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Added diagonal stacking
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7109046a82
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@ -624,6 +624,66 @@ public class WorldEdit {
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return new Vector(xm, ym, zm);
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}
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/**
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* Get diagonal direction vector for a player's direction. May return
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* null if a direction could not be found.
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*
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* @param player
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* @param dirStr
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* @return
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* @throws UnknownDirectionException
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*/
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public Vector getDiagonalDirection( LocalPlayer player, String dirStr )
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throws UnknownDirectionException {
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int xm = 0;
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int ym = 0;
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int zm = 0;
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PlayerDirection dir = null;
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dirStr = dirStr.toLowerCase();
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boolean wasDetected = false;
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if ( dirStr.equals( "me" ) ) {
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dir = player.getCardinalDirection();
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wasDetected = true;
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}
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if ((dirStr.charAt(0) == 's' && dirStr.indexOf( 'w' ) > 0) || dir == PlayerDirection.SOUTH_WEST) {
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zm += 1;
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xm += 1;
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} else if ((dirStr.charAt(0) == 'n' && dirStr.indexOf( 'w' ) > 0) || dir == PlayerDirection.NORTH_WEST) {
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zm += 1;
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xm -= 1;
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} else if ((dirStr.charAt(0) == 's' && dirStr.indexOf( 'e' ) > 0) || dir == PlayerDirection.SOUTH_EAST) {
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zm -= 1;
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xm += 1;
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} else if ((dirStr.charAt(0) == 'n' && dirStr.indexOf( 'e' ) > 0) || dir == PlayerDirection.NORTH_EAST) {
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zm -= 1;
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xm -= 1;
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} else if (dirStr.charAt(0) == 'w' || dir == PlayerDirection.WEST) {
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zm += 1;
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} else if (dirStr.charAt(0) == 'e' || dir == PlayerDirection.EAST) {
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zm -= 1;
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} else if (dirStr.charAt(0) == 's' || dir == PlayerDirection.SOUTH) {
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xm += 1;
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} else if (dirStr.charAt(0) == 'n' || dir == PlayerDirection.NORTH) {
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xm -= 1;
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} else if (dirStr.charAt(0) == 'u') {
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ym += 1;
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} else if (dirStr.charAt(0) == 'd') {
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ym -= 1;
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} else {
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if (wasDetected) {
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throw new UnknownDirectionException(dir.name());
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} else {
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throw new UnknownDirectionException(dirStr);
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}
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}
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return new Vector( xm, ym, zm );
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}
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/**
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* Get the flip direction for a player's direction. May return
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@ -223,7 +223,7 @@ public class RegionCommands {
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throws WorldEditException {
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int count = args.argsLength() > 0 ? Math.max(1, args.getInteger(0)) : 1;
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Vector dir = we.getDirection(player,
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Vector dir = we.getDiagonalDirection(player,
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args.argsLength() > 1 ? args.getString(1).toLowerCase() : "me");
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int affected = editSession.stackCuboidRegion(session.getSelection(player.getWorld()),
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