fixed superpickaxe for gravel & lightstone, preprocessors faster than postprocessors, added methods so same-type changes are visble client-side, fixed fixliquid & setblocks block count

This commit is contained in:
Jacob Scott
2011-07-15 02:00:48 -05:00
parent 75660547d9
commit 66dcc99809
34 changed files with 365 additions and 312 deletions

View File

@ -82,9 +82,9 @@ public class SnapshotRestore {
// First, we need to group points by chunk so that we only need
// to keep one chunk in memory at any given moment
for (int x = min.getBlockX(); x <= max.getBlockX(); x++) {
for (int y = min.getBlockY(); y <= max.getBlockY(); y++) {
for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) {
for (int x = min.getBlockX(); x <= max.getBlockX(); ++x) {
for (int y = min.getBlockY(); y <= max.getBlockY(); ++y) {
for (int z = min.getBlockZ(); z <= max.getBlockZ(); ++z) {
Vector pos = new Vector(x, y, z);
BlockVector2D chunkPos = ChunkStore.toChunk(pos);