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Fixed argument exception
If someone knows better please tell
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@ -178,7 +178,15 @@ public abstract class Spline {
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double flexOffset = flexPosition - previousSection.flexStart;
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double flexOffset = flexPosition - previousSection.flexStart;
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double uniOffset = flexOffset / previousSection.flexLength * previousSection.uniLength;
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double uniOffset = flexOffset / previousSection.flexLength * previousSection.uniLength;
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return previousSection.uniStart + uniOffset;
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double finalPosition = previousSection.uniStart + uniOffset;
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//Really rough fix, but fixes a bug with no visual artifacts so it's probably ok?
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//flexPosition very close to 1 causes outputs very slightly higher than 1 on rare occasions
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if (finalPosition > 1) {
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return 1;
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}
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return finalPosition;
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}
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}
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private class Section {
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private class Section {
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