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Fix fill args
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@ -56,6 +56,7 @@ import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.operation.Operations;
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import com.sk89q.worldedit.function.operation.Operations;
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import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.function.visitor.EntityVisitor;
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import com.sk89q.worldedit.function.visitor.EntityVisitor;
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import com.sk89q.worldedit.internal.annotation.Direction;
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import com.sk89q.worldedit.internal.annotation.Range;
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import com.sk89q.worldedit.internal.annotation.Range;
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import com.sk89q.worldedit.internal.expression.Expression;
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import com.sk89q.worldedit.internal.expression.Expression;
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import com.sk89q.worldedit.internal.expression.ExpressionException;
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import com.sk89q.worldedit.internal.expression.ExpressionException;
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@ -202,7 +203,8 @@ public class UtilityCommands {
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Expression radiusExp,
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Expression radiusExp,
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@Range(min=1) @Arg(desc = "The depth to fill", def = "1")
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@Range(min=1) @Arg(desc = "The depth to fill", def = "1")
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int depth,
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int depth,
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@Arg(desc = "Direction to fill", def = "down") BlockVector3 direction) throws WorldEditException, EvaluationException {
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@Arg(desc = "The direction to move", def = "down")
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@Direction BlockVector3 direction) throws WorldEditException, EvaluationException {
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double radius = radiusExp.evaluate();
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double radius = radiusExp.evaluate();
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radius = Math.max(1, radius);
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radius = Math.max(1, radius);
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we.checkMaxRadius(radius);
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we.checkMaxRadius(radius);
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