implement getBiome(BlockVector3)

fixes #622
This commit is contained in:
dordsor21
2020-09-18 11:52:49 +01:00
parent 2e73746abe
commit 7375827844
10 changed files with 96 additions and 1 deletions

View File

@ -3,6 +3,7 @@ package com.boydti.fawe.beta;
import com.boydti.fawe.beta.implementation.lighting.HeightMapType;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.worldedit.extent.InputExtent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
@ -21,6 +22,11 @@ public interface IChunkGet extends IBlocks, Trimable, InputExtent, ITileInput {
@Override
BiomeType getBiomeType(int x, int y, int z);
@Override
default BiomeType getBiome(BlockVector3 position) {
return getBiomeType(position.getX(), position.getY(), position.getZ());
}
@Override
BlockState getBlock(int x, int y, int z);