From 5d9b90b8cd8bfa9e83d6e54f04dcb37c87c7c342 Mon Sep 17 00:00:00 2001 From: sk89q Date: Sat, 1 Oct 2011 19:10:34 -0700 Subject: [PATCH] Updated README.html. --- README.html | 20 ++++---------------- 1 file changed, 4 insertions(+), 16 deletions(-) diff --git a/README.html b/README.html index 8e21943cf..df5652614 100644 --- a/README.html +++ b/README.html @@ -92,7 +92,7 @@ h3 {
  • Install the plugin: Copy WorldEdit.jar into your Bukkit server's "plugins" directory. Create the folder if it doesn't exist.
  • Install the bundled scripts Optional: Copy the "craftscripts/" folder into your root folder. These add additional functionality through JavaScript scripts. You also need to download and install Rhino to use these.
  • Change the configuration: Run your server once (with WorldEdit) and then edit the config.yml file that is generated inside "plugins/WorldEdit". Use /worldedit reload in the console to reload the configuration.
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  • Setup permissions: Visit the WorldEdit wiki to learn the permissions. However, if you're new to WorldEdit, you may not know what permissions to give, so first add * to play with WorldEdit.
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  • Setup permissions: Visit the WorldEdit wiki to learn the permissions. However, if you're new to WorldEdit, you may not know what permissions to give, so give worldedit.* to play with WorldEdit.
  • For Single Player Commands

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    1. Install WorldEdit: Copy WorldEdit.jar into your ".minecraft/bin" folder. Do not put WorldEdit.jar into minecraft.jar.
    2. Install the bundled scripts Optional: Copy the "craftscripts/" folder into your ".minecraft" folder. These add additional functionality through JavaScript scripts. You also need to download and install Rhino to use these.
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    Be sure to:

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    Introduction

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    WorldEdit is pretty powerful and it may take some time to fully grasp exactly what it can do, but fortunately, there's a comprehensive wiki and quick start guide to get you started. Before you get into that though, you may want to become familiar with WorldEdit's navigation aids:

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    However, you can also, using a compass, left click to move to the place that you are looking at, and right click to pass through the immediate wall (/jumpto and /thru, respectively).

    Learning WorldEdit

    The best three ways to getting to know WorldEdit are:

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      Additionally, some users have made some introductory videos.

      Remember that WorldEdit has a history. Use //undo to undo and //redo to redo. If you have limited RAM, be sure to clear your history with /clearhistory after large operations.

      Warning: The history in the Bukkit version of WorldEdit is reliable, but in Single Player Commands, not all commands can be undone!

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      Other Features

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      Highlighted Features

      WorldEdit is largely an in-game map editor where you define areas and modify them, but it has a lot of extra tools that many are unfamiliar with. Once you've mastered the core features, be sure to check out these extras:

      Snapshots

      Snapshots allow you to restore a cuboid from a backup (even from a .zip). The obvious way to use this is to select a damaged region and use //restore to load the region from a backup. However, sometimes you may want to rollback your world to an older backup but hook WorldEdit's snapshots to the corrupt world (in the opposite way), allowing you to reverse restore. See snapshots.

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    1. maze.js generates mazes
    2. roof.js creates pyramids to cover a region
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      Tools

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      Brushes and Tools

      WorldEdit has "tools" that you can "bind" to an item that you are holding. You can, for example, bind the /repl wood tool so that every time you right click with, say for example, a wooden sword, the block you right click becomes wood. You can also use the /tree tool to generate trees instantly. See the tools page.

      Getting Help

      If you need help with WorldEdit, two good places to go are:

      Contributing

      WorldEdit is entirely open source! You can download all of the plugin code to learn from it, modify it for your own self, or even contribute back!