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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.command;
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import com.sk89q.minecraft.util.commands.Command;
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import com.sk89q.minecraft.util.commands.CommandContext;
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import com.sk89q.minecraft.util.commands.CommandPermissions;
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import com.sk89q.minecraft.util.commands.Logging;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.Vector2D;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.function.FlatRegionFunction;
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import com.sk89q.worldedit.function.FlatRegionMaskingFilter;
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import com.sk89q.worldedit.function.biome.BiomeReplace;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.mask.Mask2D;
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import com.sk89q.worldedit.function.operation.Operations;
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import com.sk89q.worldedit.function.visitor.FlatRegionVisitor;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.FlatRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.Regions;
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import com.sk89q.worldedit.util.command.binding.Switch;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.world.biome.BaseBiome;
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import com.sk89q.worldedit.world.biome.BiomeData;
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import com.sk89q.worldedit.world.registry.BiomeRegistry;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import static com.google.common.base.Preconditions.checkNotNull;
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import static com.sk89q.minecraft.util.commands.Logging.LogMode.REGION;
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/**
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* Implements biome-related commands such as "/biomelist".
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*/
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public class BiomeCommands {
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private final WorldEdit worldEdit;
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/**
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* Create a new instance.
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*
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* @param worldEdit reference to WorldEdit
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*/
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public BiomeCommands(WorldEdit worldEdit) {
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checkNotNull(worldEdit);
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this.worldEdit = worldEdit;
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}
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@Command(
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aliases = { "biomelist", "biomels" },
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usage = "[page]",
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desc = "Gets all biomes available.",
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max = 1
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)
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@CommandPermissions("worldedit.biome.list")
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public void biomeList(Player player, CommandContext args) throws WorldEditException {
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int page;
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int offset;
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int count = 0;
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if (args.argsLength() == 0 || (page = args.getInteger(0)) < 2) {
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page = 1;
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offset = 0;
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} else {
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offset = (page - 1) * 19;
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}
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BiomeRegistry biomeRegistry = player.getWorld().getWorldData().getBiomeRegistry();
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List<BaseBiome> biomes = biomeRegistry.getBiomes();
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int totalPages = biomes.size() / 19 + 1;
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player.print("Available Biomes (page " + page + "/" + totalPages + ") :");
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for (BaseBiome biome : biomes) {
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if (offset > 0) {
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offset--;
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} else {
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BiomeData data = biomeRegistry.getData(biome);
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if (data != null) {
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player.print(" " + data.getName());
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if (++count == 19) {
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break;
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}
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} else {
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player.print(" <unknown #" + biome.getId() + ">");
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}
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}
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}
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}
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@Command(
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aliases = { "biomeinfo" },
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flags = "pt",
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desc = "Get the biome of the targeted block.",
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help =
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"Get the biome of the block.\n" +
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"By default use all the blocks contained in your selection.\n" +
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"-t use the block you are looking at.\n" +
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"-p use the block you are currently in",
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max = 0
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)
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@CommandPermissions("worldedit.biome.info")
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public void biomeInfo(Player player, LocalSession session, CommandContext args) throws WorldEditException {
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BiomeRegistry biomeRegistry = player.getWorld().getWorldData().getBiomeRegistry();
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Set<BaseBiome> biomes = new HashSet<BaseBiome>();
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String qualifier;
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if (args.hasFlag('t')) {
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Vector blockPosition = player.getBlockTrace(300);
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if (blockPosition == null) {
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player.printError("No block in sight!");
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return;
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}
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BaseBiome biome = player.getWorld().getBiome(blockPosition.toVector2D());
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biomes.add(biome);
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qualifier = "at line of sight point";
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} else if (args.hasFlag('p')) {
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BaseBiome biome = player.getWorld().getBiome(player.getPosition().toVector2D());
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biomes.add(biome);
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qualifier = "at your position";
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} else {
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World world = player.getWorld();
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Region region = session.getSelection(world);
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if (region instanceof FlatRegion) {
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for (Vector2D pt : ((FlatRegion) region).asFlatRegion()) {
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biomes.add(world.getBiome(pt));
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}
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} else {
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for (Vector pt : region) {
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biomes.add(world.getBiome(pt.toVector2D()));
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}
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}
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qualifier = "in your selection";
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}
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player.print(biomes.size() != 1 ? "Biomes " + qualifier + ":" : "Biome " + qualifier + ":");
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for (BaseBiome biome : biomes) {
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BiomeData data = biomeRegistry.getData(biome);
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if (data != null) {
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player.print(" " + data.getName());
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} else {
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player.print(" <unknown #" + biome.getId() + ">");
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}
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}
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}
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@Command(
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aliases = { "/setbiome" },
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usage = "<biome>",
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flags = "p",
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desc = "Sets the biome of the player's current block or region.",
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help =
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"Set the biome of the region.\n" +
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"By default use all the blocks contained in your selection.\n" +
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"-p use the block you are currently in"
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)
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@Logging(REGION)
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@CommandPermissions("worldedit.biome.set")
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public void setBiome(Player player, LocalSession session, EditSession editSession, BaseBiome target, @Switch('p') boolean atPosition) throws WorldEditException {
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World world = player.getWorld();
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Region region;
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Mask mask = editSession.getMask();
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Mask2D mask2d = mask != null ? mask.toMask2D() : null;
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if (atPosition) {
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region = new CuboidRegion(player.getPosition(), player.getPosition());
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} else {
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region = session.getSelection(world);
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}
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FlatRegionFunction replace = new BiomeReplace(editSession, target);
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if (mask2d != null) {
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replace = new FlatRegionMaskingFilter(mask2d, replace);
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}
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FlatRegionVisitor visitor = new FlatRegionVisitor(Regions.asFlatRegion(region), replace);
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Operations.completeLegacy(visitor);
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player.print("Biomes were changed in " + visitor.getAffected() + " columns. You may have to rejoin your game (or close and reopen your world) to see a change.");
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}
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}
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