Fixed typo in brush radius too large

This commit is contained in:
Matthew Miller 2019-11-17 15:31:46 +10:00
parent f3c97887bc
commit 5d0335eea5
2 changed files with 2 additions and 2 deletions

View File

@ -290,7 +290,7 @@ public class BrushCommands {
maxRadius = Math.max(config.maxBrushRadius, config.butcherMaxRadius); maxRadius = Math.max(config.maxBrushRadius, config.butcherMaxRadius);
} }
if (radius > maxRadius) { if (radius > maxRadius) {
player.printError(TranslatableComponent.of("worldedit.bruch.radius-too-large", TextComponent.of(maxRadius))); player.printError(TranslatableComponent.of("worldedit.brush.radius-too-large", TextComponent.of(maxRadius)));
return; return;
} }

View File

@ -7,7 +7,7 @@
"worldedit.biomeinfo.position": "Biomes at your position: {0}", "worldedit.biomeinfo.position": "Biomes at your position: {0}",
"worldedit.biomeinfo.selection": "Biomes in your selection: {0}", "worldedit.biomeinfo.selection": "Biomes in your selection: {0}",
"worldedit.bruch.radius-too-large": "Maximum allowed brush radius: {0}", "worldedit.brush.radius-too-large": "Maximum allowed brush radius: {0}",
"worldedit.brush.apply.description": "Apply brush, apply a function to every block", "worldedit.brush.apply.description": "Apply brush, apply a function to every block",
"worldedit.brush.apply.radius": "The size of the brush", "worldedit.brush.apply.radius": "The size of the brush",
"worldedit.brush.apply.shape": "The shape of the region", "worldedit.brush.apply.shape": "The shape of the region",