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Switch to using fake blocks, no more world pollution
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commit
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@ -22,6 +22,7 @@ package com.sk89q.worldedit.bukkit;
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import com.sk89q.util.StringUtil;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.bukkit.adapter.BukkitImplAdapter;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.blocks.BaseItemStack;
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import com.sk89q.worldedit.entity.BaseEntity;
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@ -31,6 +32,7 @@ import com.sk89q.worldedit.internal.cui.CUIEvent;
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import com.sk89q.worldedit.session.SessionKey;
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import com.sk89q.worldedit.util.HandSide;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.gamemode.GameMode;
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import com.sk89q.worldedit.world.gamemode.GameModes;
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import org.bukkit.Bukkit;
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@ -239,4 +241,20 @@ public class BukkitPlayer extends AbstractPlayerActor {
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}
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@Override
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public void sendFakeBlock(Vector pos, BlockStateHolder block) {
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System.out.println("Setting " + (block == null ? "reset" : block.getAsString()) + " as " + pos.toString());
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Location loc = new Location(player.getWorld(), pos.getX(), pos.getY(), pos.getZ());
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if (block == null) {
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player.sendBlockChange(loc, player.getWorld().getBlockAt(loc).getBlockData());
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} else {
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player.sendBlockChange(loc, BukkitAdapter.adapt(block));
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if (block instanceof BaseBlock && ((BaseBlock) block).hasNbtData()) {
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BukkitImplAdapter adapter = WorldEditPlugin.getInstance().getBukkitImplAdapter();
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if (adapter != null) {
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adapter.sendFakeNBT(player, pos, ((BaseBlock) block).getNbtData());
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}
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}
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}
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}
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}
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@ -19,6 +19,8 @@
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package com.sk89q.worldedit.bukkit.adapter;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.entity.BaseEntity;
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import com.sk89q.worldedit.registry.state.Property;
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@ -27,6 +29,7 @@ import com.sk89q.worldedit.world.block.BlockType;
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import org.bukkit.Location;
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import org.bukkit.block.Biome;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import java.util.Map;
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@ -101,4 +104,13 @@ public interface BukkitImplAdapter {
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* @return The properties map
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*/
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Map<String, ? extends Property> getProperties(BlockType blockType);
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/**
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* Send the given NBT data to the player.
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*
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* @param player The player
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* @param pos The position
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* @param nbtData The NBT Data
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*/
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void sendFakeNBT(Player player, Vector pos, CompoundTag nbtData);
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}
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@ -48,7 +48,6 @@ import com.sk89q.worldedit.session.ClipboardHolder;
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import com.sk89q.worldedit.session.request.Request;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import com.sk89q.worldedit.world.item.ItemType;
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import com.sk89q.worldedit.world.item.ItemTypes;
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import com.sk89q.worldedit.world.snapshot.Snapshot;
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@ -637,12 +636,7 @@ public class LocalSession {
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// Remove the old block.
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if (cuiTemporaryBlock != null) {
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// TODO Tell server to reset fake block.
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try {
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createEditSession(player).setBlock(cuiTemporaryBlock, BlockTypes.AIR.getDefaultState());
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} catch (MaxChangedBlocksException e) {
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e.printStackTrace();
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}
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player.sendFakeBlock(cuiTemporaryBlock, null);
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cuiTemporaryBlock = null;
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}
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@ -656,12 +650,7 @@ public class LocalSession {
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((IntTag) tags.get("z")).getValue()
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);
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// TODO Send temporary block at that pos to the player.
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try {
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createEditSession(player).setBlock(cuiTemporaryBlock, block);
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} catch (MaxChangedBlocksException e) {
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e.printStackTrace();
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}
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player.sendFakeBlock(cuiTemporaryBlock, block);
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}
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}
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@ -29,8 +29,11 @@ import com.sk89q.worldedit.extent.inventory.BlockBag;
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import com.sk89q.worldedit.util.HandSide;
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import com.sk89q.worldedit.util.Location;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.gamemode.GameMode;
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import javax.annotation.Nullable;
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/**
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* Represents a player
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*/
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@ -262,4 +265,15 @@ public interface Player extends Entity, Actor {
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*/
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void setPosition(Vector pos);
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/**
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* Sends a fake block to the client.
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*
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* <p>
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* This block isn't real.
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* </p>
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*
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* @param pos The position of the block
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* @param block The block to send, null to reset
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*/
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void sendFakeBlock(Vector pos, @Nullable BlockStateHolder block);
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}
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@ -497,4 +497,8 @@ public abstract class AbstractPlayerActor implements Actor, Player, Cloneable {
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return false;
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}
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@Override
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public void sendFakeBlock(Vector pos, BlockStateHolder block) {
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}
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}
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@ -31,6 +31,7 @@ import com.sk89q.worldedit.session.SessionKey;
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import com.sk89q.worldedit.util.HandSide;
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import com.sk89q.worldedit.util.Location;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.gamemode.GameMode;
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import java.util.UUID;
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@ -155,4 +156,9 @@ class PlayerProxy extends AbstractPlayerActor {
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public void setGameMode(GameMode gameMode) {
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basePlayer.setGameMode(gameMode);
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}
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@Override
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public void sendFakeBlock(Vector pos, BlockStateHolder block) {
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basePlayer.sendFakeBlock(pos, block);
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}
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}
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@ -127,7 +127,12 @@ public class ServerCUIHandler {
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posY -= y;
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posZ -= z;
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structureTag.put("name", new StringTag(player.getUniqueId().toString()));
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// if (Math.abs(posX) > 32 || Math.abs(posY) > 32 || Math.abs(posZ) > 32) {
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// // Structure blocks have a limit
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// return null;
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// }
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structureTag.put("name", new StringTag("worldedit:" + player.getName()));
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structureTag.put("author", new StringTag(player.getName()));
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structureTag.put("metadata", new StringTag(""));
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structureTag.put("x", new IntTag(x));
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