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BaseBlock is technically mutable so that technically shouldn't use it.
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@ -31,15 +31,15 @@ import java.util.stream.Collectors;
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public class RandomStatePattern implements Pattern {
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public class RandomStatePattern implements Pattern {
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private final Random rand = new Random();
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private final Random rand = new Random();
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private final List<BaseBlock> blocks;
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private final List<BlockState> blocks;
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public RandomStatePattern(FuzzyBlockState state) {
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public RandomStatePattern(FuzzyBlockState state) {
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blocks = state.getBlockType().getAllStates().stream().filter(state::equalsFuzzy)
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blocks = state.getBlockType().getAllStates().stream().filter(state::equalsFuzzy)
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.map(BlockState::toBaseBlock).collect(Collectors.toList());
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.collect(Collectors.toList());
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}
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}
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@Override
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@Override
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public BaseBlock apply(BlockVector3 position) {
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public BaseBlock apply(BlockVector3 position) {
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return blocks.get(rand.nextInt(blocks.size()));
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return blocks.get(rand.nextInt(blocks.size())).toBaseBlock();
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}
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}
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}
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}
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