Add a cylindrical region selector.

- Supports shift
- Supports expand/contract on the y axis
- getArea is slightly inaccurate, but more accuracy would mean more CPU usage.
- Displays as a cuboid in legacy mode.
This commit is contained in:
Yetanotherx
2012-01-02 21:39:48 -05:00
committed by TomyLobo
parent 0138cd7f1c
commit 8a24fd9741
4 changed files with 588 additions and 2 deletions

View File

@ -0,0 +1,47 @@
// $Id$
/*
* WorldEdit
* Copyright (C) 2010, 2011 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.cui;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D;
public class SelectionCylinderEvent implements CUIEvent {
protected Vector pos;
protected Vector2D radius;
public SelectionCylinderEvent(Vector pos, Vector2D radius) {
this.pos = pos;
this.radius = radius;
}
public String getTypeId() {
return "cyl";
}
public String[] getParameters() {
return new String[] {
String.valueOf(pos.getBlockX()),
String.valueOf(pos.getBlockY()),
String.valueOf(pos.getBlockZ()),
String.valueOf(radius.getX()),
String.valueOf(radius.getZ())
};
}
}