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This commit is contained in:
sk89q
2014-11-14 11:27:39 -08:00
parent 44559cde68
commit 7192780251
714 changed files with 333 additions and 834 deletions

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.World;
import org.bukkit.Bukkit;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Adapts between Bukkit and WorldEdit equivalent objects.
*/
final class BukkitAdapter {
private BukkitAdapter() {
}
/**
* Convert any WorldEdit world into an equivalent wrapped Bukkit world.
*
* <p>If a matching world cannot be found, a {@link RuntimeException}
* will be thrown.</p>
*
* @param world the world
* @return a wrapped Bukkit world
*/
public static BukkitWorld asBukkitWorld(World world) {
if (world instanceof BukkitWorld) {
return (BukkitWorld) world;
} else {
BukkitWorld bukkitWorld = WorldEditPlugin.getInstance().getInternalPlatform().matchWorld(world);
if (bukkitWorld == null) {
throw new RuntimeException("World '" + world.getName() + "' has no matching version in Bukkit");
}
return bukkitWorld;
}
}
/**
* Create a WorldEdit world from a Bukkit world.
*
* @param world the Bukkit world
* @return a WorldEdit world
*/
public static World adapt(org.bukkit.World world) {
checkNotNull(world);
return new BukkitWorld(world);
}
/**
* Create a Bukkit world from a WorldEdit world.
*
* @param world the WorldEdit world
* @return a Bukkit world
*/
public static org.bukkit.World adapt(World world) {
checkNotNull(world);
if (world instanceof BukkitWorld) {
return ((BukkitWorld) world).getWorld();
} else {
org.bukkit.World match = Bukkit.getServer().getWorld(world.getName());
if (match != null) {
return match;
} else {
throw new IllegalArgumentException("Can't find a Bukkit world for " + world);
}
}
}
/**
* Create a WorldEdit location from a Bukkit location.
*
* @param location the Bukkit location
* @return a WorldEdit location
*/
public static Location adapt(org.bukkit.Location location) {
checkNotNull(location);
Vector position = BukkitUtil.toVector(location);
return new com.sk89q.worldedit.util.Location(
adapt(location.getWorld()),
position,
location.getYaw(),
location.getPitch());
}
/**
* Create a Bukkit location from a WorldEdit location.
*
* @param location the WorldEdit location
* @return a Bukkit location
*/
public static org.bukkit.Location adapt(Location location) {
checkNotNull(location);
Vector position = location.toVector();
return new org.bukkit.Location(
adapt((World) location.getExtent()),
position.getX(), position.getY(), position.getZ(),
location.getYaw(),
location.getPitch());
}
/**
* Create a Bukkit location from a WorldEdit position with a Bukkit world.
*
* @param world the Bukkit world
* @param position the WorldEdit position
* @return a Bukkit location
*/
public static org.bukkit.Location adapt(org.bukkit.World world, Vector position) {
checkNotNull(world);
checkNotNull(position);
return new org.bukkit.Location(
world,
position.getX(), position.getY(), position.getZ());
}
/**
* Create a Bukkit location from a WorldEdit location with a Bukkit world.
*
* @param world the Bukkit world
* @param location the WorldEdit location
* @return a Bukkit location
*/
public static org.bukkit.Location adapt(org.bukkit.World world, Location location) {
checkNotNull(world);
checkNotNull(location);
return new org.bukkit.Location(
world,
location.getX(), location.getY(), location.getZ(),
location.getYaw(),
location.getPitch());
}
/**
* Create a WorldEdit entity from a Bukkit entity.
*
* @param entity the Bukkit entity
* @return a WorldEdit entity
*/
public static Entity adapt(org.bukkit.entity.Entity entity) {
checkNotNull(entity);
return new BukkitEntity(entity);
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import com.sk89q.worldedit.bukkit.adapter.BukkitImplAdapter;
import com.sk89q.worldedit.world.biome.BaseBiome;
import com.sk89q.worldedit.world.biome.BiomeData;
import com.sk89q.worldedit.world.registry.BiomeRegistry;
import org.bukkit.block.Biome;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
/**
* A biome registry for Bukkit.
*/
class BukkitBiomeRegistry implements BiomeRegistry {
BukkitBiomeRegistry() {
}
@Nullable
@Override
public BaseBiome createFromId(int id) {
return new BaseBiome(id);
}
@Override
public List<BaseBiome> getBiomes() {
BukkitImplAdapter adapter = WorldEditPlugin.getInstance().getBukkitImplAdapter();
if (adapter != null) {
List<BaseBiome> biomes = new ArrayList<BaseBiome>();
for (Biome biome : Biome.values()) {
int biomeId = adapter.getBiomeId(biome);
biomes.add(new BaseBiome(biomeId));
}
return biomes;
} else {
return Collections.emptyList();
}
}
@Nullable
@Override
public BiomeData getData(BaseBiome biome) {
BukkitImplAdapter adapter = WorldEditPlugin.getInstance().getBukkitImplAdapter();
if (adapter != null) {
final Biome bukkitBiome = adapter.getBiome(biome.getId());
return new BiomeData() {
@Override
public String getName() {
return bukkitBiome.name();
}
};
} else {
return null;
}
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import com.sk89q.bukkit.util.CommandInspector;
import com.sk89q.minecraft.util.commands.CommandLocals;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.util.command.CommandMapping;
import com.sk89q.worldedit.util.command.Description;
import com.sk89q.worldedit.util.command.Dispatcher;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import java.util.logging.Logger;
import static com.google.common.base.Preconditions.checkNotNull;
class BukkitCommandInspector implements CommandInspector {
private static final Logger logger = Logger.getLogger(BukkitCommandInspector.class.getCanonicalName());
private final WorldEditPlugin plugin;
private final Dispatcher dispatcher;
BukkitCommandInspector(WorldEditPlugin plugin, Dispatcher dispatcher) {
checkNotNull(plugin);
checkNotNull(dispatcher);
this.plugin = plugin;
this.dispatcher = dispatcher;
}
@Override
public String getShortText(Command command) {
CommandMapping mapping = dispatcher.get(command.getName());
if (mapping != null) {
return mapping.getDescription().getShortDescription();
} else {
logger.warning("BukkitCommandInspector doesn't know how about the command '" + command + "'");
return "Help text not available";
}
}
@Override
public String getFullText(Command command) {
CommandMapping mapping = dispatcher.get(command.getName());
if (mapping != null) {
Description description = mapping.getDescription();
return "Usage: " + description.getUsage() + (description.getHelp() != null ? "\n" + description.getHelp() : "");
} else {
logger.warning("BukkitCommandInspector doesn't know how about the command '" + command + "'");
return "Help text not available";
}
}
@Override
public boolean testPermission(CommandSender sender, Command command) {
CommandMapping mapping = dispatcher.get(command.getName());
if (mapping != null) {
CommandLocals locals = new CommandLocals();
locals.put(Actor.class, plugin.wrapCommandSender(sender));
return mapping.getCallable().testPermission(locals);
} else {
logger.warning("BukkitCommandInspector doesn't know how about the command '" + command + "'");
return false;
}
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import com.sk89q.worldedit.session.SessionKey;
import com.sk89q.worldedit.util.auth.AuthorizationException;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.internal.cui.CUIEvent;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import javax.annotation.Nullable;
import java.io.File;
import java.util.UUID;
import static com.google.common.base.Preconditions.checkArgument;
import static com.google.common.base.Preconditions.checkNotNull;
public class BukkitCommandSender implements Actor {
/**
* One time generated ID.
*/
private static final UUID DEFAULT_ID = UUID.fromString("a233eb4b-4cab-42cd-9fd9-7e7b9a3f74be");
private CommandSender sender;
private WorldEditPlugin plugin;
public BukkitCommandSender(WorldEditPlugin plugin, CommandSender sender) {
checkNotNull(plugin);
checkNotNull(sender);
checkArgument(!(sender instanceof Player), "Cannot wrap a player");
this.plugin = plugin;
this.sender = sender;
}
@Override
public UUID getUniqueId() {
return DEFAULT_ID;
}
@Override
public String getName() {
return sender.getName();
}
@Override
public void printRaw(String msg) {
for (String part : msg.split("\n")) {
sender.sendMessage(part);
}
}
@Override
public void print(String msg) {
for (String part : msg.split("\n")) {
sender.sendMessage("\u00A7d" + part);
}
}
@Override
public void printDebug(String msg) {
for (String part : msg.split("\n")) {
sender.sendMessage("\u00A77" + part);
}
}
@Override
public void printError(String msg) {
for (String part : msg.split("\n")) {
sender.sendMessage("\u00A7c" + part);
}
}
@Override
public boolean canDestroyBedrock() {
return true;
}
@Override
public String[] getGroups() {
return new String[0];
}
@Override
public boolean hasPermission(String perm) {
return true;
}
@Override
public void checkPermission(String permission) throws AuthorizationException {
}
@Override
public boolean isPlayer() {
return false;
}
@Override
public File openFileOpenDialog(String[] extensions) {
return null;
}
@Override
public File openFileSaveDialog(String[] extensions) {
return null;
}
@Override
public void dispatchCUIEvent(CUIEvent event) {
}
@Override
public SessionKey getSessionKey() {
return new SessionKey() {
@Nullable
@Override
public String getName() {
return null;
}
@Override
public boolean isActive() {
return false;
}
@Override
public boolean isPersistent() {
return false;
}
@Override
public UUID getUniqueId() {
return DEFAULT_ID;
}
};
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import com.sk89q.util.yaml.YAMLProcessor;
import com.sk89q.worldedit.util.YAMLConfiguration;
import java.io.File;
/**
* YAMLConfiguration but with setting for no op permissions and plugin root data folder
*/
public class BukkitConfiguration extends YAMLConfiguration {
public boolean noOpPermissions = false;
private final WorldEditPlugin plugin;
public BukkitConfiguration(YAMLProcessor config, WorldEditPlugin plugin) {
super(config, plugin.getLogger());
this.plugin = plugin;
}
@Override
public void load() {
super.load();
noOpPermissions = config.getBoolean("no-op-permissions", false);
migrateLegacyFolders();
}
private void migrateLegacyFolders() {
migrate(scriptsDir, "craftscripts");
migrate(saveDir, "schematics");
migrate("drawings", "draw.js images");
}
private void migrate(String file, String name) {
File fromDir = new File(".", file);
File toDir = new File(getWorkingDirectory(), file);
if (fromDir.exists() & !toDir.exists()) {
if (fromDir.renameTo(toDir)) {
plugin.getLogger().info("Migrated " + name + " folder '" + file +
"' from server root to plugin data folder.");
} else {
plugin.getLogger().warning("Error while migrating " + name + " folder!");
}
}
}
@Override
public File getWorkingDirectory() {
return plugin.getDataFolder();
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import com.sk89q.worldedit.bukkit.adapter.BukkitImplAdapter;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.entity.metadata.EntityType;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.NullWorld;
import javax.annotation.Nullable;
import java.lang.ref.WeakReference;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* An adapter to adapt a Bukkit entity into a WorldEdit one.
*/
class BukkitEntity implements Entity {
private final WeakReference<org.bukkit.entity.Entity> entityRef;
/**
* Create a new instance.
*
* @param entity the entity
*/
BukkitEntity(org.bukkit.entity.Entity entity) {
checkNotNull(entity);
this.entityRef = new WeakReference<org.bukkit.entity.Entity>(entity);
}
@Override
public Extent getExtent() {
org.bukkit.entity.Entity entity = entityRef.get();
if (entity != null) {
return BukkitAdapter.adapt(entity.getWorld());
} else {
return NullWorld.getInstance();
}
}
@Override
public Location getLocation() {
org.bukkit.entity.Entity entity = entityRef.get();
if (entity != null) {
return BukkitAdapter.adapt(entity.getLocation());
} else {
return new Location(NullWorld.getInstance());
}
}
@Override
public BaseEntity getState() {
org.bukkit.entity.Entity entity = entityRef.get();
if (entity != null) {
if (entity instanceof Player) {
return null;
}
BukkitImplAdapter adapter = WorldEditPlugin.getInstance().getBukkitImplAdapter();
if (adapter != null) {
return adapter.getEntity(entity);
} else {
return null;
}
} else {
return null;
}
}
@Override
public boolean remove() {
org.bukkit.entity.Entity entity = entityRef.get();
if (entity != null) {
entity.remove();
return entity.isDead();
} else {
return true;
}
}
@SuppressWarnings("unchecked")
@Nullable
@Override
public <T> T getFacet(Class<? extends T> cls) {
org.bukkit.entity.Entity entity = entityRef.get();
if (entity != null && EntityType.class.isAssignableFrom(cls)) {
return (T) new BukkitEntityType(entity);
} else {
return null;
}
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import com.sk89q.worldedit.entity.metadata.EntityType;
import com.sk89q.worldedit.util.Enums;
import org.bukkit.entity.Ambient;
import org.bukkit.entity.Animals;
import org.bukkit.entity.Boat;
import org.bukkit.entity.Entity;
import org.bukkit.entity.ExperienceOrb;
import org.bukkit.entity.FallingBlock;
import org.bukkit.entity.Golem;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Item;
import org.bukkit.entity.ItemFrame;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Minecart;
import org.bukkit.entity.Painting;
import org.bukkit.entity.Projectile;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.entity.Tameable;
import org.bukkit.entity.Villager;
import static com.google.common.base.Preconditions.checkNotNull;
class BukkitEntityType implements EntityType {
private static final org.bukkit.entity.EntityType tntMinecartType =
Enums.findByValue(org.bukkit.entity.EntityType.class, "MINECART_TNT");
private final Entity entity;
BukkitEntityType(Entity entity) {
checkNotNull(entity);
this.entity = entity;
}
@Override
public boolean isPlayerDerived() {
return entity instanceof HumanEntity;
}
@Override
public boolean isProjectile() {
return entity instanceof Projectile;
}
@Override
public boolean isItem() {
return entity instanceof Item;
}
@Override
public boolean isFallingBlock() {
return entity instanceof FallingBlock;
}
@Override
public boolean isPainting() {
return entity instanceof Painting;
}
@Override
public boolean isItemFrame() {
return entity instanceof ItemFrame;
}
@Override
public boolean isBoat() {
return entity instanceof Boat;
}
@Override
public boolean isMinecart() {
return entity instanceof Minecart;
}
@Override
public boolean isTNT() {
return entity instanceof TNTPrimed || entity.getType() == tntMinecartType;
}
@Override
public boolean isExperienceOrb() {
return entity instanceof ExperienceOrb;
}
@Override
public boolean isLiving() {
return entity instanceof LivingEntity;
}
@Override
public boolean isAnimal() {
return entity instanceof Animals;
}
@Override
public boolean isAmbient() {
return entity instanceof Ambient;
}
@Override
public boolean isNPC() {
return entity instanceof Villager;
}
@Override
public boolean isGolem() {
return entity instanceof Golem;
}
@Override
public boolean isTamed() {
return entity instanceof Tameable && ((Tameable) entity).isTamed();
}
@Override
public boolean isTagged() {
return entity instanceof LivingEntity && ((LivingEntity) entity).getCustomName() != null;
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import com.sk89q.util.StringUtil;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.ServerInterface;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.WorldVector;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.extent.inventory.BlockBag;
import com.sk89q.worldedit.internal.cui.CUIEvent;
import com.sk89q.worldedit.session.SessionKey;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import javax.annotation.Nullable;
import java.util.UUID;
public class BukkitPlayer extends LocalPlayer {
private Player player;
private WorldEditPlugin plugin;
public BukkitPlayer(WorldEditPlugin plugin, ServerInterface server, Player player) {
this.plugin = plugin;
this.player = player;
}
@Override
public UUID getUniqueId() {
return player.getUniqueId();
}
@Override
public int getItemInHand() {
ItemStack itemStack = player.getItemInHand();
return itemStack != null ? itemStack.getTypeId() : 0;
}
@Override
public BaseBlock getBlockInHand() throws WorldEditException {
ItemStack itemStack = player.getItemInHand();
return BukkitUtil.toBlock(getWorld(), itemStack);
}
@Override
public String getName() {
return player.getName();
}
@Override
public WorldVector getPosition() {
Location loc = player.getLocation();
return new WorldVector(BukkitUtil.getLocalWorld(loc.getWorld()),
loc.getX(), loc.getY(), loc.getZ());
}
@Override
public double getPitch() {
return player.getLocation().getPitch();
}
@Override
public double getYaw() {
return player.getLocation().getYaw();
}
@Override
public void giveItem(int type, int amt) {
player.getInventory().addItem(new ItemStack(type, amt));
}
@Override
public void printRaw(String msg) {
for (String part : msg.split("\n")) {
player.sendMessage(part);
}
}
@Override
public void print(String msg) {
for (String part : msg.split("\n")) {
player.sendMessage("\u00A7d" + part);
}
}
@Override
public void printDebug(String msg) {
for (String part : msg.split("\n")) {
player.sendMessage("\u00A77" + part);
}
}
@Override
public void printError(String msg) {
for (String part : msg.split("\n")) {
player.sendMessage("\u00A7c" + part);
}
}
@Override
public void setPosition(Vector pos, float pitch, float yaw) {
player.teleport(new Location(player.getWorld(), pos.getX(), pos.getY(),
pos.getZ(), yaw, pitch));
}
@Override
public String[] getGroups() {
return plugin.getPermissionsResolver().getGroups(player);
}
@Override
public BlockBag getInventoryBlockBag() {
return new BukkitPlayerBlockBag(player);
}
@Override
public boolean hasPermission(String perm) {
return (!plugin.getLocalConfiguration().noOpPermissions && player.isOp())
|| plugin.getPermissionsResolver().hasPermission(
player.getWorld().getName(), player, perm);
}
@Override
public LocalWorld getWorld() {
return BukkitUtil.getLocalWorld(player.getWorld());
}
@Override
public void dispatchCUIEvent(CUIEvent event) {
String[] params = event.getParameters();
String send = event.getTypeId();
if (params.length > 0) {
send = send + "|" + StringUtil.joinString(params, "|");
}
player.sendPluginMessage(plugin, WorldEditPlugin.CUI_PLUGIN_CHANNEL, send.getBytes(CUIChannelListener.UTF_8_CHARSET));
}
public Player getPlayer() {
return player;
}
@Override
public boolean hasCreativeMode() {
return player.getGameMode() == GameMode.CREATIVE;
}
@Override
public void floatAt(int x, int y, int z, boolean alwaysGlass) {
if (alwaysGlass || !player.getAllowFlight()) {
super.floatAt(x, y, z, alwaysGlass);
return;
}
setPosition(new Vector(x + 0.5, y, z + 0.5));
player.setFlying(true);
}
@Override
public BaseEntity getState() {
throw new UnsupportedOperationException("Cannot create a state from this object");
}
@Override
public com.sk89q.worldedit.util.Location getLocation() {
Location nativeLocation = player.getLocation();
Vector position = BukkitUtil.toVector(nativeLocation);
return new com.sk89q.worldedit.util.Location(
getWorld(),
position,
nativeLocation.getYaw(),
nativeLocation.getPitch());
}
@Nullable
@Override
public <T> T getFacet(Class<? extends T> cls) {
return null;
}
@Override
public SessionKey getSessionKey() {
return new SessionKeyImpl(this.player.getUniqueId(), player.getName());
}
private static class SessionKeyImpl implements SessionKey {
// If not static, this will leak a reference
private final UUID uuid;
private final String name;
private SessionKeyImpl(UUID uuid, String name) {
this.uuid = uuid;
this.name = name;
}
@Override
public UUID getUniqueId() {
return uuid;
}
@Nullable
@Override
public String getName() {
return name;
}
@Override
public boolean isActive() {
// This is a thread safe call on CraftBukkit because it uses a
// CopyOnWrite list for the list of players, but the Bukkit
// specification doesn't require thread safety (though the
// spec is extremely incomplete)
return Bukkit.getServer().getPlayerExact(name) != null;
}
@Override
public boolean isPersistent() {
return true;
}
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import com.sk89q.worldedit.WorldVector;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import com.sk89q.worldedit.extent.inventory.*;
import com.sk89q.worldedit.blocks.BaseItem;
import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.ItemType;
public class BukkitPlayerBlockBag extends BlockBag {
private Player player;
private ItemStack[] items;
/**
* Construct the object.
*
* @param player the player
*/
public BukkitPlayerBlockBag(Player player) {
this.player = player;
}
/**
* Loads inventory on first use.
*/
private void loadInventory() {
if (items == null) {
items = player.getInventory().getContents();
}
}
/**
* Get the player.
*
* @return the player
*/
public Player getPlayer() {
return player;
}
@Override
public void fetchItem(BaseItem item) throws BlockBagException {
final int id = item.getType();
final int damage = item.getData();
int amount = (item instanceof BaseItemStack) ? ((BaseItemStack) item).getAmount() : 1;
assert(amount == 1);
boolean usesDamageValue = ItemType.usesDamageValue(id);
if (id == BlockID.AIR) {
throw new IllegalArgumentException("Can't fetch air block");
}
loadInventory();
boolean found = false;
for (int slot = 0; slot < items.length; ++slot) {
ItemStack bukkitItem = items[slot];
if (bukkitItem == null) {
continue;
}
if (bukkitItem.getTypeId() != id) {
// Type id doesn't fit
continue;
}
if (usesDamageValue && bukkitItem.getDurability() != damage) {
// Damage value doesn't fit.
continue;
}
int currentAmount = bukkitItem.getAmount();
if (currentAmount < 0) {
// Unlimited
return;
}
if (currentAmount > 1) {
bukkitItem.setAmount(currentAmount - 1);
found = true;
} else {
items[slot] = null;
found = true;
}
break;
}
if (!found) {
throw new OutOfBlocksException();
}
}
@Override
public void storeItem(BaseItem item) throws BlockBagException {
final int id = item.getType();
final int damage = item.getData();
int amount = (item instanceof BaseItemStack) ? ((BaseItemStack) item).getAmount() : 1;
assert(amount <= 64);
boolean usesDamageValue = ItemType.usesDamageValue(id);
if (id == BlockID.AIR) {
throw new IllegalArgumentException("Can't store air block");
}
loadInventory();
int freeSlot = -1;
for (int slot = 0; slot < items.length; ++slot) {
ItemStack bukkitItem = items[slot];
if (bukkitItem == null) {
// Delay using up a free slot until we know there are no stacks
// of this item to merge into
if (freeSlot == -1) {
freeSlot = slot;
}
continue;
}
if (bukkitItem.getTypeId() != id) {
// Type id doesn't fit
continue;
}
if (usesDamageValue && bukkitItem.getDurability() != damage) {
// Damage value doesn't fit.
continue;
}
int currentAmount = bukkitItem.getAmount();
if (currentAmount < 0) {
// Unlimited
return;
}
if (currentAmount >= 64) {
// Full stack
continue;
}
int spaceLeft = 64 - currentAmount;
if (spaceLeft >= amount) {
bukkitItem.setAmount(currentAmount + amount);
return;
}
bukkitItem.setAmount(64);
amount -= spaceLeft;
}
if (freeSlot > -1) {
items[freeSlot] = new ItemStack(id, amount);
return;
}
throw new OutOfSpaceException(id);
}
@Override
public void flushChanges() {
if (items != null) {
player.getInventory().setContents(items);
items = null;
}
}
@Override
public void addSourcePosition(WorldVector pos) {
}
@Override
public void addSingleSourcePosition(WorldVector pos) {
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import com.sk89q.bukkit.util.CommandInfo;
import com.sk89q.bukkit.util.CommandRegistration;
import com.sk89q.worldedit.LocalConfiguration;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.ServerInterface;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.extension.platform.Capability;
import com.sk89q.worldedit.extension.platform.MultiUserPlatform;
import com.sk89q.worldedit.extension.platform.Preference;
import com.sk89q.worldedit.util.command.CommandMapping;
import com.sk89q.worldedit.util.command.Description;
import com.sk89q.worldedit.util.command.Dispatcher;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.entity.EntityType;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.Collection;
import java.util.EnumMap;
import java.util.List;
import java.util.Map;
public class BukkitServerInterface extends ServerInterface implements MultiUserPlatform {
public Server server;
public WorldEditPlugin plugin;
private CommandRegistration dynamicCommands;
private BukkitBiomeRegistry biomes;
private boolean hookingEvents;
public BukkitServerInterface(WorldEditPlugin plugin, Server server) {
this.plugin = plugin;
this.server = server;
this.biomes = new BukkitBiomeRegistry();
dynamicCommands = new CommandRegistration(plugin);
}
boolean isHookingEvents() {
return hookingEvents;
}
@Override
public int resolveItem(String name) {
Material mat = Material.matchMaterial(name);
return mat == null ? 0 : mat.getId();
}
@Override
public boolean isValidMobType(String type) {
final EntityType entityType = EntityType.fromName(type);
return entityType != null && entityType.isAlive();
}
@Override
public void reload() {
plugin.loadConfiguration();
}
@Override
public int schedule(long delay, long period, Runnable task) {
return Bukkit.getScheduler().scheduleSyncRepeatingTask(plugin, task, delay, period);
}
@Override
public List<LocalWorld> getWorlds() {
List<World> worlds = server.getWorlds();
List<LocalWorld> ret = new ArrayList<LocalWorld>(worlds.size());
for (World world : worlds) {
ret.add(BukkitUtil.getLocalWorld(world));
}
return ret;
}
@Nullable
@Override
public Player matchPlayer(Player player) {
if (player instanceof BukkitPlayer) {
return player;
} else {
org.bukkit.entity.Player bukkitPlayer = server.getPlayerExact(player.getName());
return bukkitPlayer != null ? new BukkitPlayer(plugin, this, bukkitPlayer) : null;
}
}
@Nullable
@Override
public BukkitWorld matchWorld(com.sk89q.worldedit.world.World world) {
if (world instanceof BukkitWorld) {
return (BukkitWorld) world;
} else {
World bukkitWorld = server.getWorld(world.getName());
return bukkitWorld != null ? new BukkitWorld(bukkitWorld) : null;
}
}
@Override
public void registerCommands(Dispatcher dispatcher) {
List<CommandInfo> toRegister = new ArrayList<CommandInfo>();
BukkitCommandInspector inspector = new BukkitCommandInspector(plugin, dispatcher);
for (CommandMapping command : dispatcher.getCommands()) {
Description description = command.getDescription();
List<String> permissions = description.getPermissions();
String[] permissionsArray = new String[permissions.size()];
permissions.toArray(permissionsArray);
toRegister.add(new CommandInfo(description.getUsage(), description.getShortDescription(), command.getAllAliases(), inspector, permissionsArray));
}
dynamicCommands.register(toRegister);
}
@Override
public void registerGameHooks() {
hookingEvents = true;
}
@Override
public LocalConfiguration getConfiguration() {
return plugin.getLocalConfiguration();
}
@Override
public String getVersion() {
return plugin.getDescription().getVersion();
}
@Override
public String getPlatformName() {
return "Bukkit-Official";
}
@Override
public String getPlatformVersion() {
return plugin.getDescription().getVersion();
}
@Override
public Map<Capability, Preference> getCapabilities() {
Map<Capability, Preference> capabilities = new EnumMap<Capability, Preference>(Capability.class);
capabilities.put(Capability.CONFIGURATION, Preference.NORMAL);
capabilities.put(Capability.WORLDEDIT_CUI, Preference.NORMAL);
capabilities.put(Capability.GAME_HOOKS, Preference.PREFERRED);
capabilities.put(Capability.PERMISSIONS, Preference.PREFERRED);
capabilities.put(Capability.USER_COMMANDS, Preference.PREFERRED);
capabilities.put(Capability.WORLD_EDITING, Preference.PREFER_OTHERS);
return capabilities;
}
public void unregisterCommands() {
dynamicCommands.unregisterCommands();
}
@Override
public Collection<Actor> getConnectedUsers() {
List<Actor> users = new ArrayList<Actor>();
for (org.bukkit.entity.Player player : Bukkit.getServer().getOnlinePlayers()) {
users.add(new BukkitPlayer(plugin, this, player));
}
return users;
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import java.util.List;
import com.sk89q.worldedit.NotABlockException;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldedit.blocks.ItemID;
import com.sk89q.worldedit.blocks.SkullBlock;
import org.bukkit.DyeColor;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Entity;
import org.bukkit.entity.ExperienceOrb;
import org.bukkit.entity.Item;
import org.bukkit.entity.Painting;
import org.bukkit.entity.Player;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.BlockWorldVector;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.Location;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldVector;
import com.sk89q.worldedit.bukkit.entity.BukkitEntity;
import com.sk89q.worldedit.bukkit.entity.BukkitExpOrb;
import com.sk89q.worldedit.bukkit.entity.BukkitItem;
import com.sk89q.worldedit.bukkit.entity.BukkitPainting;
import org.bukkit.inventory.ItemStack;
import org.bukkit.material.Dye;
public final class BukkitUtil {
private BukkitUtil() {
}
public static LocalWorld getLocalWorld(World w) {
return new BukkitWorld(w);
}
public static BlockVector toVector(Block block) {
return new BlockVector(block.getX(), block.getY(), block.getZ());
}
public static BlockVector toVector(BlockFace face) {
return new BlockVector(face.getModX(), face.getModY(), face.getModZ());
}
public static BlockWorldVector toWorldVector(Block block) {
return new BlockWorldVector(getLocalWorld(block.getWorld()), block.getX(), block.getY(), block.getZ());
}
public static Vector toVector(org.bukkit.Location loc) {
return new Vector(loc.getX(), loc.getY(), loc.getZ());
}
public static Location toLocation(org.bukkit.Location loc) {
return new Location(
getLocalWorld(loc.getWorld()),
new Vector(loc.getX(), loc.getY(), loc.getZ()),
loc.getYaw(), loc.getPitch()
);
}
public static Vector toVector(org.bukkit.util.Vector vector) {
return new Vector(vector.getX(), vector.getY(), vector.getZ());
}
public static org.bukkit.Location toLocation(WorldVector pt) {
return new org.bukkit.Location(toWorld(pt), pt.getX(), pt.getY(), pt.getZ());
}
public static org.bukkit.Location toLocation(World world, Vector pt) {
return new org.bukkit.Location(world, pt.getX(), pt.getY(), pt.getZ());
}
public static org.bukkit.Location center(org.bukkit.Location loc) {
return new org.bukkit.Location(
loc.getWorld(),
loc.getBlockX() + 0.5,
loc.getBlockY() + 0.5,
loc.getBlockZ() + 0.5,
loc.getPitch(),
loc.getYaw()
);
}
public static Player matchSinglePlayer(Server server, String name) {
List<Player> players = server.matchPlayer(name);
if (players.isEmpty()) {
return null;
}
return players.get(0);
}
public static Block toBlock(BlockWorldVector pt) {
return toWorld(pt).getBlockAt(toLocation(pt));
}
public static World toWorld(WorldVector pt) {
return ((BukkitWorld) pt.getWorld()).getWorld();
}
/**
* Bukkit's Location class has serious problems with floating point
* precision.
*/
@SuppressWarnings("RedundantIfStatement")
public static boolean equals(org.bukkit.Location a, org.bukkit.Location b) {
if (Math.abs(a.getX() - b.getX()) > EQUALS_PRECISION) return false;
if (Math.abs(a.getY() - b.getY()) > EQUALS_PRECISION) return false;
if (Math.abs(a.getZ() - b.getZ()) > EQUALS_PRECISION) return false;
return true;
}
public static final double EQUALS_PRECISION = 0.0001;
public static org.bukkit.Location toLocation(Location location) {
Vector pt = location.getPosition();
return new org.bukkit.Location(
toWorld(location.getWorld()),
pt.getX(), pt.getY(), pt.getZ(),
location.getYaw(), location.getPitch()
);
}
public static World toWorld(final LocalWorld world) {
return ((BukkitWorld) world).getWorld();
}
public static BukkitEntity toLocalEntity(Entity e) {
switch (e.getType()) {
case EXPERIENCE_ORB:
return new BukkitExpOrb(toLocation(e.getLocation()), e.getUniqueId(), ((ExperienceOrb)e).getExperience());
case PAINTING:
Painting paint = (Painting) e;
return new BukkitPainting(toLocation(e.getLocation()), paint.getArt(), paint.getFacing(), e.getUniqueId());
case DROPPED_ITEM:
return new BukkitItem(toLocation(e.getLocation()), ((Item)e).getItemStack(), e.getUniqueId());
default:
return new BukkitEntity(toLocation(e.getLocation()), e.getType(), e.getUniqueId());
}
}
public static BaseBlock toBlock(LocalWorld world, ItemStack itemStack) throws WorldEditException {
final int typeId = itemStack.getTypeId();
switch (typeId) {
case ItemID.INK_SACK:
final Dye materialData = (Dye) itemStack.getData();
if (materialData.getColor() == DyeColor.BROWN) {
return new BaseBlock(BlockID.COCOA_PLANT, -1);
}
break;
case ItemID.HEAD:
return new SkullBlock(0, (byte) itemStack.getDurability());
default:
final BaseBlock baseBlock = BlockType.getBlockForItem(typeId, itemStack.getDurability());
if (baseBlock != null) {
return baseBlock;
}
break;
}
if (world.isValidBlockType(typeId)) {
return new BaseBlock(typeId, -1);
}
throw new NotABlockException(typeId);
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import com.sk89q.worldedit.BlockVector2D;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.blocks.LazyBlock;
import com.sk89q.worldedit.bukkit.adapter.BukkitImplAdapter;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.TreeGenerator;
import com.sk89q.worldedit.world.biome.BaseBiome;
import com.sk89q.worldedit.world.registry.WorldData;
import org.bukkit.Effect;
import org.bukkit.Material;
import org.bukkit.TreeType;
import org.bukkit.World;
import org.bukkit.block.Biome;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.block.Chest;
import org.bukkit.entity.Entity;
import org.bukkit.inventory.DoubleChestInventory;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import javax.annotation.Nullable;
import java.lang.ref.WeakReference;
import java.util.ArrayList;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import static com.google.common.base.Preconditions.checkNotNull;
public class BukkitWorld extends LocalWorld {
private static final Logger logger = WorldEdit.logger;
private static final Map<Integer, Effect> effects = new HashMap<Integer, Effect>();
static {
for (Effect effect : Effect.values()) {
effects.put(effect.getId(), effect);
}
}
private final WeakReference<World> worldRef;
/**
* Construct the object.
*
* @param world the world
*/
@SuppressWarnings("unchecked")
public BukkitWorld(World world) {
this.worldRef = new WeakReference<World>(world);
}
@Override
public List<com.sk89q.worldedit.entity.Entity> getEntities(Region region) {
World world = getWorld();
List<com.sk89q.worldedit.entity.Entity> entities = new ArrayList<com.sk89q.worldedit.entity.Entity>();
for (Vector2D pt : region.getChunks()) {
if (!world.isChunkLoaded(pt.getBlockX(), pt.getBlockZ())) {
continue;
}
final Entity[] ents = world.getChunkAt(pt.getBlockX(), pt.getBlockZ()).getEntities();
for (Entity ent : ents) {
if (region.contains(BukkitUtil.toVector(ent.getLocation()))) {
entities.add(BukkitAdapter.adapt(ent));
}
}
}
return entities;
}
@Override
public List<com.sk89q.worldedit.entity.Entity> getEntities() {
List<com.sk89q.worldedit.entity.Entity> list = new ArrayList<com.sk89q.worldedit.entity.Entity>();
for (Entity entity : getWorld().getEntities()) {
list.add(BukkitAdapter.adapt(entity));
}
return list;
}
@Nullable
@Override
public com.sk89q.worldedit.entity.Entity createEntity(com.sk89q.worldedit.util.Location location, BaseEntity entity) {
BukkitImplAdapter adapter = WorldEditPlugin.getInstance().getBukkitImplAdapter();
if (adapter != null) {
Entity createdEntity = adapter.createEntity(BukkitAdapter.adapt(getWorld(), location), entity);
if (createdEntity != null) {
return new BukkitEntity(createdEntity);
} else {
return null;
}
} else {
return null;
}
}
/**
* Get the world handle.
*
* @return the world
*/
public World getWorld() {
return checkNotNull(worldRef.get(), "The world was unloaded and the reference is unavailable");
}
/**
* Get the world handle.
*
* @return the world
*/
protected World getWorldChecked() throws WorldEditException {
World world = worldRef.get();
if (world == null) {
throw new WorldUnloadedException();
}
return world;
}
@Override
public String getName() {
return getWorld().getName();
}
@Override
public int getBlockLightLevel(Vector pt) {
return getWorld().getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()).getLightLevel();
}
@Override
public boolean regenerate(Region region, EditSession editSession) {
BaseBlock[] history = new BaseBlock[16 * 16 * (getMaxY() + 1)];
for (Vector2D chunk : region.getChunks()) {
Vector min = new Vector(chunk.getBlockX() * 16, 0, chunk.getBlockZ() * 16);
// First save all the blocks inside
for (int x = 0; x < 16; ++x) {
for (int y = 0; y < (getMaxY() + 1); ++y) {
for (int z = 0; z < 16; ++z) {
Vector pt = min.add(x, y, z);
int index = y * 16 * 16 + z * 16 + x;
history[index] = editSession.getBlock(pt);
}
}
}
try {
getWorld().regenerateChunk(chunk.getBlockX(), chunk.getBlockZ());
} catch (Throwable t) {
logger.log(Level.WARNING, "Chunk generation via Bukkit raised an error", t);
}
// Then restore
for (int x = 0; x < 16; ++x) {
for (int y = 0; y < (getMaxY() + 1); ++y) {
for (int z = 0; z < 16; ++z) {
Vector pt = min.add(x, y, z);
int index = y * 16 * 16 + z * 16 + x;
// We have to restore the block if it was outside
if (!region.contains(pt)) {
editSession.smartSetBlock(pt, history[index]);
} else { // Otherwise fool with history
editSession.rememberChange(pt, history[index],
editSession.rawGetBlock(pt));
}
}
}
}
}
return true;
}
/**
* Gets the single block inventory for a potentially double chest.
* Handles people who have an old version of Bukkit.
* This should be replaced with {@link org.bukkit.block.Chest#getBlockInventory()}
* in a few months (now = March 2012) // note from future dev - lol
*
* @param chest The chest to get a single block inventory for
* @return The chest's inventory
*/
private Inventory getBlockInventory(Chest chest) {
try {
return chest.getBlockInventory();
} catch (Throwable t) {
if (chest.getInventory() instanceof DoubleChestInventory) {
DoubleChestInventory inven = (DoubleChestInventory) chest.getInventory();
if (inven.getLeftSide().getHolder().equals(chest)) {
return inven.getLeftSide();
} else if (inven.getRightSide().getHolder().equals(chest)) {
return inven.getRightSide();
} else {
return inven;
}
} else {
return chest.getInventory();
}
}
}
@Override
public boolean clearContainerBlockContents(Vector pt) {
Block block = getWorld().getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (block == null) {
return false;
}
BlockState state = block.getState();
if (!(state instanceof org.bukkit.inventory.InventoryHolder)) {
return false;
}
org.bukkit.inventory.InventoryHolder chest = (org.bukkit.inventory.InventoryHolder) state;
Inventory inven = chest.getInventory();
if (chest instanceof Chest) {
inven = getBlockInventory((Chest) chest);
}
inven.clear();
return true;
}
@Override
@Deprecated
public boolean generateTree(EditSession editSession, Vector pt) {
return generateTree(TreeGenerator.TreeType.TREE, editSession, pt);
}
@Override
@Deprecated
public boolean generateBigTree(EditSession editSession, Vector pt) {
return generateTree(TreeGenerator.TreeType.BIG_TREE, editSession, pt);
}
@Override
@Deprecated
public boolean generateBirchTree(EditSession editSession, Vector pt) {
return generateTree(TreeGenerator.TreeType.BIRCH, editSession, pt);
}
@Override
@Deprecated
public boolean generateRedwoodTree(EditSession editSession, Vector pt) {
return generateTree(TreeGenerator.TreeType.REDWOOD, editSession, pt);
}
@Override
@Deprecated
public boolean generateTallRedwoodTree(EditSession editSession, Vector pt) {
return generateTree(TreeGenerator.TreeType.TALL_REDWOOD, editSession, pt);
}
/**
* An EnumMap that stores which WorldEdit TreeTypes apply to which Bukkit TreeTypes
*/
private static final EnumMap<TreeGenerator.TreeType, TreeType> treeTypeMapping =
new EnumMap<TreeGenerator.TreeType, TreeType>(TreeGenerator.TreeType.class);
static {
for (TreeGenerator.TreeType type : TreeGenerator.TreeType.values()) {
try {
TreeType bukkitType = TreeType.valueOf(type.name());
treeTypeMapping.put(type, bukkitType);
} catch (IllegalArgumentException e) {
// Unhandled TreeType
}
}
// Other mappings for WE-specific values
treeTypeMapping.put(TreeGenerator.TreeType.SHORT_JUNGLE, TreeType.SMALL_JUNGLE);
treeTypeMapping.put(TreeGenerator.TreeType.RANDOM, TreeType.BROWN_MUSHROOM);
treeTypeMapping.put(TreeGenerator.TreeType.RANDOM_REDWOOD, TreeType.REDWOOD);
treeTypeMapping.put(TreeGenerator.TreeType.PINE, TreeType.REDWOOD);
for (TreeGenerator.TreeType type : TreeGenerator.TreeType.values()) {
if (treeTypeMapping.get(type) == null) {
WorldEdit.logger.severe("No TreeType mapping for TreeGenerator.TreeType." + type);
}
}
}
public static TreeType toBukkitTreeType(TreeGenerator.TreeType type) {
return treeTypeMapping.get(type);
}
@Override
public boolean generateTree(TreeGenerator.TreeType type, EditSession editSession, Vector pt) {
World world = getWorld();
TreeType bukkitType = toBukkitTreeType(type);
return type != null && world.generateTree(BukkitUtil.toLocation(world, pt), bukkitType,
new EditSessionBlockChangeDelegate(editSession));
}
@Override
public void dropItem(Vector pt, BaseItemStack item) {
World world = getWorld();
ItemStack bukkitItem = new ItemStack(item.getType(), item.getAmount(),
item.getData());
world.dropItemNaturally(BukkitUtil.toLocation(world, pt), bukkitItem);
}
@SuppressWarnings("deprecation")
@Override
public boolean isValidBlockType(int type) {
return Material.getMaterial(type) != null && Material.getMaterial(type).isBlock();
}
@Override
public void checkLoadedChunk(Vector pt) {
World world = getWorld();
if (!world.isChunkLoaded(pt.getBlockX() >> 4, pt.getBlockZ() >> 4)) {
world.loadChunk(pt.getBlockX() >> 4, pt.getBlockZ() >> 4);
}
}
@Override
public boolean equals(Object other) {
if (other == null) {
return false;
} else if ((other instanceof BukkitWorld)) {
return ((BukkitWorld) other).getWorld().equals(getWorld());
} else if (other instanceof com.sk89q.worldedit.world.World) {
return ((com.sk89q.worldedit.world.World) other).getName().equals(getName());
} else {
return false;
}
}
@Override
public int hashCode() {
return getWorld().hashCode();
}
@Override
public int getMaxY() {
return getWorld().getMaxHeight() - 1;
}
@Override
public void fixAfterFastMode(Iterable<BlockVector2D> chunks) {
World world = getWorld();
for (BlockVector2D chunkPos : chunks) {
world.refreshChunk(chunkPos.getBlockX(), chunkPos.getBlockZ());
}
}
@Override
public boolean playEffect(Vector position, int type, int data) {
World world = getWorld();
final Effect effect = effects.get(type);
if (effect == null) {
return false;
}
world.playEffect(BukkitUtil.toLocation(world, position), effect, data);
return true;
}
@Override
public WorldData getWorldData() {
return BukkitWorldData.getInstance();
}
@Override
public void simulateBlockMine(Vector pt) {
getWorld().getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()).breakNaturally();
}
@Override
public BaseBlock getBlock(Vector position) {
BukkitImplAdapter adapter = WorldEditPlugin.getInstance().getBukkitImplAdapter();
if (adapter != null) {
return adapter.getBlock(BukkitAdapter.adapt(getWorld(), position));
} else {
Block bukkitBlock = getWorld().getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
return new BaseBlock(bukkitBlock.getTypeId(), bukkitBlock.getData());
}
}
@Override
public boolean setBlock(Vector position, BaseBlock block, boolean notifyAndLight) throws WorldEditException {
BukkitImplAdapter adapter = WorldEditPlugin.getInstance().getBukkitImplAdapter();
if (adapter != null) {
return adapter.setBlock(BukkitAdapter.adapt(getWorld(), position), block, notifyAndLight);
} else {
Block bukkitBlock = getWorld().getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
return bukkitBlock.setTypeIdAndData(block.getType(), (byte) block.getData(), notifyAndLight);
}
}
@SuppressWarnings("deprecation")
@Override
public BaseBlock getLazyBlock(Vector position) {
World world = getWorld();
Block bukkitBlock = world.getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
return new LazyBlock(bukkitBlock.getTypeId(), bukkitBlock.getData(), this, position);
}
@Override
public BaseBiome getBiome(Vector2D position) {
BukkitImplAdapter adapter = WorldEditPlugin.getInstance().getBukkitImplAdapter();
if (adapter != null) {
int id = adapter.getBiomeId(getWorld().getBiome(position.getBlockX(), position.getBlockZ()));
return new BaseBiome(id);
} else {
return new BaseBiome(0);
}
}
@Override
public boolean setBiome(Vector2D position, BaseBiome biome) {
BukkitImplAdapter adapter = WorldEditPlugin.getInstance().getBukkitImplAdapter();
if (adapter != null) {
Biome bukkitBiome = adapter.getBiome(biome.getId());
getWorld().setBiome(position.getBlockX(), position.getBlockZ(), bukkitBiome);
return true;
} else {
return false;
}
}
/**
* @deprecated Use {@link #setBlock(Vector, BaseBlock, boolean)}
*/
@Deprecated
public boolean setBlock(Vector pt, com.sk89q.worldedit.foundation.Block block, boolean notifyAdjacent) throws WorldEditException {
return setBlock(pt, (BaseBlock) block, notifyAdjacent);
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import com.sk89q.worldedit.world.registry.BiomeRegistry;
import com.sk89q.worldedit.world.registry.LegacyWorldData;
/**
* World data for the Bukkit platform.
*/
class BukkitWorldData extends LegacyWorldData {
private static final BukkitWorldData INSTANCE = new BukkitWorldData();
private final BiomeRegistry biomeRegistry = new BukkitBiomeRegistry();
/**
* Create a new instance.
*/
BukkitWorldData() {
}
@Override
public BiomeRegistry getBiomeRegistry() {
return biomeRegistry;
}
/**
* Get a static instance.
*
* @return an instance
*/
public static BukkitWorldData getInstance() {
return INSTANCE;
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import com.sk89q.worldedit.LocalSession;
import org.bukkit.entity.Player;
import org.bukkit.plugin.messaging.PluginMessageListener;
import java.nio.charset.Charset;
/**
* Handles incoming WorldEditCui init message.
*/
public class CUIChannelListener implements PluginMessageListener {
public static final Charset UTF_8_CHARSET = Charset.forName("UTF-8");
private final WorldEditPlugin plugin;
public CUIChannelListener(WorldEditPlugin plugin) {
this.plugin = plugin;
}
@Override
public void onPluginMessageReceived(String channel, Player player, byte[] message) {
LocalSession session = plugin.getSession(player);
String text = new String(message, UTF_8_CHARSET);
session.handleCUIInitializationMessage(text);
session.describeCUI(plugin.wrapPlayer(player));
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import com.sk89q.worldedit.blocks.BlockID;
import org.bukkit.BlockChangeDelegate;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.blocks.BaseBlock;
/**
* Proxy class to catch calls to set blocks.
*/
public class EditSessionBlockChangeDelegate implements BlockChangeDelegate {
private EditSession editSession;
public EditSessionBlockChangeDelegate(EditSession editSession) {
this.editSession = editSession;
}
@Override
public boolean setRawTypeId(int x, int y, int z, int typeId) {
try {
return editSession.setBlock(new Vector(x, y, z), new BaseBlock(typeId));
} catch (MaxChangedBlocksException ex) {
return false;
}
}
@Override
public boolean setRawTypeIdAndData(int x, int y, int z, int typeId, int data) {
try {
return editSession.setBlock(new Vector(x, y, z), new BaseBlock(typeId, data));
} catch (MaxChangedBlocksException ex) {
return false;
}
}
@Override
public boolean setTypeId(int x, int y, int z, int typeId) {
return setRawTypeId(x, y, z, typeId);
}
@Override
public boolean setTypeIdAndData(int x, int y, int z, int typeId, int data) {
return setRawTypeIdAndData(x, y, z, typeId, data);
}
@Override
public int getTypeId(int x, int y, int z) {
return editSession.getBlockType(new Vector(x, y, z));
}
@Override
public int getHeight() {
return editSession.getWorld().getMaxY() + 1;
}
@Override
public boolean isEmpty(int x, int y, int z) {
return editSession.getBlockType(new Vector(x, y, z)) == BlockID.AIR;
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import org.bukkit.entity.Player;
import com.sk89q.worldedit.LocalSession;
/**
* @deprecated use the regular API
*/
@Deprecated
public class WorldEditAPI {
private WorldEditPlugin plugin;
public WorldEditAPI(WorldEditPlugin plugin) {
this.plugin = plugin;
}
/**
* Get the session for a player.
*
* @param player the player
* @return a session
*/
public LocalSession getSession(Player player) {
return plugin.getWorldEdit().getSession(
new BukkitPlayer(plugin, plugin.getServerInterface(), player));
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// $Id$
package com.sk89q.worldedit.bukkit;
import com.sk89q.util.StringUtil;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldVector;
import com.sk89q.worldedit.internal.LocalWorldAdapter;
import com.sk89q.worldedit.world.World;
import org.bukkit.Bukkit;
import org.bukkit.block.Block;
import org.bukkit.event.Event.Result;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerGameModeChangeEvent;
import org.bukkit.event.player.PlayerInteractEvent;
/**
* Handles all events thrown in relation to a Player
*/
public class WorldEditListener implements Listener {
private WorldEditPlugin plugin;
private boolean ignoreLeftClickAir = false;
/**
* Called when a player plays an animation, such as an arm swing
*
* @param event Relevant event details
*/
/**
* Construct the object;
*
* @param plugin the plugin
*/
public WorldEditListener(WorldEditPlugin plugin) {
this.plugin = plugin;
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onGamemode(PlayerGameModeChangeEvent event) {
if (!plugin.getInternalPlatform().isHookingEvents()) {
return;
}
// this will automatically refresh their session, we don't have to do anything
WorldEdit.getInstance().getSession(plugin.wrapPlayer(event.getPlayer()));
}
/**
* Called when a player attempts to use a command
*
* @param event Relevant event details
*/
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
String[] split = event.getMessage().split(" ");
if (split.length > 0) {
split[0] = split[0].substring(1);
split = plugin.getWorldEdit().getPlatformManager().getCommandManager().commandDetection(split);
}
final String newMessage = "/" + StringUtil.joinString(split, " ");
if (!newMessage.equals(event.getMessage())) {
event.setMessage(newMessage);
plugin.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
if (!event.getMessage().isEmpty()) {
plugin.getServer().dispatchCommand(event.getPlayer(), event.getMessage().substring(1));
}
event.setCancelled(true);
}
}
}
/**
* Called when a player interacts
*
* @param event Relevant event details
*/
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (!plugin.getInternalPlatform().isHookingEvents()) {
return;
}
if (event.useItemInHand() == Result.DENY) {
return;
}
final LocalPlayer player = plugin.wrapPlayer(event.getPlayer());
final World world = player.getWorld();
final WorldEdit we = plugin.getWorldEdit();
Action action = event.getAction();
if (action == Action.LEFT_CLICK_BLOCK) {
final Block clickedBlock = event.getClickedBlock();
final WorldVector pos = new WorldVector(LocalWorldAdapter.adapt(world), clickedBlock.getX(), clickedBlock.getY(), clickedBlock.getZ());
if (we.handleBlockLeftClick(player, pos)) {
event.setCancelled(true);
}
if (we.handleArmSwing(player)) {
event.setCancelled(true);
}
if (!ignoreLeftClickAir) {
final int taskId = Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new Runnable() {
@Override
public void run() {
ignoreLeftClickAir = false;
}
}, 2);
if (taskId != -1) {
ignoreLeftClickAir = true;
}
}
} else if (action == Action.LEFT_CLICK_AIR) {
if (ignoreLeftClickAir) {
return;
}
if (we.handleArmSwing(player)) {
event.setCancelled(true);
}
} else if (action == Action.RIGHT_CLICK_BLOCK) {
final Block clickedBlock = event.getClickedBlock();
final WorldVector pos = new WorldVector(LocalWorldAdapter.adapt(world), clickedBlock.getX(),
clickedBlock.getY(), clickedBlock.getZ());
if (we.handleBlockRightClick(player, pos)) {
event.setCancelled(true);
}
if (we.handleRightClick(player)) {
event.setCancelled(true);
}
} else if (action == Action.RIGHT_CLICK_AIR) {
if (we.handleRightClick(player)) {
event.setCancelled(true);
}
}
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import com.google.common.base.Joiner;
import com.sk89q.util.yaml.YAMLProcessor;
import com.sk89q.wepif.PermissionsResolverManager;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.IncompleteRegionException;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.ServerInterface;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditOperation;
import com.sk89q.worldedit.bukkit.adapter.AdapterLoadException;
import com.sk89q.worldedit.bukkit.adapter.BukkitImplAdapter;
import com.sk89q.worldedit.bukkit.adapter.BukkitImplLoader;
import com.sk89q.worldedit.bukkit.selections.CuboidSelection;
import com.sk89q.worldedit.bukkit.selections.CylinderSelection;
import com.sk89q.worldedit.bukkit.selections.Polygonal2DSelection;
import com.sk89q.worldedit.bukkit.selections.Selection;
import com.sk89q.worldedit.event.platform.CommandEvent;
import com.sk89q.worldedit.event.platform.CommandSuggestionEvent;
import com.sk89q.worldedit.event.platform.PlatformReadyEvent;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.extension.platform.Capability;
import com.sk89q.worldedit.extension.platform.Platform;
import com.sk89q.worldedit.extent.inventory.BlockBag;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.CylinderRegion;
import com.sk89q.worldedit.regions.Polygonal2DRegion;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.regions.RegionSelector;
import org.bukkit.World;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.TabCompleter;
import org.bukkit.entity.Player;
import org.bukkit.plugin.java.JavaPlugin;
import javax.annotation.Nullable;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.util.List;
import java.util.jar.JarFile;
import java.util.logging.Level;
import java.util.logging.Logger;
import java.util.zip.ZipEntry;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Plugin for Bukkit.
*/
@SuppressWarnings("deprecation")
public class WorldEditPlugin extends JavaPlugin implements TabCompleter {
private static final Logger log = Logger.getLogger(WorldEditPlugin.class.getCanonicalName());
public static final String CUI_PLUGIN_CHANNEL = "WECUI";
private static WorldEditPlugin INSTANCE;
private BukkitImplAdapter bukkitAdapter;
private BukkitServerInterface server;
private final WorldEditAPI api = new WorldEditAPI(this);
private BukkitConfiguration config;
/**
* Called on plugin enable.
*/
@SuppressWarnings("AccessStaticViaInstance")
@Override
public void onEnable() {
this.INSTANCE = this;
//noinspection ResultOfMethodCallIgnored
getDataFolder().mkdirs();
WorldEdit worldEdit = WorldEdit.getInstance();
loadConfig(); // Load configuration
PermissionsResolverManager.initialize(this); // Setup permission resolver
// Setup platform
server = new BukkitServerInterface(this, getServer());
worldEdit.getPlatformManager().register(server);
// Register CUI
getServer().getMessenger().registerIncomingPluginChannel(this, CUI_PLUGIN_CHANNEL, new CUIChannelListener(this));
getServer().getMessenger().registerOutgoingPluginChannel(this, CUI_PLUGIN_CHANNEL);
// Now we can register events
getServer().getPluginManager().registerEvents(new WorldEditListener(this), this);
// If we are on MCPC+/Cauldron, then Forge will have already loaded
// Forge WorldEdit and there's (probably) not going to be any other
// platforms to be worried about... at the current time of writing
WorldEdit.getInstance().getEventBus().post(new PlatformReadyEvent());
loadAdapter(); // Need an adapter to work with special blocks with NBT data
}
private void loadConfig() {
createDefaultConfiguration("config.yml"); // Create the default configuration file
config = new BukkitConfiguration(new YAMLProcessor(new File(getDataFolder(), "config.yml"), true), this);
config.load();
}
private void loadAdapter() {
WorldEdit worldEdit = WorldEdit.getInstance();
// Attempt to load a Bukkit adapter
BukkitImplLoader adapterLoader = new BukkitImplLoader();
try {
adapterLoader.addFromPath(getClass().getClassLoader());
} catch (IOException e) {
log.log(Level.WARNING, "Failed to search path for Bukkit adapters");
}
try {
adapterLoader.addFromJar(getFile());
} catch (IOException e) {
log.log(Level.WARNING, "Failed to search " + getFile() + " for Bukkit adapters", e);
}
try {
bukkitAdapter = adapterLoader.loadAdapter();
log.log(Level.INFO, "Using " + bukkitAdapter.getClass().getCanonicalName() + " as the Bukkit adapter");
} catch (AdapterLoadException e) {
Platform platform = worldEdit.getPlatformManager().queryCapability(Capability.WORLD_EDITING);
if (platform instanceof BukkitServerInterface) {
log.log(Level.WARNING, e.getMessage());
} else {
log.log(Level.INFO, "WorldEdit could not find a Bukkit adapter for this MC version, " +
"but it seems that you have another implementation of WorldEdit installed (" + platform.getPlatformName() + ") " +
"that handles the world editing.");
}
}
}
/**
* Called on plugin disable.
*/
@Override
public void onDisable() {
WorldEdit worldEdit = WorldEdit.getInstance();
worldEdit.clearSessions();
worldEdit.getPlatformManager().unregister(server);
if (config != null) {
config.unload();
}
if (server != null) {
server.unregisterCommands();
}
this.getServer().getScheduler().cancelTasks(this);
}
/**
* Loads and reloads all configuration.
*/
protected void loadConfiguration() {
config.unload();
config.load();
getPermissionsResolver().load();
}
/**
* Create a default configuration file from the .jar.
*
* @param name the filename
*/
protected void createDefaultConfiguration(String name) {
File actual = new File(getDataFolder(), name);
if (!actual.exists()) {
InputStream input = null;
try {
JarFile file = new JarFile(getFile());
ZipEntry copy = file.getEntry("defaults/" + name);
if (copy == null) throw new FileNotFoundException();
input = file.getInputStream(copy);
} catch (IOException e) {
getLogger().severe("Unable to read default configuration: " + name);
}
if (input != null) {
FileOutputStream output = null;
try {
output = new FileOutputStream(actual);
byte[] buf = new byte[8192];
int length;
while ((length = input.read(buf)) > 0) {
output.write(buf, 0, length);
}
getLogger().info("Default configuration file written: " + name);
} catch (IOException e) {
getLogger().log(Level.WARNING, "Failed to write default config file", e);
} finally {
try {
input.close();
} catch (IOException ignored) {}
try {
if (output != null) {
output.close();
}
} catch (IOException ignored) {}
}
}
}
}
@Override
public boolean onCommand(CommandSender sender, Command cmd, String commandLabel, String[] args) {
// Add the command to the array because the underlying command handling
// code of WorldEdit expects it
String[] split = new String[args.length + 1];
System.arraycopy(args, 0, split, 1, args.length);
split[0] = cmd.getName();
CommandEvent event = new CommandEvent(wrapCommandSender(sender), Joiner.on(" ").join(split));
getWorldEdit().getEventBus().post(event);
return true;
}
@Override
public List<String> onTabComplete(CommandSender sender, Command cmd, String commandLabel, String[] args) {
// Add the command to the array because the underlying command handling
// code of WorldEdit expects it
String[] split = new String[args.length + 1];
System.arraycopy(args, 0, split, 1, args.length);
split[0] = cmd.getName();
CommandSuggestionEvent event = new CommandSuggestionEvent(wrapCommandSender(sender), Joiner.on(" ").join(split));
getWorldEdit().getEventBus().post(event);
return event.getSuggestions();
}
/**
* Gets the session for the player.
*
* @param player a player
* @return a session
*/
public LocalSession getSession(Player player) {
return WorldEdit.getInstance().getSession(wrapPlayer(player));
}
/**
* Gets the session for the player.
*
* @param player a player
* @return a session
*/
public EditSession createEditSession(Player player) {
LocalPlayer wePlayer = wrapPlayer(player);
LocalSession session = WorldEdit.getInstance().getSession(wePlayer);
BlockBag blockBag = session.getBlockBag(wePlayer);
EditSession editSession = WorldEdit.getInstance().getEditSessionFactory()
.getEditSession(wePlayer.getWorld(), session.getBlockChangeLimit(), blockBag, wePlayer);
editSession.enableQueue();
return editSession;
}
/**
* Remember an edit session.
*
* @param player a player
* @param editSession an edit session
*/
public void remember(Player player, EditSession editSession) {
LocalPlayer wePlayer = wrapPlayer(player);
LocalSession session = WorldEdit.getInstance().getSession(wePlayer);
session.remember(editSession);
editSession.flushQueue();
WorldEdit.getInstance().flushBlockBag(wePlayer, editSession);
}
/**
* Wrap an operation into an EditSession.
*
* @param player a player
* @param op the operation
* @throws Throwable on any error
* @deprecated use the regular API
*/
@Deprecated
public void perform(Player player, WorldEditOperation op) throws Throwable {
LocalPlayer wePlayer = wrapPlayer(player);
LocalSession session = WorldEdit.getInstance().getSession(wePlayer);
EditSession editSession = createEditSession(player);
try {
op.run(session, wePlayer, editSession);
} finally {
remember(player, editSession);
}
}
/**
* Get the API.
*
* @return the API
* @deprecated use the regular API
*/
@Deprecated
public WorldEditAPI getAPI() {
return api;
}
/**
* Returns the configuration used by WorldEdit.
*
* @return the configuration
*/
public BukkitConfiguration getLocalConfiguration() {
return config;
}
/**
* Get the permissions resolver in use.
*
* @return the permissions resolver
*/
public PermissionsResolverManager getPermissionsResolver() {
return PermissionsResolverManager.getInstance();
}
/**
* Used to wrap a Bukkit Player as a LocalPlayer.
*
* @param player a player
* @return a wrapped player
*/
public BukkitPlayer wrapPlayer(Player player) {
return new BukkitPlayer(this, this.server, player);
}
public Actor wrapCommandSender(CommandSender sender) {
if (sender instanceof Player) {
return wrapPlayer((Player) sender);
}
return new BukkitCommandSender(this, sender);
}
/**
* Get the server interface.
*
* @return the server interface
*/
public ServerInterface getServerInterface() {
return server;
}
BukkitServerInterface getInternalPlatform() {
return server;
}
/**
* Get WorldEdit.
*
* @return an instance
*/
public WorldEdit getWorldEdit() {
return WorldEdit.getInstance();
}
/**
* Gets the region selection for the player.
*
* @param player aplayer
* @return the selection or null if there was none
*/
public Selection getSelection(Player player) {
if (player == null) {
throw new IllegalArgumentException("Null player not allowed");
}
if (!player.isOnline()) {
throw new IllegalArgumentException("Offline player not allowed");
}
LocalSession session = WorldEdit.getInstance().getSession(wrapPlayer(player));
RegionSelector selector = session.getRegionSelector(BukkitUtil.getLocalWorld(player.getWorld()));
try {
Region region = selector.getRegion();
World world = BukkitAdapter.asBukkitWorld(session.getSelectionWorld()).getWorld();
if (region instanceof CuboidRegion) {
return new CuboidSelection(world, selector, (CuboidRegion) region);
} else if (region instanceof Polygonal2DRegion) {
return new Polygonal2DSelection(world, selector, (Polygonal2DRegion) region);
} else if (region instanceof CylinderRegion) {
return new CylinderSelection(world, selector, (CylinderRegion) region);
} else {
return null;
}
} catch (IncompleteRegionException e) {
return null;
}
}
/**
* Sets the region selection for a player.
*
* @param player the player
* @param selection a selection
*/
public void setSelection(Player player, Selection selection) {
if (player == null) {
throw new IllegalArgumentException("Null player not allowed");
}
if (!player.isOnline()) {
throw new IllegalArgumentException("Offline player not allowed");
}
if (selection == null) {
throw new IllegalArgumentException("Null selection not allowed");
}
LocalSession session = WorldEdit.getInstance().getSession(wrapPlayer(player));
RegionSelector sel = selection.getRegionSelector();
session.setRegionSelector(BukkitUtil.getLocalWorld(player.getWorld()), sel);
session.dispatchCUISelection(wrapPlayer(player));
}
/**
* Gets the instance of this plugin.
*
* @return an instance of the plugin
* @throws NullPointerException if the plugin hasn't been enabled
*/
static WorldEditPlugin getInstance() {
return checkNotNull(INSTANCE);
}
/**
* Get the Bukkit implementation adapter.
*
* @return the adapter
*/
@Nullable
BukkitImplAdapter getBukkitImplAdapter() {
return bukkitAdapter;
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import com.sk89q.worldedit.WorldEditException;
/**
* Thrown if the world has been unloaded.
*/
class WorldUnloadedException extends WorldEditException {
/**
* Create a new instance.
*/
WorldUnloadedException() {
super("The world was unloaded already");
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit.adapter;
/**
* Thrown when no adapter can be found.
*/
public class AdapterLoadException extends Exception {
public AdapterLoadException() {
}
public AdapterLoadException(String message) {
super(message);
}
public AdapterLoadException(String message, Throwable cause) {
super(message, cause);
}
public AdapterLoadException(Throwable cause) {
super(cause);
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit.adapter;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.entity.BaseEntity;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Biome;
import org.bukkit.entity.Entity;
import javax.annotation.Nullable;
/**
* An interface for adapters of various Bukkit implementations.
*/
public interface BukkitImplAdapter {
/**
* Get the block ID for the given material.
*
* <p>Returns 0 if it is not known or it doesn't exist.</p>
*
* @param material the material
* @return the block ID
*/
int getBlockId(Material material);
/**
* Get the material for the given block ID.
*
* <p>Returns {@link Material#AIR} if it is not known or it doesn't exist.</p>
*
* @param id the block ID
* @return the material
*/
Material getMaterial(int id);
/**
* Get the biome ID for the given biome.
*
* <p>Returns 0 if it is not known or it doesn't exist.</p>
*
* @param biome biome
* @return the biome ID
*/
int getBiomeId(Biome biome);
/**
* Get the biome ID for the given biome ID..
*
* <p>Returns {@link Biome#OCEAN} if it is not known or it doesn't exist.</p>
*
* @param id the biome ID
* @return the biome
*/
Biome getBiome(int id);
/**
* Get the block at the given location.
*
* @param location the location
* @return the block
*/
BaseBlock getBlock(Location location);
/**
* Set the block at the given location.
*
* @param location the location
* @param state the block
* @param notifyAndLight notify and light if set
* @return true if a block was likely changed
*/
boolean setBlock(Location location, BaseBlock state, boolean notifyAndLight);
/**
* Get the state for the given entity.
*
* @param entity the entity
* @return the state, or null
*/
@Nullable
BaseEntity getEntity(Entity entity);
/**
* Create the given entity.
*
* @param location the location
* @param state the state
* @return the created entity or null
*/
@Nullable
Entity createEntity(Location location, BaseEntity state);
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit.adapter;
import com.sk89q.worldedit.util.io.Closer;
import java.io.File;
import java.io.IOException;
import java.net.URL;
import java.util.ArrayList;
import java.util.Enumeration;
import java.util.List;
import java.util.jar.JarEntry;
import java.util.jar.JarFile;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* Loads Bukkit implementation adapters.
*/
public class BukkitImplLoader {
private static final Logger log = Logger.getLogger(BukkitImplLoader.class.getCanonicalName());
private final List<String> adapterCandidates = new ArrayList<String>();
private String customCandidate;
private static final String SEARCH_PACKAGE = "com.sk89q.worldedit.bukkit.adapter.impl";
private static final String SEARCH_PACKAGE_DOT = SEARCH_PACKAGE + ".";
private static final String SEARCH_PATH = SEARCH_PACKAGE.replace(".", "/");
private static final String CLASS_SUFFIX = ".class";
private static final String LOAD_ERROR_MESSAGE =
"\n**********************************************\n" +
"** This WorldEdit version does not fully support your version of Bukkit.\n" +
"**\n" +
"** When working with blocks or undoing, chests will be empty, signs\n" +
"** will be blank, and so on. There will be no support for entity\n" +
"** and biome-related functions.\n" +
"**\n" +
"** Please see http://wiki.sk89q.com/wiki/WorldEdit/Bukkit_adapters\n" +
"**********************************************\n";
/**
* Create a new instance.
*/
public BukkitImplLoader() {
addDefaults();
}
/**
* Add default candidates, such as any defined with
* {@code -Dworldedit.bukkit.adapter}.
*/
private void addDefaults() {
String className = System.getProperty("worldedit.bukkit.adapter");
if (className != null) {
customCandidate = className;
adapterCandidates.add(className);
log.log(Level.INFO, "-Dworldedit.bukkit.adapter used to add " + className + " to the list of available Bukkit adapters");
}
}
/**
* Search the given JAR for candidate implementations.
*
* @param file the file
* @throws IOException thrown on I/O error
*/
public void addFromJar(File file) throws IOException {
Closer closer = Closer.create();
JarFile jar = closer.register(new JarFile(file));
try {
Enumeration entries = jar.entries();
while (entries.hasMoreElements()) {
JarEntry jarEntry = (JarEntry) entries.nextElement();
String className = jarEntry.getName().replaceAll("[/\\\\]+", ".");
if (!className.startsWith(SEARCH_PACKAGE_DOT) || jarEntry.isDirectory()) continue;
int beginIndex = 0;
int endIndex = className.length() - CLASS_SUFFIX.length();
className = className.substring(beginIndex, endIndex);
adapterCandidates.add(className);
}
} finally {
closer.close();
}
}
/**
* Search for classes stored as separate files available via the given
* class loader.
*
* @param classLoader the class loader
* @throws IOException thrown on error
*/
public void addFromPath(ClassLoader classLoader) throws IOException {
Enumeration<URL> resources = classLoader.getResources(SEARCH_PATH);
while (resources.hasMoreElements()) {
File file = new File(resources.nextElement().getFile());
addFromPath(file);
}
}
/**
* Search for classes stored as separate files available via the given
* path.
*
* @param file the path
*/
private void addFromPath(File file) {
String resource = SEARCH_PACKAGE_DOT + file.getName();
if (file.isDirectory()) {
File[] files = file.listFiles();
if (files != null) {
for (File child : files) {
addFromPath(child);
}
}
} else if (resource.endsWith(CLASS_SUFFIX)) {
int beginIndex = 0;
int endIndex = resource.length() - CLASS_SUFFIX.length();
String className = resource.substring(beginIndex, endIndex);
adapterCandidates.add(className);
}
}
/**
* Iterate through the list of candidates and load an adapter.
*
* @return an adapter
* @throws AdapterLoadException thrown if no adapter could be found
*/
public BukkitImplAdapter loadAdapter() throws AdapterLoadException {
for (String className : adapterCandidates) {
try {
Class<?> cls = Class.forName(className);
if (BukkitImplAdapter.class.isAssignableFrom(cls)) {
return (BukkitImplAdapter) cls.newInstance();
} else {
log.log(Level.WARNING, "Failed to load the Bukkit adapter class '" + className +
"' because it does not implement " + BukkitImplAdapter.class.getCanonicalName());
}
} catch (ClassNotFoundException e) {
log.log(Level.WARNING, "Failed to load the Bukkit adapter class '" + className +
"' that is not supposed to be missing", e);
} catch (IllegalAccessException e) {
log.log(Level.WARNING, "Failed to load the Bukkit adapter class '" + className +
"' that is not supposed to be raising this error", e);
} catch (Throwable e) {
if (className.equals(customCandidate)) {
log.log(Level.WARNING, "Failed to load the Bukkit adapter class '" + className + "'", e);
}
}
}
throw new AdapterLoadException(LOAD_ERROR_MESSAGE);
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit.entity;
import com.sk89q.worldedit.LocalEntity;
import com.sk89q.worldedit.Location;
import com.sk89q.worldedit.bukkit.BukkitUtil;
import org.bukkit.entity.EntityType;
import java.util.UUID;
public class BukkitEntity extends LocalEntity {
private final EntityType type;
private final UUID entityId;
public BukkitEntity(Location loc, EntityType type, UUID entityId) {
super(loc);
this.type = type;
this.entityId = entityId;
}
public UUID getEntityId() {
return entityId;
}
@Override
public boolean spawn(Location weLoc) {
org.bukkit.Location loc = BukkitUtil.toLocation(weLoc);
return loc.getWorld().spawn(loc, type.getEntityClass()) != null;
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit.entity;
import com.sk89q.worldedit.Location;
import com.sk89q.worldedit.bukkit.BukkitUtil;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.ExperienceOrb;
import java.util.UUID;
public class BukkitExpOrb extends BukkitEntity {
private final int amount;
public BukkitExpOrb(Location loc, UUID entityId, int amount) {
super(loc, EntityType.EXPERIENCE_ORB, entityId);
this.amount = amount;
}
@Override
public boolean spawn(Location weLoc) {
org.bukkit.Location loc = BukkitUtil.toLocation(weLoc);
ExperienceOrb orb = loc.getWorld().spawn(loc, ExperienceOrb.class);
if (orb != null) {
orb.setExperience(amount);
return true;
}
return false;
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit.entity;
import com.sk89q.worldedit.Location;
import com.sk89q.worldedit.bukkit.BukkitUtil;
import org.bukkit.entity.EntityType;
import org.bukkit.inventory.ItemStack;
import java.util.UUID;
public class BukkitItem extends BukkitEntity {
private final ItemStack stack;
public BukkitItem(Location loc, ItemStack stack, UUID entityId) {
super(loc, EntityType.DROPPED_ITEM, entityId);
this.stack = stack;
}
@Override
public boolean spawn(Location weLoc) {
org.bukkit.Location loc = BukkitUtil.toLocation(weLoc);
return loc.getWorld().dropItem(loc, stack) != null;
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit.entity;
import com.sk89q.worldedit.Location;
import com.sk89q.worldedit.bukkit.BukkitUtil;
import org.bukkit.Art;
import org.bukkit.Bukkit;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Painting;
import java.util.ArrayDeque;
import java.util.Deque;
import java.util.UUID;
import java.util.logging.Level;
import java.util.logging.Logger;
public class BukkitPainting extends BukkitEntity {
private static final Logger log = Logger.getLogger(BukkitPainting.class.getCanonicalName());
private static int spawnTask = -1;
private static final Deque<QueuedPaintingSpawn> spawnQueue = new ArrayDeque<QueuedPaintingSpawn>();
private class QueuedPaintingSpawn {
private final Location weLoc;
private QueuedPaintingSpawn(Location weLoc) {
this.weLoc = weLoc;
}
public void spawn() {
spawnRaw(weLoc);
}
}
private static class PaintingSpawnRunnable implements Runnable {
@Override
public void run() {
synchronized (spawnQueue) {
QueuedPaintingSpawn spawn;
while ((spawn = spawnQueue.poll()) != null) {
try {
spawn.spawn();
} catch (Throwable t) {
log.log(Level.WARNING, "Failed to spawn painting", t);
continue;
}
}
spawnTask = -1;
}
}
}
private final Art art;
private final BlockFace facingDirection;
public BukkitPainting(Location loc, Art art, BlockFace facingDirection, UUID entityId) {
super(loc, EntityType.PAINTING, entityId);
this.art = art;
this.facingDirection = facingDirection;
}
/**
* Queue the painting to be spawned at the specified location.
* This operation is delayed so that the block changes that may be applied can be applied before the painting spawn is attempted.
*
* @param weLoc The WorldEdit location
* @return Whether the spawn as successful
*/
@Override
public boolean spawn(Location weLoc) {
synchronized (spawnQueue) {
spawnQueue.add(new QueuedPaintingSpawn(weLoc));
if (spawnTask == -1) {
spawnTask = Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(Bukkit.getServer().getPluginManager().getPlugin("WorldEdit"), new PaintingSpawnRunnable(), 1L);
}
}
return true;
}
public boolean spawnRaw(Location weLoc) {
org.bukkit.Location loc = BukkitUtil.toLocation(weLoc);
Painting paint = loc.getWorld().spawn(loc, Painting.class);
if (paint != null) {
paint.setFacingDirection(facingDirection, true);
paint.setArt(art, true);
return true;
}
return false;
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit.selections;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.bukkit.BukkitUtil;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
import com.sk89q.worldedit.regions.selector.limit.PermissiveSelectorLimits;
import org.bukkit.Location;
import org.bukkit.World;
public class CuboidSelection extends RegionSelection {
protected CuboidRegion cuboid;
public CuboidSelection(World world, Location pt1, Location pt2) {
this(world, BukkitUtil.toVector(pt1), BukkitUtil.toVector(pt2));
}
public CuboidSelection(World world, Vector pt1, Vector pt2) {
super(world);
// Validate input
if (pt1 == null) {
throw new IllegalArgumentException("Null point 1 not permitted");
}
if (pt2 == null) {
throw new IllegalArgumentException("Null point 2 not permitted");
}
// Create new selector
CuboidRegionSelector sel = new CuboidRegionSelector(BukkitUtil.getLocalWorld(world));
// set up selector
sel.selectPrimary(pt1, PermissiveSelectorLimits.getInstance());
sel.selectSecondary(pt2, PermissiveSelectorLimits.getInstance());
// set up CuboidSelection
cuboid = sel.getIncompleteRegion();
// set up RegionSelection
setRegionSelector(sel);
setRegion(cuboid);
}
public CuboidSelection(World world, RegionSelector sel, CuboidRegion region) {
super(world, sel, region);
this.cuboid = region;
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit.selections;
import com.sk89q.worldedit.regions.selector.CylinderRegionSelector;
import org.bukkit.World;
import com.sk89q.worldedit.BlockVector2D;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.bukkit.BukkitUtil;
import com.sk89q.worldedit.regions.CylinderRegion;
import com.sk89q.worldedit.regions.RegionSelector;
/**
* A selection representing a {@link CylinderRegion}
*/
public class CylinderSelection extends RegionSelection {
private CylinderRegion cylRegion;
public CylinderSelection(World world, RegionSelector selector, CylinderRegion region) {
super(world, selector, region);
this.cylRegion = region;
}
public CylinderSelection(World world, BlockVector2D center, BlockVector2D radius, int minY, int maxY) {
super(world);
LocalWorld lWorld = BukkitUtil.getLocalWorld(world);
// Validate input
minY = Math.min(Math.max(0, minY), world.getMaxHeight());
maxY = Math.min(Math.max(0, maxY), world.getMaxHeight());
// Create and set up new selector
CylinderRegionSelector sel = new CylinderRegionSelector(lWorld, center, radius, minY, maxY);
// set up selection
cylRegion = sel.getIncompleteRegion();
// set up RegionSelection
setRegionSelector(sel);
setRegion(cylRegion);
}
/**
* Returns the center vector of the cylinder
*
* @return the center
*/
public BlockVector2D getCenter() {
return cylRegion.getCenter().toVector2D().toBlockVector2D();
}
/**
* Returns the radius vector of the cylinder
*
* @return the radius
*/
public BlockVector2D getRadius() {
return cylRegion.getRadius().toBlockVector2D();
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit.selections;
import java.util.Collections;
import java.util.List;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.regions.selector.Polygonal2DRegionSelector;
import org.bukkit.World;
import com.sk89q.worldedit.BlockVector2D;
import com.sk89q.worldedit.bukkit.BukkitUtil;
import com.sk89q.worldedit.regions.*;
public class Polygonal2DSelection extends RegionSelection {
protected Polygonal2DRegion poly2d;
public Polygonal2DSelection(World world, RegionSelector sel, Polygonal2DRegion region) {
super(world, sel, region);
this.poly2d = region;
}
public Polygonal2DSelection(World world, List<BlockVector2D> points, int minY, int maxY) {
super(world);
LocalWorld lWorld = BukkitUtil.getLocalWorld(world);
// Validate input
minY = Math.min(Math.max(0, minY), world.getMaxHeight());
maxY = Math.min(Math.max(0, maxY), world.getMaxHeight());
// Create and set up new selector
Polygonal2DRegionSelector sel = new Polygonal2DRegionSelector(lWorld, points, minY, maxY);
// set up CuboidSelection
poly2d = sel.getIncompleteRegion();
// set up RegionSelection
setRegionSelector(sel);
setRegion(poly2d);
}
public List<BlockVector2D> getNativePoints() {
return Collections.unmodifiableList(poly2d.getPoints());
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit.selections;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.regions.RegionSelector;
import org.bukkit.Location;
import org.bukkit.World;
import static com.sk89q.worldedit.bukkit.BukkitUtil.toLocation;
import static com.sk89q.worldedit.bukkit.BukkitUtil.toVector;
public abstract class RegionSelection implements Selection {
private World world;
private RegionSelector selector;
private Region region;
public RegionSelection(World world) {
this.world = world;
}
public RegionSelection(World world, RegionSelector selector, Region region) {
this.world = world;
this.region = region;
this.selector = selector;
}
protected Region getRegion() {
return region;
}
protected void setRegion(Region region) {
this.region = region;
}
@Override
public RegionSelector getRegionSelector() {
return selector;
}
protected void setRegionSelector(RegionSelector selector) {
this.selector = selector;
}
@Override
public Location getMinimumPoint() {
return toLocation(world, region.getMinimumPoint());
}
@Override
public Vector getNativeMinimumPoint() {
return region.getMinimumPoint();
}
@Override
public Location getMaximumPoint() {
return toLocation(world, region.getMaximumPoint());
}
@Override
public Vector getNativeMaximumPoint() {
return region.getMaximumPoint();
}
@Override
public World getWorld() {
return world;
}
@Override
public int getArea() {
return region.getArea();
}
@Override
public int getWidth() {
return region.getWidth();
}
@Override
public int getHeight() {
return region.getHeight();
}
@Override
public int getLength() {
return region.getLength();
}
@Override
public boolean contains(Location position) {
if (!position.getWorld().equals(world)) {
return false;
}
return region.contains(toVector(position));
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit.selections;
import org.bukkit.Location;
import org.bukkit.World;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.regions.RegionSelector;
import javax.annotation.Nullable;
/**
* An abstraction of WorldEdit regions, which do not use Bukkit objects.
*/
public interface Selection {
/**
* Get the lower point of a region.
*
* @return min. point
*/
public Location getMinimumPoint();
/**
* Get the lower point of a region.
*
* @return min. point
*/
public Vector getNativeMinimumPoint();
/**
* Get the upper point of a region.
*
* @return max. point
*/
public Location getMaximumPoint();
/**
* Get the upper point of a region.
*
* @return max. point
*/
public Vector getNativeMaximumPoint();
/**
* Get the region selector. This is for internal use.
*
* @return the region selector
*/
public RegionSelector getRegionSelector();
/**
* Get the world.
*
* @return the world, which may be null
*/
@Nullable
public World getWorld();
/**
* Get the number of blocks in the region.
*
* @return number of blocks
*/
public int getArea();
/**
* Get X-size.
*
* @return width
*/
public int getWidth();
/**
* Get Y-size.
*
* @return height
*/
public int getHeight();
/**
* Get Z-size.
*
* @return length
*/
public int getLength();
/**
* Returns true based on whether the region contains the point,
*
* @param position a vector
* @return true if it is contained
*/
public boolean contains(Location position);
}