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Remove Trove usage temporarily due to shading issues with Gradle build.
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@ -26,8 +26,6 @@ import com.google.gson.reflect.TypeToken;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.blocks.BlockMaterial;
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import com.sk89q.worldedit.util.gson.VectorAdapter;
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import gnu.trove.map.TIntObjectMap;
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import gnu.trove.map.hash.TIntObjectHashMap;
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import javax.annotation.Nullable;
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import java.io.IOException;
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@ -56,7 +54,7 @@ public class BundledBlockData {
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private static final BundledBlockData INSTANCE = new BundledBlockData();
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private final Map<String, BlockEntry> idMap = new HashMap<String, BlockEntry>();
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private final TIntObjectMap<BlockEntry> legacyMap = new TIntObjectHashMap<BlockEntry>();
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private final Map<Integer, BlockEntry> legacyMap = new HashMap<Integer, BlockEntry>(); // Trove usage removed temporarily
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/**
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* Create a new instance.
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