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update cardinal directions to match Minecraft
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@ -23,14 +23,14 @@ package com.sk89q.worldedit;
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* Direction.
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* Direction.
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*/
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*/
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public enum PlayerDirection {
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public enum PlayerDirection {
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NORTH(new Vector(-1, 0, 0), new Vector(0, 0, 1), true),
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NORTH(new Vector(0, 0, -1), new Vector(-1, 0, 0), true),
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NORTH_EAST((new Vector(-1, 0, -1)).normalize(), (new Vector(-1, 0, 1)).normalize(), false),
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NORTH_EAST((new Vector(1, 0, -1)).normalize(), (new Vector(-1, 0, -1)).normalize(), false),
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EAST(new Vector(0, 0, -1), new Vector(-1, 0, 0), true),
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EAST(new Vector(1, 0, 0), new Vector(0, 0, -1), true),
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SOUTH_EAST((new Vector(1, 0, -1)).normalize(), (new Vector(-1, 0, -1)).normalize(), false),
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SOUTH_EAST((new Vector(1, 0, 1)).normalize(), (new Vector(1, 0, -1)).normalize(), false),
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SOUTH(new Vector(1, 0, 0), new Vector(0, 0, -1), true),
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SOUTH(new Vector(0, 0, 1), new Vector(1, 0, 0), true),
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SOUTH_WEST((new Vector(1, 0, 1)).normalize(), (new Vector(1, 0, -1)).normalize(), false),
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SOUTH_WEST((new Vector(-1, 0, 1)).normalize(), (new Vector(1, 0, 1)).normalize(), false),
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WEST(new Vector(0, 0, 1), new Vector(1, 0, 0), true),
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WEST(new Vector(-1, 0, 0), new Vector(0, 0, 1), true),
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NORTH_WEST((new Vector(-1, 0, 1)).normalize(), (new Vector(1, 0, 1)).normalize(), false),
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NORTH_WEST((new Vector(-1, 0, -1)).normalize(), (new Vector(-1, 0, 1)).normalize(), false),
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UP(new Vector(0, 1, 0), new Vector(0, 0, 1), true),
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UP(new Vector(0, 1, 0), new Vector(0, 0, 1), true),
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DOWN(new Vector(0, -1, 0), new Vector(0, 0, 1), true);
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DOWN(new Vector(0, -1, 0), new Vector(0, 0, 1), true);
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