mirror of
https://github.com/plexusorg/Plex-FAWE.git
synced 2025-07-02 03:16:41 +00:00
Cleanup.
- Fixed a few warnings - Unified the formatting of the command prologue - Put down why it was deprecated in the javadoc of a deprecated method. - Gave //none a better usage line - Switchcaseified some elseifs
This commit is contained in:
@ -43,13 +43,13 @@ import com.sk89q.worldedit.regions.RegionOperationException;
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*/
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public class RegionCommands {
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@Command(
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aliases = {"/set"},
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aliases = { "/set" },
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usage = "<block>",
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desc = "Set all the blocks inside the selection to a block",
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min = 1,
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max = 1
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)
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@CommandPermissions({"worldedit.region.set"})
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@CommandPermissions("worldedit.region.set")
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@Logging(REGION)
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public static void set(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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@ -70,14 +70,14 @@ public class RegionCommands {
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}
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@Command(
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aliases = {"/replace"},
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aliases = { "/replace" },
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usage = "[from-block] <to-block>",
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desc = "Replace all blocks in the selection with another",
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flags = "f",
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min = 1,
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max = 2
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)
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@CommandPermissions({"worldedit.region.replace"})
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@CommandPermissions("worldedit.region.replace")
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@Logging(REGION)
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public static void replace(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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@ -105,13 +105,13 @@ public class RegionCommands {
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}
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@Command(
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aliases = {"/overlay"},
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aliases = { "/overlay" },
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usage = "<block>",
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desc = "Set a block on top of blocks in the region",
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min = 1,
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max = 1
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)
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@CommandPermissions({"worldedit.region.overlay"})
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@CommandPermissions("worldedit.region.overlay")
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@Logging(REGION)
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public static void overlay(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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@ -131,13 +131,13 @@ public class RegionCommands {
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}
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@Command(
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aliases = {"/naturalize"},
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aliases = { "/naturalize" },
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usage = "",
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desc = "3 layers of dirt on top then rock below",
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min = 0,
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max = 0
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)
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@CommandPermissions({"worldedit.region.naturalize"})
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@CommandPermissions("worldedit.region.naturalize")
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@Logging(REGION)
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public static void naturalize(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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@ -149,13 +149,13 @@ public class RegionCommands {
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}
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@Command(
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aliases = {"/walls"},
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aliases = { "/walls" },
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usage = "<block>",
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desc = "Build the four sides of the selection",
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min = 1,
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max = 1
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)
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@CommandPermissions({"worldedit.region.walls"})
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@CommandPermissions("worldedit.region.walls")
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@Logging(REGION)
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public static void walls(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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@ -173,13 +173,13 @@ public class RegionCommands {
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}
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@Command(
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aliases = {"/faces", "/outline"},
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aliases = { "/faces", "/outline" },
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usage = "<block>",
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desc = "Build the walls, ceiling, and floor of a selection",
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min = 1,
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max = 1
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)
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@CommandPermissions({"worldedit.region.faces"})
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@CommandPermissions("worldedit.region.faces")
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@Logging(REGION)
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public static void faces(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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@ -197,14 +197,14 @@ public class RegionCommands {
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}
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@Command(
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aliases = {"/smooth"},
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aliases = { "/smooth" },
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usage = "[iterations]",
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flags = "n",
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desc = "Smooth the elevation in the selection",
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min = 0,
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max = 1
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)
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@CommandPermissions({"worldedit.region.smooth"})
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@CommandPermissions("worldedit.region.smooth")
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@Logging(REGION)
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public static void smooth(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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@ -223,14 +223,14 @@ public class RegionCommands {
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}
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@Command(
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aliases = {"/move"},
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aliases = { "/move" },
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usage = "[count] [direction] [leave-id]",
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flags = "s",
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desc = "Move the contents of the selection",
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min = 0,
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max = 3
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)
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@CommandPermissions({"worldedit.region.move"})
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@CommandPermissions("worldedit.region.move")
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@Logging(ORIENTATION_REGION)
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public static void move(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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@ -269,14 +269,14 @@ public class RegionCommands {
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@Command(
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aliases = {"/stack"},
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aliases = { "/stack" },
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usage = "[count] [direction]",
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flags = "sa",
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desc = "Repeat the contents of the selection",
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min = 0,
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max = 2
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)
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@CommandPermissions({"worldedit.region.stack"})
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@CommandPermissions("worldedit.region.stack")
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@Logging(ORIENTATION_REGION)
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public static void stack(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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@ -306,13 +306,13 @@ public class RegionCommands {
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}
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@Command(
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aliases = {"/regen"},
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aliases = { "/regen" },
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usage = "",
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desc = "Regenerates the contents of the selection",
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min = 0,
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max = 0
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)
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@CommandPermissions({"worldedit.regen"})
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@CommandPermissions("worldedit.regen")
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@Logging(REGION)
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public static void regenerateChunk(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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