mirror of
https://github.com/plexusorg/Plex-FAWE.git
synced 2025-07-06 04:46:40 +00:00
Current Progress #3
This commit is contained in:
@ -19,25 +19,20 @@
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package com.sk89q.worldedit.extent.clipboard;
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<<<<<<< HEAD
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import com.boydti.fawe.config.Settings;
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import com.boydti.fawe.object.clipboard.DiskOptimizedClipboard;
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import com.boydti.fawe.object.clipboard.FaweClipboard;
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import com.boydti.fawe.object.clipboard.FaweClipboard.ClipboardEntity;
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import com.boydti.fawe.object.clipboard.MemoryOptimizedClipboard;
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import com.boydti.fawe.object.extent.LightingExtent;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.MutableBlockVector;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.Vector2D;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockState;
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=======
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import static com.google.common.base.Preconditions.checkNotNull;
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import com.sk89q.worldedit.WorldEditException;
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>>>>>>> 399e0ad5... Refactor vector system to be cleaner
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import com.sk89q.worldedit.entity.BaseEntity;
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import com.sk89q.worldedit.entity.Entity;
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import com.sk89q.worldedit.function.operation.Operation;
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@ -46,11 +41,7 @@ import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.util.Location;
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import com.sk89q.worldedit.world.biome.BaseBiome;
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<<<<<<< HEAD
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=======
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockState;
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>>>>>>> 399e0ad5... Refactor vector system to be cleaner
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.block.BlockState;
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import java.io.Closeable;
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@ -69,16 +60,16 @@ import static com.google.common.base.Preconditions.checkNotNull;
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*/
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public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable {
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<<<<<<< HEAD
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private Region region;
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private Region region;
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private BlockVector3 origin;
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public FaweClipboard IMP;
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private Vector size;
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private BlockVector3 size;
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private int mx;
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private int my;
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private int mz;
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private Vector origin;
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private MutableBlockVector mutable = new MutableBlockVector();
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private BlockStateHolder[][][] blocks;
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private final List<ClipboardEntity> entities = new ArrayList<>();
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public BlockArrayClipboard(Region region) {
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checkNotNull(region);
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this.region = region.clone();
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@ -88,13 +79,8 @@ public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable
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this.mx = origin.getBlockX();
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this.my = origin.getBlockY();
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this.mz = origin.getBlockZ();
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this.blocks = new BlockStateHolder[size.getBlockX()][size.getBlockY()][size.getBlockZ()];
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}
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=======
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private final Region region;
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private BlockVector3 origin;
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private final BlockStateHolder[][][] blocks;
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private final List<ClipboardEntity> entities = new ArrayList<>();
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>>>>>>> 399e0ad5... Refactor vector system to be cleaner
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/**
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* Create a new instance.
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@ -112,9 +98,9 @@ public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable
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this.mx = origin.getBlockX();
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this.my = origin.getBlockY();
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this.mz = origin.getBlockZ();
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this.blocks = new BlockStateHolder[size.getBlockX()][size.getBlockY()][size.getBlockZ()];
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}
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<<<<<<< HEAD
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public BlockArrayClipboard(Region region, FaweClipboard clipboard) {
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checkNotNull(region);
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this.region = region.clone();
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@ -124,6 +110,7 @@ public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable
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this.my = origin.getBlockY();
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this.mz = origin.getBlockZ();
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this.IMP = clipboard;
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this.blocks = new BlockStateHolder[size.getBlockX()][size.getBlockY()][size.getBlockZ()];
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}
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public void init(Region region, FaweClipboard fc) {
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@ -136,6 +123,7 @@ public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable
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this.mx = origin.getBlockX();
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this.my = origin.getBlockY();
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this.mz = origin.getBlockZ();
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this.blocks = new BlockStateHolder[size.getBlockX()][size.getBlockY()][size.getBlockZ()];
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}
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@Override
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@ -146,10 +134,6 @@ public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable
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@Override
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public void close() {
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IMP.close();
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=======
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BlockVector3 dimensions = getDimensions();
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blocks = new BlockStateHolder[dimensions.getBlockX()][dimensions.getBlockY()][dimensions.getBlockZ()];
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>>>>>>> 399e0ad5... Refactor vector system to be cleaner
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}
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@Override
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@ -189,15 +173,9 @@ public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable
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@Override
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public List<? extends Entity> getEntities(Region region) {
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<<<<<<< HEAD
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List<Entity> filtered = new ArrayList<Entity>();
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for (Entity entity : getEntities()) {
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if (region.contains(entity.getLocation().toVector())) {
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=======
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List<Entity> filtered = new ArrayList<>();
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for (Entity entity : entities) {
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for (Entity entity : getEntities()) {
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if (region.contains(entity.getLocation().toVector().toBlockPoint())) {
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>>>>>>> 399e0ad5... Refactor vector system to be cleaner
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filtered.add(entity);
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}
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}
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@ -218,18 +196,18 @@ public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable
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@Override
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public BlockState getBlock(BlockVector3 position) {
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if (region.contains(position)) {
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<<<<<<< HEAD
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//<<<<<<< HEAD
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int x = position.getBlockX() - mx;
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int y = position.getBlockY() - my;
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int z = position.getBlockZ() - mz;
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return IMP.getBlock(x, y, z);
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=======
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BlockVector3 v = position.subtract(region.getMinimumPoint());
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BlockStateHolder block = blocks[v.getBlockX()][v.getBlockY()][v.getBlockZ()];
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if (block != null) {
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return block.toImmutableState();
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}
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>>>>>>> 399e0ad5... Refactor vector system to be cleaner
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//=======
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// BlockVector3 v = position.subtract(region.getMinimumPoint());
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// BlockStateHolder block = blocks[v.getBlockX()][v.getBlockY()][v.getBlockZ()];
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// if (block != null) {
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// return block.toImmutableState();
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// }
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//>>>>>>> 399e0ad5... Refactor vector system to be cleaner
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}
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return EditSession.nullBlock;
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}
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@ -239,43 +217,42 @@ public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable
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}
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@Override
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<<<<<<< HEAD
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public BlockState getLazyBlock(Vector position) {
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//<<<<<<< HEAD
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public BlockState getLazyBlock(BlockVector3 position) {
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return getBlock(position);
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}
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=======
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public BaseBlock getFullBlock(BlockVector3 position) {
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if (region.contains(position)) {
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BlockVector3 v = position.subtract(region.getMinimumPoint());
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BlockStateHolder block = blocks[v.getBlockX()][v.getBlockY()][v.getBlockZ()];
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if (block != null) {
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return block.toBaseBlock();
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}
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}
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>>>>>>> 399e0ad5... Refactor vector system to be cleaner
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//=======
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// public BaseBlock getFullBlock(BlockVector3 position) {
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// if (region.contains(position)) {
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// BlockVector3 v = position.subtract(region.getMinimumPoint());
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// BlockStateHolder block = blocks[v.getBlockX()][v.getBlockY()][v.getBlockZ()];
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// if (block != null) {
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// return block.toBaseBlock();
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// }
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// }
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//>>>>>>> 399e0ad5... Refactor vector system to be cleaner
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@Override
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public BlockState getFullBlock(Vector position) {
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public BlockState getFullBlock(BlockVector3 position) {
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return getLazyBlock(position);
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}
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@Override
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<<<<<<< HEAD
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public boolean setBlock(Vector location, BlockStateHolder block) throws WorldEditException {
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public boolean setBlock(BlockVector3 location, BlockStateHolder block) throws WorldEditException {
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if (region.contains(location)) {
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final int x = location.getBlockX();
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final int y = location.getBlockY();
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final int z = location.getBlockZ();
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return setBlock(x, y, z, block);
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=======
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public boolean setBlock(BlockVector3 position, BlockStateHolder block) throws WorldEditException {
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if (region.contains(position)) {
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BlockVector3 v = position.subtract(region.getMinimumPoint());
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blocks[v.getBlockX()][v.getBlockY()][v.getBlockZ()] = block;
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return true;
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} else {
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return false;
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>>>>>>> 399e0ad5... Refactor vector system to be cleaner
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//=======
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// public boolean setBlock(BlockVector3 position, BlockStateHolder block) throws WorldEditException {
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// if (region.contains(position)) {
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// BlockVector3 v = position.subtract(region.getMinimumPoint());
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// blocks[v.getBlockX()][v.getBlockY()][v.getBlockZ()] = block;
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// return true;
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// } else {
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// return false;
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//>>>>>>> 399e0ad5... Refactor vector system to be cleaner
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}
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return false;
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}
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@ -296,28 +273,18 @@ public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable
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}
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@Override
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<<<<<<< HEAD
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public BaseBiome getBiome(Vector2D position) {
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public BaseBiome getBiome(BlockVector2 position) {
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int x = position.getBlockX() - mx;
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int z = position.getBlockZ() - mz;
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return IMP.getBiome(x, z);
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}
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@Override
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public boolean setBiome(Vector2D position, BaseBiome biome) {
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public boolean setBiome(BlockVector2 position, BaseBiome biome) {
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int x = position.getBlockX() - mx;
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int z = position.getBlockZ() - mz;
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IMP.setBiome(x, z, biome.getId());
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return true;
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=======
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public BaseBiome getBiome(BlockVector2 position) {
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return new BaseBiome(0);
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}
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@Override
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public boolean setBiome(BlockVector2 position, BaseBiome biome) {
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return false;
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>>>>>>> 399e0ad5... Refactor vector system to be cleaner
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}
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@Nullable
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@ -345,17 +312,11 @@ public class BlockArrayClipboard implements Clipboard, LightingExtent, Closeable
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@Override
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public int getOpacity(int x, int y, int z) {
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mutable.mutX(x);
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mutable.mutY(y);
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mutable.mutZ(z);
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return getBlock(mutable).getBlockType().getMaterial().getLightOpacity();
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return getBlock(new BlockVector3(x, y, z)).getBlockType().getMaterial().getLightOpacity();
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}
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@Override
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public int getBrightness(int x, int y, int z) {
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mutable.mutX(x);
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mutable.mutY(y);
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mutable.mutZ(z);
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return getBlock(mutable).getBlockType().getMaterial().getLightValue();
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return getBlock(new BlockVector3(x, y, z)).getBlockType().getMaterial().getLightValue();
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}
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}
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