Actually initialize GameModes and WeatherTypes.

This commit is contained in:
wizjany
2019-05-02 00:08:19 -04:00
parent 5e81dd1c4c
commit 57c161a602
4 changed files with 22 additions and 14 deletions

View File

@ -44,8 +44,10 @@ import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.world.block.FuzzyBlockState;
import com.sk89q.worldedit.world.entity.EntityType;
import com.sk89q.worldedit.world.gamemode.GameModes;
import com.sk89q.worldedit.world.item.ItemCategory;
import com.sk89q.worldedit.world.item.ItemType;
import com.sk89q.worldedit.world.weather.WeatherTypes;
import org.bstats.bukkit.Metrics;
import org.bukkit.Bukkit;
import org.bukkit.Material;
@ -173,6 +175,9 @@ public class WorldEditPlugin extends JavaPlugin implements TabCompleter {
EntityType.REGISTRY.register("minecraft:" + lowerCaseMcId, new EntityType("minecraft:" + lowerCaseMcId));
}
}
// ... :|
GameModes.get("");
WeatherTypes.get("");
}
private void setupTags() {