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https://github.com/plexusorg/Plex-FAWE.git
synced 2025-07-06 20:56:41 +00:00
Use default state a bit more.
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@ -688,7 +688,7 @@ public class EditSession implements Extent {
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getWorld(), // Causes clamping of Y range
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position.add(-apothem + 1, 0, -apothem + 1),
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position.add(apothem - 1, height - 1, apothem - 1));
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Pattern pattern = new BlockPattern(new BaseBlock(BlockTypes.AIR));
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Pattern pattern = new BlockPattern(BlockTypes.AIR.getDefaultState());
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return setBlocks(region, pattern);
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}
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@ -710,7 +710,7 @@ public class EditSession implements Extent {
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getWorld(), // Causes clamping of Y range
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position.add(-apothem + 1, 0, -apothem + 1),
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position.add(apothem - 1, -height + 1, apothem - 1));
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Pattern pattern = new BlockPattern(new BaseBlock(BlockTypes.AIR));
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Pattern pattern = new BlockPattern(BlockTypes.AIR.getDefaultState());
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return setBlocks(region, pattern);
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}
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@ -723,17 +723,17 @@ public class EditSession implements Extent {
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* @return number of blocks affected
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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*/
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public int removeNear(Vector position, int blockType, int apothem) throws MaxChangedBlocksException {
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public int removeNear(Vector position, com.sk89q.worldedit.blocks.type.BlockType blockType, int apothem) throws MaxChangedBlocksException {
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checkNotNull(position);
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checkArgument(apothem >= 1, "apothem >= 1");
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Mask mask = new FuzzyBlockMask(this, new BaseBlock(blockType, -1));
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Mask mask = new FuzzyBlockMask(this, blockType.getDefaultState().toFuzzy());
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Vector adjustment = new Vector(1, 1, 1).multiply(apothem - 1);
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Region region = new CuboidRegion(
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getWorld(), // Causes clamping of Y range
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position.add(adjustment.multiply(-1)),
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position.add(adjustment));
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Pattern pattern = new BlockPattern(new BaseBlock(BlockTypes.AIR));
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Pattern pattern = new BlockPattern(BlockTypes.AIR.getDefaultState());
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return replaceBlocks(region, mask, pattern);
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}
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@ -1059,7 +1059,7 @@ public class EditSession implements Extent {
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// Remove the original blocks
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com.sk89q.worldedit.function.pattern.Pattern pattern = replacement != null ?
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new BlockPattern(replacement) :
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new BlockPattern(new BaseBlock(BlockTypes.AIR));
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new BlockPattern(BlockTypes.AIR.getDefaultState());
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BlockReplace remove = new BlockReplace(this, pattern);
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// Copy to a buffer so we don't destroy our original before we can copy all the blocks from it
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@ -1146,15 +1146,15 @@ public class EditSession implements Extent {
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// Our origins can only be liquids
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BlockMask liquidMask = new BlockMask(
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this,
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new BaseBlock(moving),
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new BaseBlock(stationary));
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moving.getDefaultState(),
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stationary.getDefaultState());
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// But we will also visit air blocks
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MaskIntersection blockMask =
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new MaskUnion(liquidMask,
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new BlockMask(
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this,
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new BaseBlock(BlockTypes.AIR)));
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BlockTypes.AIR.getDefaultState()));
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// There are boundaries that the routine needs to stay in
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MaskIntersection mask = new MaskIntersection(
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@ -1162,7 +1162,7 @@ public class EditSession implements Extent {
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new RegionMask(new EllipsoidRegion(null, origin, new Vector(radius, radius, radius))),
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blockMask);
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BlockReplace replace = new BlockReplace(this, new BlockPattern(new BaseBlock(stationary)));
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BlockReplace replace = new BlockReplace(this, new BlockPattern(stationary.getDefaultState()));
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NonRisingVisitor visitor = new NonRisingVisitor(mask, replace);
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// Around the origin in a 3x3 block
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@ -1433,8 +1433,8 @@ public class EditSession implements Extent {
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int oy = position.getBlockY();
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int oz = position.getBlockZ();
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BaseBlock air = new BaseBlock(BlockTypes.AIR);
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BaseBlock water = new BaseBlock(BlockTypes.WATER);
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BlockState air = BlockTypes.AIR.getDefaultState();
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BlockState water = BlockTypes.WATER.getDefaultState();
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int ceilRadius = (int) Math.ceil(radius);
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for (int x = ox - ceilRadius; x <= ox + ceilRadius; ++x) {
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@ -1483,8 +1483,8 @@ public class EditSession implements Extent {
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int oy = position.getBlockY();
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int oz = position.getBlockZ();
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BaseBlock ice = new BaseBlock(BlockTypes.ICE);
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BaseBlock snow = new BaseBlock(BlockTypes.SNOW);
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BlockState ice = BlockTypes.ICE.getDefaultState();
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BlockState snow = BlockTypes.SNOW.getDefaultState();
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int ceilRadius = (int) Math.ceil(radius);
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for (int x = ox - ceilRadius; x <= ox + ceilRadius; ++x) {
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@ -1659,7 +1659,7 @@ public class EditSession implements Extent {
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++affected;
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break;
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} else if (t == BlockTypes.SNOW) {
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setBlock(new Vector(x, y, z), new BaseBlock(BlockTypes.AIR));
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setBlock(new Vector(x, y, z), BlockTypes.AIR.getDefaultState());
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} else if (t != BlockTypes.AIR) { // Trees won't grow on this!
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break;
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}
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