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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.extension.platform;
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/**
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* A collection of capabilities that a {@link Platform} may support.
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*/
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public enum Capability {
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/**
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* The capability of registering game hooks to catch events such as
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* a player clicking a block.
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*/
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GAME_HOOKS {
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@Override
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void initialize(PlatformManager platformManager, Platform platform) {
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platform.registerGameHooks();
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}
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@Override
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void unload(PlatformManager platformManager, Platform platform) {
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}
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},
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/**
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* The capability of providing configuration.
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*/
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CONFIGURATION,
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/**
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* The capability of handling user commands entered in chat or console.
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*/
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USER_COMMANDS {
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@Override
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void initialize(PlatformManager platformManager, Platform platform) {
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platformManager.getCommandManager().register(platform);
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}
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@Override
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void unload(PlatformManager platformManager, Platform platform) {
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platformManager.getCommandManager().unregister();
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}
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},
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/**
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* The capability of a platform to assess whether a given
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* {@link Actor} has sufficient authorization to perform a task.
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*/
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PERMISSIONS,
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/**
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* The capability of a platform to dispatch WorldEditCUI events.
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*/
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WORLDEDIT_CUI,
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/**
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* The capability of a platform to perform modifications to a world.
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*/
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WORLD_EDITING;
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void initialize(PlatformManager platformManager, Platform platform) {
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}
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void unload(PlatformManager platformManager, Platform platform) {
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}
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}
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