implement getBiome(BlockVector3)

fixes #622
This commit is contained in:
dordsor21
2020-09-18 11:52:49 +01:00
parent 2e73746abe
commit 7375827844
10 changed files with 96 additions and 1 deletions

View File

@ -4,6 +4,7 @@ import com.boydti.fawe.beta.implementation.lighting.HeightMapType;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.worldedit.extent.OutputExtent;
import com.sk89q.worldedit.function.operation.Operation;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BlockStateHolder;
@ -21,6 +22,11 @@ public interface IChunkSet extends IBlocks, OutputExtent {
@Override
boolean setBiome(int x, int y, int z, BiomeType biome);
@Override
default boolean setBiome(BlockVector3 position, BiomeType biome) {
return setBiome(position.getX(), position.getY(), position.getZ(), biome);
}
@Override
<T extends BlockStateHolder<T>> boolean setBlock(int x, int y, int z, T holder);