Use Math.floor instead of int cast 757bef1f7d2b16317ab3d18427ad22183344e28d

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JOO200 2021-12-29 05:58:56 +01:00 committed by dordsor21
parent c28a5ee66e
commit 5d4a2a4a0d
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GPG Key ID: 1E53E88969FFCF0B
2 changed files with 10 additions and 9 deletions

View File

@ -105,7 +105,7 @@ public class HeightMapFilter {
for (int y = 0; y < height; ++y) {
for (int x = 0; x < width; ++x) {
outData[index++] = (int) calculateHeight(inDataFloat, width, height, offset, matrix, x, y);
outData[index++] = (int) Math.floor(calculateHeight(inDataFloat, width, height, offset, matrix, x, y));
}
}
return outData;

View File

@ -178,13 +178,13 @@ public class SnowHeightMap {
++blocksChanged;
// Grow -- start from 1 below top replacing airblocks
for (int y = (int) newHeight - 1 - originY; y >= 0; --y) {
if (y >= newHeight - 1 - originY - layerBlocks) {
for (int y = (int) Math.floor(newHeight - 1 - originY); y >= 0; --y) {
if (y >= Math.floor(newHeight - 1 - originY - layerBlocks)) {
//FAWE start - avoid BlockVector3 creation for no reason
session.setBlock(xr, originY + y, zr, fillerSnow);
//FAWE end
} else {
int copyFrom = (int) (y * scale);
int copyFrom = (int) Math.floor(y * scale);
//FAWE start - avoid BlockVector3 creation for no reason
BlockState block = session.getBlock(xr, originY + copyFrom, zr);
session.setBlock(xr, originY + y, zr, block);
@ -195,13 +195,13 @@ public class SnowHeightMap {
}
} else {
// Shrink -- start from bottom
for (int y = 0; y < (int) newHeight - originY; ++y) {
if (y >= (int) newHeight - originY - layerBlocks) {
for (int y = 0; y < (int) Math.floor(newHeight - originY); ++y) {
if (y >= (int) Math.floor(newHeight - originY - layerBlocks)) {
//FAWE start - avoid BlockVector3 creation for no reason
session.setBlock(xr, originY + y, zr, fillerSnow);
//FAWE end
} else {
int copyFrom = (int) (y * scale);
int copyFrom = (int) Math.floor(y * scale);
//FAWE start - avoid BlockVector3 creation for no reason
BlockState block = session.getBlock(xr, originY + copyFrom, zr);
session.setBlock(xr, originY + y, zr, block);
@ -214,7 +214,7 @@ public class SnowHeightMap {
++blocksChanged;
// Fill rest with air
for (int y = (int) newHeight + 1; y <= curHeight; ++y) {
for (int y = (int) Math.floor(newHeight + 1); y <= Math.floor(curHeight); ++y) {
//FAWE start - avoid BlockVector3 creation for no reason
session.setBlock(xr, y, zr, fillerAir);
//FAWE end
@ -229,7 +229,8 @@ public class SnowHeightMap {
}
private void setSnowLayer(int x, int z, float newHeight) throws MaxChangedBlocksException {
int numOfLayers = (int) ((newHeight % 1) * 8) + 1;
int y = (int) Math.floor(newHeight);
int numOfLayers = (int) ((newHeight - y) * 8) + 1;
//FAWE start - avoid BlockVector3 creation for no reason
session.setBlock(x, (int) newHeight, z, BlockTypes.SNOW.getDefaultState().with(LAYERS, numOfLayers));
//FAWE end