = register("minecraft:yellow_bed");
public static final ItemType YELLOW_CARPET = register("minecraft:yellow_carpet"); public static final ItemType YELLOW_CARPET = register("minecraft:yellow_carpet");
public static final ItemType YELLOW_CONCRETE = register("minecraft:yellow_concrete"); public static final ItemType YELLOW_CONCRETE = register("minecraft:yellow_concrete");
public static final ItemType YELLOW_CONCRETE_POWDER = register("minecraft:yellow_concrete_powder"); public static final ItemType YELLOW_CONCRETE_POWDER = register("minecraft:yellow_concrete_powder");
public static final ItemType YELLOW_GLAZED_TERRACOTTA = register("minecraft:yellow_glazed_terracotta"); public static final ItemType YELLOW_GLAZED_TERRACOTTA = register("minecraft:yellow_glazed_terracotta");
public static final ItemType YELLOW_SHULKER_BOX = register("minecraft:yellow_shulker_box");
public static final ItemType YELLOW_STAINED_GLASS = register("minecraft:yellow_stained_glass"); public static final ItemType YELLOW_STAINED_GLASS = register("minecraft:yellow_stained_glass");
public static final ItemType YELLOW_STAINED_GLASS_PANE = register("minecraft:yellow_stained_glass_pane"); public static final ItemType YELLOW_STAINED_GLASS_PANE = register("minecraft:yellow_stained_glass_pane");
public static final ItemType YELLOW_TERRACOTTA = register("minecraft:yellow_terracotta"); public static final ItemType YELLOW_TERRACOTTA = register("minecraft:yellow_terracotta");
public static final ItemType YELLOW_WOOL = register("minecraft:yellow_wool"); public static final ItemType YELLOW_WOOL = register("minecraft:yellow_wool");
public static final ItemType ZOMBIE_HEAD = register("minecraft:zombie_head");
public static final ItemType ZOMBIE_HORSE_SPAWN_EGG = register("minecraft:zombie_horse_spawn_egg"); public static final ItemType ZOMBIE_HORSE_SPAWN_EGG = register("minecraft:zombie_horse_spawn_egg");
public static final ItemType ZOMBIE_PIGMAN_SPAWN_EGG = register("minecraft:zombie_pigman_spawn_egg"); public static final ItemType ZOMBIE_PIGMAN_SPAWN_EGG = register("minecraft:zombie_pigman_spawn_egg");
public static final ItemType ZOMBIE_SPAWN_EGG = register("minecraft:zombie_spawn_egg"); public static final ItemType ZOMBIE_SPAWN_EGG = register("minecraft:zombie_spawn_egg");

View File

@ -31,15 +31,6 @@ public class PassthroughBlockMaterial implements BlockMaterial {
this.blockMaterial = material; this.blockMaterial = material;
} }
@Override
public boolean isRenderedAsNormalBlock() {
if (blockMaterial == null) {
return true;
} else {
return blockMaterial.isRenderedAsNormalBlock();
}
}
@Override @Override
public boolean isFullCube() { public boolean isFullCube() {
if (blockMaterial == null) { if (blockMaterial == null) {
@ -112,33 +103,6 @@ public class PassthroughBlockMaterial implements BlockMaterial {
} }
} }
@Override
public boolean isGrassBlocking() {
if (blockMaterial == null) {
return true;
} else {
return blockMaterial.isGrassBlocking();
}
}
@Override
public float getAmbientOcclusionLightValue() {
if (blockMaterial == null) {
return 0;
} else {
return blockMaterial.getAmbientOcclusionLightValue();
}
}
@Override
public int getLightOpacity() {
if (blockMaterial == null) {
return 0;
} else {
return blockMaterial.getLightOpacity();
}
}
@Override @Override
public int getLightValue() { public int getLightValue() {
if (blockMaterial == null) { if (blockMaterial == null) {
@ -166,15 +130,6 @@ public class PassthroughBlockMaterial implements BlockMaterial {
} }
} }
@Override
public boolean isAdventureModeExempt() {
if (blockMaterial == null) {
return false;
} else {
return blockMaterial.isAdventureModeExempt();
}
}
@Override @Override
public boolean isTicksRandomly() { public boolean isTicksRandomly() {
if (blockMaterial == null) { if (blockMaterial == null) {
@ -184,15 +139,6 @@ public class PassthroughBlockMaterial implements BlockMaterial {
} }
} }
@Override
public boolean isUsingNeighborLight() {
if (blockMaterial == null) {
return false;
} else {
return blockMaterial.isUsingNeighborLight();
}
}
@Override @Override
public boolean isMovementBlocker() { public boolean isMovementBlocker() {
if (blockMaterial == null) { if (blockMaterial == null) {

View File

@ -23,7 +23,6 @@ import com.sk89q.worldedit.blocks.BlockMaterial;
class SimpleBlockMaterial implements BlockMaterial { class SimpleBlockMaterial implements BlockMaterial {
private boolean renderedAsNormalBlock;
private boolean fullCube; private boolean fullCube;
private boolean opaque; private boolean opaque;
private boolean powerSource; private boolean powerSource;
@ -32,15 +31,10 @@ class SimpleBlockMaterial implements BlockMaterial {
private float hardness; private float hardness;
private float resistance; private float resistance;
private float slipperiness; private float slipperiness;
private boolean grassBlocking;
private float ambientOcclusionLightValue;
private int lightOpacity;
private int lightValue; private int lightValue;
private boolean fragileWhenPushed; private boolean fragileWhenPushed;
private boolean unpushable; private boolean unpushable;
private boolean adventureModeExempt;
private boolean ticksRandomly; private boolean ticksRandomly;
private boolean usingNeighborLight;
private boolean movementBlocker; private boolean movementBlocker;
private boolean burnable; private boolean burnable;
private boolean toolRequired; private boolean toolRequired;
@ -48,15 +42,6 @@ class SimpleBlockMaterial implements BlockMaterial {
private boolean isTranslucent; private boolean isTranslucent;
private boolean hasContainer; private boolean hasContainer;
@Override
public boolean isRenderedAsNormalBlock() {
return renderedAsNormalBlock;
}
public void setRenderedAsNormalBlock(boolean renderedAsNormalBlock) {
this.renderedAsNormalBlock = renderedAsNormalBlock;
}
@Override @Override
public boolean isFullCube() { public boolean isFullCube() {
return fullCube; return fullCube;
@ -129,33 +114,6 @@ class SimpleBlockMaterial implements BlockMaterial {
this.slipperiness = slipperiness; this.slipperiness = slipperiness;
} }
@Override
public boolean isGrassBlocking() {
return grassBlocking;
}
public void setGrassBlocking(boolean grassBlocking) {
this.grassBlocking = grassBlocking;
}
@Override
public float getAmbientOcclusionLightValue() {
return ambientOcclusionLightValue;
}
public void setAmbientOcclusionLightValue(float ambientOcclusionLightValue) {
this.ambientOcclusionLightValue = ambientOcclusionLightValue;
}
@Override
public int getLightOpacity() {
return lightOpacity;
}
public void setLightOpacity(int lightOpacity) {
this.lightOpacity = lightOpacity;
}
@Override @Override
public int getLightValue() { public int getLightValue() {
return lightValue; return lightValue;
@ -183,15 +141,6 @@ class SimpleBlockMaterial implements BlockMaterial {
this.unpushable = unpushable; this.unpushable = unpushable;
} }
@Override
public boolean isAdventureModeExempt() {
return adventureModeExempt;
}
public void setAdventureModeExempt(boolean adventureModeExempt) {
this.adventureModeExempt = adventureModeExempt;
}
@Override @Override
public boolean isTicksRandomly() { public boolean isTicksRandomly() {
return ticksRandomly; return ticksRandomly;
@ -201,15 +150,6 @@ class SimpleBlockMaterial implements BlockMaterial {
this.ticksRandomly = ticksRandomly; this.ticksRandomly = ticksRandomly;
} }
@Override
public boolean isUsingNeighborLight() {
return usingNeighborLight;
}
public void setUsingNeighborLight(boolean usingNeighborLight) {
this.usingNeighborLight = usingNeighborLight;
}
@Override @Override
public boolean isMovementBlocker() { public boolean isMovementBlocker() {
return movementBlocker; return movementBlocker;