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[Forge] Mark chunks for save after editing biomes
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@ -258,6 +258,7 @@ public class ForgeWorld extends AbstractWorld {
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return false;
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return false;
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}
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}
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chunk.getBiomes()[((position.getBlockZ() & 0xF) << 4 | position.getBlockX() & 0xF)] = ForgeAdapter.adapt(biome);
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chunk.getBiomes()[((position.getBlockZ() & 0xF) << 4 | position.getBlockX() & 0xF)] = ForgeAdapter.adapt(biome);
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chunk.setModified(true);
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return true;
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return true;
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}
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}
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