diff --git a/src/main/java/com/sk89q/worldedit/commands/NavigationCommands.java b/src/main/java/com/sk89q/worldedit/commands/NavigationCommands.java index 37054690a..525e2b9c9 100644 --- a/src/main/java/com/sk89q/worldedit/commands/NavigationCommands.java +++ b/src/main/java/com/sk89q/worldedit/commands/NavigationCommands.java @@ -57,28 +57,24 @@ public class NavigationCommands { public static void ascend(CommandContext args, WorldEdit we, LocalSession session, LocalPlayer player, EditSession editSession) throws WorldEditException { - if (args.argsLength() == 0) { - if (player.ascendLevel()) { - player.print("Ascended a level."); - } else { - player.printError("No free spot above you found."); - } + if (args.argsLength() == 0) { + if (player.ascendLevel()) { + player.print("Ascended a level."); + } else { + player.printError("No free spot above you found."); + } } else { - Boolean ascentDone = false; - int ascentLevels = 1; - int levelsToAscend = args.getInteger(0); - while (!ascentDone) { - if (player.ascendLevel() && levelsToAscend != ascentLevels) { - ascentLevels++; - } else { - ascentDone = true; - } - } - if (ascentLevels == 0) { - player.printError("No free spot above you found."); - } else { - player.print("Ascended " + Integer.toString(ascentLevels) + " levels."); - } + Boolean ascentDone = false; + int ascentLevels = 1; + int levelsToAscend = args.getInteger(0); + while (player.ascendLevel() && levelsToAscend != ascentLevels) { + ascentLevels++; + } + if (ascentLevels == 0) { + player.printError("No free spot above you found."); + } else { + player.print("Ascended " + Integer.toString(ascentLevels) + " levels."); + } } } @@ -94,28 +90,23 @@ public class NavigationCommands { LocalSession session, LocalPlayer player, EditSession editSession) throws WorldEditException { - if (args.argsLength() == 0) { - if (player.descendLevel()) { - player.print("Descended a level."); - } else { - player.printError("No free spot above you found."); - } + if (args.argsLength() == 0) { + if (player.descendLevel()) { + player.print("Descended a level."); + } else { + player.printError("No free spot above you found."); + } } else { - Boolean descentDone = false; - int descentLevels = 1; - int levelsToDescend = args.getInteger(0); - while (!descentDone) { - if (player.descendLevel() && levelsToDescend != descentLevels) { - descentLevels++; - } else { - descentDone = true; - } - } - if (descentLevels == 0) { - player.printError("No free spot above you found."); - } else { - player.print("Descended " + Integer.toString(descentLevels) + " levels."); - } + int descentLevels = 1; + int levelsToDescend = args.getInteger(0); + while (player.descendLevel() && levelsToDescend != descentLevels) { + descentLevels++; + } + if (descentLevels == 0) { + player.printError("No free spot above you found."); + } else { + player.print("Descended " + Integer.toString(descentLevels) + " levels."); + } } }