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This commit is contained in:
sk89q
2014-11-14 11:27:39 -08:00
parent 44559cde68
commit 7192780251
714 changed files with 333 additions and 834 deletions

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.block;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.function.pattern.Pattern;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Replaces blocks with a given pattern.
*/
public class BlockReplace implements RegionFunction {
private final Extent extent;
private Pattern pattern;
/**
* Create a new instance.
*
* @param extent an extent
* @param pattern a pattern
*/
public BlockReplace(Extent extent, Pattern pattern) {
checkNotNull(extent);
checkNotNull(pattern);
this.extent = extent;
this.pattern = pattern;
}
@Override
public boolean apply(Vector position) throws WorldEditException {
return extent.setBlock(position, pattern.apply(position));
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.block;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.function.RegionFunction;
/**
* Keeps a count of the number of times that {@link #apply(Vector)} is called.
*/
public class Counter implements RegionFunction {
private int count;
/**
* Returns the number of blocks that have been counted.
*
* @return the number of blocks
*/
public int getCount() {
return count;
}
@Override
public boolean apply(Vector position) throws WorldEditException {
count++;
return false;
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.block;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.math.transform.Transform;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Copies blocks from one extent to another.
*/
public class ExtentBlockCopy implements RegionFunction {
private final Extent source;
private final Extent destination;
private final Vector from;
private final Vector to;
private final Transform transform;
/**
* Make a new copy.
*
* @param source the source extent
* @param from the source offset
* @param destination the destination extent
* @param to the destination offset
* @param transform a transform to apply to positions (after source offset, before destination offset)
*/
public ExtentBlockCopy(Extent source, Vector from, Extent destination, Vector to, Transform transform) {
checkNotNull(source);
checkNotNull(from);
checkNotNull(destination);
checkNotNull(to);
checkNotNull(transform);
this.source = source;
this.from = from;
this.destination = destination;
this.to = to;
this.transform = transform;
}
@Override
public boolean apply(Vector position) throws WorldEditException {
BaseBlock block = source.getBlock(position);
Vector orig = position.subtract(from);
Vector transformed = transform.apply(orig);
return destination.setBlock(transformed.add(to), block);
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.block;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.function.LayerFunction;
import com.sk89q.worldedit.masks.BlockMask;
import com.sk89q.worldedit.masks.Mask;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Makes a layer of grass on top, three layers of dirt below, and smooth stone
* only below that for all layers that originally consist of grass, dirt,
* or smooth stone.
*/
public class Naturalizer implements LayerFunction {
private final EditSession editSession;
private final BaseBlock grass = new BaseBlock(BlockID.GRASS);
private final BaseBlock dirt = new BaseBlock(BlockID.DIRT);
private final BaseBlock stone = new BaseBlock(BlockID.STONE);
private final Mask mask = new BlockMask(grass, dirt, stone);
private int affected = 0;
/**
* Make a new naturalizer.
*
* @param editSession an edit session
*/
public Naturalizer(EditSession editSession) {
checkNotNull(editSession);
this.editSession = editSession;
}
/**
* Get the number of affected objects.
*
* @return the number of affected
*/
public int getAffected() {
return affected;
}
@Override
public boolean isGround(Vector position) {
return mask.matches(editSession, position);
}
@Override
public boolean apply(Vector position, int depth) throws WorldEditException {
if (mask.matches(editSession, position)) {
affected++;
switch (depth) {
case 0:
editSession.setBlock(position, grass);
break;
case 1:
case 2:
case 3:
editSession.setBlock(position, dirt);
break;
default:
editSession.setBlock(position, stone);
}
}
return true;
}
}