Update CuboidRegion.java

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Jesse Boyd 2019-11-05 08:17:10 +00:00
parent 92b34e4fa9
commit 69b2b4eea8
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@ -133,16 +133,14 @@ public class CuboidRegion extends AbstractRegion implements FlatRegion {
} }
pos1 = pos1.clampY(world == null ? Integer.MIN_VALUE : 0, world == null ? Integer.MAX_VALUE : world.getMaxY()); pos1 = pos1.clampY(world == null ? Integer.MIN_VALUE : 0, world == null ? Integer.MAX_VALUE : world.getMaxY());
pos2 = pos2.clampY(world == null ? Integer.MIN_VALUE : 0, world == null ? Integer.MAX_VALUE : world.getMaxY()); pos2 = pos2.clampY(world == null ? Integer.MIN_VALUE : 0, world == null ? Integer.MAX_VALUE : world.getMaxY());
BlockVector3 min = getMinimumPoint(); minX = Math.min(pos1.getX(), pos2.getX());
BlockVector3 max = getMaximumPoint(); minY = Math.min(pos1.getY(), pos2.getY());
minX = min.getBlockX(); minZ = Math.min(pos1.getZ(), pos2.getZ());
minY = min.getBlockY(); maxX = Math.max(pos1.getX(), pos2.getX());
minZ = min.getBlockZ(); maxY = Math.max(pos1.getY(), pos2.getY());
maxX = max.getBlockX(); maxZ = Math.max(pos1.getZ(), pos2.getZ());
maxY = max.getBlockY(); this.min = BlockVector3.at(minX, minY, minZ);
maxZ = max.getBlockZ(); this.max = BlockVector3.at(maxX, maxY, maxZ);
min = BlockVector3.at(minX, minY, minZ);
max = BlockVector3.at(maxX, maxY, maxZ);
} }
/** /**