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https://github.com/plexusorg/Plex-FAWE.git
synced 2024-11-18 01:46:11 +00:00
Remove the final stage committer from the MultiStageReorder extent, as it caused issues and no longer appears to be entirely necessary.
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parent
502cfb338f
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700e41b706
@ -35,7 +35,7 @@ import com.sk89q.worldedit.world.World;
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public class ItemUseParser extends SimpleCommand<Contextual<RegionFunction>> {
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private final ItemParser itemParser = addParameter(new ItemParser("item", "minecraft:dye:15"));
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private final ItemParser itemParser = addParameter(new ItemParser("item", "minecraft:bone_meal"));
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@Override
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public Contextual<RegionFunction> call(CommandArgs args, CommandLocals locals) throws CommandException {
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@ -62,7 +62,7 @@ public class NumberParser implements CommandExecutor<Number> {
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@Override
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public List<String> getSuggestions(CommandArgs args, CommandLocals locals) throws MissingArgumentException {
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String value = args.next();
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return value.isEmpty() && defaultSuggestion != null ? Lists.newArrayList(defaultSuggestion) : Collections.<String>emptyList();
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return value.isEmpty() && defaultSuggestion != null ? Lists.newArrayList(defaultSuggestion) : Collections.emptyList();
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}
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@Override
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@ -57,7 +57,7 @@ public class StringParser implements CommandExecutor<String> {
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@Override
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public List<String> getSuggestions(CommandArgs args, CommandLocals locals) throws MissingArgumentException {
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String value = args.next();
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return value.isEmpty() && defaultSuggestion != null ? Lists.newArrayList(defaultSuggestion) : Collections.<String>emptyList();
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return value.isEmpty() && defaultSuggestion != null ? Lists.newArrayList(defaultSuggestion) : Collections.emptyList();
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}
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@Override
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@ -24,11 +24,8 @@ import com.sk89q.worldedit.extent.AbstractDelegateExtent;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.function.operation.Operation;
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import com.sk89q.worldedit.function.operation.OperationQueue;
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import com.sk89q.worldedit.function.operation.RunContext;
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import com.sk89q.worldedit.function.operation.SetLocatedBlocks;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.registry.state.Property;
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import com.sk89q.worldedit.util.LocatedBlock;
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import com.sk89q.worldedit.util.collection.LocatedBlockList;
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import com.sk89q.worldedit.world.block.BlockCategories;
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import com.sk89q.worldedit.world.block.BlockState;
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@ -37,20 +34,16 @@ import com.sk89q.worldedit.world.block.BlockType;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import java.util.ArrayList;
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import java.util.Deque;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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/**
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* Re-orders blocks into several stages.
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*/
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public class MultiStageReorder extends AbstractDelegateExtent implements ReorderingExtent {
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private static Map<BlockType, PlacementPriority> priorityMap = new HashMap<>();
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private static final Map<BlockType, PlacementPriority> priorityMap = new HashMap<>();
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static {
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// Late
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@ -129,6 +122,7 @@ public class MultiStageReorder extends AbstractDelegateExtent implements Reorder
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priorityMap.put(BlockTypes.OAK_TRAPDOOR, PlacementPriority.LAST);
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priorityMap.put(BlockTypes.SPRUCE_TRAPDOOR, PlacementPriority.LAST);
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priorityMap.put(BlockTypes.DAYLIGHT_DETECTOR, PlacementPriority.LAST);
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priorityMap.put(BlockTypes.CAKE, PlacementPriority.LAST);
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// Final
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BlockCategories.DOORS.getAll().forEach(type -> priorityMap.put(type, PlacementPriority.FINAL));
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@ -137,7 +131,6 @@ public class MultiStageReorder extends AbstractDelegateExtent implements Reorder
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priorityMap.put(BlockTypes.WALL_SIGN, PlacementPriority.FINAL);
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priorityMap.put(BlockTypes.CACTUS, PlacementPriority.FINAL);
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priorityMap.put(BlockTypes.SUGAR_CANE, PlacementPriority.FINAL);
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priorityMap.put(BlockTypes.CAKE, PlacementPriority.FINAL);
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priorityMap.put(BlockTypes.PISTON_HEAD, PlacementPriority.FINAL);
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priorityMap.put(BlockTypes.MOVING_PISTON, PlacementPriority.FINAL);
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}
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@ -253,97 +246,9 @@ public class MultiStageReorder extends AbstractDelegateExtent implements Reorder
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}
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List<Operation> operations = new ArrayList<>();
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for (PlacementPriority priority : PlacementPriority.values()) {
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if (priority != PlacementPriority.FINAL) {
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operations.add(new SetLocatedBlocks(getExtent(), stages.get(priority)));
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}
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operations.add(new SetLocatedBlocks(getExtent(), stages.get(priority)));
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}
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operations.add(new FinalStageCommitter());
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return new OperationQueue(operations);
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}
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private class FinalStageCommitter implements Operation {
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private Extent extent = getExtent();
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private final Set<BlockVector3> blocks = new HashSet<>();
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private final Map<BlockVector3, BlockStateHolder> blockTypes = new HashMap<>();
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public FinalStageCommitter() {
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for (LocatedBlock entry : stages.get(PlacementPriority.FINAL)) {
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final BlockVector3 pt = entry.getLocation();
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blocks.add(pt);
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blockTypes.put(pt, entry.getBlock());
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}
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}
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@Override
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public Operation resume(RunContext run) throws WorldEditException {
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while (!blocks.isEmpty()) {
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BlockVector3 current = blocks.iterator().next();
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final Deque<BlockVector3> walked = new LinkedList<>();
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while (true) {
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walked.addFirst(current);
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assert (blockTypes.containsKey(current));
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final BlockStateHolder blockStateHolder = blockTypes.get(current);
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if (BlockCategories.DOORS.contains(blockStateHolder.getBlockType())) {
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Property<Object> halfProperty = blockStateHolder.getBlockType().getProperty("half");
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if (blockStateHolder.getState(halfProperty).equals("lower")) {
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// Deal with lower door halves being attached to the floor AND the upper half
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BlockVector3 upperBlock = current.add(0, 1, 0);
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if (blocks.contains(upperBlock) && !walked.contains(upperBlock)) {
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walked.addFirst(upperBlock);
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}
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}
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} else if (BlockCategories.RAILS.contains(blockStateHolder.getBlockType())) {
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BlockVector3 lowerBlock = current.add(0, -1, 0);
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if (blocks.contains(lowerBlock) && !walked.contains(lowerBlock)) {
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walked.addFirst(lowerBlock);
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}
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}
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if (!blockStateHolder.getBlockType().getMaterial().isFragileWhenPushed()) {
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// Block is not attached to anything => we can place it
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break;
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}
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// current = current.add(attachment.vector()).toBlockVector();
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//
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// if (!blocks.contains(current)) {
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// // We ran outside the remaining set => assume we can place blocks on this
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// break;
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// }
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//
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if (walked.contains(current)) {
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// Cycle detected => This will most likely go wrong, but there's nothing we can do about it.
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break;
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}
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}
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for (BlockVector3 pt : walked) {
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extent.setBlock(pt, blockTypes.get(pt));
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blocks.remove(pt);
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}
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}
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for (LocatedBlockList stage : stages.values()) {
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stage.clear();
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}
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return null;
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}
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@Override
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public void cancel() {
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}
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@Override
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public void addStatusMessages(List<String> messages) {
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}
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}
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}
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@ -0,0 +1,69 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.extent.transform;
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import static org.junit.Assert.assertEquals;
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import com.sk89q.worldedit.math.transform.AffineTransform;
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import com.sk89q.worldedit.math.transform.Transform;
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import com.sk89q.worldedit.world.block.BlockState;
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import com.sk89q.worldedit.world.block.BlockType;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import org.junit.Before;
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import org.junit.Ignore;
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import org.junit.Test;
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import java.util.HashSet;
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import java.util.Set;
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@Ignore("A platform is currently required to get properties, preventing this test.")
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public class BlockTransformExtentTest {
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private static final Transform ROTATE_90 = new AffineTransform().rotateY(-90);
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private static final Transform ROTATE_NEG_90 = new AffineTransform().rotateY(90);
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private final Set<BlockType> ignored = new HashSet<>();
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@Before
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public void setUp() throws Exception {
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BlockTypes.register(new BlockType("worldedit:test"));
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}
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@Test
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public void testTransform() throws Exception {
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for (BlockType type : BlockType.REGISTRY.values()) {
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if (ignored.contains(type)) {
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continue;
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}
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BlockState base = type.getDefaultState();
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BlockState rotated = base;
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for (int i = 1; i < 4; i++) {
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rotated = BlockTransformExtent.transform(base, ROTATE_90);
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}
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assertEquals(base, rotated);
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rotated = base;
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for (int i = 1; i < 4; i++) {
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rotated = BlockTransformExtent.transform(base, ROTATE_NEG_90);
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}
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assertEquals(base, rotated);
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}
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}
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}
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