Allow Actors to use generation commands

This commit is contained in:
MattBDev
2019-10-07 15:23:40 -04:00
parent 11d30d2f94
commit 67b3fa054a
4 changed files with 163 additions and 174 deletions

View File

@ -184,19 +184,19 @@ public class GenerationCommands {
)
@CommandPermissions("worldedit.generation.cylinder")
@Logging(PLACEMENT)
public void hcyl(Player fp, Player player, LocalSession session, EditSession editSession,
public void hcyl(Actor actor, LocalSession session, EditSession editSession,
@Arg(desc = "The pattern of blocks to generate")
Pattern pattern,
Pattern pattern,
BlockVector2 radius,
@Arg(desc = "The height of the cylinder", def = "1")
int height,
@Range(min = 1) @Arg(name = "thickness", desc = "double", def = "1") double thickness, InjectedValueAccess context) throws WorldEditException {
double max = MathMan.max(radius.getBlockX(), radius.getBlockZ());
worldEdit.checkMaxRadius(max);
BlockVector3 pos = session.getPlacementPosition(player);
fp.checkConfirmationRadius(() -> {
BlockVector3 pos = session.getPlacementPosition(actor);
actor.checkConfirmationRadius(() -> {
int affected = editSession.makeHollowCylinder(pos, pattern, radius.getX(), radius.getZ(), Math.min(256, height), thickness - 1);
BBC.VISITOR_BLOCK.send(fp, affected);
BBC.VISITOR_BLOCK.send(actor, affected);
}, "/hcyl", (int) max, context);
}
@ -206,20 +206,20 @@ public class GenerationCommands {
)
@CommandPermissions("worldedit.generation.cylinder")
@Logging(PLACEMENT)
public void cyl(Player player, LocalSession session, EditSession editSession,
public void cyl(Actor actor, LocalSession session, EditSession editSession,
@Arg(desc = "The pattern of blocks to generate")
Pattern pattern,
Pattern pattern,
BlockVector2 radius,
@Arg(desc = "The height of the cylinder", def = "1")
int height,
int height,
@Switch(name = 'h', desc = "Make a hollow cylinder")
boolean hollow, InjectedValueAccess context) throws WorldEditException {
boolean hollow, InjectedValueAccess context) throws WorldEditException {
double max = Math.max(radius.getBlockX(), radius.getBlockZ());
worldEdit.checkMaxRadius(max);
BlockVector3 pos = session.getPlacementPosition(player);
player.checkConfirmationRadius(() -> {
BlockVector3 pos = session.getPlacementPosition(actor);
actor.checkConfirmationRadius(() -> {
int affected = editSession.makeCylinder(pos, pattern, radius.getX(), radius.getZ(), Math.min(256, height), !hollow);
BBC.VISITOR_BLOCK.send(player, affected);
BBC.VISITOR_BLOCK.send(actor, affected);
}, "/cyl", (int) max, context);
}
@ -229,14 +229,14 @@ public class GenerationCommands {
)
@CommandPermissions("worldedit.generation.sphere")
@Logging(PLACEMENT)
public void hsphere(Player player, LocalSession session, EditSession editSession,
public void hsphere(Actor actor, LocalSession session, EditSession editSession,
@Arg(desc = "The pattern of blocks to generate")
Pattern pattern,
@Arg(desc = "The radii of the sphere. Order is N/S, U/D, E/W") BlockVector3 radii,
@Switch(name = 'r', desc = "Raise the bottom of the sphere to the placement position")
boolean raised,
InjectedValueAccess context) throws WorldEditException {
sphere(player, session, editSession, pattern, radii, raised, true, context);
sphere(actor, session, editSession, pattern, radii, raised, true, context);
}
@Command(
@ -245,7 +245,7 @@ public class GenerationCommands {
)
@CommandPermissions("worldedit.generation.sphere")
@Logging(PLACEMENT)
public void sphere(Player player, LocalSession session, EditSession editSession,
public void sphere(Actor actor, LocalSession session, EditSession editSession,
@Arg(desc = "The pattern of blocks to generate")
Pattern pattern,
@Arg(desc = "The radii of the sphere. Order is N/S, U/D, E/W")
@ -256,12 +256,14 @@ public class GenerationCommands {
boolean hollow, InjectedValueAccess context) throws WorldEditException {
double max = MathMan.max(radii.getBlockX(), radii.getBlockY(), radii.getBlockZ());
worldEdit.checkMaxRadius(max);
BlockVector3 pos = session.getPlacementPosition(player);
BlockVector3 pos = session.getPlacementPosition(actor);
BlockVector3 finalPos = raised ? pos.add(0, radii.getY(), 0) : pos;
player.checkConfirmationRadius(() -> {
actor.checkConfirmationRadius(() -> {
int affected = editSession.makeSphere(finalPos, pattern, radii.getX(), radii.getY(), radii.getZ(), !hollow);
player.findFreePosition();
BBC.VISITOR_BLOCK.send(player, affected);
if (actor instanceof Player) {
((Player) actor).findFreePosition();
}
BBC.VISITOR_BLOCK.send(actor, affected);
}, "sphere", (int) max, context);
}
@ -312,12 +314,12 @@ public class GenerationCommands {
)
@CommandPermissions("worldedit.generation.pyramid")
@Logging(PLACEMENT)
public void hollowPyramid(Player fp, Player player, LocalSession session, EditSession editSession,
public void hollowPyramid(Actor actor, LocalSession session, EditSession editSession,
@Arg(desc = "The pattern of blocks to set")
Pattern pattern,
@Arg(desc = "The size of the pyramid")
int size, InjectedValueAccess context) throws WorldEditException {
pyramid(fp, player, session, editSession, pattern, size, true, context);
pyramid(actor, session, editSession, pattern, size, true, context);
}
@Command(
@ -326,7 +328,7 @@ public class GenerationCommands {
)
@CommandPermissions("worldedit.generation.pyramid")
@Logging(PLACEMENT)
public void pyramid(Player fp, Player player, LocalSession session, EditSession editSession,
public void pyramid(Actor actor, LocalSession session, EditSession editSession,
@Arg(desc = "The pattern of blocks to set")
Pattern pattern,
@Arg(desc = "The size of the pyramid")
@ -334,12 +336,14 @@ public class GenerationCommands {
@Switch(name = 'h', desc = "Make a hollow pyramid")
boolean hollow,
InjectedValueAccess context) throws WorldEditException {
BlockVector3 pos = session.getPlacementPosition(player);
BlockVector3 pos = session.getPlacementPosition(actor);
worldEdit.checkMaxRadius(size);
fp.checkConfirmationRadius(() -> {
actor.checkConfirmationRadius(() -> {
int affected = editSession.makePyramid(pos, pattern, size, !hollow);
player.findFreePosition();
BBC.VISITOR_BLOCK.send(fp, affected);
if (actor instanceof Player) {
((Player) actor).findFreePosition();
}
BBC.VISITOR_BLOCK.send(actor, affected);
}, getArguments(context), size, context);
}
@ -351,7 +355,7 @@ public class GenerationCommands {
)
@CommandPermissions("worldedit.generation.shape")
@Logging(ALL)
public void generate(Player fp, Player player, LocalSession session, EditSession editSession,
public void generate(Actor actor, LocalSession session, EditSession editSession,
@Selection Region region,
@Arg(desc = "The pattern of blocks to set")
Pattern pattern,
@ -374,7 +378,7 @@ public class GenerationCommands {
zero = Vector3.ZERO;
unit = Vector3.ONE;
} else if (offset) {
zero = session.getPlacementPosition(player).toVector3();
zero = session.getPlacementPosition(actor).toVector3();
unit = Vector3.ONE;
} else if (offsetCenter) {
final Vector3 min = region.getMinimumPoint().toVector3();
@ -396,13 +400,15 @@ public class GenerationCommands {
final Vector3 unit1 = unit;
fp.checkConfirmationRegion(() -> {
actor.checkConfirmationRegion(() -> {
try {
final int affected = editSession.makeShape(region, zero, unit1, pattern, String.join(" ", expression), hollow, session.getTimeout());
player.findFreePosition();
BBC.VISITOR_BLOCK.send(fp, affected);
if (actor instanceof Player) {
((Player) actor).findFreePosition();
}
BBC.VISITOR_BLOCK.send(actor, affected);
} catch (ExpressionException e) {
player.printError(e.getMessage());
actor.printError(e.getMessage());
}
}, "/generate", region, context);
}
@ -417,7 +423,7 @@ public class GenerationCommands {
)
@CommandPermissions("worldedit.generation.shape.biome")
@Logging(ALL)
public void generateBiome(Player fp, LocalSession session, EditSession editSession,
public void generateBiome(Actor actor, LocalSession session, EditSession editSession,
@Selection Region region,
@Arg(desc = "The biome type to set")
BiomeType target,
@ -439,7 +445,7 @@ public class GenerationCommands {
zero = Vector3.ZERO;
unit = Vector3.ONE;
} else if (offset) {
zero = session.getPlacementPosition(fp).toVector3();
zero = session.getPlacementPosition(actor).toVector3();
unit = Vector3.ONE;
} else if (offsetCenter) {
final Vector3 min = region.getMinimumPoint().toVector3();
@ -460,12 +466,12 @@ public class GenerationCommands {
}
final Vector3 unit1 = unit;
fp.checkConfirmationRegion(() -> {
actor.checkConfirmationRegion(() -> {
try {
final int affected = editSession.makeBiomeShape(region, zero, unit1, target, String.join(" ", expression), hollow, session.getTimeout());
BBC.VISITOR_FLAT.send(fp, affected);
BBC.VISITOR_FLAT.send(actor, affected);
} catch (ExpressionException e) {
fp.printError(e.getMessage());
actor.printError(e.getMessage());
}
}, "/generatebiome", region, context);
}