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This commit is contained in:
sk89q
2014-11-14 11:27:39 -08:00
parent 44559cde68
commit 7192780251
714 changed files with 333 additions and 834 deletions

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.pattern;
/**
* An abstract implementation for {@link Pattern}s.
*/
public abstract class AbstractPattern implements Pattern {
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.pattern;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BaseBlock;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* A pattern that returns the same {@link BaseBlock} each time.
*/
public class BlockPattern extends AbstractPattern {
private BaseBlock block;
/**
* Create a new pattern with the given block.
*
* @param block the block
*/
public BlockPattern(BaseBlock block) {
setBlock(block);
}
/**
* Get the block.
*
* @return the block that is always returned
*/
public BaseBlock getBlock() {
return block;
}
/**
* Set the block that is returned.
*
* @param block the block
*/
public void setBlock(BaseBlock block) {
checkNotNull(block);
this.block = block;
}
@Override
public BaseBlock apply(Vector position) {
return block;
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.pattern;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* A pattern that reads from {@link Clipboard}.
*/
public class ClipboardPattern extends AbstractPattern {
private final Clipboard clipboard;
private final Vector size;
/**
* Create a new clipboard pattern.
*
* @param clipboard the clipboard
*/
public ClipboardPattern(Clipboard clipboard) {
checkNotNull(clipboard);
this.clipboard = clipboard;
this.size = clipboard.getMaximumPoint().subtract(clipboard.getMinimumPoint()).add(1, 1, 1);
}
@Override
public BaseBlock apply(Vector position) {
int xp = Math.abs(position.getBlockX()) % size.getBlockX();
int yp = Math.abs(position.getBlockY()) % size.getBlockY();
int zp = Math.abs(position.getBlockZ()) % size.getBlockZ();
return clipboard.getBlock(clipboard.getMinimumPoint().add(new Vector(xp, yp, zp)));
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.pattern;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BaseBlock;
/**
* Returns a {@link BaseBlock} for a given position.
*/
public interface Pattern {
/**
* Return a {@link BaseBlock} for the given position.
*
* @param position the position
* @return a block
*/
BaseBlock apply(Vector position);
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.pattern;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BaseBlock;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Utility methods related to {@link Pattern}s.
*/
public final class Patterns {
private Patterns() {
}
/**
* Wrap an old-style pattern and return a new pattern.
*
* @param pattern the pattern
* @return a new-style pattern
*/
public static Pattern wrap(final com.sk89q.worldedit.patterns.Pattern pattern) {
checkNotNull(pattern);
return new Pattern() {
@Override
public BaseBlock apply(Vector position) {
return pattern.next(position);
}
};
}
/**
* Wrap a new-style pattern and return an old-style pattern.
*
* @param pattern the pattern
* @return an old-style pattern
*/
public static com.sk89q.worldedit.patterns.Pattern wrap(final Pattern pattern) {
checkNotNull(pattern);
return new com.sk89q.worldedit.patterns.Pattern() {
@Override
public BaseBlock next(Vector position) {
return pattern.apply(position);
}
@Override
public BaseBlock next(int x, int y, int z) {
return next(new Vector(x, y, z));
}
};
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.pattern;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BaseBlock;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Uses a random pattern of a weighted list of patterns.
*/
public class RandomPattern extends AbstractPattern {
private final Random random = new Random();
private List<Chance> patterns = new ArrayList<Chance>();
private double max = 0;
/**
* Add a pattern to the weight list of patterns.
*
* <p>The probability for the pattern added is chance / max where max is
* the sum of the probabilities of all added patterns.</p>
*
* @param pattern the pattern
* @param chance the chance, which can be any positive number
*/
public void add(Pattern pattern, double chance) {
checkNotNull(pattern);
patterns.add(new Chance(pattern, chance));
max += chance;
}
@Override
public BaseBlock apply(Vector position) {
double r = random.nextDouble();
double offset = 0;
for (Chance chance : patterns) {
if (r <= (offset + chance.getChance()) / max) {
return chance.getPattern().apply(position);
}
offset += chance.getChance();
}
throw new RuntimeException("ProportionalFillPattern");
}
private static class Chance {
private Pattern pattern;
private double chance;
private Chance(Pattern pattern, double chance) {
this.pattern = pattern;
this.chance = chance;
}
public Pattern getPattern() {
return pattern;
}
public double getChance() {
return chance;
}
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.pattern;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.extent.Extent;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Returns the blocks from {@link Extent}, repeating when out of bounds.
*/
public class RepeatingExtentPattern extends AbstractPattern {
private Extent extent;
private Vector offset;
/**
* Create a new instance.
*
* @param extent the extent
* @param offset the offset
*/
public RepeatingExtentPattern(Extent extent, Vector offset) {
setExtent(extent);
setOffset(offset);
}
/**
* Get the extent.
*
* @return the extent
*/
public Extent getExtent() {
return extent;
}
/**
* Set the extent.
*
* @param extent the extent
*/
public void setExtent(Extent extent) {
checkNotNull(extent);
this.extent = extent;
}
/**
* Get the offset.
*
* @return the offset
*/
public Vector getOffset() {
return offset;
}
/**
* Set the offset.
*
* @param offset the offset
*/
public void setOffset(Vector offset) {
checkNotNull(offset);
this.offset = offset;
}
@Override
public BaseBlock apply(Vector position) {
Vector base = position.add(offset);
Vector size = extent.getMaximumPoint().subtract(extent.getMinimumPoint()).add(1, 1, 1);
int x = base.getBlockX() % size.getBlockX();
int y = base.getBlockY() % size.getBlockY();
int z = base.getBlockZ() % size.getBlockZ();
return extent.getBlock(new Vector(x, y, z));
}
}