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Remove weird TODO import and moved BlockType == Material to BukkitUtil
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39c6a5e958
commit
59ca29577c
@ -79,7 +79,7 @@ public class BukkitPlayerBlockBag extends BlockBag {
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continue;
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continue;
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}
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}
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if (!bukkitItem.getType().getKey().toString().equals(blockState.getBlockType().getId())) {
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if (!BukkitUtil.equals(blockState.getBlockType(), bukkitItem.getType())) {
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// Type id doesn't fit
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// Type id doesn't fit
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continue;
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continue;
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}
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}
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@ -132,7 +132,7 @@ public class BukkitPlayerBlockBag extends BlockBag {
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continue;
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continue;
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}
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}
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if (!bukkitItem.getType().getKey().toString().equals(blockState.getBlockType().getId())) {
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if (!BukkitUtil.equals(blockState.getBlockType(), bukkitItem.getType())) {
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// Type id doesn't fit
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// Type id doesn't fit
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continue;
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continue;
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}
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}
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@ -27,9 +27,11 @@ import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.util.Location;
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import com.sk89q.worldedit.util.Location;
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import com.sk89q.worldedit.world.block.BlockState;
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import com.sk89q.worldedit.world.block.BlockState;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.block.BlockType;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import com.sk89q.worldedit.world.item.ItemTypes;
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import com.sk89q.worldedit.world.item.ItemTypes;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.Server;
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import org.bukkit.Server;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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@ -39,6 +41,7 @@ import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import java.util.List;
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import java.util.List;
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import java.util.Objects;
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public final class BukkitUtil {
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public final class BukkitUtil {
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@ -108,6 +111,10 @@ public final class BukkitUtil {
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return true;
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return true;
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}
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}
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public static boolean equals(BlockType blockType, Material type) {
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return Objects.equals(blockType.getId(), type.getKey().toString());
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}
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public static final double EQUALS_PRECISION = 0.0001;
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public static final double EQUALS_PRECISION = 0.0001;
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public static org.bukkit.Location toLocation(Location location) {
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public static org.bukkit.Location toLocation(Location location) {
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@ -23,15 +23,12 @@ import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.MaxChangedBlocksException;
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import com.sk89q.worldedit.MaxChangedBlocksException;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockState;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import com.sk89q.worldedit.function.RegionFunction;
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import com.sk89q.worldedit.function.RegionFunction;
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import com.sk89q.worldedit.function.pattern.BlockPattern;
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import com.sk89q.worldedit.function.pattern.BlockPattern;
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import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.function.pattern.RandomPattern;
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import com.sk89q.worldedit.world.block.BlockState;
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import com.sun.xml.internal.bind.v2.TODO;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import java.util.Random;
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import java.util.Random;
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