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Cleaned up WorldEditPlayerListener.onPlayerInteract.
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@ -19,14 +19,15 @@
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package com.sk89q.worldedit.bukkit;
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package com.sk89q.worldedit.bukkit;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.player.PlayerCommandPreprocessEvent;
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import org.bukkit.event.player.PlayerCommandPreprocessEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerListener;
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import org.bukkit.event.player.PlayerListener;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import com.sk89q.worldedit.LocalPlayer;
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import com.sk89q.worldedit.LocalPlayer;
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import com.sk89q.worldedit.LocalWorld;
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import com.sk89q.worldedit.LocalWorld;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.WorldVector;
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import com.sk89q.worldedit.WorldVector;
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/**
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/**
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@ -92,40 +93,52 @@ public class WorldEditPlayerListener extends PlayerListener {
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*/
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*/
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@Override
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@Override
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public void onPlayerInteract(PlayerInteractEvent event) {
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public void onPlayerInteract(PlayerInteractEvent event) {
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if (event.getAction() == Action.LEFT_CLICK_BLOCK) {
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final LocalPlayer player = wrapPlayer(event.getPlayer());
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LocalWorld world = new BukkitWorld(event.getClickedBlock().getWorld());
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final LocalWorld world = player.getWorld();
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WorldVector pos = new WorldVector(world, event.getClickedBlock().getX(),
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final WorldEdit we = plugin.getWorldEdit();
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event.getClickedBlock().getY(), event.getClickedBlock().getZ());
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LocalPlayer player = wrapPlayer(event.getPlayer());
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if (plugin.getWorldEdit().handleBlockLeftClick(player, pos)) {
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switch (event.getAction()) {
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case LEFT_CLICK_BLOCK: {
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final Block clickedBlock = event.getClickedBlock();
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final WorldVector pos = new WorldVector(world, clickedBlock.getX(),
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clickedBlock.getY(), clickedBlock.getZ());
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if (we.handleBlockLeftClick(player, pos)) {
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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if (plugin.getWorldEdit().handleArmSwing(wrapPlayer(event.getPlayer()))) {
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if (we.handleArmSwing(player)) {
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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} else if (event.getAction() == Action.LEFT_CLICK_AIR) {
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break;
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if (plugin.getWorldEdit().handleArmSwing(wrapPlayer(event.getPlayer()))) {
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}
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event.setCancelled(true);
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}
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} else if (event.getAction() == Action.RIGHT_CLICK_BLOCK) {
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LocalWorld world = new BukkitWorld(event.getClickedBlock().getWorld());
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WorldVector pos = new WorldVector(world, event.getClickedBlock().getX(),
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event.getClickedBlock().getY(), event.getClickedBlock().getZ());
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LocalPlayer player = wrapPlayer(event.getPlayer());
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if (plugin.getWorldEdit().handleBlockRightClick(player, pos)) {
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case LEFT_CLICK_AIR:
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if (we.handleArmSwing(player)) {
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event.setCancelled(true);
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}
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break;
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case RIGHT_CLICK_BLOCK: {
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final Block clickedBlock = event.getClickedBlock();
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final WorldVector pos = new WorldVector(world, clickedBlock.getX(),
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clickedBlock.getY(), clickedBlock.getZ());
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if (we.handleBlockRightClick(player, pos)) {
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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if (plugin.getWorldEdit().handleRightClick(wrapPlayer(event.getPlayer()))) {
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if (we.handleRightClick(player)) {
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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} else if (event.getAction() == Action.RIGHT_CLICK_AIR) {
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break;
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if (plugin.getWorldEdit().handleRightClick(wrapPlayer(event.getPlayer()))) {
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}
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case RIGHT_CLICK_AIR:
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if (we.handleRightClick(player)) {
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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break;
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}
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}
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}
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}
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