Added utility Transforms class.

This commit is contained in:
sk89q 2014-07-01 12:42:18 -07:00
parent e3ae22da80
commit 61053564fa

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.math.transform;
import com.sk89q.worldedit.util.Location;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Various utility methods related to {@link Transform}s.
*/
public final class Transforms {
private Transforms() {
}
/**
* Transform a location's position with a given transform.
* </p>
* Direction is unaffected.
*
* @param location the location
* @param transform the transform
* @return the transformed location
*/
public static Location transform(Location location, Transform transform) {
checkNotNull(location);
checkNotNull(transform);
return new Location(location.getWorld(), transform.apply(location.toVector()), location.getDirection());
}
}