Updated for slightly cleaner event handler syntax

This commit is contained in:
zml2008
2012-01-19 15:21:18 -08:00
parent 6d8be92e45
commit 6134d2b868
4 changed files with 12 additions and 9 deletions

View File

@ -62,7 +62,7 @@ public class WorldEditListener implements Listener {
this.plugin = plugin;
}
@EventHandler(event = PlayerJoinEvent.class, priority = EventPriority.LOWEST)
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerJoin(PlayerJoinEvent event) {
plugin.wrapPlayer(event.getPlayer()).dispatchCUIHandshake();
}
@ -72,7 +72,7 @@ public class WorldEditListener implements Listener {
*
* @param event Relevant event details
*/
@EventHandler(event = PlayerQuitEvent.class)
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
plugin.getWorldEdit().markExpire(plugin.wrapPlayer(event.getPlayer()));
}
@ -82,7 +82,7 @@ public class WorldEditListener implements Listener {
*
* @param event Relevant event details
*/
@EventHandler(event = PlayerCommandPreprocessEvent.class, priority = EventPriority.LOW)
@EventHandler(priority = EventPriority.LOW)
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
if (event.isCancelled()) {
return;
@ -103,7 +103,7 @@ public class WorldEditListener implements Listener {
*
* @param event Relevant event details
*/
@EventHandler(event = PlayerInteractEvent.class)
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (event.useItemInHand() == Result.DENY) {
return;
@ -167,7 +167,7 @@ public class WorldEditListener implements Listener {
}
}
@EventHandler(event = PlayerChatEvent.class)
@EventHandler
public void onPlayerChat(PlayerChatEvent event) {
if (event.isCancelled()) {
return;