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Update Fabric to 1.14.4 and fix physics updates
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8975347703
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@ -26,9 +26,9 @@ applyShadowConfiguration()
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apply(plugin = "fabric-loom")
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val minecraftVersion = "1.14.3"
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val fabricVersion = "0.3.0+build.187"
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val yarnMappings = "1.14.3+build.1"
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val minecraftVersion = "1.14.4"
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val fabricVersion = "0.3.0+build.200"
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val yarnMappings = "1.14.4+build.1"
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val loaderVersion = "0.4.8+build.155"
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configurations.all {
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@ -211,7 +211,12 @@ public class FabricWorld extends AbstractWorld {
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if (successful && notifyAndLight) {
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world.getChunkManager().getLightingProvider().enqueueLightUpdate(pos);
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world.scheduleBlockRender(pos, old, newState);
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world.updateListeners(pos, old, newState, UPDATE | NOTIFY);
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world.updateNeighbors(pos, newState.getBlock());
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if (old.hasComparatorOutput()) {
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world.updateHorizontalAdjacent(pos, newState.getBlock());
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}
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}
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return successful;
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@ -220,7 +225,9 @@ public class FabricWorld extends AbstractWorld {
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@Override
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public boolean notifyAndLightBlock(BlockVector3 position, BlockState previousType) throws WorldEditException {
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BlockPos pos = new BlockPos(position.getX(), position.getY(), position.getZ());
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getWorld().updateListeners(pos, FabricAdapter.adapt(previousType), getWorld().getBlockState(pos), 1 | 2);
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net.minecraft.block.BlockState state = getWorld().getBlockState(pos);
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getWorld().updateListeners(pos, FabricAdapter.adapt(previousType), state, 1 | 2);
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getWorld().updateNeighbors(pos, state.getBlock());
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return true;
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}
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