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@ -94,7 +94,9 @@ public interface World extends Extent {
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* @param notifyAndLight true to to notify and light
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* @return true if the block was successfully set (return value may not be accurate)
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*/
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<B extends BlockStateHolder<B>> boolean setBlock(BlockVector3 position, B block, boolean notifyAndLight) throws WorldEditException;
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default <B extends BlockStateHolder<B>> boolean setBlock(BlockVector3 position, B block, boolean notifyAndLight) throws WorldEditException {
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return setBlock(position, block);
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}
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/**
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* Notifies the simulation that the block at the given location has
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