mirror of
https://github.com/plexusorg/Plex-FAWE.git
synced 2024-12-23 09:47:38 +00:00
Added a ConvexPolyhedralRegion and selector
This commit is contained in:
parent
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// $Id$
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/*
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* WorldEdit
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* Copyright (C) 2010, 2011 sk89q <http://www.sk89q.com> and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.cui;
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public class SelectionPolygonEvent implements CUIEvent {
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protected final int[] vertices;
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public SelectionPolygonEvent(int... vertices) {
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this.vertices = vertices;
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}
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public String getTypeId() {
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return "poly";
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}
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public String[] getParameters() {
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final String[] ret = new String[vertices.length];
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int i = 0;
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for (int vertex : vertices) {
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ret[i++] = String.valueOf(vertex);
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}
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return ret;
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}
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}
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// $Id$
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/*
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* WorldEdit
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* Copyright (C) 2010, 2011 sk89q <http://www.sk89q.com> and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.regions;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.LinkedHashSet;
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import java.util.List;
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import java.util.Set;
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import com.sk89q.worldedit.LocalWorld;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.regions.polyhedron.Edge;
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import com.sk89q.worldedit.regions.polyhedron.Triangle;
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public class ConvexPolyhedralRegion extends AbstractRegion {
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/**
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* Vertices that are contained in the convex hull.
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*/
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private final Set<Vector> vertices = new HashSet<Vector>();
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/**
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* Triangles that form the convex hull.
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*/
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private final List<Triangle> triangles = new ArrayList<Triangle>();
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/**
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* Vertices that are coplanar to the first 3 vertices.
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*/
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private final Set<Vector> vertexBacklog = new HashSet<Vector>();
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/**
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* Minimum point of the axis-aligned bounding box.
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*/
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private Vector minimumPoint;
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/**
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* Maximum point of the axis-aligned bounding box.
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*/
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private Vector maximumPoint;
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/**
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* Accumulator for the barycenter of the polyhedron. Divide by vertices.size() to get the actual center.
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*/
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private Vector centerAccum = Vector.ZERO;
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/**
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* The last triangle that caused a {@link #contains(Vector)} to classify a point as "outside". Used for optimization.
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*/
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private Triangle lastTriangle;
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/**
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* Constructs an empty mesh, containing no vertices or triangles.
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*
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* @param world
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*/
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public ConvexPolyhedralRegion(LocalWorld world) {
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super(world);
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}
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/**
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* Constructs an independent copy of the given region.
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*
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* @param world
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*/
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public ConvexPolyhedralRegion(ConvexPolyhedralRegion region) {
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this(region.world);
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vertices.addAll(region.vertices);
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triangles.addAll(region.triangles);
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vertexBacklog.addAll(region.vertexBacklog);
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minimumPoint = region.minimumPoint;
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maximumPoint = region.maximumPoint;
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centerAccum = region.centerAccum;
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lastTriangle = region.lastTriangle;
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}
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/**
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* Clears the region, removing all vertices and triangles.
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*/
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public void clear() {
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vertices.clear();
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triangles.clear();
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vertexBacklog.clear();
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minimumPoint = null;
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maximumPoint = null;
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centerAccum = Vector.ZERO;
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lastTriangle = null;
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}
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/**
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* Add a vertex to the region.
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*
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* @param vertex
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* @return true, if something changed.
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*/
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public boolean addVertex(Vector vertex) {
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lastTriangle = null; // Probably not necessary
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if (vertices.contains(vertex)) {
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return false;
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}
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if (vertices.size() == 3) {
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if (vertexBacklog.contains(vertex)) {
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return false;
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}
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if (containsRaw(vertex)) {
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return vertexBacklog.add(vertex);
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}
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}
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vertices.add(vertex);
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centerAccum = centerAccum.add(vertex);
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/*if (contains(vertex)) {
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return true;
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}*/
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lastTriangle = null;
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if (minimumPoint == null) {
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minimumPoint = maximumPoint = vertex;
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} else {
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minimumPoint = Vector.getMinimum(minimumPoint, vertex);
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maximumPoint = Vector.getMaximum(maximumPoint, vertex);
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}
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switch (vertices.size()) {
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case 0:
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case 1:
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case 2:
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// Incomplete, can't make a mesh yet
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return true;
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case 3:
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// Generate minimal mesh to start from
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final Vector[] v = vertices.toArray(new Vector[vertices.size()]);
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triangles.add((new Triangle(v[0], v[1], v[2])));
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triangles.add((new Triangle(v[0], v[2], v[1])));
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return true;
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}
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// Look for triangles that face the vertex and remove them
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final Set<Edge> borderEdges = new LinkedHashSet<Edge>();
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for (Iterator<Triangle> it = triangles.iterator(); it.hasNext(); ) {
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final Triangle triangle = it.next();
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// If the triangle can't be seen, it's not relevant
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if (!triangle.above(vertex)) {
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continue;
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}
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// Remove the triangle from the mesh
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it.remove();
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// ...and remember its edges
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for (int i = 0; i < 3; ++i) {
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final Edge edge = triangle.getEdge(i);
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if (borderEdges.remove(edge)) {
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continue;
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}
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borderEdges.add(edge);
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}
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}
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// Add triangles between the remembered edges and the new vertex.
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for (Edge edge : borderEdges) {
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triangles.add(edge.createTriangle(vertex));
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}
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if (!vertexBacklog.isEmpty()) {
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final List<Vector> vertexBacklog2 = new ArrayList<Vector>(vertexBacklog);
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vertexBacklog.clear();
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for (Vector vertex2 : vertexBacklog2) {
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addVertex(vertex2);
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}
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}
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return true;
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}
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public boolean isDefined() {
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return !triangles.isEmpty();
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}
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@Override
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public Vector getMinimumPoint() {
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return minimumPoint;
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}
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@Override
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public Vector getMaximumPoint() {
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return maximumPoint;
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}
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@Override
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public Vector getCenter() {
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return centerAccum.divide(vertices.size());
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}
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@Override
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public void expand(Vector... changes) throws RegionOperationException {
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}
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@Override
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public void contract(Vector... changes) throws RegionOperationException {
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}
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@Override
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public void shift(Vector change) throws RegionOperationException {
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shiftCollection(vertices, change);
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shiftCollection(vertexBacklog, change);
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for (int i = 0; i < triangles.size(); ++i) {
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final Triangle triangle = triangles.get(i);
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final Vector v0 = change.add(triangle.getVertex(0));
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final Vector v1 = change.add(triangle.getVertex(1));
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final Vector v2 = change.add(triangle.getVertex(2));
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triangles.set(i, new Triangle(v0, v1, v2));
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}
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minimumPoint = change.add(minimumPoint);
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maximumPoint = change.add(maximumPoint);
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centerAccum = change.multiply(vertices.size()).add(centerAccum);
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lastTriangle = null;
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}
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private static void shiftCollection(Collection<Vector> collection, Vector change) {
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final List<Vector> tmp = new ArrayList<Vector>(collection);
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collection.clear();
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for (Vector vertex : tmp) {
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collection.add(change.add(vertex));
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}
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}
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@Override
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public boolean contains(Vector pt) {
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if (!isDefined()) {
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return false;
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}
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final int x = pt.getBlockX();
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final int y = pt.getBlockY();
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final int z = pt.getBlockZ();
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final Vector min = getMinimumPoint();
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final Vector max = getMaximumPoint();
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if (x < min.getBlockX()) return false;
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if (x > max.getBlockX()) return false;
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if (y < min.getBlockY()) return false;
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if (y > max.getBlockY()) return false;
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if (z < min.getBlockZ()) return false;
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if (z > max.getBlockZ()) return false;
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return containsRaw(pt);
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}
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private boolean containsRaw(Vector pt) {
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if (lastTriangle != null && lastTriangle.above(pt)) {
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return false;
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}
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for (Triangle triangle : triangles) {
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if (lastTriangle == triangle) {
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continue;
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}
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if (triangle.above(pt)) {
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lastTriangle = triangle;
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return false;
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}
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}
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return true;
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}
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public Collection<Vector> getVertices() {
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if (vertexBacklog.isEmpty()) {
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return vertices;
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}
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final List<Vector> ret = new ArrayList<Vector>(vertices);
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ret.addAll(vertexBacklog);
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return ret;
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}
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public Collection<Triangle> getTriangles() {
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return triangles;
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}
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@Override
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public AbstractRegion clone() {
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return new ConvexPolyhedralRegion(this);
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}
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}
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@ -0,0 +1,219 @@
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// $Id$
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/*
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* WorldEdit
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* Copyright (C) 2010, 2011 sk89q <http://www.sk89q.com> and contributors
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*
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* This program is free software: you can redistribute it and/or modify
|
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|
* it under the terms of the GNU General Public License as published by
|
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|
* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
|
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*
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* This program is distributed in the hope that it will be useful,
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|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
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|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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|
* GNU General Public License for more details.
|
||||||
|
*
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* You should have received a copy of the GNU General Public License
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|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.regions;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import com.sk89q.worldedit.BlockVector;
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import com.sk89q.worldedit.BlockVector2D;
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import com.sk89q.worldedit.IncompleteRegionException;
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import com.sk89q.worldedit.LocalPlayer;
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import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.LocalWorld;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.cui.CUIRegion;
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import com.sk89q.worldedit.cui.SelectionPointEvent;
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import com.sk89q.worldedit.cui.SelectionPolygonEvent;
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import com.sk89q.worldedit.cui.SelectionShapeEvent;
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import com.sk89q.worldedit.regions.polyhedron.Triangle;
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public class ConvexPolyhedralRegionSelector implements RegionSelector, CUIRegion {
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private int maxVertices;
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private final ConvexPolyhedralRegion region;
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private BlockVector pos1;
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public ConvexPolyhedralRegionSelector(LocalWorld world, int maxVertices) {
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this.maxVertices = maxVertices;
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region = new ConvexPolyhedralRegion(world);
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}
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public ConvexPolyhedralRegionSelector(RegionSelector oldSelector, int maxVertices) {
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this.maxVertices = maxVertices;
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if (oldSelector instanceof ConvexPolyhedralRegionSelector) {
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final ConvexPolyhedralRegionSelector convexPolyhedralRegionSelector = (ConvexPolyhedralRegionSelector) oldSelector;
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||||||
|
pos1 = convexPolyhedralRegionSelector.pos1;
|
||||||
|
region = new ConvexPolyhedralRegion(convexPolyhedralRegionSelector.region);
|
||||||
|
} else {
|
||||||
|
final Region oldRegion;
|
||||||
|
try {
|
||||||
|
oldRegion = oldSelector.getRegion();
|
||||||
|
} catch (IncompleteRegionException e) {
|
||||||
|
region = new ConvexPolyhedralRegion(oldSelector.getIncompleteRegion().getWorld());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
final int minY = oldRegion.getMinimumPoint().getBlockY();
|
||||||
|
final int maxY = oldRegion.getMaximumPoint().getBlockY();
|
||||||
|
|
||||||
|
region = new ConvexPolyhedralRegion(oldRegion.getWorld());
|
||||||
|
|
||||||
|
for (final BlockVector2D pt : new ArrayList<BlockVector2D>(oldRegion.polygonize(maxVertices < 0 ? maxVertices : maxVertices / 2))) {
|
||||||
|
region.addVertex(pt.toVector(minY));
|
||||||
|
region.addVertex(pt.toVector(maxY));
|
||||||
|
}
|
||||||
|
|
||||||
|
learnChanges();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean selectPrimary(Vector pos) {
|
||||||
|
clear();
|
||||||
|
pos1 = pos.toBlockVector();
|
||||||
|
return region.addVertex(pos);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean selectSecondary(Vector pos) {
|
||||||
|
if (maxVertices >= 0 && region.getVertices().size() > maxVertices) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return region.addVertex(pos);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BlockVector getPrimaryPosition() throws IncompleteRegionException {
|
||||||
|
return pos1;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Region getRegion() throws IncompleteRegionException {
|
||||||
|
if (!region.isDefined()) {
|
||||||
|
throw new IncompleteRegionException();
|
||||||
|
}
|
||||||
|
|
||||||
|
return region;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Region getIncompleteRegion() {
|
||||||
|
return region;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isDefined() {
|
||||||
|
return region.isDefined();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getArea() {
|
||||||
|
return region.getArea();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void learnChanges() {
|
||||||
|
pos1 = region.getVertices().iterator().next().toBlockVector();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void clear() {
|
||||||
|
region.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getTypeName() {
|
||||||
|
return "Convex Polyhedron";
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<String> getInformationLines() {
|
||||||
|
List<String> ret = new ArrayList<String>();
|
||||||
|
|
||||||
|
ret.add("Vertices: "+region.getVertices().size());
|
||||||
|
ret.add("Triangles: "+region.getTriangles().size());
|
||||||
|
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void explainPrimarySelection(LocalPlayer player, LocalSession session, Vector pos) {
|
||||||
|
session.describeCUI(player);
|
||||||
|
|
||||||
|
player.print("Started new selection with vertex "+pos+".");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void explainSecondarySelection(LocalPlayer player, LocalSession session, Vector pos) {
|
||||||
|
session.describeCUI(player);
|
||||||
|
|
||||||
|
player.print("Added vertex "+pos+" to the selection.");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void explainRegionAdjust(LocalPlayer player, LocalSession session) {
|
||||||
|
session.describeCUI(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getProtocolVersion() {
|
||||||
|
return 3;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getTypeID() {
|
||||||
|
return "polyhedron";
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void describeCUI(LocalSession session, LocalPlayer player) {
|
||||||
|
Collection<Vector> vertices = region.getVertices();
|
||||||
|
Collection<Triangle> triangles = region.getTriangles();
|
||||||
|
|
||||||
|
player.dispatchCUIEvent(new SelectionShapeEvent(getTypeID()));
|
||||||
|
|
||||||
|
Map<Vector, Integer> vertexIds = new HashMap<Vector, Integer>(vertices.size());
|
||||||
|
int lastVertexId = -1;
|
||||||
|
for (Vector vertex : vertices) {
|
||||||
|
vertexIds.put(vertex, ++lastVertexId);
|
||||||
|
session.dispatchCUIEvent(player, new SelectionPointEvent(lastVertexId, vertex, getArea()));
|
||||||
|
}
|
||||||
|
|
||||||
|
for (Triangle triangle : triangles) {
|
||||||
|
final int[] v = new int[3];
|
||||||
|
for (int i = 0; i < 3; ++i) {
|
||||||
|
v[i] = vertexIds.get(triangle.getVertex(i));
|
||||||
|
}
|
||||||
|
session.dispatchCUIEvent(player, new SelectionPolygonEvent(v));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getLegacyTypeID() {
|
||||||
|
return "cuboid";
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void describeLegacyCUI(LocalSession session, LocalPlayer player) {
|
||||||
|
if (isDefined()) {
|
||||||
|
session.dispatchCUIEvent(player, new SelectionPointEvent(0, region.getMinimumPoint(), getArea()));
|
||||||
|
session.dispatchCUIEvent(player, new SelectionPointEvent(1, region.getMaximumPoint(), getArea()));
|
||||||
|
} else {
|
||||||
|
session.dispatchCUIEvent(player, new SelectionShapeEvent(getLegacyTypeID()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,74 @@
|
|||||||
|
// $Id$
|
||||||
|
/*
|
||||||
|
* WorldEdit
|
||||||
|
* Copyright (C) 2010, 2011 sk89q <http://www.sk89q.com> and contributors
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package com.sk89q.worldedit.regions.polyhedron;
|
||||||
|
|
||||||
|
import com.sk89q.worldedit.Vector;
|
||||||
|
|
||||||
|
public class Edge {
|
||||||
|
private final Vector start;
|
||||||
|
private final Vector end;
|
||||||
|
|
||||||
|
public Edge(Vector start, Vector end) {
|
||||||
|
this.start = start;
|
||||||
|
this.end = end;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean equals(Object other) {
|
||||||
|
if (!(other instanceof Edge)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
Edge otherEdge = (Edge) other;
|
||||||
|
if ((this.start == otherEdge.end) && (this.end == otherEdge.start)) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((this.end == otherEdge.end) && (this.start == otherEdge.start)) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int hashCode() {
|
||||||
|
return start.hashCode() ^ end.hashCode();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String toString() {
|
||||||
|
return "(" + this.start + "," + this.end + ")";
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Generates a triangle from { this.start, this.end, vertex }
|
||||||
|
*
|
||||||
|
* @param vertex The 3rd vertex for the triangle
|
||||||
|
* @return a triangle
|
||||||
|
*/
|
||||||
|
public Triangle createTriangle(Vector vertex) {
|
||||||
|
return new Triangle(this.start, this.end, vertex);
|
||||||
|
}
|
||||||
|
public Triangle createTriangle2(Vector vertex) {
|
||||||
|
return new Triangle(this.start, vertex, this.end);
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,95 @@
|
|||||||
|
// $Id$
|
||||||
|
/*
|
||||||
|
* WorldEdit
|
||||||
|
* Copyright (C) 2010, 2011 sk89q <http://www.sk89q.com> and contributors
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package com.sk89q.worldedit.regions.polyhedron;
|
||||||
|
|
||||||
|
import com.sk89q.worldedit.Vector;
|
||||||
|
|
||||||
|
public class Triangle {
|
||||||
|
private final Vector[] vertices;
|
||||||
|
private final Vector normal;
|
||||||
|
private final double b;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Constructs a triangle with the given vertices (counter-clockwise)
|
||||||
|
*
|
||||||
|
* @param v0
|
||||||
|
* @param v1
|
||||||
|
* @param v2
|
||||||
|
*/
|
||||||
|
public Triangle(Vector v0, Vector v1, Vector v2) {
|
||||||
|
vertices = new Vector[] { v0, v1, v2 };
|
||||||
|
|
||||||
|
this.normal = v1.subtract(v0).cross(v2.subtract(v0)).normalize();
|
||||||
|
this.b = Math.max(Math.max(normal.dot(v0), normal.dot(v1)), normal.dot(v2));
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the triangle's vertex with the given index, counter-clockwise.
|
||||||
|
*
|
||||||
|
* @param index Vertex index. Valid input: 0..2
|
||||||
|
* @return a vertex
|
||||||
|
*/
|
||||||
|
public Vector getVertex(int index) {
|
||||||
|
return vertices[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the triangle's edge with the given index, counter-clockwise.
|
||||||
|
*
|
||||||
|
* @param index Edge index. Valid input: 0..2
|
||||||
|
* @return an edge
|
||||||
|
*/
|
||||||
|
public Edge getEdge(int index) {
|
||||||
|
if (index == vertices.length - 1) {
|
||||||
|
return new Edge(vertices[index], vertices[0]);
|
||||||
|
}
|
||||||
|
return new Edge(vertices[index], vertices[index + 1]);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns whether the given point is above the plane the triangle is in.
|
||||||
|
*
|
||||||
|
* @param pt
|
||||||
|
* @return
|
||||||
|
*/
|
||||||
|
public boolean below(Vector pt) {
|
||||||
|
return normal.dot(pt) < b;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns whether the given point is above the plane the triangle is in.
|
||||||
|
*
|
||||||
|
* @param pt
|
||||||
|
* @return
|
||||||
|
*/
|
||||||
|
public boolean above(Vector pt) {
|
||||||
|
return normal.dot(pt) > b;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String toString() {
|
||||||
|
return tag+"(" + this.vertices[0] + "," + this.vertices[1] + "," + this.vertices[2] + ")";
|
||||||
|
}
|
||||||
|
String tag = "Triangle";
|
||||||
|
public Triangle tag(String tag) {
|
||||||
|
this.tag = tag;
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user