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@ -0,0 +1,382 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.command;
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import com.sk89q.minecraft.util.commands.Command;
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import com.sk89q.minecraft.util.commands.CommandPermissions;
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import com.sk89q.minecraft.util.commands.Logging;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.function.pattern.Patterns;
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import com.sk89q.worldedit.internal.annotation.Selection;
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import com.sk89q.worldedit.internal.expression.ExpressionException;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.util.TreeGenerator;
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import com.sk89q.worldedit.util.TreeGenerator.TreeType;
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import com.sk89q.worldedit.util.command.binding.Range;
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import com.sk89q.worldedit.util.command.binding.Switch;
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import com.sk89q.worldedit.util.command.binding.Text;
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import com.sk89q.worldedit.util.command.parametric.Optional;
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import com.sk89q.worldedit.world.biome.BaseBiome;
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import static com.google.common.base.Preconditions.checkNotNull;
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import static com.sk89q.minecraft.util.commands.Logging.LogMode.*;
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/**
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* Commands for the generation of shapes and other objects.
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*/
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public class GenerationCommands {
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private final WorldEdit worldEdit;
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/**
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* Create a new instance.
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*
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* @param worldEdit reference to WorldEdit
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*/
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public GenerationCommands(WorldEdit worldEdit) {
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checkNotNull(worldEdit);
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this.worldEdit = worldEdit;
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}
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@Command(
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aliases = { "/hcyl" },
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usage = "<pattern> <radius>[,<radius>] [height]",
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desc = "Generates a hollow cylinder.",
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help =
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"Generates a hollow cylinder.\n" +
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"By specifying 2 radii, separated by a comma,\n" +
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"you can generate elliptical cylinders.\n" +
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"The 1st radius is north/south, the 2nd radius is east/west.",
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min = 2,
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max = 3
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)
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@CommandPermissions("worldedit.generation.cylinder")
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@Logging(PLACEMENT)
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public void hcyl(Player player, LocalSession session, EditSession editSession, Pattern pattern, String radiusString, @Optional("1") int height) throws WorldEditException {
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cyl(player, session, editSession, pattern, radiusString, height, true);
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}
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@Command(
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aliases = { "/cyl" },
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usage = "<block> <radius>[,<radius>] [height]",
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flags = "h",
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desc = "Generates a cylinder.",
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help =
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"Generates a cylinder.\n" +
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"By specifying 2 radii, separated by a comma,\n" +
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"you can generate elliptical cylinders.\n" +
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"The 1st radius is north/south, the 2nd radius is east/west.",
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min = 2,
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max = 3
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)
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@CommandPermissions("worldedit.generation.cylinder")
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@Logging(PLACEMENT)
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public void cyl(Player player, LocalSession session, EditSession editSession, Pattern pattern, String radiusString, @Optional("1") int height, @Switch('h') boolean hollow) throws WorldEditException {
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String[] radii = radiusString.split(",");
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final double radiusX, radiusZ;
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switch (radii.length) {
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case 1:
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radiusX = radiusZ = Math.max(1, Double.parseDouble(radii[0]));
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break;
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case 2:
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radiusX = Math.max(1, Double.parseDouble(radii[0]));
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radiusZ = Math.max(1, Double.parseDouble(radii[1]));
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break;
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default:
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player.printError("You must either specify 1 or 2 radius values.");
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return;
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}
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worldEdit.checkMaxRadius(radiusX);
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worldEdit.checkMaxRadius(radiusZ);
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worldEdit.checkMaxRadius(height);
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Vector pos = session.getPlacementPosition(player);
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int affected = editSession.makeCylinder(pos, Patterns.wrap(pattern), radiusX, radiusZ, height, !hollow);
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player.print(affected + " block(s) have been created.");
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}
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@Command(
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aliases = { "/hsphere" },
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usage = "<block> <radius>[,<radius>,<radius>] [raised?]",
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desc = "Generates a hollow sphere.",
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help =
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"Generates a hollow sphere.\n" +
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"By specifying 3 radii, separated by commas,\n" +
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"you can generate an ellipsoid. The order of the ellipsoid radii\n" +
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"is north/south, up/down, east/west.",
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min = 2,
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max = 3
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)
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@CommandPermissions("worldedit.generation.sphere")
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@Logging(PLACEMENT)
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public void hsphere(Player player, LocalSession session, EditSession editSession, Pattern pattern, String radiusString, @Optional("false") boolean raised) throws WorldEditException {
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sphere(player, session, editSession, pattern, radiusString, raised, true);
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}
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@Command(
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aliases = { "/sphere" },
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usage = "<block> <radius>[,<radius>,<radius>] [raised?]",
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flags = "h",
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desc = "Generates a filled sphere.",
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help =
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"Generates a filled sphere.\n" +
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"By specifying 3 radii, separated by commas,\n" +
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"you can generate an ellipsoid. The order of the ellipsoid radii\n" +
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"is north/south, up/down, east/west.",
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min = 2,
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max = 3
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)
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@CommandPermissions("worldedit.generation.sphere")
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@Logging(PLACEMENT)
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public void sphere(Player player, LocalSession session, EditSession editSession, Pattern pattern, String radiusString, @Optional("false") boolean raised, @Switch('h') boolean hollow) throws WorldEditException {
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String[] radii = radiusString.split(",");
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final double radiusX, radiusY, radiusZ;
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switch (radii.length) {
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case 1:
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radiusX = radiusY = radiusZ = Math.max(1, Double.parseDouble(radii[0]));
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break;
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case 3:
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radiusX = Math.max(1, Double.parseDouble(radii[0]));
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radiusY = Math.max(1, Double.parseDouble(radii[1]));
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radiusZ = Math.max(1, Double.parseDouble(radii[2]));
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break;
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default:
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player.printError("You must either specify 1 or 3 radius values.");
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return;
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}
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worldEdit.checkMaxRadius(radiusX);
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worldEdit.checkMaxRadius(radiusY);
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worldEdit.checkMaxRadius(radiusZ);
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Vector pos = session.getPlacementPosition(player);
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if (raised) {
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pos = pos.add(0, radiusY, 0);
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}
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int affected = editSession.makeSphere(pos, Patterns.wrap(pattern), radiusX, radiusY, radiusZ, !hollow);
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player.findFreePosition();
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player.print(affected + " block(s) have been created.");
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}
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@Command(
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aliases = { "forestgen" },
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usage = "[size] [type] [density]",
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desc = "Generate a forest",
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min = 0,
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max = 3
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)
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@CommandPermissions("worldedit.generation.forest")
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@Logging(POSITION)
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@SuppressWarnings("deprecation")
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public void forestGen(Player player, LocalSession session, EditSession editSession, @Optional("10") int size, @Optional("tree") TreeType type, @Optional("5") double density) throws WorldEditException {
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density = density / 100;
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int affected = editSession.makeForest(session.getPlacementPosition(player), size, density, new TreeGenerator(type));
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player.print(affected + " trees created.");
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}
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@Command(
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aliases = { "pumpkins" },
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usage = "[size]",
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desc = "Generate pumpkin patches",
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min = 0,
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max = 1
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)
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@CommandPermissions("worldedit.generation.pumpkins")
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@Logging(POSITION)
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public void pumpkins(Player player, LocalSession session, EditSession editSession, @Optional("10") int apothem) throws WorldEditException {
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int affected = editSession.makePumpkinPatches(session.getPlacementPosition(player), apothem);
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player.print(affected + " pumpkin patches created.");
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}
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@Command(
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aliases = { "/hpyramid" },
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usage = "<block> <size>",
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desc = "Generate a hollow pyramid",
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min = 2,
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max = 2
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)
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@CommandPermissions("worldedit.generation.pyramid")
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@Logging(PLACEMENT)
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public void hollowPyramid(Player player, LocalSession session, EditSession editSession, Pattern pattern, @Range(min = 1) int size) throws WorldEditException {
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pyramid(player, session, editSession, pattern, size, true);
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}
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@Command(
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aliases = { "/pyramid" },
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usage = "<block> <size>",
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flags = "h",
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desc = "Generate a filled pyramid",
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min = 2,
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max = 2
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)
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@CommandPermissions("worldedit.generation.pyramid")
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@Logging(PLACEMENT)
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public void pyramid(Player player, LocalSession session, EditSession editSession, Pattern pattern, @Range(min = 1) int size, @Switch('h') boolean hollow) throws WorldEditException {
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Vector pos = session.getPlacementPosition(player);
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worldEdit.checkMaxRadius(size);
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int affected = editSession.makePyramid(pos, Patterns.wrap(pattern), size, !hollow);
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player.findFreePosition();
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player.print(affected + " block(s) have been created.");
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}
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@Command(
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aliases = { "/generate", "/gen", "/g" },
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usage = "<block> <expression>",
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desc = "Generates a shape according to a formula.",
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help =
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"Generates a shape according to a formula that is expected to\n" +
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"return positive numbers (true) if the point is inside the shape\n" +
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"Optionally set type/data to the desired block.\n" +
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"Flags:\n" +
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" -h to generate a hollow shape\n" +
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" -r to use raw minecraft coordinates\n" +
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" -o is like -r, except offset from placement.\n" +
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" -c is like -r, except offset selection center.\n" +
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"If neither -r nor -o is given, the selection is mapped to -1..1\n" +
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"See also tinyurl.com/wesyntax.",
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flags = "hroc",
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min = 2,
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max = -1
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)
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@CommandPermissions("worldedit.generation.shape")
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@Logging(ALL)
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public void generate(Player player, LocalSession session, EditSession editSession,
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@Selection Region region,
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Pattern pattern,
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@Text String expression,
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@Switch('h') boolean hollow,
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@Switch('r') boolean useRawCoords,
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@Switch('o') boolean offset,
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@Switch('c') boolean offsetCenter) throws WorldEditException {
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final Vector zero;
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Vector unit;
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if (useRawCoords) {
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zero = Vector.ZERO;
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unit = Vector.ONE;
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} else if (offset) {
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zero = session.getPlacementPosition(player);
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unit = Vector.ONE;
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} else if (offsetCenter) {
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final Vector min = region.getMinimumPoint();
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final Vector max = region.getMaximumPoint();
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zero = max.add(min).multiply(0.5);
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unit = Vector.ONE;
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} else {
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final Vector min = region.getMinimumPoint();
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final Vector max = region.getMaximumPoint();
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zero = max.add(min).multiply(0.5);
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unit = max.subtract(zero);
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if (unit.getX() == 0) unit = unit.setX(1.0);
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if (unit.getY() == 0) unit = unit.setY(1.0);
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if (unit.getZ() == 0) unit = unit.setZ(1.0);
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}
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try {
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final int affected = editSession.makeShape(region, zero, unit, Patterns.wrap(pattern), expression, hollow);
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player.findFreePosition();
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player.print(affected + " block(s) have been created.");
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} catch (ExpressionException e) {
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player.printError(e.getMessage());
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}
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}
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@Command(
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aliases = { "/generatebiome", "/genbiome", "/gb" },
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usage = "<block> <expression>",
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desc = "Sets biome according to a formula.",
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help =
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"Generates a shape according to a formula that is expected to\n" +
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"return positive numbers (true) if the point is inside the shape\n" +
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"Optionally set type/data to the desired block.\n" +
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"Flags:\n" +
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" -h to generate a hollow shape\n" +
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" -r to use raw minecraft coordinates\n" +
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" -o is like -r, except offset from placement.\n" +
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" -c is like -r, except offset selection center.\n" +
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"If neither -r nor -o is given, the selection is mapped to -1..1\n" +
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"See also tinyurl.com/wesyntax.",
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flags = "hroc",
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min = 2,
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max = -1
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)
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@CommandPermissions({"worldedit.generation.shape", "worldedit.biome.set"})
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@Logging(ALL)
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public void generateBiome(Player player, LocalSession session, EditSession editSession,
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@Selection Region region,
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BaseBiome target,
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@Text String expression,
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@Switch('h') boolean hollow,
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@Switch('r') boolean useRawCoords,
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@Switch('o') boolean offset,
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@Switch('c') boolean offsetCenter) throws WorldEditException {
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final Vector zero;
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Vector unit;
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if (useRawCoords) {
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zero = Vector.ZERO;
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unit = Vector.ONE;
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} else if (offset) {
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zero = session.getPlacementPosition(player);
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unit = Vector.ONE;
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} else if (offsetCenter) {
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final Vector min = region.getMinimumPoint();
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final Vector max = region.getMaximumPoint();
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zero = max.add(min).multiply(0.5);
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unit = Vector.ONE;
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} else {
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final Vector min = region.getMinimumPoint();
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final Vector max = region.getMaximumPoint();
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zero = max.add(min).multiply(0.5);
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unit = max.subtract(zero);
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if (unit.getX() == 0) unit = unit.setX(1.0);
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if (unit.getY() == 0) unit = unit.setY(1.0);
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if (unit.getZ() == 0) unit = unit.setZ(1.0);
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}
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try {
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final int affected = editSession.makeBiomeShape(region, zero, unit, target, expression, hollow);
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player.findFreePosition();
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player.print("" + affected + " columns affected.");
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} catch (ExpressionException e) {
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player.printError(e.getMessage());
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}
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}
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||||
}
|
Reference in New Issue
Block a user