Allow "post processing" of chunks (#658)

* begin allowing "post processing" of chunks
 - restores legacy capability to continue saving edits in the background after sending the chunks
 - speeds up the edit clientside
 - nail in the coffin of the terrible and staticly coded coreedit
 - We should totally make IronGolem work so Core* is no longer used by anyone

* begin allowing background history saving

* Handle post processors in queues properly

* Use futures for postprocessing so we're not waiting for them needlessly

* better use of closed boolean

* Reword
This commit is contained in:
dordsor21
2020-09-28 11:13:02 +01:00
committed by GitHub
parent 2aef0ee27e
commit 82bcc0e9a5
37 changed files with 811 additions and 18 deletions

View File

@ -36,6 +36,9 @@ import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.Future;
import static com.google.common.base.Preconditions.checkNotNull;
/**
@ -106,6 +109,12 @@ public class MaskingExtent extends AbstractDelegateExtent implements IBatchProce
return filter.filter(chunk, get, set, MaskingExtent.this);
}
@Override
public Future<IChunkSet> postProcessSet(IChunk chunk, IChunkGet get, IChunkSet set) {
// This should not do anything otherwise dangerous...
return CompletableFuture.completedFuture(set);
}
@Override
public void applyBlock(final FilterBlock block) {
if (!this.mask.test(block)) {