Fixed //flip sometimes throwing errors about unknown directions.

This commit is contained in:
TomyLobo 2011-08-08 09:19:24 +02:00
parent 8d688165ee
commit 7a3ddfe7bc

View File

@ -745,13 +745,13 @@ public class WorldEdit {
dir = player.getCardinalDirection();
}
if (dirStr.charAt(0) == 'w' || dir == PlayerDirection.EAST) {
if (dirStr.charAt(0) == 'w' || dir == PlayerDirection.WEST) {
return CuboidClipboard.FlipDirection.WEST_EAST;
} else if (dirStr.charAt(0) == 'e' || dir == PlayerDirection.EAST) {
return CuboidClipboard.FlipDirection.WEST_EAST;
} else if (dirStr.charAt(0) == 's' || dir == PlayerDirection.SOUTH) {
return CuboidClipboard.FlipDirection.NORTH_SOUTH;
} else if (dirStr.charAt(0) == 'n' || dir == PlayerDirection.SOUTH) {
} else if (dirStr.charAt(0) == 'n' || dir == PlayerDirection.NORTH) {
return CuboidClipboard.FlipDirection.NORTH_SOUTH;
} else if (dirStr.charAt(0) == 'u') {
return CuboidClipboard.FlipDirection.UP_DOWN;