Remove Trove usage temporarily due to shading issues with Gradle build.

This commit is contained in:
sk89q
2014-07-23 16:20:43 -07:00
parent b752604c03
commit 5dd7b83940
3 changed files with 7 additions and 9 deletions

View File

@ -26,8 +26,6 @@ import com.google.gson.reflect.TypeToken;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BlockMaterial;
import com.sk89q.worldedit.util.gson.VectorAdapter;
import gnu.trove.map.TIntObjectMap;
import gnu.trove.map.hash.TIntObjectHashMap;
import javax.annotation.Nullable;
import java.io.IOException;
@ -56,7 +54,7 @@ public class BundledBlockData {
private static final BundledBlockData INSTANCE = new BundledBlockData();
private final Map<String, BlockEntry> idMap = new HashMap<String, BlockEntry>();
private final TIntObjectMap<BlockEntry> legacyMap = new TIntObjectHashMap<BlockEntry>();
private final Map<Integer, BlockEntry> legacyMap = new HashMap<Integer, BlockEntry>(); // Trove usage removed temporarily
/**
* Create a new instance.