Current Progress #3

This commit is contained in:
IronApollo
2019-01-09 02:13:44 -05:00
parent d4157b7e0e
commit 842b1307c7
221 changed files with 3173 additions and 3041 deletions

View File

@ -42,12 +42,9 @@ import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.function.mask.Mask2D;
import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.function.visitor.FlatRegionVisitor;
<<<<<<< HEAD
import com.sk89q.worldedit.function.visitor.RegionVisitor;
=======
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.FlatRegion;
import com.sk89q.worldedit.regions.Region;
@ -153,54 +150,32 @@ public class BiomeCommands extends MethodCommands {
return;
}
<<<<<<< HEAD
BaseBiome biome = player.getWorld().getBiome(blockPosition.toVector().toVector2D());
biomes[biome.getId()]++;
size = 1;
} else if (args.hasFlag('p')) {
BaseBiome biome = player.getWorld().getBiome(player.getLocation().toVector().toVector2D());
biomes[biome.getId()]++;
size = 1;
=======
BaseBiome biome = player.getWorld().getBiome(blockPosition.toVector().toBlockPoint().toBlockVector2());
biomes.add(biome);
qualifier = "at line of sight point";
biomes[biome.getId()]++;
size = 1;
} else if (args.hasFlag('p')) {
BaseBiome biome = player.getWorld().getBiome(player.getLocation().toVector().toBlockPoint().toBlockVector2());
biomes.add(biome);
qualifier = "at your position";
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
biomes[biome.getId()]++;
size = 1;
} else {
World world = player.getWorld();
Region region = session.getSelection(world);
if (region instanceof FlatRegion) {
<<<<<<< HEAD
for (Vector2D pt : new Fast2DIterator(((FlatRegion) region).asFlatRegion(), editSession)) {
for (BlockVector2 pt : new Fast2DIterator(((FlatRegion) region).asFlatRegion(), editSession)) {
biomes[editSession.getBiome(pt).getId()]++;
size++;
}
} else {
RegionVisitor visitor = new RegionVisitor(region, new RegionFunction() {
@Override
public boolean apply(Vector position) throws WorldEditException {
biomes[editSession.getBiome(position.toVector2D()).getId()]++;
public boolean apply(BlockVector3 position) throws WorldEditException {
biomes[editSession.getBiome(position.toBlockVector2()).getId()]++;
return true;
}
}, editSession);
Operations.completeBlindly(visitor);
size += visitor.getAffected();
=======
for (BlockVector2 pt : ((FlatRegion) region).asFlatRegion()) {
biomes.add(world.getBiome(pt));
}
} else {
for (BlockVector3 pt : region) {
biomes.add(world.getBiome(pt.toBlockVector2()));
}
>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}
}