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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.extension.factory;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.internal.registry.AbstractFactory;
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/**
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* A registry of known {@link Mask}s. Provides methods to instantiate
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* new masks from input.
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*
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* <p>Instances of this class can be taken from
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* {@link WorldEdit#getMaskFactory()}.</p>
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*/
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public final class MaskFactory extends AbstractFactory<Mask> {
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/**
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* Create a new mask registry.
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*
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* @param worldEdit the WorldEdit instance
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*/
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public MaskFactory(WorldEdit worldEdit) {
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super(worldEdit);
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parsers.add(new DefaultMaskParser(worldEdit));
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}
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}
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