Rewrote block parsing, and further switch to BlockState

This commit is contained in:
Matthew Miller 2018-06-17 23:13:22 +10:00
parent 5f5a1797ad
commit 811f1d4433
13 changed files with 198 additions and 404 deletions

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@ -28,7 +28,6 @@ import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldedit.blocks.ItemID;
import com.sk89q.worldedit.blocks.SkullBlock;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.util.Location;
import org.bukkit.DyeColor;
@ -136,9 +135,6 @@ public final class BukkitUtil {
}
break;
case ItemID.HEAD:
return new SkullBlock(0, (byte) itemStack.getDurability());
default:
final BaseBlock baseBlock = BlockType.getBlockForItem(typeId, itemStack.getDurability());
if (baseBlock != null) {

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@ -25,7 +25,7 @@ import com.sk89q.jnbt.NBTUtils;
import com.sk89q.jnbt.ShortTag;
import com.sk89q.jnbt.StringTag;
import com.sk89q.jnbt.Tag;
import com.sk89q.worldedit.blocks.metadata.MobType;
import com.sk89q.worldedit.blocks.type.BlockState;
import com.sk89q.worldedit.world.storage.InvalidFormatException;
import java.util.HashMap;
@ -49,41 +49,23 @@ public class MobSpawnerBlock extends BaseBlock implements TileEntityBlock {
private short maxNearbyEntities;
private short requiredPlayerRange;
/**
* Construct the mob spawner block with a pig as the mob type.
*/
public MobSpawnerBlock() {
super(BlockID.MOB_SPAWNER);
this.mobType = MobType.PIG.getName();
}
/**
* Construct the mob spawner block with a given mob type.
*
* @param mobType mob type
*/
public MobSpawnerBlock(String mobType) {
super(BlockID.MOB_SPAWNER);
this.mobType = mobType;
}
/**
* Construct the mob spawner block with a specified data value.
*
* @param data data value
* @param blockState The block state
*/
public MobSpawnerBlock(int data) {
super(BlockID.MOB_SPAWNER, data);
public MobSpawnerBlock(BlockState blockState) {
super(blockState);
}
/**
* Construct the mob spawner block.
*
* @param data data value
* @param blockState The block state
* @param mobType mob type
*/
public MobSpawnerBlock(int data, String mobType) {
super(BlockID.MOB_SPAWNER, data);
public MobSpawnerBlock(BlockState blockState, String mobType) {
super(blockState);
this.mobType = mobType;
}

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@ -22,6 +22,7 @@ package com.sk89q.worldedit.blocks;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.jnbt.StringTag;
import com.sk89q.jnbt.Tag;
import com.sk89q.worldedit.blocks.type.BlockState;
import com.sk89q.worldedit.util.gson.GsonUtil;
import java.util.HashMap;
@ -36,26 +37,14 @@ public class SignBlock extends BaseBlock implements TileEntityBlock {
private static String EMPTY = "{\"text\":\"\"}";
/**
* Construct the sign without text.
*
* @param type type ID
* @param data data value (orientation)
*/
public SignBlock(int type, int data) {
super(type, data);
this.text = new String[] { EMPTY, EMPTY, EMPTY, EMPTY };
}
/**
* Construct the sign with text.
*
* @param type type ID
* @param data data value (orientation)
* @param blockState The block state
* @param text lines of text
*/
public SignBlock(int type, int data, String[] text) {
super(type, data);
public SignBlock(BlockState blockState, String[] text) {
super(blockState);
if (text == null) {
this.text = new String[] { EMPTY, EMPTY, EMPTY, EMPTY };
return;

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@ -19,10 +19,10 @@
package com.sk89q.worldedit.blocks;
import com.sk89q.jnbt.ByteTag;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.jnbt.StringTag;
import com.sk89q.jnbt.Tag;
import com.sk89q.worldedit.blocks.type.BlockState;
import java.util.HashMap;
import java.util.Map;
@ -33,60 +33,25 @@ import java.util.Map;
public class SkullBlock extends BaseBlock implements TileEntityBlock {
private String owner = ""; // notchian
private byte skullType; // stored here for block, in damage value for item
private byte rot; // only matters if block data == 0x1 (on floor)
/**
* Construct the skull block with a default type of skelton.
* @param data data value to set, controls placement
* @param state BlockState to set
*/
public SkullBlock(int data) {
this(data, (byte) 0);
}
/**
* Construct the skull block with a given type.
* 0 - skeleton
* 1 - wither skelly
* 2 - zombie
* 3 - human
* 4 - creeper
* @param data data value to set, controls placement
* @param type type of skull
*/
public SkullBlock(int data, byte type) {
this(data, type, (byte) 0);
}
/**
* Construct the skull block with a given type and rotation.
* @param data data value to set, controls placement
* @param type type of skull
* @param rot rotation (if on floor)
*/
public SkullBlock(int data, byte type, byte rot) {
super(BlockID.HEAD, data);
if (type < (byte) 0 || type > (byte) 4) {
this.skullType = (byte) 0;
} else {
this.skullType = type;
}
this.rot = rot;
public SkullBlock(BlockState state) {
super(state);
this.owner = "";
}
/**
* Construct the skull block with a given rotation and owner.
* The type is assumed to be player unless owner is null or empty.
* @param data data value to set, controls placement
* @param rot rotation of skull
* @param blockState BlockState to set
* @param owner name of player
*/
public SkullBlock(int data, byte rot, String owner) {
super(BlockID.HEAD, data);
this.rot = rot;
public SkullBlock(BlockState blockState, String owner) {
super(blockState);
this.setOwner(owner);
if (owner == null || owner.isEmpty()) this.skullType = (byte) 0;
}
/**
@ -100,7 +65,6 @@ public class SkullBlock extends BaseBlock implements TileEntityBlock {
if (owner.length() > 16 || owner.isEmpty()) this.owner = "";
else this.owner = owner;
}
if (!this.owner.isEmpty()) this.skullType = (byte) 3;
}
/**
@ -111,38 +75,6 @@ public class SkullBlock extends BaseBlock implements TileEntityBlock {
return owner;
}
/**
* Get the type of skull.
* @return the skullType
*/
public byte getSkullType() {
return skullType;
}
/**
* Set the type of skull;
* @param skullType the skullType to set
*/
public void setSkullType(byte skullType) {
this.skullType = skullType;
}
/**
* Get rotation of skull. This only means anything if the block data is 1.
* @return the rotation
*/
public byte getRot() {
return rot;
}
/**
* Set the rotation of skull.
* @param rot the rotation to set
*/
public void setRot(byte rot) {
this.rot = rot;
}
@Override
public boolean hasNbtData() {
return true;
@ -155,11 +87,9 @@ public class SkullBlock extends BaseBlock implements TileEntityBlock {
@Override
public CompoundTag getNbtData() {
Map<String, Tag> values = new HashMap<String, Tag>();
values.put("SkullType", new ByteTag(skullType));
Map<String, Tag> values = new HashMap<>();
if (owner == null) owner = "";
values.put("ExtraType", new StringTag(owner));
values.put("Rot", new ByteTag(rot));
return new CompoundTag(values);
}
@ -178,17 +108,9 @@ public class SkullBlock extends BaseBlock implements TileEntityBlock {
throw new RuntimeException("'Skull' tile entity expected");
}
t = values.get("SkullType");
if (t instanceof ByteTag) {
skullType = ((ByteTag) t).getValue();
}
t = values.get("ExtraType");
if (t != null && t instanceof StringTag) {
if (t instanceof StringTag) {
owner = ((StringTag) t).getValue();
}
t = values.get("Rot");
if (t instanceof ByteTag) {
rot = ((ByteTag) t).getValue();
}
}
}

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@ -23,6 +23,7 @@ import com.sk89q.jnbt.CompoundTag;
import com.sk89q.jnbt.StringTag;
import com.sk89q.jnbt.Tag;
import com.sk89q.worldedit.CuboidClipboard.FlipDirection;
import com.sk89q.worldedit.blocks.type.BlockState;
import com.sk89q.worldedit.blocks.type.BlockType;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.function.mask.Mask;
@ -76,6 +77,11 @@ public class BaseBlock implements TileEntityBlock {
this.states = new HashMap<>();
}
public BaseBlock(BlockState blockState) {
this.blockType = blockState.getBlockType();
this.states = blockState.getStates();
}
/**
* Construct a block with the given type and default data.
*

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@ -24,36 +24,52 @@ import com.google.common.collect.HashBasedTable;
import com.google.common.collect.Maps;
import com.google.common.collect.Table;
import com.sk89q.worldedit.world.registry.state.State;
import com.sk89q.worldedit.world.registry.state.value.SimpleStateValue;
import com.sk89q.worldedit.world.registry.state.value.StateValue;
import java.util.Collections;
import java.util.HashMap;
import java.util.Map;
/**
* An immutable class that represents the state a block can be in.
*/
@SuppressWarnings("unchecked")
public class BlockState {
private final BlockType blockType;
private final Map<State<SimpleStateValue>, SimpleStateValue> values;
private final Map<State, StateValue> values;
private final boolean fuzzy;
// Neighbouring state table.
private Table<State<SimpleStateValue>, SimpleStateValue, BlockState> states;
private Table<State, StateValue, BlockState> states;
BlockState(BlockType blockType) {
this.blockType = blockType;
this.values = new HashMap<>();
this.fuzzy = false;
}
public void populate(Map<Map<State<SimpleStateValue>, SimpleStateValue>, BlockState> stateMap) {
final Table<State<SimpleStateValue>, SimpleStateValue, BlockState> states = HashBasedTable.create();
/**
* Creates a fuzzy BlockState. This can be used for partial matching.
*
* @param blockType The block type
* @param values The block state values
*/
public BlockState(BlockType blockType, Map<State, StateValue> values) {
this.blockType = blockType;
this.values = values;
this.fuzzy = true;
}
for(final Map.Entry<State<SimpleStateValue>, SimpleStateValue> entry : this.values.entrySet()) {
final State<SimpleStateValue> state = entry.getKey();
public void populate(Map<Map<State, StateValue>, BlockState> stateMap) {
final Table<State, StateValue, BlockState> states = HashBasedTable.create();
state.getValues().forEach(value -> {
for(final Map.Entry<State, StateValue> entry : this.values.entrySet()) {
final State state = entry.getKey();
state.getValues().stream().forEach(value -> {
if(value != entry.getValue()) {
states.put(state, value, stateMap.get(this.withValue(state, value)));
states.put(state, (StateValue) value, stateMap.get(this.withValue(state, (StateValue) value)));
}
});
}
@ -61,8 +77,8 @@ public class BlockState {
this.states = states.isEmpty() ? states : ArrayTable.create(states);
}
private Map<State<SimpleStateValue>, SimpleStateValue> withValue(final State<SimpleStateValue> property, final SimpleStateValue value) {
final Map<State<SimpleStateValue>, SimpleStateValue> values = Maps.newHashMap(this.values);
private Map<State, StateValue> withValue(final State property, final StateValue value) {
final Map<State, StateValue> values = Maps.newHashMap(this.values);
values.put(property, value);
return values;
}
@ -83,10 +99,14 @@ public class BlockState {
* @param value The value
* @return The modified state, or same if could not be applied
*/
public BlockState with(State<SimpleStateValue> state, SimpleStateValue value) {
public BlockState with(State state, StateValue value) {
if (fuzzy) {
return setState(state, value);
} else {
BlockState result = states.get(state, value);
return result == null ? this : result;
}
}
/**
* Gets the value at the given state
@ -94,10 +114,19 @@ public class BlockState {
* @param state The state
* @return The value
*/
public SimpleStateValue getState(State<SimpleStateValue> state) {
public StateValue getState(State state) {
return this.values.get(state);
}
/**
* Gets an immutable collection of the states.
*
* @return The states
*/
public Map<State, StateValue> getStates() {
return Collections.unmodifiableMap(this.values);
}
/**
* Internal method used for creating the initial BlockState.
*
@ -107,7 +136,7 @@ public class BlockState {
* @param value The value
* @return The blockstate, for chaining
*/
BlockState setState(State<SimpleStateValue> state, SimpleStateValue value) {
BlockState setState(State state, StateValue value) {
this.values.put(state, value);
return this;
}

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@ -19,9 +19,19 @@
package com.sk89q.worldedit.extension.factory;
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.blocks.*;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.IncompleteRegionException;
import com.sk89q.worldedit.NotABlockException;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.MobSpawnerBlock;
import com.sk89q.worldedit.blocks.SignBlock;
import com.sk89q.worldedit.blocks.SkullBlock;
import com.sk89q.worldedit.blocks.metadata.MobType;
import com.sk89q.worldedit.blocks.type.BlockState;
import com.sk89q.worldedit.blocks.type.BlockType;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extension.input.DisallowedUsageException;
import com.sk89q.worldedit.extension.input.InputParseException;
@ -32,6 +42,14 @@ import com.sk89q.worldedit.extension.platform.Capability;
import com.sk89q.worldedit.internal.registry.InputParser;
import com.sk89q.worldedit.util.HandSide;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.registry.BundledBlockData;
import com.sk89q.worldedit.world.registry.state.State;
import com.sk89q.worldedit.world.registry.state.value.StateValue;
import java.util.HashMap;
import java.util.Map;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
/**
* Parses block input strings.
@ -59,9 +77,6 @@ class DefaultBlockParser extends InputParser<BaseBlock> {
@Override
public BaseBlock parseFromInput(String input, ParserContext context)
throws InputParseException {
// TODO: Rewrite this entire method to use BaseBlocks and ignore
// BlockType, as well as to properly handle mod:name IDs
String originalInput = input;
input = input.replace("_", " ");
input = input.replace(";", "|");
@ -84,51 +99,44 @@ class DefaultBlockParser extends InputParser<BaseBlock> {
}
}
private static Pattern blockStatePattern = Pattern.compile("([a-z:]+)(?:\\[([a-zA-Z0-9=, ]+)\\])?", Pattern.CASE_INSENSITIVE);
private static String[] EMPTY_STRING_ARRAY = new String[]{};
private BaseBlock parseLogic(String input, ParserContext context)
throws InputParseException, NoMatchException,
DisallowedUsageException {
BlockType blockType;
Map<State, StateValue> blockStates = new HashMap<>();
String[] blockAndExtraData = input.split("\\|");
String[] blockLocator = blockAndExtraData[0].split(":", 3);
String[] typeAndData;
switch (blockLocator.length) {
case 3:
typeAndData = new String[] {
blockLocator[0] + ":" + blockLocator[1],
blockLocator[2] };
break;
default:
typeAndData = blockLocator;
Matcher matcher = blockStatePattern.matcher(blockAndExtraData[0]);
if (matcher.groupCount() < 1 || matcher.groupCount() > 2) {
throw new InputParseException("Invalid format");
}
String typeString = matcher.group(1);
String[] stateProperties = EMPTY_STRING_ARRAY;
if (matcher.groupCount() == 2) {
stateProperties = matcher.group(2).split(",");
}
String testId = typeAndData[0];
int blockId = -1;
int data = -1;
boolean parseDataValue = true;
if ("hand".equalsIgnoreCase(testId)) {
if ("hand".equalsIgnoreCase(typeString)) {
// Get the block type from the item in the user's hand.
final BaseBlock blockInHand = getBlockInHand(context.requireActor(), HandSide.MAIN_HAND);
if (blockInHand.getClass() != BaseBlock.class) {
return blockInHand;
}
blockId = blockInHand.getId();
blockType = BlockType.fromID(blockId);
data = blockInHand.getData();
} else if ("offhand".equalsIgnoreCase(testId)) {
blockType = blockInHand.getType();
blockStates = blockInHand.getStates();
} else if ("offhand".equalsIgnoreCase(typeString)) {
// Get the block type from the item in the user's off hand.
final BaseBlock blockInHand = getBlockInHand(context.requireActor(), HandSide.OFF_HAND);
if (blockInHand.getClass() != BaseBlock.class) {
return blockInHand;
}
blockId = blockInHand.getId();
blockType = BlockType.fromID(blockId);
data = blockInHand.getData();
} else if ("pos1".equalsIgnoreCase(testId)) {
blockType = blockInHand.getType();
blockStates = blockInHand.getStates();
} else if ("pos1".equalsIgnoreCase(typeString)) {
// Get the block type from the "primary position"
final World world = context.requireWorld();
final BlockVector primaryPosition;
@ -142,135 +150,49 @@ class DefaultBlockParser extends InputParser<BaseBlock> {
return blockInHand;
}
blockId = blockInHand.getId();
blockType = BlockType.fromID(blockId);
data = blockInHand.getData();
blockType = blockInHand.getType();
blockStates = blockInHand.getStates();
} else {
// Attempt to parse the item ID or otherwise resolve an item/block
// name to its numeric ID
try {
blockId = Integer.parseInt(testId);
blockType = BlockType.fromID(blockId);
} catch (NumberFormatException e) {
blockType = BlockType.lookup(testId);
// Attempt to lookup a block from ID or name.
blockType = BlockTypes.getBlockType(typeString);
if (blockType == null) {
int t = worldEdit.getPlatformManager().queryCapability(Capability.USER_COMMANDS).resolveItem(testId);
if (t >= 0) {
blockType = BlockType.fromID(t); // Could be null
blockId = t;
} else if (blockLocator.length == 2) { // Block IDs in MC 1.7 and above use mod:name
t = worldEdit.getPlatformManager().queryCapability(Capability.USER_COMMANDS).resolveItem(blockAndExtraData[0]);
if (t >= 0) {
blockType = BlockType.fromID(t); // Could be null
blockId = t;
typeAndData = new String[] { blockAndExtraData[0] };
testId = blockAndExtraData[0];
}
}
}
}
if (blockId == -1 && blockType == null) {
// Maybe it's a cloth
ClothColor col = ClothColor.lookup(testId);
if (col == null) {
throw new NoMatchException("Can't figure out what block '" + input + "' refers to");
}
blockType = BlockType.CLOTH;
data = col.getID();
// Prevent overriding the data value
parseDataValue = false;
}
// Read block ID
if (blockId == -1) {
blockId = blockType.getID();
}
if (!context.requireWorld().isValidBlockType(blockId)) {
throw new NoMatchException("Does not match a valid block type: '" + input + "'");
}
}
if (!context.isPreferringWildcard() && data == -1) {
// No wildcards allowed => eliminate them.
data = 0;
BlockState state;
if (!context.isPreferringWildcard()) {
// No wildcards allowed => eliminate them. (Start with default state)
state = blockType.getDefaultState();
} else {
state = new BlockState(blockType, blockStates);
}
if (parseDataValue) { // Block data not yet detected
if (stateProperties.length > 0) { // Block data not yet detected
// Parse the block data (optional)
for (String parseableData : stateProperties) {
try {
if (typeAndData.length > 1 && !typeAndData[1].isEmpty()) {
data = Integer.parseInt(typeAndData[1]);
String[] parts = parseableData.split("=");
if (parts.length != 2) {
throw new NoMatchException("Bad state format in " + parseableData);
}
if (data > 15) {
throw new NoMatchException("Invalid data value '" + typeAndData[1] + "'");
State stateKey = BundledBlockData.getInstance().findById(blockType.getId()).states.get(parts[0]);
if (stateKey == null) {
throw new NoMatchException("Unknown state " + parts[0] + " for block " + blockType.getName());
}
StateValue value = stateKey.getValueFor(parts[1]);
if (value == null) {
throw new NoMatchException("Unknown value " + parts[1] + " for state " + parts[0]);
}
if (data < 0 && (context.isRestricted() || data != -1)) {
data = 0;
}
} catch (NumberFormatException e) {
if (blockType == null) {
throw new NoMatchException("Unknown data value '" + typeAndData[1] + "'");
}
switch (blockType) {
case CLOTH:
case STAINED_CLAY:
case CARPET:
ClothColor col = ClothColor.lookup(typeAndData[1]);
if (col == null) {
throw new NoMatchException("Unknown wool color '" + typeAndData[1] + "'");
}
data = col.getID();
break;
case STEP:
case DOUBLE_STEP:
BlockType dataType = BlockType.lookup(typeAndData[1]);
if (dataType == null) {
throw new NoMatchException("Unknown step type '" + typeAndData[1] + "'");
}
switch (dataType) {
case STONE:
data = 0;
break;
case SANDSTONE:
data = 1;
break;
case WOOD:
data = 2;
break;
case COBBLESTONE:
data = 3;
break;
case BRICK:
data = 4;
break;
case STONE_BRICK:
data = 5;
break;
case NETHER_BRICK:
data = 6;
break;
case QUARTZ_BLOCK:
data = 7;
break;
default:
throw new NoMatchException("Invalid step type '" + typeAndData[1] + "'");
}
break;
default:
throw new NoMatchException("Unknown data value '" + typeAndData[1] + "'");
state = state.with(stateKey, value);
} catch (NoMatchException e) {
throw e; // Pass-through
} catch (Exception e) {
throw new NoMatchException("Unknown state '" + parseableData + "'");
}
}
}
@ -278,26 +200,19 @@ class DefaultBlockParser extends InputParser<BaseBlock> {
// Check if the item is allowed
Actor actor = context.requireActor();
if (context.isRestricted() && actor != null && !actor.hasPermission("worldedit.anyblock")
&& worldEdit.getConfiguration().disallowedBlocks.contains(blockId)) {
&& worldEdit.getConfiguration().disallowedBlocks.contains(blockType.getId())) {
throw new DisallowedUsageException("You are not allowed to use '" + input + "'");
}
if (blockType == null) {
return new BaseBlock(blockId, data);
}
switch (blockType) {
case SIGN_POST:
case WALL_SIGN:
if (blockType == BlockTypes.SIGN || blockType == BlockTypes.WALL_SIGN) {
// Allow special sign text syntax
String[] text = new String[4];
text[0] = blockAndExtraData.length > 1 ? blockAndExtraData[1] : "";
text[1] = blockAndExtraData.length > 2 ? blockAndExtraData[2] : "";
text[2] = blockAndExtraData.length > 3 ? blockAndExtraData[3] : "";
text[3] = blockAndExtraData.length > 4 ? blockAndExtraData[4] : "";
return new SignBlock(blockType.getID(), data, text);
case MOB_SPAWNER:
return new SignBlock(state, text);
} else if (blockType == BlockTypes.MOB_SPAWNER) {
// Allow setting mob spawn type
if (blockAndExtraData.length > 1) {
String mobName = blockAndExtraData[1];
@ -310,62 +225,21 @@ class DefaultBlockParser extends InputParser<BaseBlock> {
if (!worldEdit.getPlatformManager().queryCapability(Capability.USER_COMMANDS).isValidMobType(mobName)) {
throw new NoMatchException("Unknown mob type '" + mobName + "'");
}
return new MobSpawnerBlock(data, mobName);
return new MobSpawnerBlock(state, mobName);
} else {
return new MobSpawnerBlock(data, MobType.PIG.getName());
return new MobSpawnerBlock(state, MobType.PIG.getName());
}
case NOTE_BLOCK:
// Allow setting note
if (blockAndExtraData.length <= 1) {
return new NoteBlock(data, (byte) 0);
}
byte note = Byte.parseByte(blockAndExtraData[1]);
if (note < 0 || note > 24) {
throw new InputParseException("Out of range note value: '" + blockAndExtraData[1] + "'");
}
return new NoteBlock(data, note);
case HEAD:
} else if (blockType == BlockTypes.PLAYER_HEAD || blockType == BlockTypes.PLAYER_WALL_HEAD) {
// allow setting type/player/rotation
if (blockAndExtraData.length <= 1) {
return new SkullBlock(data);
return new SkullBlock(state);
}
byte rot = 0;
String type = "";
try {
rot = Byte.parseByte(blockAndExtraData[1]);
} catch (NumberFormatException e) {
type = blockAndExtraData[1];
if (blockAndExtraData.length > 2) {
try {
rot = Byte.parseByte(blockAndExtraData[2]);
} catch (NumberFormatException e2) {
throw new InputParseException("Second part of skull metadata should be a number.");
}
}
}
byte skullType = 0;
// type is either the mob type or the player name
// sorry for the four minecraft accounts named "skeleton", "wither", "zombie", or "creeper"
if (!type.isEmpty()) {
if (type.equalsIgnoreCase("skeleton")) skullType = 0;
else if (type.equalsIgnoreCase("wither")) skullType = 1;
else if (type.equalsIgnoreCase("zombie")) skullType = 2;
else if (type.equalsIgnoreCase("creeper")) skullType = 4;
else skullType = 3;
}
if (skullType == 3) {
return new SkullBlock(data, rot, type.replace(" ", "_")); // valid MC usernames
String type = blockAndExtraData[1];
return new SkullBlock(state, type.replace(" ", "_")); // valid MC usernames
} else {
return new SkullBlock(data, skullType, rot);
}
default:
return new BaseBlock(blockId, data);
return new BaseBlock(state);
}
}

View File

@ -61,7 +61,7 @@ public class DefaultItemParser extends InputParser<BaseItem> {
try {
damage = Short.parseShort(tokens[2]);
} catch (NumberFormatException ignored) {
throw new InputParseException("Expected '" + tokens[2] + "' to be a metadata value but it's not a number");
throw new InputParseException("Expected '" + tokens[2] + "' to be a damage value but it's not a number");
}
}

View File

@ -28,18 +28,6 @@ import com.sk89q.worldedit.util.Location;
*/
public abstract class BlockBag {
/**
* Stores a block as if it was mined.
*
* @param id the type ID
* @throws BlockBagException on error
* @deprecated Use {@link BlockBag#storeDroppedBlock(int, int)} instead
*/
@Deprecated
public void storeDroppedBlock(int id) throws BlockBagException {
storeDroppedBlock(id, 0);
}
/**
* Stores a block as if it was mined.
*
@ -55,18 +43,6 @@ public abstract class BlockBag {
storeItem(dropped);
}
/**
* Sets a block as if it was placed by hand.
*
* @param id the type ID
* @throws BlockBagException on error
* @deprecated Use {@link #fetchPlacedBlock(int,int)} instead
*/
@Deprecated
public void fetchPlacedBlock(int id) throws BlockBagException {
fetchPlacedBlock(id, 0);
}
/**
* Sets a block as if it was placed by hand.
*

View File

@ -62,6 +62,7 @@ public interface World extends Extent {
* @param id the block ID
* @return true if the block ID is a valid one
*/
@Deprecated
boolean isValidBlockType(int id);
/**

View File

@ -196,7 +196,7 @@ public class BundledBlockData {
private String unlocalizedName;
public String localizedName;
private List<String> aliases;
private Map<String, SimpleState> states = new HashMap<>();
public Map<String, SimpleState> states = new HashMap<>();
private SimpleBlockMaterial material = new SimpleBlockMaterial();
}

View File

@ -23,6 +23,9 @@ import com.sk89q.worldedit.world.registry.state.value.SimpleStateValue;
import java.util.Collections;
import java.util.List;
import java.util.Objects;
import javax.annotation.Nullable;
public class SimpleState<T extends SimpleStateValue> implements State<T> {
@ -41,4 +44,10 @@ public class SimpleState<T extends SimpleStateValue> implements State<T> {
public List<T> getValues() {
return Collections.unmodifiableList(values);
}
@Nullable
@Override
public T getValueFor(String string) {
return values.stream().filter(value -> Objects.equals(value.getData(), string)).findFirst().orElse(null);
}
}

View File

@ -23,6 +23,8 @@ import com.sk89q.worldedit.world.registry.state.value.SimpleStateValue;
import java.util.List;
import javax.annotation.Nullable;
/**
* Describes a state property of a block.
*
@ -38,4 +40,12 @@ public interface State<T extends SimpleStateValue> {
*/
List<T> getValues();
/**
* Gets the value for the given string, or null.
*
* @param string The string
* @return The value, or null
*/
@Nullable
T getValueFor(String string);
}