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Allow copying item stacks with damage of > Byte.MAX_VALUE. Closes #972
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@ -457,7 +457,7 @@ public class BukkitWorld extends LocalWorld {
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@Override
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@Override
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public void dropItem(Vector pt, BaseItemStack item) {
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public void dropItem(Vector pt, BaseItemStack item) {
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ItemStack bukkitItem = new ItemStack(item.getType(), item.getAmount(),
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ItemStack bukkitItem = new ItemStack(item.getType(), item.getAmount(),
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(byte) item.getDamage());
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item.getDamage());
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world.dropItemNaturally(BukkitUtil.toLocation(world, pt), bukkitItem);
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world.dropItemNaturally(BukkitUtil.toLocation(world, pt), bukkitItem);
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}
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}
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@ -685,7 +685,7 @@ public class BukkitWorld extends LocalWorld {
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if (contents[i] != null) {
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if (contents[i] != null) {
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ItemStack toAdd = new ItemStack(contents[i].getType(),
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ItemStack toAdd = new ItemStack(contents[i].getType(),
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contents[i].getAmount(),
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contents[i].getAmount(),
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(byte) contents[i].getDamage());
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contents[i].getDamage());
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try {
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try {
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for (Map.Entry<Integer, Integer> entry : contents[i].getEnchantments().entrySet()) {
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for (Map.Entry<Integer, Integer> entry : contents[i].getEnchantments().entrySet()) {
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toAdd.addEnchantment(Enchantment.getById(entry.getKey()), entry.getValue());
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toAdd.addEnchantment(Enchantment.getById(entry.getKey()), entry.getValue());
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