Added an entity, weathertype, and gamemode registry.

This commit is contained in:
Matthew Miller
2018-07-19 22:41:26 +10:00
parent 572bf04482
commit 663dd1f4d8
33 changed files with 747 additions and 115 deletions

View File

@ -27,6 +27,8 @@ import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockTypes;
import com.sk89q.worldedit.world.gamemode.GameMode;
import com.sk89q.worldedit.world.gamemode.GameModes;
import com.sk89q.worldedit.world.item.ItemType;
import com.sk89q.worldedit.world.item.ItemTypes;
import com.sk89q.worldedit.entity.Player;
@ -474,8 +476,13 @@ public abstract class AbstractPlayerActor implements Actor, Player, Cloneable {
}
@Override
public boolean hasCreativeMode() {
return false;
public GameMode getGameMode() {
return GameModes.SURVIVAL;
}
@Override
public void setGameMode(GameMode gameMode) {
}
@SuppressWarnings("CloneDoesntCallSuperClone")

View File

@ -29,6 +29,7 @@ import com.sk89q.worldedit.session.SessionKey;
import com.sk89q.worldedit.util.HandSide;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.gamemode.GameMode;
import javax.annotation.Nullable;
@ -144,4 +145,14 @@ class PlayerProxy extends AbstractPlayerActor {
public SessionKey getSessionKey() {
return basePlayer.getSessionKey();
}
@Override
public GameMode getGameMode() {
return basePlayer.getGameMode();
}
@Override
public void setGameMode(GameMode gameMode) {
basePlayer.setGameMode(gameMode);
}
}