Strip color codes from translations

This commit is contained in:
NotMyFault 2019-05-25 17:21:56 -04:00 committed by MattBDev
parent 7963b2c92f
commit 8aaed49fa6
9 changed files with 1030 additions and 1031 deletions

View File

@ -28,36 +28,36 @@ public enum BBC {
* Things to note about this class: * Things to note about this class:
* Can use multiple arguments %s, %s1, %s2, %s3 etc * Can use multiple arguments %s, %s1, %s2, %s3 etc
*/ */
PREFIX("&8(&4&lFAWE&8)&r&7", "Info"), PREFIX("(FAWE)", "Info"),
FILE_DELETED("%s0 has been deleted.", "Info"), FILE_DELETED("%s0 has been deleted.", "Info"),
SCHEMATIC_PASTING("&7The schematic is pasting. This cannot be undone.", "Info"), SCHEMATIC_PASTING("&7The schematic is pasting. This cannot be undone.", "Info"),
LIGHTING_PROPOGATE_SELECTION("&7Lighting has been propogated in %s0 chunks. (Note: To remove light use //removelight)", "Info"), LIGHTING_PROPOGATE_SELECTION("Lighting has been propogated in %s0 chunks. (Note: To remove light use //removelight)", "Info"),
UPDATED_LIGHTING_SELECTION("&7Lighting has been updated in %s0 chunks. (It may take a second for the packets to send)", "Info"), UPDATED_LIGHTING_SELECTION("Lighting has been updated in %s0 chunks. (It may take a second for the packets to send)", "Info"),
SET_REGION("&7Selection set to your current allowed region", "Info"), SET_REGION("Selection set to your current allowed region", "Info"),
WORLDEDIT_COMMAND_LIMIT("&7Please wait until your current action completes", "Info"), WORLDEDIT_COMMAND_LIMIT("Please wait until your current action completes", "Info"),
WORLDEDIT_DELAYED("&7Please wait while we process your FAWE action...", "Info"), WORLDEDIT_DELAYED("Please wait while we process your FAWE action...", "Info"),
WORLDEDIT_RUN("&7Apologies for the delay. Now executing: %s", "Info"), WORLDEDIT_RUN("Apologies for the delay. Now executing: %s", "Info"),
WORLDEDIT_COMPLETE("&7Edit completed.", "Info"), WORLDEDIT_COMPLETE("Edit completed.", "Info"),
REQUIRE_SELECTION_IN_MASK("&7%s of your selection is not within your mask. You can only make edits within allowed regions.", "Info"), REQUIRE_SELECTION_IN_MASK("&7%s of your selection is not within your mask. You can only make edits within allowed regions.", "Info"),
WORLDEDIT_VOLUME("&7You cannot select a volume of %current%. The maximum volume you can modify is %max%.", "Info"), WORLDEDIT_VOLUME("&7You cannot select a volume of %current%. The maximum volume you can modify is %max%.", "Info"),
WORLDEDIT_ITERATIONS("&7You cannot iterate %current% times. The maximum number of iterations allowed is %max%.", "Info"), WORLDEDIT_ITERATIONS("You cannot iterate %current% times. The maximum number of iterations allowed is %max%.", "Info"),
WORLDEDIT_UNSAFE("&7Access to that command has been blocked", "Info"), WORLDEDIT_UNSAFE("&7Access to that command has been blocked", "Info"),
WORLDEDIT_DANGEROUS_WORLDEDIT("&cProcessed unsafe edit at %s0 by %s1", "Info"), WORLDEDIT_DANGEROUS_WORLDEDIT("&cProcessed unsafe edit at %s0 by %s1", "Info"),
WORLDEDIT_EXTEND("&cYour edit may have extended outside your allowed region.", "Error"), WORLDEDIT_EXTEND("&cYour edit may have extended outside your allowed region.", "Error"),
WORLDEDIT_TOGGLE_TIPS_ON("&7Disabled FAWE tips.", "Info"), WORLDEDIT_TOGGLE_TIPS_ON("Disabled FAWE tips.", "Info"),
WORLDEDIT_TOGGLE_TIPS_OFF("&7Enabled FAWE tips.", "Info"), WORLDEDIT_TOGGLE_TIPS_OFF("Enabled FAWE tips.", "Info"),
WORLDEDIT_BYPASSED("&7Currently bypassing FAWE restriction.", "Info"), WORLDEDIT_BYPASSED("Currently bypassing FAWE restriction.", "Info"),
WORLDEDIT_UNMASKED("&6Your FAWE edits are now unrestricted.", "Info"), WORLDEDIT_UNMASKED("&6Your FAWE edits are now unrestricted.", "Info"),
WORLDEDIT_RESTRICTED("&6Your FAWE edits are now restricted.", "Info"), WORLDEDIT_RESTRICTED("Your FAWE edits are now restricted.", "Info"),
WORLDEDIT_OOM_ADMIN("&cPossible options:\n&8 - &7//fast\n&8 - &7Do smaller edits\n&8 - &7Allocate more memory\n&8 - &7Disable `max-memory-percent`", "Info"), WORLDEDIT_OOM_ADMIN("Possible options:\n - //fast\n - Do smaller edits\n - Allocate more memory\n - Disable `max-memory-percent`", "Info"),
COMPRESSED("History compressed. Saved ~ %s0b (%s1x smaller)", "Info"), COMPRESSED("History compressed. Saved ~ %s0b (%s1x smaller)", "Info"),
WEB_UNAUTHORIZED("Only links from the configured web host is allowed: %s0", "Error"), WEB_UNAUTHORIZED("Only links from the configured web host is allowed: %s0", "Error"),
ACTION_COMPLETE("Action completed in %s0 seconds", "Info"), ACTION_COMPLETE("Action completed in %s0 seconds", "Info"),
GENERATING_LINK("Uploading %s, please wait...", "Web"), GENERATING_LINK("Uploading %s, please wait...", "Web"),
GENERATING_LINK_FAILED("&cFailed to generate download link!", "Web"), GENERATING_LINK_FAILED("Failed to generate download link!", "Web"),
DOWNLOAD_LINK("%s", "Web"), DOWNLOAD_LINK("%s", "Web"),
MASK_DISABLED("Global mask disabled", "WorldEdit.General"), MASK_DISABLED("Global mask disabled", "WorldEdit.General"),
@ -97,7 +97,7 @@ public enum BBC {
OPERATION("Operation queued (%s0)", "WorldEdit.Operation"), OPERATION("Operation queued (%s0)", "WorldEdit.Operation"),
SELECTION_WAND("Left click: select pos #1; Right click: select pos #2", "WorldEdit.Selection"), SELECTION_WAND("Left click: select pos #1; Right click: select pos #2", "WorldEdit.Selection"),
NAVIGATION_WAND_ERROR("&cNothing to pass through", "WorldEdit.Navigation"), NAVIGATION_WAND_ERROR("Nothing to pass through", "WorldEdit.Navigation"),
SELECTION_WAND_DISABLE("Edit wand disabled.", "WorldEdit.Selection"), SELECTION_WAND_DISABLE("Edit wand disabled.", "WorldEdit.Selection"),
SELECTION_WAND_ENABLE("Edit wand enabled.", "WorldEdit.Selection"), SELECTION_WAND_ENABLE("Edit wand enabled.", "WorldEdit.Selection"),
@ -124,7 +124,7 @@ public enum BBC {
BRUSH_TARGET_MASK_SET("Set target mask to %s0", "WorldEdit.Brush"), BRUSH_TARGET_MASK_SET("Set target mask to %s0", "WorldEdit.Brush"),
BRUSH_TARGET_OFFSET_SET("Set target offset to %s0", "WorldEdit.Brush"), BRUSH_TARGET_OFFSET_SET("Set target offset to %s0", "WorldEdit.Brush"),
BRUSH_EQUIPPED("Equipped brush %s0", "WorldEdit.Brush"), BRUSH_EQUIPPED("Equipped brush %s0", "WorldEdit.Brush"),
BRUSH_TRY_OTHER("&cThere are other more suitable brushes e.g.\n&8 - &7//br height [radius=5] [#clipboard|file=null] [rotation=0] [yscale=1.00]", "WorldEdit.Brush"), BRUSH_TRY_OTHER("There are other more suitable brushes e.g.\n - //br height [radius=5] [#clipboard|file=null] [rotation=0] [yscale=1.00]", "WorldEdit.Brush"),
BRUSH_COPY("Left click the base of an object to copy, right click to paste. Increase the brush radius if necessary.", "WorldEdit.Brush"), BRUSH_COPY("Left click the base of an object to copy, right click to paste. Increase the brush radius if necessary.", "WorldEdit.Brush"),
BRUSH_HEIGHT_INVALID("Invalid height map file (%s0)", "WorldEdit.Brush"), BRUSH_HEIGHT_INVALID("Invalid height map file (%s0)", "WorldEdit.Brush"),
BRUSH_SMOOTH("Note: Use the blend brush if you want to smooth overhangs or caves.", "WorldEdit.Brush"), BRUSH_SMOOTH("Note: Use the blend brush if you want to smooth overhangs or caves.", "WorldEdit.Brush"),
@ -149,8 +149,8 @@ public enum BBC {
ROLLBACK_ELEMENT("Undoing %s0", "WorldEdit.Rollback"), ROLLBACK_ELEMENT("Undoing %s0", "WorldEdit.Rollback"),
TOOL_INSPECT("Inspect tool bound to %s0.", "WorldEdit.Tool"), TOOL_INSPECT("Inspect tool bound to %s0.", "WorldEdit.Tool"),
TOOL_INSPECT_INFO("&7%s0 changed %s1 to %s2 %s3 ago", "WorldEdit.Tool"), TOOL_INSPECT_INFO("%s0 changed %s1 to %s2 %s3 ago", "WorldEdit.Tool"),
TOOL_INSPECT_INFO_FOOTER("&6Total: &7%s0 changes", "WorldEdit.Tool"), TOOL_INSPECT_INFO_FOOTER("Total: %s0 changes", "WorldEdit.Tool"),
TOOL_NONE("Tool unbound from your current item.", "WorldEdit.Tool"), TOOL_NONE("Tool unbound from your current item.", "WorldEdit.Tool"),
TOOL_INFO("Info tool bound to %s0.", "WorldEdit.Tool"), TOOL_INFO("Info tool bound to %s0.", "WorldEdit.Tool"),
TOOL_TREE("Tree tool bound to %s0.", "WorldEdit.Tool"), TOOL_TREE("Tree tool bound to %s0.", "WorldEdit.Tool"),
@ -198,21 +198,21 @@ public enum BBC {
NOTHING_CONFIRMED("You have no actions pending confirmation.", "WorldEdit.Utility"), NOTHING_CONFIRMED("You have no actions pending confirmation.", "WorldEdit.Utility"),
SCHEMATIC_PROMPT_CLEAR("&7You may want to use &c%s0 &7to clear your current clipboard first", "Worldedit.Schematic"), SCHEMATIC_PROMPT_CLEAR("You may want to use %s0 to clear your current clipboard first", "Worldedit.Schematic"),
SCHEMATIC_SHOW("&7Displaying &a%s0&7 schematics from &a%s1&7:\n" + SCHEMATIC_SHOW("Displaying %s0 schematics from %s1:\n" +
"&8 - &aLeft click &7a structure to set your clipboard\n" + " - Left click a structure to set your clipboard\n" +
"&8 - &aRight click &7to add a structure to your multi-clipboard\n" + " - Right click to add a structure to your multi-clipboard\n" +
"&8 - &7Use &a%s2&7 to go back to the world", "Worldedit.Schematic"), " - Use %s2 to go back to the world", "Worldedit.Schematic"),
SCHEMATIC_FORMAT("Available formats (Name: Lookup names)", "Worldedit.Schematic"), SCHEMATIC_FORMAT("Available formats (Name: Lookup names)", "Worldedit.Schematic"),
SCHEMATIC_MOVE_EXISTS("&c%s0 already exists", "Worldedit.Schematic"), SCHEMATIC_MOVE_EXISTS("%s0 already exists", "Worldedit.Schematic"),
SCHEMATIC_MOVE_SUCCESS("&a%s0 -> %s1", "Worldedit.Schematic"), SCHEMATIC_MOVE_SUCCESS("%s0 -> %s1", "Worldedit.Schematic"),
SCHEMATIC_MOVE_FAILED("&a%s0 no moved: %s1", "Worldedit.Schematic"), SCHEMATIC_MOVE_FAILED("%s0 no moved: %s1", "Worldedit.Schematic"),
SCHEMATIC_LOADED("%s0 loaded. Paste it with //paste", "Worldedit.Schematic"), SCHEMATIC_LOADED("%s0 loaded. Paste it with //paste", "Worldedit.Schematic"),
SCHEMATIC_SAVED("%s0 saved.", "Worldedit.Schematic"), SCHEMATIC_SAVED("%s0 saved.", "Worldedit.Schematic"),
SCHEMATIC_PAGE("Page must be %s", "WorldEdit.Schematic"), SCHEMATIC_PAGE("Page must be %s", "WorldEdit.Schematic"),
SCHEMATIC_NONE("No files found.", "WorldEdit.Schematic"), SCHEMATIC_NONE("No files found.", "WorldEdit.Schematic"),
SCHEMATIC_LIST("Available files (Filename: Format) [%s0/%s1]:", "Worldedit.Schematic"), SCHEMATIC_LIST("Available files (Filename: Format) [%s0/%s1]:", "Worldedit.Schematic"),
SCHEMATIC_LIST_ELEM("&8 - &a%s0 &8- &7%s1", "Worldedit.Schematic"), SCHEMATIC_LIST_ELEM(" - %s0 - %s1", "Worldedit.Schematic"),
CLIPBOARD_URI_NOT_FOUND("You do not have %s0 loaded", "WorldEdit.Clipboard"), CLIPBOARD_URI_NOT_FOUND("You do not have %s0 loaded", "WorldEdit.Clipboard"),
CLIPBOARD_CLEARED("Clipboard cleared", "WorldEdit.Clipboard"), CLIPBOARD_CLEARED("Clipboard cleared", "WorldEdit.Clipboard"),
@ -237,45 +237,45 @@ public enum BBC {
BLOCK_CYCLER_CANNOT_CYCLE("That block's data cannot be cycled!", "WorldEdit.Cycler"), BLOCK_CYCLER_CANNOT_CYCLE("That block's data cannot be cycled!", "WorldEdit.Cycler"),
BLOCK_CYCLER_LIMIT("Max blocks change limit reached.", "WorldEdit.Cycler"), BLOCK_CYCLER_LIMIT("Max blocks change limit reached.", "WorldEdit.Cycler"),
BLOCK_CYCLER_NO_PERM("&cYou are not permitted to cycle the data value of that block.", "WorldEdit.Cycler"), BLOCK_CYCLER_NO_PERM("You are not permitted to cycle the data value of that block.", "WorldEdit.Cycler"),
COMMAND_INVALID_SYNTAX("The command was not used properly (no more help available).", "WorldEdit.Command"), COMMAND_INVALID_SYNTAX("The command was not used properly (no more help available).", "WorldEdit.Command"),
COMMAND_CLARIFYING_BRACKET("&7Added clarifying bracket for &c%s0", "WorldEdit.Help"), COMMAND_CLARIFYING_BRACKET("Added clarifying bracket for %s0", "WorldEdit.Help"),
HELP_SUGGEST("&7Couldn't find %s0. Maybe try one of &c%s1 &7?", "WorldEdit.Help"), HELP_SUGGEST("Couldn't find %s0. Maybe try one of %s1 ?", "WorldEdit.Help"),
HELP_HEADER_CATEGORIES("Command Types", "WorldEdit.Help"), HELP_HEADER_CATEGORIES("Command Types", "WorldEdit.Help"),
HELP_HEADER_SUBCOMMANDS("Subcommands", "WorldEdit.Help"), HELP_HEADER_SUBCOMMANDS("Subcommands", "WorldEdit.Help"),
HELP_HEADER_COMMAND("&cHelp for: &7%s0", "WorldEdit.Help"), HELP_HEADER_COMMAND("Help for: %s0", "WorldEdit.Help"),
HELP_ITEM_ALLOWED("&a%s0&8 - &7%s1", "WorldEdit.Help"), HELP_ITEM_ALLOWED("%s0 - %s1", "WorldEdit.Help"),
HELP_ITEM_DENIED("&c%s0&8 - &7%s1", "WorldEdit.Help"), HELP_ITEM_DENIED("%s0 - %s1", "WorldEdit.Help"),
HELP_HEADER("Help: page %s0/%s1", "WorldEdit.Help"), HELP_HEADER("Help: page %s0/%s1", "WorldEdit.Help"),
HELP_FOOTER("&7Wiki: https://git.io/vSKE5", "WorldEdit.Help"), HELP_FOOTER("Wiki: https://git.io/vSKE5", "WorldEdit.Help"),
PAGE_FOOTER("Use %s0 to go to the next page", "WorldEdit.Utility"), PAGE_FOOTER("Use %s0 to go to the next page", "WorldEdit.Utility"),
PROGRESS_MESSAGE("%s1/%s0 (%s2%) @%s3cps %s4s left", "Progress"), PROGRESS_MESSAGE("%s1/%s0 (%s2%) @%s3cps %s4s left", "Progress"),
PROGRESS_FINISHED("[ Done! ]", "Progress"), PROGRESS_FINISHED("[ Done! ]", "Progress"),
COMMAND_SYNTAX("&cUsage: &7%s0", "Error"), COMMAND_SYNTAX("Usage: %s0", "Error"),
NO_PERM("&cYou are lacking the permission node: %s0", "Error"), NO_PERM("You are lacking the permission node: %s0", "Error"),
BLOCK_NOT_ALLOWED("You are not allowed to use", "Error"), BLOCK_NOT_ALLOWED("You are not allowed to use", "Error"),
SETTING_DISABLE("&cLacking setting: %s0", "Error"), SETTING_DISABLE("Lacking setting: %s0", "Error"),
BRUSH_NOT_FOUND("&cAvailable brushes: %s0", "Error"), BRUSH_NOT_FOUND("Available brushes: %s0", "Error"),
BRUSH_INCOMPATIBLE("&cBrush not compatible with this version", "Error"), BRUSH_INCOMPATIBLE("Brush not compatible with this version", "Error"),
SCHEMATIC_NOT_FOUND("&cSchematic not found: &7%s0", "Error"), SCHEMATIC_NOT_FOUND("Schematic not found: %s0", "Error"),
NO_REGION("&cYou have no current allowed region", "Error"), NO_REGION("You have no current allowed region", "Error"),
NO_MASK("&cYou have no current mask set", "Error"), NO_MASK("You have no current mask set", "Error"),
NOT_PLAYER("&cYou must be a player to perform this action!", "Error"), NOT_PLAYER("You must be a player to perform this action!", "Error"),
PLAYER_NOT_FOUND("&cPlayer not found:&7 %s0", "Error"), PLAYER_NOT_FOUND("Player not found: %s0", "Error"),
OOM( OOM(
"&8[&cCritical&8] &cDetected low memory i.e. < 1%. We will take the following actions:\n&8 - &7Terminate WE block placement\n&8 - &7Clear WE history\n&8 - &7Unload non essential chunks\n&8 - &7Kill entities\n&8 - &7Garbage collect\n&cIgnore this if trying to crash server.\n&7Note: Low memory is likely (but not necessarily) caused by WE", "[Critical] Detected low memory i.e. < 1%. We will take the following actions:\n - Terminate WE block placement\n - Clear WE history\n - Unload non essential chunks\n - Kill entities\n - Garbage collect\nIgnore this if trying to crash server.\nNote: Low memory is likely (but not necessarily) caused by WE",
"Error"), "Error"),
WORLDEDIT_SOME_FAILS("&c%s0 blocks weren't placed because they were outside your allowed region.", "Error"), WORLDEDIT_SOME_FAILS("%s0 blocks weren't placed because they were outside your allowed region.", "Error"),
WORLDEDIT_SOME_FAILS_BLOCKBAG("&cMissing blocks: %s0", "Error"), WORLDEDIT_SOME_FAILS_BLOCKBAG("Missing blocks: %s0", "Error"),
WORLDEDIT_CANCEL_COUNT("&cCancelled %s0 edits.", "Cancel"), WORLDEDIT_CANCEL_COUNT("Cancelled %s0 edits.", "Cancel"),
WORLDEDIT_CANCEL_REASON_CONFIRM("&7Your selection is large (&c%s0 &7-> &c%s1&7, containing &c%s3&7 blocks). Use &c//confirm &7to execute &c%s2", "Cancel"), WORLDEDIT_CANCEL_REASON_CONFIRM("Your selection is large (%s0 -> %s1, containing %s3 blocks). Use //confirm to execute %s2", "Cancel"),
WORLDEDIT_CANCEL_REASON("&cYour WorldEdit action was cancelled:&7 %s0&c.", "Cancel"), WORLDEDIT_CANCEL_REASON("Your WorldEdit action was cancelled: %s0.", "Cancel"),
WORLDEDIT_CANCEL_REASON_MANUAL("Manual cancellation", "Cancel"), WORLDEDIT_CANCEL_REASON_MANUAL("Manual cancellation", "Cancel"),
WORLDEDIT_CANCEL_REASON_LOW_MEMORY("Low memory", "Cancel"), WORLDEDIT_CANCEL_REASON_LOW_MEMORY("Low memory", "Cancel"),
WORLDEDIT_CANCEL_REASON_MAX_CHANGES("Too many blocks changed", "Cancel"), WORLDEDIT_CANCEL_REASON_MAX_CHANGES("Too many blocks changed", "Cancel"),
@ -286,7 +286,7 @@ public enum BBC {
WORLDEDIT_CANCEL_REASON_OUTSIDE_LEVEL("Outside world", "Cancel"), WORLDEDIT_CANCEL_REASON_OUTSIDE_LEVEL("Outside world", "Cancel"),
WORLDEDIT_CANCEL_REASON_OUTSIDE_REGION("Outside allowed region (bypass with /wea, or disable `region-restrictions` in config.yml)", "Cancel"), WORLDEDIT_CANCEL_REASON_OUTSIDE_REGION("Outside allowed region (bypass with /wea, or disable `region-restrictions` in config.yml)", "Cancel"),
WORLDEDIT_CANCEL_REASON_NO_REGION("No allowed region (bypass with /wea, or disable `region-restrictions` in config.yml)", "Cancel"), WORLDEDIT_CANCEL_REASON_NO_REGION("No allowed region (bypass with /wea, or disable `region-restrictions` in config.yml)", "Cancel"),
WORLDEDIT_FAILED_LOAD_CHUNK("&cSkipped loading chunk: &7%s0;%s1&c. Try increasing chunk-wait.", "Cancel"), WORLDEDIT_FAILED_LOAD_CHUNK("Skipped loading chunk: %s0;%s1. Try increasing chunk-wait.", "Cancel"),
ASCEND_FAIL("No free spot above you found.", "Navigation"), ASCEND_FAIL("No free spot above you found.", "Navigation"),
ASCENDED_PLURAL("Ascended %s0 levels.", "Navigation"), ASCENDED_PLURAL("Ascended %s0 levels.", "Navigation"),
@ -310,59 +310,59 @@ public enum BBC {
SEL_MAX("%s0 points maximum.", "Selection"), SEL_MAX("%s0 points maximum.", "Selection"),
SEL_FUZZY("Fuzzy selector: Left click to select all contingent blocks, right click to add. To select an air cavity, use //pos1.", "Selection"), SEL_FUZZY("Fuzzy selector: Left click to select all contingent blocks, right click to add. To select an air cavity, use //pos1.", "Selection"),
SEL_CONVEX_POLYHEDRAL("Convex polyhedral selector: Left click=First vertex, right click to add more.", "Selection"), SEL_CONVEX_POLYHEDRAL("Convex polyhedral selector: Left click=First vertex, right click to add more.", "Selection"),
SEL_LIST("For a list of selection types use:&c //sel list", "Selection"), SEL_LIST("For a list of selection types use: //sel list", "Selection"),
SEL_MODES("Select one of the modes below:", "Selection"), SEL_MODES("Select one of the modes below:", "Selection"),
SCRIPTING_NO_PERM("&cYou do not have permission to execute this craft script", "WorldEdit.Scripting"), SCRIPTING_NO_PERM("You do not have permission to execute this craft script", "WorldEdit.Scripting"),
SCRIPTING_CS("Use /cs with a script name first.", "WorldEdit.Scripting"), SCRIPTING_CS("Use /cs with a script name first.", "WorldEdit.Scripting"),
SCRIPTING_ERROR("An error occured while executing a craft script", "WorldEdit.Scripting"), SCRIPTING_ERROR("An error occured while executing a craft script", "WorldEdit.Scripting"),
TIP_SEL_LIST("Tip: See the different selection modes with &c//sel list", "Tips"), TIP_SEL_LIST("Tip: See the different selection modes with //sel list", "Tips"),
TIP_SELECT_CONNECTED("Tip: Select all connected blocks with //sel fuzzy", "Tips"), TIP_SELECT_CONNECTED("Tip: Select all connected blocks with //sel fuzzy", "Tips"),
TIP_SET_POS1("Tip: Use pos1 as a pattern with &c//set pos1", "Tips"), TIP_SET_POS1("Tip: Use pos1 as a pattern with //set pos1", "Tips"),
TIP_FARWAND("Tip: Select distant points with &c//farwand", "Tips"), TIP_FARWAND("Tip: Select distant points with //farwand", "Tips"),
TIP_DISCORD("Need help using FAWE? https://discord.gg/ngZCzbU", "Tips"), TIP_DISCORD("Need help using FAWE? https://discord.gg/ngZCzbU", "Tips"),
// cut // cut
TIP_LAZYCUT("&7Tip: It is safer to use &c//lazycut", "Tips"), TIP_LAZYCUT("Tip: It is safer to use //lazycut", "Tips"),
// set // set
TIP_FAST("&7Tip: Set fast and without undo using &c//fast", "Tips"), TIP_FAST("Tip: Set fast and without undo using //fast", "Tips"),
TIP_CANCEL("&7Tip: You can &c//cancel &7an edit in progress", "Tips"), TIP_CANCEL("Tip: You can //cancel an edit in progress", "Tips"),
TIP_MASK("&7Tip: Set a global destination mask with &c/gmask", "Tips"), TIP_MASK("Tip: Set a global destination mask with /gmask", "Tips"),
TIP_MASK_ANGLE("Tip: Replace upward slopes of 3-20 blocks using&c //replace /[-20][-3] bedrock", "Tips"), TIP_MASK_ANGLE("Tip: Replace upward slopes of 3-20 blocks using //replace /[-20][-3] bedrock", "Tips"),
TIP_SET_LINEAR("&7Tip: Set blocks linearly with&c //set #l3d[wood,bedrock]", "Tips"), TIP_SET_LINEAR("Tip: Set blocks linearly with //set #l3d[wood,bedrock]", "Tips"),
TIP_SURFACE_SPREAD("&7Tip: Spread a flat surface with&c //set #surfacespread[5][0][5][#existing]", "Tips"), TIP_SURFACE_SPREAD("Tip: Spread a flat surface with //set #surfacespread[5][0][5][#existing]", "Tips"),
TIP_SET_HAND("&7Tip: Use your current hand with &c//set hand", "Tips"), TIP_SET_HAND("Tip: Use your current hand with //set hand", "Tips"),
// replace // replace
TIP_REPLACE_REGEX("&7Tip: Replace using regex:&c //replace .*_log <pattern>", "Tips"), TIP_REPLACE_REGEX("Tip: Replace using regex: //replace .*_log <pattern>", "Tips"),
TIP_REPLACE_REGEX_2("&7Tip: Replace using regex:&c //replace .*stairs[facing=(north|south)] <pattern>", "Tips"), TIP_REPLACE_REGEX_2("Tip: Replace using regex: //replace .*stairs[facing=(north|south)] <pattern>", "Tips"),
TIP_REPLACE_REGEX_3("&7Tip: Replace using operators:&c //replace water[level>2] sand", "Tips"), TIP_REPLACE_REGEX_3("Tip: Replace using operators: //replace water[level>2] sand", "Tips"),
TIP_REPLACE_REGEX_4("&7Tip: Replace using operators:&c //replace true *[waterlogged=false]", "Tips"), TIP_REPLACE_REGEX_4("Tip: Replace using operators: //replace true *[waterlogged=false]", "Tips"),
TIP_REPLACE_REGEX_5("&7Tip: Replace using operators:&c //replace true *[level-=1]", "Tips"), TIP_REPLACE_REGEX_5("Tip: Replace using operators: //replace true *[level-=1]", "Tips"),
TIP_REPLACE_ID("&7Tip: Replace only the block id:&c //replace woodenstair #id[cobblestair]", "Tips"), TIP_REPLACE_ID("Tip: Replace only the block id: //replace woodenstair #id[cobblestair]", "Tips"),
TIP_REPLACE_LIGHT("Tip: Remove light sources with&c //replace #brightness[1][15] 0", "Tips"), TIP_REPLACE_LIGHT("Tip: Remove light sources with //replace #brightness[1][15] 0", "Tips"),
TIP_TAB_COMPLETE("Tip: The replace command supports tab completion", "Tips"), TIP_TAB_COMPLETE("Tip: The replace command supports tab completion", "Tips"),
// clipboard // clipboard
TIP_FLIP("Tip: Mirror with &c//flip", "Tips"), TIP_FLIP("Tip: Mirror with //flip", "Tips"),
TIP_DEFORM("Tip: Reshape with &c//deform", "Tips"), TIP_DEFORM("Tip: Reshape with //deform", "Tips"),
TIP_TRANSFORM("Tip: Set a transform with &c//gtransform", "Tips"), TIP_TRANSFORM("Tip: Set a transform with //gtransform", "Tips"),
TIP_COPYPASTE("Tip: Paste on click with &c//br copypaste", "Tips"), TIP_COPYPASTE("Tip: Paste on click with //br copypaste", "Tips"),
TIP_SOURCE_MASK("Tip: Set a source mask with &c/gsmask <mask>&7", "Tips"), TIP_SOURCE_MASK("Tip: Set a source mask with /gsmask <mask>", "Tips"),
TIP_REPLACE_MARKER("Tip: Replace a block with your full clipboard using &c//replace wool #fullcopy", "Tips"), TIP_REPLACE_MARKER("Tip: Replace a block with your full clipboard using //replace wool #fullcopy", "Tips"),
TIP_PASTE("Tip: Place with &c//paste", "Tips"), TIP_PASTE("Tip: Place with //paste", "Tips"),
TIP_LAZYCOPY("Tip: lazycopy is faster", "Tips"), TIP_LAZYCOPY("Tip: lazycopy is faster", "Tips"),
TIP_DOWNLOAD("Tip: Try out &c//download", "Tips"), TIP_DOWNLOAD("Tip: Try out //download", "Tips"),
TIP_ROTATE("Tip: Orientate with &c//rotate", "Tips"), TIP_ROTATE("Tip: Orientate with //rotate", "Tips"),
TIP_COPY_PATTERN("Tip: To use as a pattern try &c#copy", "Tips"), TIP_COPY_PATTERN("Tip: To use as a pattern try #copy", "Tips"),
// regen // regen
TIP_REGEN_0("Tip: Use a biome with /regen [biome]", "Tips"), TIP_REGEN_0("Tip: Use a biome with /regen [biome]", "Tips"),
TIP_REGEN_1("Tip: Use a seed with /regen [biome] [seed]", "Tips"), TIP_REGEN_1("Tip: Use a seed with /regen [biome] [seed]", "Tips"),
TIP_BIOME_PATTERN("Tip: The &c#biome[forest]&7 pattern can be used in any command", "Tips"), TIP_BIOME_PATTERN("Tip: The #biome[forest] pattern can be used in any command", "Tips"),
TIP_BIOME_MASK("Tip: Restrict to a biome with the `$jungle` mask", "Tips"),; TIP_BIOME_MASK("Tip: Restrict to a biome with the `$jungle` mask", "Tips"),;

View File

@ -5,65 +5,65 @@
# 请其他译者勿使用机器翻译。谢谢! # 请其他译者勿使用机器翻译。谢谢!
info: info:
prefix: '&8(&4&lFAWE&8)&r&7' prefix: '(FAWE)'
file_deleted: '%s0 已被删除。' file_deleted: '%s0 已被删除。'
schematic_pasting: '&7正在粘贴布局。此操作无法撤销。' schematic_pasting: '正在粘贴布局。此操作无法撤销。'
lighting_propogate_selection: '&7光照已在 %s0 个区块内传播。(注:您可使用 //removelight 移除)' lighting_propogate_selection: '光照已在 %s0 个区块内传播。(注:您可使用 //removelight 移除)'
updated_lighting_selection: '&7已更新 %s0 个区块内的光照。(数据包可能要稍后发出)' updated_lighting_selection: '已更新 %s0 个区块内的光照。(数据包可能要稍后发出)'
set_region: '&7选择区域已设置为您当前允许的区域' set_region: '选择区域已设置为您当前允许的区域'
worldedit_command_limit: '&7请等待完成您的当前操作' worldedit_command_limit: '请等待完成您的当前操作'
worldedit_delayed: '&7正在处理您的快异创世操作,请稍后···' worldedit_delayed: '正在处理您的快异创世操作,请稍后···'
worldedit_run: '&7很抱歉造成延误,现正执行 %s' worldedit_run: '很抱歉造成延误,现正执行 %s'
worldedit_complete: '&7编辑完成。' worldedit_complete: '编辑完成。'
require_selection_in_mask: '&7您选中的 %s 不在蒙版内。您只能在允许的区域内编辑。' require_selection_in_mask: '您选中的 %s 不在蒙版内。您只能在允许的区域内编辑。'
worldedit_volume: '&7您不能选择 %current% 大小的区域。所允许的最大区域为 %max%。' worldedit_volume: '您不能选择 %current% 大小的区域。所允许的最大区域为 %max%。'
worldedit_iterations: '&7您不能重复 %current% 次。所允许的最多重复为 %max% 次。' worldedit_iterations: '您不能重复 %current% 次。所允许的最多重复为 %max% 次。'
worldedit_unsafe: '&7已阻止对此命令的访问' worldedit_unsafe: '已阻止对此命令的访问'
worldedit_dangerous_worldedit: '&c%s1 在 %s0 处进行了不安全的编辑' worldedit_dangerous_worldedit: '%s1 在 %s0 处进行了不安全的编辑'
worldedit_toggle_tips_on: '&7已禁用快异创世提示。' worldedit_toggle_tips_on: '已禁用快异创世提示。'
worldedit_toggle_tips_off: '&7已启用快异创世提示。' worldedit_toggle_tips_off: '已启用快异创世提示。'
worldedit_bypassed: '&7正绕过快异创世限制。' worldedit_bypassed: '正绕过快异创世限制。'
worldedit_unmasked: '&6您的快异创世编辑现已不受限制。' worldedit_unmasked: '您的快异创世编辑现已不受限制。'
worldedit_restricted: '&6您的快异创世编辑现正受限制。' worldedit_restricted: '您的快异创世编辑现正受限制。'
worldedit_oom_admin: |- worldedit_oom_admin: |-
&c可选项: 可选项:
&8 - &7//fast - //fast
&8 - &7进行小编辑 - 进行小编辑
&8 - &7分配更多内存 - 分配更多内存
&8 - &7禁用 `max-memory-percent` - 禁用 `max-memory-percent`
compressed: '已压缩历史。保存为 ~ %s0b%s1 倍原大小)' compressed: '已压缩历史。保存为 ~ %s0b%s1 倍原大小)'
action_complete: '已在 %s0 秒内完成操作' action_complete: '已在 %s0 秒内完成操作'
error: error:
worldedit_extend: '&c您的编辑可能已超过所允许的范围。' worldedit_extend: '您的编辑可能已超过所允许的范围。'
web_unauthorized: '仅允许来自已配置网页主机的链接: %s0' web_unauthorized: '仅允许来自已配置网页主机的链接: %s0'
command_syntax: '&c用法: &7%s0' command_syntax: '用法: %s0'
no_perm: '&c您缺少权限节点: %s0' no_perm: '您缺少权限节点: %s0'
setting_disable: '&c缺少设置: %s0' setting_disable: '缺少设置: %s0'
brush_not_found: '&c可用画笔: %s0' brush_not_found: '可用画笔: %s0'
brush_incompatible: '&c画笔与此版本不兼容' brush_incompatible: '画笔与此版本不兼容'
schematic_not_found: '&c未找到布局: &7%s0' schematic_not_found: '未找到布局: %s0'
no_region: '&c您当前没有允许修改的区域' no_region: '您当前没有允许修改的区域'
no_mask: '&c您当前没有蒙版集' no_mask: '您当前没有蒙版集'
not_player: '&c您必须为玩家才能执行此操作!' not_player: '您必须为玩家才能执行此操作!'
player_not_found: '&c玩家未找到:&7 %s0' player_not_found: '玩家未找到: %s0'
oom: |- oom: |-
&8[&c致命错误&8] &c系统检测到可用内存 < 1%。我们将执行下列操作: [致命错误] 系统检测到可用内存 < 1%。我们将执行下列操作:
&8 - &7终止创世的方块放置 - 终止创世的方块放置
&8 - &7清除创世历史 - 清除创世历史
&8 - &7卸载无用区块 - 卸载无用区块
&8 - &7杀死实体 - 杀死实体
&8 - &7收集垃圾 - 收集垃圾
&c若您正尝试使服务器崩溃,请忽略此消息 若您正尝试使服务器崩溃,请忽略此消息
&7注:低内存可能但不一定由创世导致 注:低内存可能但不一定由创世导致
worldedit_some_fails: '&c%s0 个方块由于在您所允许的区域外而无法放置。' worldedit_some_fails: '%s0 个方块由于在您所允许的区域外而无法放置。'
worldedit_some_fails_blockbag: '&c缺少方块: %s0' worldedit_some_fails_blockbag: '缺少方块: %s0'
web: web:
generating_link: '正在上传 %s请稍后···' generating_link: '正在上传 %s请稍后···'
generating_link_failed: '&c生成下载链接失败!' generating_link_failed: '生成下载链接失败!'
download_link: '%s' download_link: '%s'
worldedit: worldedit:
@ -126,7 +126,7 @@ worldedit:
selection_shift: 已移动区域 selection_shift: 已移动区域
selection_cleared: 已清除选择 selection_cleared: 已清除选择
navigation: navigation:
navigation_wand_error: '&c无可传递项' navigation_wand_error: '无可传递项'
anvil: anvil:
world_is_loaded: 执行操作时世界不能被占用。请先卸载世界,或使用 -f 标记覆盖(请先保存) world_is_loaded: 执行操作时世界不能被占用。请先卸载世界,或使用 -f 标记覆盖(请先保存)
brush: brush:
@ -140,8 +140,8 @@ worldedit:
brush_target_offset_set: 设置目的地偏移量 %s0 brush_target_offset_set: 设置目的地偏移量 %s0
brush_equipped: 已装备画笔 %s0 brush_equipped: 已装备画笔 %s0
brush_try_other: |- brush_try_other: |-
&c 还有其他画笔可用,如: 还有其他画笔可用,如:
&8 - &7//br height [半径=5] [#剪贴板|文件=null] [旋转=0] [纵坐标=1.00] - //br height [半径=5] [#剪贴板|文件=null] [旋转=0] [纵坐标=1.00]
brush_copy: 左击要复制的对象,右击粘贴。您可增加画笔半径。 brush_copy: 左击要复制的对象,右击粘贴。您可增加画笔半径。
brush_height_invalid: 高度图文件无效 (%s0) brush_height_invalid: 高度图文件无效 (%s0)
brush_smooth: '注:您可用混合刷使凸起与洞穴处变得平滑。' brush_smooth: '注:您可用混合刷使凸起与洞穴处变得平滑。'
@ -165,8 +165,8 @@ worldedit:
rollback_element: 正在撤消 %s0 rollback_element: 正在撤消 %s0
tool: tool:
tool_inspect: 已绑定检查工具至 %s0。 tool_inspect: 已绑定检查工具至 %s0。
tool_inspect_info: '&7%s0 在 %s3 前将 %s1 更改为 %s2' tool_inspect_info: '%s0 在 %s3 前将 %s1 更改为 %s2'
tool_inspect_info_footer: '&6共计: &7%s0 处更改' tool_inspect_info_footer: '共计: %s0 处更改'
tool_none: 工具已从您的当前物品上解绑。 tool_none: 工具已从您的当前物品上解绑。
tool_info: 已绑定信息工具至 %s0。 tool_info: 已绑定信息工具至 %s0。
tool_tree: 已绑定造树工具至 %s0。 tool_tree: 已绑定造树工具至 %s0。
@ -197,22 +197,22 @@ worldedit:
nothing_confirmed: 您没有待确认的操作。 nothing_confirmed: 您没有待确认的操作。
page_footer: 请使用 %s0 前往下一页 page_footer: 请使用 %s0 前往下一页
schematic: schematic:
schematic_prompt_clear: '&7您可能需先使用 &c%s0 &7来清除剪贴板' schematic_prompt_clear: '您可能需先使用 %s0 来清除剪贴板'
schematic_show: |- schematic_show: |-
&7正在显示来自 &a%s1&7 的 &a%s0&7 个原理图: 正在显示来自 %s1 的 %s0 个原理图:
&8 - &a左击&7将结构复制到您的剪贴板 - 左击将结构复制到您的剪贴板
&8 - &a右击&7将结构添加到多重剪贴板 - 右击将结构添加到多重剪贴板
&8 - &7使用 &a%s2&7 回到原世界 - 使用 %s2 回到原世界
schematic_format: '可用格式 (名称: 搜索名称)' schematic_format: '可用格式 (名称: 搜索名称)'
schematic_loaded: '已加载 %s0。请使用 //paste 粘贴' schematic_loaded: '已加载 %s0。请使用 //paste 粘贴'
schematic_saved: '已保存 %s0。' schematic_saved: '已保存 %s0。'
schematic_page: 页数必须为 %s schematic_page: 页数必须为 %s
schematic_none: 未找到文件。 schematic_none: 未找到文件。
schematic_list: '可用文件 (文件名: 格式) [%s0/%s1]:' schematic_list: '可用文件 (文件名: 格式) [%s0/%s1]:'
schematic_list_elem: '&8 - &a%s0 &8- &7%s1' schematic_list_elem: ' - %s0 - %s1'
schematic_move_exists: '&c%s0 已存在' schematic_move_exists: '%s0 已存在'
schematic_move_success: '&a%s0 -> %s1' schematic_move_success: '%s0 -> %s1'
schematic_move_failed: '&a%s0 未移动: %s1' schematic_move_failed: '%s0 未移动: %s1'
clipboard: clipboard:
clipboard_cleared: 已清除剪贴板 clipboard_cleared: 已清除剪贴板
clipboard_invalid_format: '未知剪贴板格式: %s0' clipboard_invalid_format: '未知剪贴板格式: %s0'
@ -237,22 +237,22 @@ worldedit:
command: command:
command_invalid_syntax: 命令使用有误 (无帮助可用)。 command_invalid_syntax: 命令使用有误 (无帮助可用)。
help: help:
command_clarifying_bracket: '&7已为 &c%s0 &7添加阐述括号' command_clarifying_bracket: '已为 %s0 添加阐述括号'
help_suggest: '&7无法找到 %s0。试试 &c%s1 &7吗?' help_suggest: '无法找到 %s0。试试 %s1 吗?'
help_header_categories: 命令类型 help_header_categories: 命令类型
help_header_subcommands: 子命令 help_header_subcommands: 子命令
help_header_command: '&7%s0 &c帮助' help_header_command: '%s0 帮助'
help_item_allowed: '&a%s0&8 - &7%s1' help_item_allowed: '%s0 - %s1'
help_item_denied: '&c%s0&8 - &7%s1' help_item_denied: '%s0 - %s1'
help_header: '帮助: 页 %s0/%s1' help_header: '帮助: 页 %s0/%s1'
help_footer: '&7维基页面: https://git.io/vSKE5' help_footer: '维基页面: https://git.io/vSKE5'
progress: progress:
progress_message: '剩余 %s1/%s0 (%s2%) @%s3cps %s4s' progress_message: '剩余 %s1/%s0 (%s2%) @%s3cps %s4s'
progress_finished: '[ 完成! ]' progress_finished: '[ 完成! ]'
cancel: cancel:
worldedit_cancel_count: '&c已取消 %s0 次编辑。' worldedit_cancel_count: '已取消 %s0 次编辑。'
worldedit_cancel_reason_confirm: '&7您的选择区域过大 (&c%s0 &7-> &c%s1&7,内有 &c%s3&7 个方块)。请使用 &c//confirm &7继续执行 &c%s2' worldedit_cancel_reason_confirm: '您的选择区域过大 (%s0 -> %s1内有 %s3 个方块)。请使用 //confirm 继续执行 %s2'
worldedit_cancel_reason: '&c已取消您的创世操作:&7 %s0&c.' worldedit_cancel_reason: '已取消您的创世操作: %s0.'
worldedit_cancel_reason_manual: 手动取消 worldedit_cancel_reason_manual: 手动取消
worldedit_cancel_reason_low_memory: 内存不足 worldedit_cancel_reason_low_memory: 内存不足
worldedit_cancel_reason_max_changes: 方块更改过多 worldedit_cancel_reason_max_changes: 方块更改过多
@ -261,7 +261,7 @@ cancel:
worldedit_cancel_reason_max_entities: 实体过多 worldedit_cancel_reason_max_entities: 实体过多
worldedit_cancel_reason_max_iterations: 最大重复次数 worldedit_cancel_reason_max_iterations: 最大重复次数
worldedit_cancel_reason_no_region: 无允许区域 (请使用 /wea 绕过限制,或在 config.yml 中禁用 `region-restrictions`) worldedit_cancel_reason_no_region: 无允许区域 (请使用 /wea 绕过限制,或在 config.yml 中禁用 `region-restrictions`)
worldedit_failed_load_chunk: '&c已跳过区块载入: &7%s0;%s1&c。请尝试增加区块等待时长' worldedit_failed_load_chunk: '已跳过区块载入: %s0;%s1。请尝试增加区块等待时长'
worldedit_cancel_reason_outside_level: 世界外 worldedit_cancel_reason_outside_level: 世界外
worldedit_cancel_reason_outside_region: 允许区域外 (请使用 /wea 绕过限制,或在 config.yml 中禁用 `region-restrictions`) worldedit_cancel_reason_outside_region: 允许区域外 (请使用 /wea 绕过限制,或在 config.yml 中禁用 `region-restrictions`)
navigation: navigation:
@ -287,36 +287,36 @@ selection:
sel_max: '可选择至多 %s0 个点。' sel_max: '可选择至多 %s0 个点。'
sel_fuzzy: '模糊选择器: 左击选择所有可能的方块,右击添加。要选择气腔,请使用 //pos1。' sel_fuzzy: '模糊选择器: 左击选择所有可能的方块,右击添加。要选择气腔,请使用 //pos1。'
sel_convex_polyhedral: '凸多面体选择器: 左击选择首个顶点,右击选择更多顶点。' sel_convex_polyhedral: '凸多面体选择器: 左击选择首个顶点,右击选择更多顶点。'
sel_list: '要查看选择类型列表,请使用: &c//sel list' sel_list: '要查看选择类型列表,请使用: //sel list'
sel_modes: '请选择下列模式之一:' sel_modes: '请选择下列模式之一:'
tips: tips:
tip_sel_list: '提示: 请使用 &c//sel list &7查看不同的选择模式' tip_sel_list: '提示: 请使用 //sel list 查看不同的选择模式'
tip_select_connected: '提示: 请使用 //sel fuzzy 选择所有连接为一体的方块' tip_select_connected: '提示: 请使用 //sel fuzzy 选择所有连接为一体的方块'
tip_set_pos1: '提示: 请使用 &c//set pos1 &7将点 1 作为样式' tip_set_pos1: '提示: 请使用 //set pos1 将点 1 作为样式'
tip_farwand: '提示: 请使用 &c//farwand &7选择远方的点' tip_farwand: '提示: 请使用 //farwand 选择远方的点'
tip_lazycut: '&7提示: 使用 &c//lazycut &7更为安全' tip_lazycut: '提示: 使用 //lazycut 更为安全'
tip_fast: '&7提示: 请使用 &c//fast &7在不撤销的情况下快速放置方块' tip_fast: '提示: 请使用 //fast 在不撤销的情况下快速放置方块'
tip_cancel: '&7提示: 您可使用 &c//cancel &7取消进行中的编辑' tip_cancel: '提示: 您可使用 //cancel 取消进行中的编辑'
tip_mask: '&7提示: 请使用 &c/gmask &7设置全局终点蒙版' tip_mask: '提示: 请使用 /gmask 设置全局终点蒙版'
tip_mask_angle: '提示: 请使用 &c//replace /[-20][-3] bedrock &7替换 3-20 个方块的上坡' tip_mask_angle: '提示: 请使用 //replace /[-20][-3] bedrock 替换 3-20 个方块的上坡'
tip_set_linear: '&7提示: 请使用 &c//set #l3d[wood,bedrock] &7线性放置方块' tip_set_linear: '提示: 请使用 //set #l3d[wood,bedrock] 线性放置方块'
tip_surface_spread: '&7提示: 请使用 &c//set #surfacespread[5][0][5][#existing] &7进行平面展开' tip_surface_spread: '提示: 请使用 //set #surfacespread[5][0][5][#existing] 进行平面展开'
tip_set_hand: '&7提示: 请使用 &c//set hand &7来使用您的手' tip_set_hand: '提示: 请使用 //set hand 来使用您的手'
tip_replace_id: '&7提示: 请使用 &c//replace woodenstair #编号[石台阶] &7来仅替换方块编号' tip_replace_id: '提示: 请使用 //replace woodenstair #编号[石台阶] 来仅替换方块编号'
tip_replace_light: '提示: 请使用 &c//replace #brightness[1][15] 0 &7来移除光源' tip_replace_light: '提示: 请使用 //replace #brightness[1][15] 0 来移除光源'
tip_tab_complete: '提示: 替换命令支持 Tab 键补全功能' tip_tab_complete: '提示: 替换命令支持 Tab 键补全功能'
tip_flip: '提示: 请使用 &c//flip &7创建镜像' tip_flip: '提示: 请使用 //flip 创建镜像'
tip_deform: '提示: 请使用 &c//deform &7重新塑形' tip_deform: '提示: 请使用 //deform 重新塑形'
tip_transform: '提示: 请使用 &c//gtransform &7设置变形' tip_transform: '提示: 请使用 //gtransform 设置变形'
tip_copypaste: '提示: 请使用 &c//br copypaste &7在点击时粘贴' tip_copypaste: '提示: 请使用 //br copypaste 在点击时粘贴'
tip_source_mask: '提示: 请使用 &c/gsmask <蒙版> &7来设置源蒙版' tip_source_mask: '提示: 请使用 /gsmask <蒙版> 来设置源蒙版'
tip_replace_marker: '提示: 请使用 &c//replace wool #fullcopy &7使用剪切板完全替换方块' tip_replace_marker: '提示: 请使用 //replace wool #fullcopy 使用剪切板完全替换方块'
tip_paste: '提示: 请使用 &c//paste &7放置方块' tip_paste: '提示: 请使用 //paste 放置方块'
tip_lazycopy: '提示: lazycopy 的速度更为快捷' tip_lazycopy: '提示: lazycopy 的速度更为快捷'
tip_download: '提示: 来试试 &c//download' tip_download: '提示: 来试试 //download'
tip_rotate: '提示: 请使用 &c//rotate &7确定方位' tip_rotate: '提示: 请使用 //rotate 确定方位'
tip_copy_pattern: '提示: 请使用 &c#copy &7来作为样式使用' tip_copy_pattern: '提示: 请使用 #copy 来作为样式使用'
tip_regen_0: '提示: 使用 &c/regen [生态群系] &7来重新生成生态群系' tip_regen_0: '提示: 使用 /regen [生态群系] 来重新生成生态群系'
tip_regen_1: '提示: 使用 &c/regen [生态群系] [种子] &7来重新生成生态群系' tip_regen_1: '提示: 使用 /regen [生态群系] [种子] 来重新生成生态群系'
tip_biome_pattern: '提示: &c#biome[forest]&7 样式可用于任意命令中' tip_biome_pattern: '提示: #biome[forest] 样式可用于任意命令中'
tip_biome_mask: '提示: 您可使用 `$jungle` 蒙版来限定生态群系' tip_biome_mask: '提示: 您可使用 `$jungle` 蒙版来限定生态群系'

View File

@ -1,71 +1,71 @@
# Updated by NotMyFault, 11.04.2019 # Updated by NotMyFault, 11.04.2019
info: info:
prefix: '&8(&4&lFAWE&8)&r&7' prefix: '(FAWE)'
schematic_pasting: '&7Die Schematic wird eingefügt. Dies kann nicht rückgängig gemacht schematic_pasting: 'Die Schematic wird eingefügt. Dies kann nicht rückgängig gemacht
werden.' werden.'
updated_lighting_selection: '&7Das Licht wird in %s0 Chunks aktualisiert. (Es kann updated_lighting_selection: 'Das Licht wird in %s0 Chunks aktualisiert. (Es kann
einige Sekunden dauern, bis die Pakete gesendet werden.)' einige Sekunden dauern, bis die Pakete gesendet werden.)'
set_region: '&7Markierung wurde auf aktuelle WorldEdit Region übertragen.' set_region: 'Markierung wurde auf aktuelle WorldEdit Region übertragen.'
worldedit_command_limit: '&7Bitte warte, bis deine momentane Aktion fertig gestellt worldedit_command_limit: 'Bitte warte, bis deine momentane Aktion fertig gestellt
wurde.' wurde.'
worldedit_delayed: '&7Bitte warte, während deine aktuelle WorldEdit Aktion durchgeführt worldedit_delayed: 'Bitte warte, während deine aktuelle WorldEdit Aktion durchgeführt
wird..' wird..'
worldedit_run: '&7Entschuldige die Verzögerung. Nun führen wir folgende Aktion von worldedit_run: 'Entschuldige die Verzögerung. Nun führen wir folgende Aktion von
dir aus: %s' dir aus: %s'
worldedit_complete: '&7WorldEdit Aktion fertiggestellt..' worldedit_complete: 'WorldEdit Aktion fertiggestellt..'
require_selection_in_mask: '&7%s deiner Auswahl ist nicht innerhalb deiner Maske. require_selection_in_mask: '%s deiner Auswahl ist nicht innerhalb deiner Maske.
Du darfst nur innerhalb erlaubter Regionen Veränderungen durchführen.' Du darfst nur innerhalb erlaubter Regionen Veränderungen durchführen.'
worldedit_volume: '&7Du kannst keine %current% verändern. Die maximale Anzahl an worldedit_volume: 'Du kannst keine %current% verändern. Die maximale Anzahl an
Blöcken die du verändern darfst ist %max%.' Blöcken die du verändern darfst ist %max%.'
worldedit_iterations: '&7Du kannst %current% nicht wiederholen. Die maximale Anzahl an erlaubten Wiederholungen ist %max%.' worldedit_iterations: 'Du kannst %current% nicht wiederholen. Die maximale Anzahl an erlaubten Wiederholungen ist %max%.'
worldedit_unsafe: '&7Der Zugang zu diesem Befehl wurde verboten.' worldedit_unsafe: 'Der Zugang zu diesem Befehl wurde verboten.'
worldedit_dangerous_worldedit: '&cFAWE führt unsicher WorldEdit Aktionen aus! Position: worldedit_dangerous_worldedit: 'FAWE führt unsicher WorldEdit Aktionen aus! Position:
%s0 Spielername: %s1' %s0 Spielername: %s1'
worldedit_bypassed: '&7Beschränkungen werden nun ignoriert.' worldedit_bypassed: 'Beschränkungen werden nun ignoriert.'
worldedit_unmasked: '&6Deine WorldEdit Beschränkungen sind nun aufgehoben.' worldedit_unmasked: 'Deine WorldEdit Beschränkungen sind nun aufgehoben.'
worldedit_restricted: '&6Deine WorldEdit Beschränkungen sind nun aktiv.' worldedit_restricted: 'Deine WorldEdit Beschränkungen sind nun aktiv.'
worldedit_oom_admin: |- worldedit_oom_admin: |-
&cMögliche Optionen: Mögliche Optionen:
&8 - &7//fast - //fast
&8 - &7Kleinere Aktionen ausführen - Kleinere Aktionen ausführen
&8 - &7Mehr Arbeitsspeicher zuweisen - Mehr Arbeitsspeicher zuweisen
&8 - &7Diese Meldungen deaktivieren - Diese Meldungen deaktivieren
compressed: WorldEdit Verlauf komprimiert. Um ~ %s0b reduziert (%s1x kleiner) compressed: WorldEdit Verlauf komprimiert. Um ~ %s0b reduziert (%s1x kleiner)
action_complete: Aktion fertiggestellt in %s0 Sekunden action_complete: Aktion fertiggestellt in %s0 Sekunden
lighting_propogate_selection: '&7Licht wurde berechnet in %s0 Chunks. (Info: Um lighting_propogate_selection: 'Licht wurde berechnet in %s0 Chunks. (Info: Um
Licht zu entfernen nutze //removelight)' Licht zu entfernen nutze //removelight)'
worldedit_toggle_tips_on: '&7WorldEdit Tipps deaktiviert.' worldedit_toggle_tips_on: 'WorldEdit Tipps deaktiviert.'
worldedit_toggle_tips_off: '&7WorldEdit Tipps aktiviert.' worldedit_toggle_tips_off: 'WorldEdit Tipps aktiviert.'
file_deleted: '%s0 wurde gelöscht.' file_deleted: '%s0 wurde gelöscht.'
error: error:
worldedit_extend: '&cDeine WorldEdit Aktion überschreitet die erlaubte Region' worldedit_extend: 'Deine WorldEdit Aktion überschreitet die erlaubte Region'
command_syntax: '&cBenutzung: &7%s0' command_syntax: 'Benutzung: %s0'
no_perm: '&cDir fehlt die Berechtigung: %s0' no_perm: 'Dir fehlt die Berechtigung: %s0'
setting_disable: '&cFehlende Einstellung: %s0' setting_disable: 'Fehlende Einstellung: %s0'
schematic_not_found: '&cSchematic nicht gefunden: &7%s0' schematic_not_found: 'Schematic nicht gefunden: %s0'
no_region: '&cDu hast keine aktive WorldEdit Markierung' no_region: 'Du hast keine aktive WorldEdit Markierung'
no_mask: '&cDu hast keine Maske gesetzt' no_mask: 'Du hast keine Maske gesetzt'
not_player: '&cDieser Befehl kann nur von Spielern ausgeführt werden!' not_player: 'Dieser Befehl kann nur von Spielern ausgeführt werden!'
player_not_found: '&cSpieler nicht gefunden:&7 %s0' player_not_found: 'Spieler nicht gefunden: %s0'
oom: |- oom: |-
&8[&cKritisch&8] &cWenig Arbeitsspeicher frei (< 1%). FAWE wird folgendes machen: [Kritisch] Wenig Arbeitsspeicher frei (< 1%). FAWE wird folgendes machen:
&8 - &7Alle Aktionen terminieren - Alle Aktionen terminieren
&8 - &7Vergangene Bearbeitungen vergessen - Vergangene Bearbeitungen vergessen
&8 - &7Alle unwichtigen Chunks entladen - Alle unwichtigen Chunks entladen
&8 - &7Alle Entities töten - Alle Entities töten
&8 - &7Unnötig verwendeten Speicher freigeben. - Unnötig verwendeten Speicher freigeben.
&cIgnoriere diese Meldung, wenn du versuchst den Server zu crashen. Ignoriere diese Meldung, wenn du versuchst den Server zu crashen.
&7Note: Wenig freier Speicher kann unter Umständen wegen WE passiert sein. Note: Wenig freier Speicher kann unter Umständen wegen WE passiert sein.
worldedit_some_fails: '&c%s0 Blöcke wurden nicht platziert, da sie außerhalb der worldedit_some_fails: '%s0 Blöcke wurden nicht platziert, da sie außerhalb der
erlaubten Region sind.' erlaubten Region sind.'
worldedit_some_fails_blockbag: '&cFehlende Blöcke: %s0' worldedit_some_fails_blockbag: 'Fehlende Blöcke: %s0'
web_unauthorized: 'Es sind nur Links vom konfigurierten Webhost erlaubt: %s0' web_unauthorized: 'Es sind nur Links vom konfigurierten Webhost erlaubt: %s0'
brush_not_found: '&Verfügbare Brushes: %s0' brush_not_found: '&Verfügbare Brushes: %s0'
brush_incompatible: '&cBrush ist nicht kompatibel mit dieser Version' brush_incompatible: 'Brush ist nicht kompatibel mit dieser Version'
block_not_allowed: 'Du darfst diesen Block nicht benutzen:' block_not_allowed: 'Du darfst diesen Block nicht benutzen:'
web: web:
generating_link: Lade %s hoch, bitte warten... generating_link: Lade %s hoch, bitte warten...
generating_link_failed: '&cErstellung eines Download-Links fehlgeschlagen!' generating_link_failed: 'Erstellung eines Download-Links fehlgeschlagen!'
download_link: '%s' download_link: '%s'
worldedit: worldedit:
general: general:
@ -151,8 +151,8 @@ worldedit:
brush_transform: Brush-Transformation gesetzt brush_transform: Brush-Transformation gesetzt
brush_material: Brush-Material gesetzt brush_material: Brush-Material gesetzt
brush_try_other: |- brush_try_other: |-
&cFAWE verfügt über andere, passendere Brushes. z.B.: FAWE verfügt über andere, passendere Brushes. z.B.:
&8 - &7//br height [radius=5] [#clipboard|file=null] [rotation=0] [yscale=1.00] - //br height [radius=5] [#clipboard|file=null] [rotation=0] [yscale=1.00]
brush_none: Du hältst kein Tool in der Hand, das man als Brush verwenden kann! brush_none: Du hältst kein Tool in der Hand, das man als Brush verwenden kann!
brush_source_mask_disabled: Brush Quell-Maske deaktiviert brush_source_mask_disabled: Brush Quell-Maske deaktiviert
brush_source_mask: Brush Quell-Maske gesetzt brush_source_mask: Brush Quell-Maske gesetzt
@ -175,8 +175,8 @@ worldedit:
rollback_element: annulliere %s0 rollback_element: annulliere %s0
tool: tool:
tool_inspect: Inpektions-Tool an %s0 gebunden. tool_inspect: Inpektions-Tool an %s0 gebunden.
tool_inspect_info: '&7%s0 änderte %s1 zu %s2 %s3 zuvor' tool_inspect_info: '%s0 änderte %s1 zu %s2 %s3 zuvor'
tool_inspect_info_footer: '&6Total: &7%s0 Änderungen' tool_inspect_info_footer: 'Total: %s0 Änderungen'
tool_none: Tool vom aktuellen Item entfernt. tool_none: Tool vom aktuellen Item entfernt.
tool_info: Info-Tool gebunden an %s0. tool_info: Info-Tool gebunden an %s0.
tool_tree: Tree-Tool gebunden an %s0. tool_tree: Tree-Tool gebunden an %s0.
@ -204,16 +204,16 @@ worldedit:
schematic_page: Seite muss %s sein. schematic_page: Seite muss %s sein.
schematic_none: Keine Schematics gefunden. schematic_none: Keine Schematics gefunden.
schematic_list: 'Verfügbare Schematics (Dateiname: Format) [%s0/%s1]:' schematic_list: 'Verfügbare Schematics (Dateiname: Format) [%s0/%s1]:'
schematic_list_elem: '&8 - &a%s0 &8- &7%s1' schematic_list_elem: ' - %s0 - %s1'
schematic_prompt_clear: '&7Meintest du &c%s0 &7um deine Zwischenablage zu leeren?' schematic_prompt_clear: 'Meintest du %s0 um deine Zwischenablage zu leeren?'
schematic_show: |- schematic_show: |-
&7Displaying &a%s0&7 Schematics von &a%s1&7: Displaying %s0 Schematics von %s1:
&8 - &aLinksklick &7a um der Zwischenablage hinzuzufügen - Linksklick a um der Zwischenablage hinzuzufügen
&8 - &aRechtsklick &7um etwas deiner Multi-Zwischenablage hinzuzufügen - Rechtsklick um etwas deiner Multi-Zwischenablage hinzuzufügen
&8 - &7Benutze &a%s2&7 um zur richtigen Welt zurückzukehren - Benutze %s2 um zur richtigen Welt zurückzukehren
schematic_move_exists: '&c%s0 existiert bereits' schematic_move_exists: '%s0 existiert bereits'
schematic_move_success: '&a%s0 -> %s1' schematic_move_success: '%s0 -> %s1'
schematic_move_failed: '&a%s0 wurde nicht bewegt: %s1' schematic_move_failed: '%s0 wurde nicht bewegt: %s1'
clipboard: clipboard:
clipboard_cleared: Zwischenablage geleert clipboard_cleared: Zwischenablage geleert
clipboard_invalid_format: 'Unbekanntes Zwischenablage Format: %s0' clipboard_invalid_format: 'Unbekanntes Zwischenablage Format: %s0'
@ -260,34 +260,34 @@ worldedit:
timezone_set: 'Zeitzone für diese Sitzung gesetzt auf: %s0' timezone_set: 'Zeitzone für diese Sitzung gesetzt auf: %s0'
timezone_display: 'Aktuelle Zeit in dieser Zeitzone: %s0' timezone_display: 'Aktuelle Zeit in dieser Zeitzone: %s0'
navigation: navigation:
navigation_wand_error: '&cNichts zu durchqueren' navigation_wand_error: 'Nichts zu durchqueren'
anvil: anvil:
world_is_loaded: Die Welt sollte während er Ausführung nicht in Benutzung sein. world_is_loaded: Die Welt sollte während er Ausführung nicht in Benutzung sein.
Entlade die Welt oder überschreibe diese mit -f (vorher speichern) Entlade die Welt oder überschreibe diese mit -f (vorher speichern)
help: help:
command_clarifying_bracket: '&7Klammer für&c%s0 wurde hinzugefügt' command_clarifying_bracket: 'Klammer für%s0 wurde hinzugefügt'
help_suggest: '&7%s0 konnte nicht gefunden werden. Versuche &c%s1 &7' help_suggest: '%s0 konnte nicht gefunden werden. Versuche %s1 '
help_header_categories: Befehlstypen help_header_categories: Befehlstypen
help_header_subcommands: Unterbefehle help_header_subcommands: Unterbefehle
help_header_command: '&cHilfe für: &7%s0' help_header_command: 'Hilfe für: %s0'
help_item_allowed: '&a%s0&8 - &7%s1' help_item_allowed: '%s0 - %s1'
help_item_denied: '&c%s0&8 - &7%s1' help_item_denied: '%s0 - %s1'
help_header: 'Hilfe: Seite %s0/%s1' help_header: 'Hilfe: Seite %s0/%s1'
help_footer: '&7Wiki: https://git.io/vSKE5' help_footer: 'Wiki: https://git.io/vSKE5'
cycler: cycler:
block_cycler_cannot_cycle: Dieser Block kann mit cycler nicht verändert werden block_cycler_cannot_cycle: Dieser Block kann mit cycler nicht verändert werden
block_cycler_limit: Du hast dein maximales Block-Change Limit erreicht. block_cycler_limit: Du hast dein maximales Block-Change Limit erreicht.
block_cycler_no_perm: '&cDu hast keine Rechte diesen Block mit dem cycler zu bearbeiten' block_cycler_no_perm: 'Du hast keine Rechte diesen Block mit dem cycler zu bearbeiten'
scripting: scripting:
scripting_no_perm: '&cDu hast keine Rechte dieses CraftScript auszuführen' scripting_no_perm: 'Du hast keine Rechte dieses CraftScript auszuführen'
scripting_cs: Nutze /cs mit einen Script Namen scripting_cs: Nutze /cs mit einen Script Namen
scripting_error: Ein Fehler trat auf beim Asuführen eines Scripts. scripting_error: Ein Fehler trat auf beim Asuführen eines Scripts.
progress: progress:
progress_message: '[ Zwischenspeicher: %s0 | Erledigt: %s1 ]' progress_message: '[ Zwischenspeicher: %s0 | Erledigt: %s1 ]'
progress_finished: '[ Fertiggestellt! ]' progress_finished: '[ Fertiggestellt! ]'
cancel: cancel:
worldedit_cancel_count: '&c%s0 Veränderungen abgebrochen.' worldedit_cancel_count: '%s0 Veränderungen abgebrochen.'
worldedit_cancel_reason: '&cDeine WorldEdit Aktion wurde abgebrochen:&7 %s0&c.' worldedit_cancel_reason: 'Deine WorldEdit Aktion wurde abgebrochen: %s0.'
worldedit_cancel_reason_manual: Manueller Abbruch worldedit_cancel_reason_manual: Manueller Abbruch
worldedit_cancel_reason_low_memory: Zu wenig Speicher worldedit_cancel_reason_low_memory: Zu wenig Speicher
worldedit_cancel_reason_max_changes: Zu viele Blöcke bearbeitet worldedit_cancel_reason_max_changes: Zu viele Blöcke bearbeitet
@ -296,10 +296,10 @@ cancel:
worldedit_cancel_reason_max_entities: Zu viele Entities worldedit_cancel_reason_max_entities: Zu viele Entities
worldedit_cancel_reason_max_iterations: Maximale Wiederholungen worldedit_cancel_reason_max_iterations: Maximale Wiederholungen
worldedit_cancel_reason_no_region: Keine erlaubte Region (Ignorieren mit /wea) worldedit_cancel_reason_no_region: Keine erlaubte Region (Ignorieren mit /wea)
worldedit_failed_load_chunk: '&cÜberspringe das Laden von Chunk: &7%s0;%s1&c. Versuche worldedit_failed_load_chunk: 'Überspringe das Laden von Chunk: %s0;%s1. Versuche
chunk-wait zu erhöhen.' chunk-wait zu erhöhen.'
worldedit_cancel_reason_confirm: '&7Deine Selektion ist zu groß (%s0 -> %s1). Benutze worldedit_cancel_reason_confirm: 'Deine Selektion ist zu groß (%s0 -> %s1). Benutze
&c//confirm &7um &c%s2 auszuführen' //confirm um %s2 auszuführen'
worldedit_cancel_reason_outside_level: Außerhalb der Welt worldedit_cancel_reason_outside_level: Außerhalb der Welt
worldedit_cancel_reason_outside_region: Außerhalb erlaubter Region (Umgehe es mit worldedit_cancel_reason_outside_region: Außerhalb erlaubter Region (Umgehe es mit
/wea, oder deaktiviere `region-restrictions` in der config.yml) /wea, oder deaktiviere `region-restrictions` in der config.yml)
@ -329,50 +329,50 @@ selection:
zum hinzufügen' zum hinzufügen'
sel_convex_polyhedral: 'Convexe Polyeder Auswahl: Linksklick=Erster Vertex; Rechtsklick, sel_convex_polyhedral: 'Convexe Polyeder Auswahl: Linksklick=Erster Vertex; Rechtsklick,
um mehr hinzuzufügen.' um mehr hinzuzufügen.'
sel_list: Für eine Liste der Selektoren nutze:&c //sel sel_list: 'Für eine Liste der Selektoren nutze: //sel'
sel_modes: 'Wähle einen der unten aufgelisteten Modi:' sel_modes: 'Wähle einen der unten aufgelisteten Modi:'
tips: tips:
tip_cancel: 'Tipp: Du kannst eine Aktion mit `//cancel` abbrechen' tip_cancel: 'Tipp: Du kannst eine Aktion mit `//cancel` abbrechen'
tip_download: 'Tipp: Du kannst deine Zwischenablage mit `//download` herunterladen' tip_download: 'Tipp: Du kannst deine Zwischenablage mit `//download` herunterladen'
tip_sel_list: 'Tipp: Liste die verschiedenen Selektoren auf mit &c//sel list' tip_sel_list: 'Tipp: Liste die verschiedenen Selektoren auf mit //sel list'
tip_select_connected: 'Tipp: Wähle alle verbundenen Blöcke mit &c//sel fuzzy' tip_select_connected: 'Tipp: Wähle alle verbundenen Blöcke mit //sel fuzzy'
tip_set_pos1: 'Tipp: Nutze Position1 als Muster &c//set pos1' tip_set_pos1: 'Tipp: Nutze Position1 als Muster //set pos1'
tip_farwand: 'Tipp: Markiere entfernte Blöcke mit &c//farwand' tip_farwand: 'Tipp: Markiere entfernte Blöcke mit //farwand'
tip_fast: '&7Tipp: Platziere schnell und ohne Undo-Historie &c//fast' tip_fast: 'Tipp: Platziere schnell und ohne Undo-Historie //fast'
tip_mask: '&7Tipp: Setze eine Globale Zielmaske mit &c/gmask' tip_mask: 'Tipp: Setze eine Globale Zielmaske mit /gmask'
tip_mask_angle: 'Tipp: Ersetze aufwärts Steigungen von 3-20 Blöcken mit&c //replace tip_mask_angle: 'Tipp: Ersetze aufwärts Steigungen von 3-20 Blöcken mit //replace
/-20:-3 bedrock' /-20:-3 bedrock'
tip_set_linear: '&7Tipp: Setze Blöcke linear mit&c //set #l3d:wood,bedrock' tip_set_linear: 'Tipp: Setze Blöcke linear mit //set #l3d:wood,bedrock'
tip_surface_spread: '&7Tipp: Streue einen flachen Untergrund mit&c //set #surfacespread:5:0:5:#existing' tip_surface_spread: 'Tipp: Streue einen flachen Untergrund mit //set #surfacespread:5:0:5:#existing'
tip_set_hand: '&7Tipp: Setze das Item in deiner Hand mit&c//set hand' tip_set_hand: 'Tipp: Setze das Item in deiner Hand mit//set hand'
tip_replace_id: '&7Tipp: Ersetze nur die Block-ID:&c //replace woodenstair #id:cobblestair' tip_replace_id: 'Tipp: Ersetze nur die Block-ID: //replace woodenstair #id:cobblestair'
tip_replace_light: 'Tipp: Entferne Licht-Quellen mit&c //replace #brightness:1:15 tip_replace_light: 'Tipp: Entferne Licht-Quellen mit //replace #brightness:1:15
0' 0'
tip_tab_complete: 'Tipp: Der Replace-Befehl unterstützt Tab-Vervollständigung' tip_tab_complete: 'Tipp: Der Replace-Befehl unterstützt Tab-Vervollständigung'
tip_flip: '&7Tipp: Du kannst mit &c//flip &7spiegeln' tip_flip: 'Tipp: Du kannst mit //flip spiegeln'
tip_deform: 'Tipp: Forme um mit &c//deform' tip_deform: 'Tipp: Forme um mit //deform'
tip_transform: 'Tipp: Platziere eine Umformung mit &c//gtransform' tip_transform: 'Tipp: Platziere eine Umformung mit //gtransform'
tip_copypaste: 'Tipp: Füge durch Klick ein mit &c//br copypaste' tip_copypaste: 'Tipp: Füge durch Klick ein mit //br copypaste'
tip_source_mask: 'Tipp: Setze eine Quell-Maske &c/gsmask <mask>&7' tip_source_mask: 'Tipp: Setze eine Quell-Maske /gsmask <mask>'
tip_replace_marker: 'Tipp: Ersetze einen Block mit deiner vollständigen Zwischenablage tip_replace_marker: 'Tipp: Ersetze einen Block mit deiner vollständigen Zwischenablage
mit &c//replace wool #fullcopy' mit //replace wool #fullcopy'
tip_paste: 'Tipp: Füge deine Zwischeneinlage mit &c//paste ein' tip_paste: 'Tipp: Füge deine Zwischeneinlage mit //paste ein'
tip_lazycopy: 'Tipp: lazycopy ist schneller' tip_lazycopy: 'Tipp: lazycopy ist schneller'
tip_rotate: 'Tipp: Ausrichten mit &c//rotate' tip_rotate: 'Tipp: Ausrichten mit //rotate'
tip_copy_pattern: 'Tipp: Um ein Muster zu verwenden verwende &c#copy' tip_copy_pattern: 'Tipp: Um ein Muster zu verwenden verwende #copy'
tip_lazycut: '&7Tipp: Es ist sicherer den Befehl &c//lazycut &7zu verwenden.' tip_lazycut: 'Tipp: Es ist sicherer den Befehl //lazycut zu verwenden.'
tip_regen_0: 'Tipp: Benutze ein Biom mit /regen [biome]' tip_regen_0: 'Tipp: Benutze ein Biom mit /regen [biome]'
tip_regen_1: 'Tipp: Benutzte einen Seed mit /regen [biome] [seed]' tip_regen_1: 'Tipp: Benutzte einen Seed mit /regen [biome] [seed]'
tip_biome_pattern: 'Tipp: Das &c#biome[forest]&7 Muster kann in jedem Befehl genutzt tip_biome_pattern: 'Tipp: Das #biome[forest] Muster kann in jedem Befehl genutzt
werden' werden'
tip_biome_mask: 'Tipp: Beschränke ein Biom mit der `$jungle` Maske' tip_biome_mask: 'Tipp: Beschränke ein Biom mit der `$jungle` Maske'
tip_discord: Du benötigst Hilfe mit FAWE? https://discord.gg/ngZCzbU tip_discord: Du benötigst Hilfe mit FAWE? https://discord.gg/ngZCzbU
tip_replace_regex: '&7Tipp: Ersetze mit regex:&c //replace .*_log <pattern>' tip_replace_regex: 'Tipp: Ersetze mit regex: //replace .*_log <pattern>'
tip_replace_regex_2: '&7Tipp: Ersetze mit regex:&c //replace .*stairs[facing=(north|south)] tip_replace_regex_2: 'Tipp: Ersetze mit regex: //replace .*stairs[facing=(north|south)]
<pattern>' <pattern>'
tip_replace_regex_3: '&7Tipp: Ersetze mit den folgenden Operatoren:&c //replace tip_replace_regex_3: 'Tipp: Ersetze mit den folgenden Operatoren: //replace
water[level>2] sand' water[level>2] sand'
tip_replace_regex_4: '&7Tipp: Ersetze mit den folgenden Operatoren:&c //replace tip_replace_regex_4: 'Tipp: Ersetze mit den folgenden Operatoren: //replace
true *[waterlogged=false]' true *[waterlogged=false]'
tip_replace_regex_5: '&7Tipp: Ersetze mit den folgenden Operatoren:&c //replace tip_replace_regex_5: 'Tipp: Ersetze mit den folgenden Operatoren: //replace
true *[level-=1]' true *[level-=1]'

View File

@ -1,66 +1,66 @@
info: info:
prefix: '&8(&4&lFAWE&8)&r&7' prefix: '(FAWE)'
file_deleted: '%s0 ha sido eliminado.' file_deleted: '%s0 ha sido eliminado.'
schematic_pasting: '&7La schematic está peganda. Esto no se puede deshacer.' schematic_pasting: 'La schematic está peganda. Esto no se puede deshacer.'
lighting_propogate_selection: '&7La iluminación se ha propagado en %s0 chunks. (Nota: lighting_propogate_selection: 'La iluminación se ha propagado en %s0 chunks. (Nota:
Para quitar el uso de la luz //removelight)' Para quitar el uso de la luz //removelight)'
updated_lighting_selection: '&7La iluminación se ha actualizado en %s0 trozos. (Puede updated_lighting_selection: 'La iluminación se ha actualizado en %s0 trozos. (Puede
tardar un segundo en enviar los paquetes)' tardar un segundo en enviar los paquetes)'
set_region: '&7Selección ajustada a su región permitida actual' set_region: 'Selección ajustada a su región permitida actual'
worldedit_command_limit: '&7Espere hasta que se complete la acción actual' worldedit_command_limit: 'Espere hasta que se complete la acción actual'
worldedit_delayed: '&7Espere mientras procesamos su acción ...' worldedit_delayed: 'Espere mientras procesamos su acción ...'
worldedit_run: '&7Perdón por el retraso. Ahora ejecutando: %s0' worldedit_run: 'Perdón por el retraso. Ahora ejecutando: %s0'
worldedit_complete: '&7Editar completado.' worldedit_complete: 'Editar completado.'
require_selection_in_mask: '&7%s de su selección no está dentro de su máscara. Tú require_selection_in_mask: '%s de su selección no está dentro de su máscara. Tú
sólo puede realizar ediciones dentro de las regiones permitidas.' sólo puede realizar ediciones dentro de las regiones permitidas.'
worldedit_volume: '&7No puede seleccionar un volumen de %current%. El volumen máximo worldedit_volume: 'No puede seleccionar un volumen de %current%. El volumen máximo
que puede modificar es %max%.' que puede modificar es %max%.'
worldedit_iterations: '&7No se puede iterar %current% times. El número máximo de worldedit_iterations: 'No se puede iterar %current% times. El número máximo de
iteraciones permitidas es %max%.' iteraciones permitidas es %max%.'
worldedit_unsafe: '&7Acceso a ese comando ha sido bloqueado' worldedit_unsafe: 'Acceso a ese comando ha sido bloqueado'
worldedit_dangerous_worldedit: '&4Proceso de edición insegura en %s0 por %s1' worldedit_dangerous_worldedit: 'Proceso de edición insegura en %s0 por %s1'
worldedit_toggle_tips_on: '&7Desabilitado FAWE tips.' worldedit_toggle_tips_on: 'Desabilitado FAWE tips.'
worldedit_toggle_tips_off: '&7Habilitado FAWE tips.' worldedit_toggle_tips_off: 'Habilitado FAWE tips.'
worldedit_bypassed: '&7Consejos FAWE habilitados.' worldedit_bypassed: 'Consejos FAWE habilitados.'
worldedit_unmasked: '&6Las ediciones de FAWE ya no están restringidas.' worldedit_unmasked: 'Las ediciones de FAWE ya no están restringidas.'
worldedit_restricted: '&6Vos ediciones de FAWE están restringidas ahora.' worldedit_restricted: 'Vos ediciones de FAWE están restringidas ahora.'
worldedit_oom_admin: |- worldedit_oom_admin: |-
&cOpciones Posibles: Opciones Posibles:
&8 - &7//fast - //fast
&8 - &7Para ediciones más pequeñas - Para ediciones más pequeñas
&8 - &7Asignar más memoria - Asignar más memoria
&8 - &7Desabilitado `max-memory-percent` - Desabilitado `max-memory-percent`
compressed: Historial comprimido. Guardado ~ %s0b (%s1x menor) compressed: Historial comprimido. Guardado ~ %s0b (%s1x menor)
action_complete: Acción completada en %s0 segundos action_complete: Acción completada en %s0 segundos
error: error:
worldedit_extend: '&4Es posible que tu edición se haya extendido fuera de tu región worldedit_extend: 'Es posible que tu edición se haya extendido fuera de tu región
permitida.' permitida.'
web_unauthorized: 'Solo se permiten enlaces desde el host web configurado: %s0' web_unauthorized: 'Solo se permiten enlaces desde el host web configurado: %s0'
command_syntax: '&4Usage: &7%s0' command_syntax: 'Usage: %s0'
no_perm: '&4Está faltando el nodo de permiso: %s0' no_perm: 'Está faltando el nodo de permiso: %s0'
setting_disable: '&4Pregunta de ajuste: %s0' setting_disable: 'Pregunta de ajuste: %s0'
brush_not_found: '&4Brushes disponibles: %s0' brush_not_found: 'Brushes disponibles: %s0'
brush_incompatible: '&cBrush no compatible con esta versión' brush_incompatible: 'Brush no compatible con esta versión'
schematic_not_found: '&4Schematic no encontrada: &7%s0' schematic_not_found: 'Schematic no encontrada: %s0'
no_region: '&4No tienes región actual permitida' no_region: 'No tienes región actual permitida'
no_mask: '&4No tienes ningún conjunto de máscara actual' no_mask: 'No tienes ningún conjunto de máscara actual'
not_player: '&4Usted debe ser un jugador para realizar esta acción!' not_player: 'Usted debe ser un jugador para realizar esta acción!'
player_not_found: '&4Jugador no encontrado:&7 %s0' player_not_found: 'Jugador no encontrado: %s0'
oom: |- oom: |-
&8[&4Critical&8] &4Detected baja memoria i.e. < 1%. Tomaremos las siguientes acciones: '[Critical] Detected baja memoria i.e. < 1%. Tomaremos las siguientes acciones:'
&8 - &7Terminate bloqueamos la colocación - Terminate bloqueamos la colocación
&8 - &7Borrar Historia de WE - Borrar Historia de WE
&8 - &7Unload shunk no esenciales - Unload shunk no esenciales
&8 - &7Matar entidades - Matar entidades
&8 - &7La recogida de basura - La recogida de basura
&4Ignore esto si intenta bloquear el servidor. Ignore esto si intenta bloquear el servidor.
&7Nota: Es probable que la memoria baja (pero no necesariamente) sea causada por WE Nota: Es probable que la memoria baja (pero no necesariamente) sea causada por WE
worldedit_some_fails: '&4%s0 bloques fueron''t pcolocado porque estaban fuera de worldedit_some_fails: '%s0 bloques fueron''t pcolocado porque estaban fuera de
su región permitida.' su región permitida.'
worldedit_some_fails_blockbag: '&4Bloques perdidos: %s0' worldedit_some_fails_blockbag: 'Bloques perdidos: %s0'
web: web:
generating_link: Subiendo %s, por favor espere... generating_link: Subiendo %s, por favor espere...
generating_link_failed: '&4Fallo al generar el enlace de descarga!' generating_link_failed: 'Fallo al generar el enlace de descarga!'
download_link: '%s' download_link: '%s'
worldedit: worldedit:
general: general:
@ -122,7 +122,7 @@ worldedit:
selection_shift: Región desplazada selection_shift: Región desplazada
selection_cleared: Selección borrada selection_cleared: Selección borrada
navigation: navigation:
navigation_wand_error: '&4Nada por lo que pasar' navigation_wand_error: 'Nada por lo que pasar'
anvil: anvil:
world_is_loaded: El mundo no debe estar en uso durante la ejecución. Descargue world_is_loaded: El mundo no debe estar en uso durante la ejecución. Descargue
el mundo, o utilice el uso -f para anular (guardar primero) el mundo, o utilice el uso -f para anular (guardar primero)
@ -137,8 +137,8 @@ worldedit:
brush_target_offset_set: Establece el desplazamiento de destino en %s0 brush_target_offset_set: Establece el desplazamiento de destino en %s0
brush_equipped: Pincel Equipado %s0 brush_equipped: Pincel Equipado %s0
brush_try_other: |- brush_try_other: |-
&4Hay otros pinceles más adecuados e.g. Hay otros pinceles más adecuados e.g.
&8 - &7//br height [radius=5] [#clipboard|file=null] [rotation=0] [yscale=1.00] - //br height [radius=5] [#clipboard|file=null] [rotation=0] [yscale=1.00]
brush_copy: Haga clic con el botón izquierdo en la base de un objeto para copiar, brush_copy: Haga clic con el botón izquierdo en la base de un objeto para copiar,
haga clic derecho para pegar. Incrementar el radio del pincel si es necesario. haga clic derecho para pegar. Incrementar el radio del pincel si es necesario.
brush_height_invalid: Archivo de mapa de altura no válido (%s0) brush_height_invalid: Archivo de mapa de altura no válido (%s0)
@ -165,8 +165,8 @@ worldedit:
rollback_element: Deshacer %s0 rollback_element: Deshacer %s0
tool: tool:
tool_inspect: Inspecciona la herramienta enlazada a %s0. tool_inspect: Inspecciona la herramienta enlazada a %s0.
tool_inspect_info: '&7%s0 cambiado %s1 a %s2 %s3 hace' tool_inspect_info: '%s0 cambiado %s1 a %s2 %s3 hace'
tool_inspect_info_footer: '&6Total: &7%s0 changes' tool_inspect_info_footer: 'Total: %s0 changes'
tool_none: Herramienta desvinculada de su elemento actual. tool_none: Herramienta desvinculada de su elemento actual.
tool_info: Herramienta de información vinculada a %s0. tool_info: Herramienta de información vinculada a %s0.
tool_tree: Herramienta de árbol vinculada a %s0. tool_tree: Herramienta de árbol vinculada a %s0.
@ -204,16 +204,16 @@ worldedit:
schematic_page: La página debe ser %s schematic_page: La página debe ser %s
schematic_none: No se han encontrado archivos. schematic_none: No se han encontrado archivos.
schematic_list: 'Archivos disponibles (Filename: Format) [%s0/%s1]:' schematic_list: 'Archivos disponibles (Filename: Format) [%s0/%s1]:'
schematic_list_elem: '&8 - &a%s0 &8- &7%s1' schematic_list_elem: ' - %s0 - %s1'
schematic_prompt_clear: '&7Es posible que desee utilizar &c%s0 &7para borrar su actual primera' schematic_prompt_clear: 'Es posible que desee utilizar %s0 para borrar su actual primera'
schematic_show: |- schematic_show: |-
&7Mostrando &a%s0&7 esquemas de &a%s1&7: Mostrando %s0 esquemas de %s1:
&8 - &aClick izquierdo &7Una estructura para configurar tu portapapeles - Click izquierdo Una estructura para configurar tu portapapeles
&8 - &aBotón derecho del ratón &7para agregar una estructura a tu multipartículas - Botón derecho del ratón para agregar una estructura a tu multipartículas
&8 - &7Utilizar &a%s2&7 para volver al mundo - Utilizar %s2 para volver al mundo
schematic_move_exists: '&c%s0 ya existe' schematic_move_exists: '%s0 ya existe'
schematic_move_success: '&a%s0 -> %s1' schematic_move_success: '%s0 -> %s1'
schematic_move_failed: '&a%s0 no movido: %s1' schematic_move_failed: '%s0 no movido: %s1'
clipboard: clipboard:
clipboard_cleared: Portapapeles despejado clipboard_cleared: Portapapeles despejado
clipboard_invalid_format: 'Formato del portapapeles desconocido: %s0' clipboard_invalid_format: 'Formato del portapapeles desconocido: %s0'
@ -228,9 +228,9 @@ worldedit:
selector_invalid_coordinates: Coordenadas no válidas %s0 selector_invalid_coordinates: Coordenadas no válidas %s0
selector_already_set: Posición ya establecida. selector_already_set: Posición ya establecida.
selector_set_default: El selector de región predeterminado es ahora %s0. selector_set_default: El selector de región predeterminado es ahora %s0.
selector_pos: Posicion &8[&8%s0&8] &7establecida en &8%s1 (%s2)&7. selector_pos: Posicion [%s0] establecida en %s1 (%s2).
selector_center: Centro establecido en &8%s0 (%s1). selector_center: Centro establecido en %s0 (%s1).
selector_radius: Radio configurado para &8%s0 (%s1). selector_radius: Radio configurado para %s0 (%s1).
selector_expanded: Región ampliada a &(%s0 (%s1) selector_expanded: Región ampliada a &(%s0 (%s1)
timezone: timezone:
timezone_set: 'Zona horaria establecida para esta sesión: %s0' timezone_set: 'Zona horaria establecida para esta sesión: %s0'
@ -238,23 +238,23 @@ worldedit:
command: command:
command_invalid_syntax: El comando no se usó correctamente (no hay más ayuda disponible). command_invalid_syntax: El comando no se usó correctamente (no hay más ayuda disponible).
help: help:
command_clarifying_bracket: '&7Ajustador de clarificación añadido para &c%s0' command_clarifying_bracket: 'Ajustador de clarificación añadido para %s0'
help_suggest: '&7Podría no encontrar %s0. Tal vez pruebe con &4%s1 &7?' help_suggest: 'Podría no encontrar %s0. Tal vez pruebe con %s1 ?'
help_header_categories: Tipos de comando help_header_categories: Tipos de comando
help_header_subcommands: Subcomandos help_header_subcommands: Subcomandos
help_header_command: '&cAyuda para: &7%s0' help_header_command: 'Ayuda para: %s0'
help_item_allowed: '&a%s0&8 - &7%s1' help_item_allowed: '%s0 - %s1'
help_item_denied: '&c%s0&8 - &7%s1' help_item_denied: '%s0 - %s1'
help_header: 'Ayuda: Pagina %s0/%s1' help_header: 'Ayuda: Pagina %s0/%s1'
help_footer: '&7Wiki: https://git.io/vSKE5' help_footer: 'Wiki: https://git.io/vSKE5'
progress: progress:
progress_message: '%s1/%s0 (%s2%) @%s3cps %s4s izquierda' progress_message: '%s1/%s0 (%s2%) @%s3cps %s4s izquierda'
progress_finished: '[ Hecho! ]' progress_finished: '[ Hecho! ]'
cancel: cancel:
worldedit_cancel_count: '&4Cancelado %s0 ediciones.' worldedit_cancel_count: 'Cancelado %s0 ediciones.'
worldedit_cancel_reason_confirm: '&7Vuestra selección es grande (%s0 -> %s1). Usar worldedit_cancel_reason_confirm: 'Vuestra selección es grande (%s0 -> %s1). Usar
&c//confirm &7para ejecutar &c%s2' //confirm para ejecutar %s2'
worldedit_cancel_reason: '&4La acción de WorldEdit se canceló:&7 %s0&c.' worldedit_cancel_reason: 'La acción de WorldEdit se canceló: %s0.'
worldedit_cancel_reason_manual: Cancelación manual worldedit_cancel_reason_manual: Cancelación manual
worldedit_cancel_reason_low_memory: Memoria baja worldedit_cancel_reason_low_memory: Memoria baja
worldedit_cancel_reason_max_changes: Demasiados bloques cambiados worldedit_cancel_reason_max_changes: Demasiados bloques cambiados
@ -264,7 +264,7 @@ cancel:
worldedit_cancel_reason_max_iterations: Maximas iteraciones worldedit_cancel_reason_max_iterations: Maximas iteraciones
worldedit_cancel_reason_no_region: No hay región permitida (bypass con /wea, o deshabilitar worldedit_cancel_reason_no_region: No hay región permitida (bypass con /wea, o deshabilitar
`region-restrictions` en el archivo config.yml) `region-restrictions` en el archivo config.yml)
worldedit_failed_load_chunk: '&4Cambio de chunk ignorado: &7%s0;%s1&c. Trate de worldedit_failed_load_chunk: 'Cambio de chunk ignorado: %s0;%s1. Trate de
aumentar chunk-wait.' aumentar chunk-wait.'
worldedit_cancel_reason_outside_level: Mundo exterior worldedit_cancel_reason_outside_level: Mundo exterior
worldedit_cancel_reason_outside_region: Fuera de la región permitida (Ulilize /wea, worldedit_cancel_reason_outside_region: Fuera de la región permitida (Ulilize /wea,
@ -299,43 +299,43 @@ selection:
una cavidad de aire, utilice //pos1.' una cavidad de aire, utilice //pos1.'
sel_convex_polyhedral: 'Selector poliédrico convexo: clic izquierdo=primer vértice, sel_convex_polyhedral: 'Selector poliédrico convexo: clic izquierdo=primer vértice,
derecha haga clic para agregar más.' derecha haga clic para agregar más.'
sel_list: Para obtener una lista de tipos de selección, utilice:&4 //sel list sel_list: 'Para obtener una lista de tipos de selección, utilice: //sel list'
sel_modes: 'Seleccione uno de los siguientes modos:' sel_modes: 'Seleccione uno de los siguientes modos:'
tips: tips:
tip_sel_list: 'Sugerencia: Consulte los diferentes modos de selección con &4//sel tip_sel_list: 'Sugerencia: Consulte los diferentes modos de selección con //sel
list' list'
tip_select_connected: 'Consejo: Seleccione todos los bloques conectados con &4//sel tip_select_connected: 'Consejo: Seleccione todos los bloques conectados con //sel
fuzzy' fuzzy'
tip_set_pos1: 'Sugerencia: utilice pos1 como patrón con &4//set pos1' tip_set_pos1: 'Sugerencia: utilice pos1 como patrón con //set pos1'
tip_farwand: 'Sugerencia: Seleccione puntos distantes con &4//farwand' tip_farwand: 'Sugerencia: Seleccione puntos distantes con //farwand'
tip_lazycut: '&7Sugerencia: Es más seguro usar &4//lazycut' tip_lazycut: 'Sugerencia: Es más seguro usar //lazycut'
tip_fast: '&7Sugerencia: Ajuste rápido y sin deshacer usando &4//fast' tip_fast: 'Sugerencia: Ajuste rápido y sin deshacer usando //fast'
tip_cancel: '&7Sugerencia: Usted puede &4//cancel &7un editar en curso' tip_cancel: 'Sugerencia: Usted puede //cancel un editar en curso'
tip_mask: '&7Sugerencia: Establecer una máscara de destino global con &4/gmask' tip_mask: 'Sugerencia: Establecer una máscara de destino global con /gmask'
tip_mask_angle: 'Sugerencia: Reemplace las pendientes ascendentes de 3-20 bloques tip_mask_angle: 'Sugerencia: Reemplace las pendientes ascendentes de 3-20 bloques
utilizando&4 //replace /[-20][-3] bedrock' utilizando //replace /[-20][-3] bedrock'
tip_set_linear: '&7Sugerencia: Establecer bloques linealmente con&4 //set [ID/wood,ID/bedrock]' tip_set_linear: 'Sugerencia: Establecer bloques linealmente con //set [ID/wood,ID/bedrock]'
tip_surface_spread: '&7Sugerencia: Separe una superficie plana con&4 //set #surfacespread[5][0][5][#existing]' tip_surface_spread: 'Sugerencia: Separe una superficie plana con //set #surfacespread[5][0][5][#existing]'
tip_set_hand: '&7Sugerencia: Utiliza tu mano actual con &4//set hand' tip_set_hand: 'Sugerencia: Utiliza tu mano actual con //set hand'
tip_replace_id: '&7Sugerencia: Reemplazar sólo la ID del bloque:&4 //replace woodenstair tip_replace_id: 'Sugerencia: Reemplazar sólo la ID del bloque: //replace woodenstair
#id[cobblestair]' #id[cobblestair]'
tip_replace_light: 'Sugerencia: Retire las fuentes de luz&4 //replace #brightness[1][15] tip_replace_light: 'Sugerencia: Retire las fuentes de luz //replace #brightness[1][15]
0' 0'
tip_tab_complete: 'Sugerencia: El comando replace admite la finalización de la pestaña' tip_tab_complete: 'Sugerencia: El comando replace admite la finalización de la pestaña'
tip_flip: 'Sugerencia: Espejo con &4//flip' tip_flip: 'Sugerencia: Espejo con //flip'
tip_deform: 'Sugerencia: Reformar con &4//deform' tip_deform: 'Sugerencia: Reformar con //deform'
tip_transform: 'Sugerencia: Establecer una transformación con &4//gtransform' tip_transform: 'Sugerencia: Establecer una transformación con //gtransform'
tip_copypaste: 'Sugerencia: Pegar en clic con &c//br copypaste' tip_copypaste: 'Sugerencia: Pegar en clic con //br copypaste'
tip_source_mask: 'Sugerencia: Establezca una máscara de origen con &4/gsmask <mask>&7' tip_source_mask: 'Sugerencia: Establezca una máscara de origen con /gsmask <mask>'
tip_replace_marker: 'Sugerencia: Reemplace un bloque con su portapapeles completo tip_replace_marker: 'Sugerencia: Reemplace un bloque con su portapapeles completo
usando &4//replace wool #fullcopy' usando //replace wool #fullcopy'
tip_paste: 'Sugerencia: Colocar con &4//paste' tip_paste: 'Sugerencia: Colocar con //paste'
tip_lazycopy: 'Sugerencia: lazycopy es más rápido' tip_lazycopy: 'Sugerencia: lazycopy es más rápido'
tip_download: 'Sugerencia: Pruebe y &4//download' tip_download: 'Sugerencia: Pruebe y //download'
tip_rotate: 'Sugerencia: Orientar con &4//rotate' tip_rotate: 'Sugerencia: Orientar con //rotate'
tip_copy_pattern: 'Sugerencia: Para usar como un patrón try &4#copiar' tip_copy_pattern: 'Sugerencia: Para usar como un patrón try #copiar'
tip_regen_0: 'Sugerencia: Utilice un bioma con /regen [biome]' tip_regen_0: 'Sugerencia: Utilice un bioma con /regen [biome]'
tip_regen_1: 'Sugerencia: Utilice una semilla con /regen [biome] [seed]' tip_regen_1: 'Sugerencia: Utilice una semilla con /regen [biome] [seed]'
tip_biome_pattern: 'Sugerencia: El &c#biome[forest]&7 pattern se puede usar en cualquier tip_biome_pattern: 'Sugerencia: El #biome[forest] pattern se puede usar en cualquier
comando' comando'
tip_biome_mask: 'Sugerencia: Restrinja a un bioma con la máscara `$jungle`' tip_biome_mask: 'Sugerencia: Restrinja a un bioma con la máscara `$jungle`'

View File

@ -1,71 +1,71 @@
# Updated by NShoot # Updated by NShoot
info: info:
prefix: '&8(&4&lFAWE&8)&r&7' prefix: '(FAWE)'
file_deleted: '%s0 a été supprimé.' file_deleted: '%s0 a été supprimé.'
schematic_pasting: '&7La schematic est en train d''être collée. Cette action ne schematic_pasting: 'La schematic est en train d''être collée. Cette action ne
peut pas être annulée.' peut pas être annulée.'
lighting_propogate_selection: '&7L''éclairage a été propagé dans %s0 chunks. (Info lighting_propogate_selection: 'L''éclairage a été propagé dans %s0 chunks. (Info
: Pour supprimer l''éclairage, faites //removelight)' : Pour supprimer l''éclairage, faites //removelight)'
updated_lighting_selection: '&7L''éclairage a été mis à jour dans %s0 chunks. (Cela updated_lighting_selection: 'L''éclairage a été mis à jour dans %s0 chunks. (Cela
devraît prendre quelques secondes pour que ce soit à jour)' devraît prendre quelques secondes pour que ce soit à jour)'
set_region: '&7La sélection a été mise pour votre région actuellement autorisée' set_region: 'La sélection a été mise pour votre région actuellement autorisée'
worldedit_command_limit: '&7Veuillez patienter le temps que vos actions en cours worldedit_command_limit: 'Veuillez patienter le temps que vos actions en cours
soient terminées' soient terminées'
worldedit_delayed: '&7Veuillez patienter pendant que votre action soit terminée.' worldedit_delayed: 'Veuillez patienter pendant que votre action soit terminée.'
worldedit_run: '&7Désolé du délai. Exécution en cours: %s' worldedit_run: 'Désolé du délai. Exécution en cours: %s'
worldedit_complete: '&7Modification terminée.' worldedit_complete: 'Modification terminée.'
require_selection_in_mask: '&7%s de vos sélections ne sont pas dans votre masque. require_selection_in_mask: '%s de vos sélections ne sont pas dans votre masque.
Vous ne pouvez effectuer des modifications que dans vos régions autorisées.' Vous ne pouvez effectuer des modifications que dans vos régions autorisées.'
worldedit_volume: '&7Vous ne pouvez pas sélectionner un volume de %current% blocs. worldedit_volume: 'Vous ne pouvez pas sélectionner un volume de %current% blocs.
Le volume maximal que vous pouvez éditer est de %max% blocs.' Le volume maximal que vous pouvez éditer est de %max% blocs.'
worldedit_iterations: '&7Vous ne pouvez pas faire %current% itérations. Votre nombre worldedit_iterations: 'Vous ne pouvez pas faire %current% itérations. Votre nombre
maximal d''itérations est de %max%.' maximal d''itérations est de %max%.'
worldedit_unsafe: '&7L''accès à cette commande est restreint.' worldedit_unsafe: 'L''accès à cette commande est restreint.'
worldedit_dangerous_worldedit: '&cModification non sécurisée complétée à %s0 par worldedit_dangerous_worldedit: 'Modification non sécurisée complétée à %s0 par
%s1' %s1'
worldedit_toggle_tips_on: '&7Conseils désactivés.' worldedit_toggle_tips_on: 'Conseils désactivés.'
worldedit_toggle_tips_off: '&7Conseils activés.' worldedit_toggle_tips_off: 'Conseils activés.'
worldedit_bypassed: '&7Bypass de la restriction du plugin.' worldedit_bypassed: 'Bypass de la restriction du plugin.'
worldedit_unmasked: '&6Vos éditions ne sont désormais plus restreintes.' worldedit_unmasked: 'Vos éditions ne sont désormais plus restreintes.'
worldedit_restricted: '&6Vos éditions sont désormais restreintes.' worldedit_restricted: 'Vos éditions sont désormais restreintes.'
worldedit_oom_admin: |- worldedit_oom_admin: |-
&cOptions possibles: Options possibles:
&8 - &7//fast - //fast
&8 - &7Faites de petites modifications - Faites de petites modifications
&8 - &7Allouez plus de mémoire - Allouez plus de mémoire
&8 - &7Désactivez `max-memory-percent` - Désactivez `max-memory-percent`
compressed: Historique compressé. Sauvegardé ~ %s0b (%s1x plus petit) compressed: Historique compressé. Sauvegardé ~ %s0b (%s1x plus petit)
action_complete: Action complétée en %s0 secondes. action_complete: Action complétée en %s0 secondes.
error: error:
worldedit_extend: '&cVotre modification a peut-être été étendue en dehors de votre worldedit_extend: 'Votre modification a peut-être été étendue en dehors de votre
région autorisée.' région autorisée.'
web_unauthorized: 'Seuls les liens suivants sont autorisés : %s0' web_unauthorized: 'Seuls les liens suivants sont autorisés : %s0'
command_syntax: '&cUtilisation : &7%s0' command_syntax: 'Utilisation : %s0'
no_perm: '&cIl vous manque la permission %s0' no_perm: 'Il vous manque la permission %s0'
setting_disable: '&cOption manquante : %s0' setting_disable: 'Option manquante : %s0'
brush_not_found: '&cBrosses disponibles : %s0' brush_not_found: 'Brosses disponibles : %s0'
brush_incompatible: '&cBrosse non compatible avec cette version' brush_incompatible: 'Brosse non compatible avec cette version'
schematic_not_found: '&cSchematic non trouvée : &7%s0' schematic_not_found: 'Schematic non trouvée : %s0'
no_region: '&cVous n''avez pas de région actuellement autorisée' no_region: 'Vous n''avez pas de région actuellement autorisée'
no_mask: '&cVous n''avez pas de masque actuel' no_mask: 'Vous n''avez pas de masque actuel'
not_player: '&cVous devez être un joueur pour effectuer cette action !' not_player: 'Vous devez être un joueur pour effectuer cette action !'
player_not_found: '&cJoueur non trouvé :&7 %s0' player_not_found: 'Joueur non trouvé : %s0'
oom: |- oom: |-
&8[&cAttention&8] &cMémoire faible détectée (< 1%). Nous allons : [Attention] Mémoire faible détectée (< 1%). Nous allons :
&8 - &7Terminer le placement des blocs - Terminer le placement des blocs
&8 - &7Supprimer les historiques de blocs - Supprimer les historiques de blocs
&8 - &7Décharger les chunks non essentiels - Décharger les chunks non essentiels
&8 - &7Tuer les entités - Tuer les entités
&8 - &7Vider la mémoire - Vider la mémoire
&cIgnorez ceci si vous essayez de faire crash le serveur. Ignorez ceci si vous essayez de faire crash le serveur.
&7Info : La mémoire faible est causé par WE (mais pas nécessairement) Info : La mémoire faible est causé par WE (mais pas nécessairement)
worldedit_some_fails: '&c%s0 blocs ne peuvent pas être posés car ils sont en dehors worldedit_some_fails: '%s0 blocs ne peuvent pas être posés car ils sont en dehors
de votre région autorisée.' de votre région autorisée.'
worldedit_some_fails_blockbag: '&cBlocs manquants : %s0' worldedit_some_fails_blockbag: 'Blocs manquants : %s0'
block_not_allowed: Vous navez pas la permission dutiliser block_not_allowed: Vous navez pas la permission dutiliser
web: web:
generating_link: Téléversement de %s, veuillez patienter... generating_link: Téléversement de %s, veuillez patienter...
generating_link_failed: '&cImpossible de générer le lien.' generating_link_failed: 'Impossible de générer le lien.'
download_link: '%s' download_link: '%s'
worldedit: worldedit:
general: general:
@ -129,7 +129,7 @@ worldedit:
selection_shift: Région déplacée selection_shift: Région déplacée
selection_cleared: Sélection effacée selection_cleared: Sélection effacée
navigation: navigation:
navigation_wand_error: '&cIl n''y a rien à traverser.' navigation_wand_error: 'Il n''y a rien à traverser.'
anvil: anvil:
world_is_loaded: Le monde ne devrait pas être utilisé lors de l'exécution. Décharger world_is_loaded: Le monde ne devrait pas être utilisé lors de l'exécution. Décharger
le monde, ou utilisez -f pour passer outre (sauvegarder d'abord) le monde, ou utilisez -f pour passer outre (sauvegarder d'abord)
@ -144,8 +144,8 @@ worldedit:
brush_target_offset_set: Définir le décalage de la cible à%s0 brush_target_offset_set: Définir le décalage de la cible à%s0
brush_equipped: Brosse équipée de %s0 brush_equipped: Brosse équipée de %s0
brush_try_other: |- brush_try_other: |-
&cIl existe d'autres brosses plus appropriées, par ex. Il existe d'autres brosses plus appropriées, par ex.
&8 - &7//br height [radius=5] [#clipboard|file=null] [rotation=0] [yscale=1.00] - //br height [radius=5] [#clipboard|file=null] [rotation=0] [yscale=1.00]
brush_copy: Clic gauche sur la base d'un objet à copier, clic droit pour coller. brush_copy: Clic gauche sur la base d'un objet à copier, clic droit pour coller.
Augmentez le rayon de la brosse si nécessaire. Augmentez le rayon de la brosse si nécessaire.
brush_height_invalid: Hauteur de la carte invalide (%s0) brush_height_invalid: Hauteur de la carte invalide (%s0)
@ -174,8 +174,8 @@ worldedit:
rollback_element: Rollback de %s0 rollback_element: Rollback de %s0
tool: tool:
tool_inspect: Outil d'inspection lié à %s0. tool_inspect: Outil d'inspection lié à %s0.
tool_inspect_info: '&7%s0 a changé %s1 à %s2 il y a %s3' tool_inspect_info: '%s0 a changé %s1 à %s2 il y a %s3'
tool_inspect_info_footer: '&6Total : &7%s0 modifications' tool_inspect_info_footer: 'Total : %s0 modifications'
tool_none: L'outil plus reliée à l'élément courant. tool_none: L'outil plus reliée à l'élément courant.
tool_info: Outil d'information lié à %s0. tool_info: Outil d'information lié à %s0.
tool_tree: Outil d'arbres lié à %s0. tool_tree: Outil d'arbres lié à %s0.
@ -218,23 +218,23 @@ worldedit:
nothing_confirmed: Vous n'avez aucune action en attente de confirmation. nothing_confirmed: Vous n'avez aucune action en attente de confirmation.
page_footer: Utilisez %s0 pour aller à la page suivante. page_footer: Utilisez %s0 pour aller à la page suivante.
schematic: schematic:
schematic_prompt_clear: '&7Vous voudriez peut-être utiliser &c%s0 &7pour effacer schematic_prompt_clear: 'Vous voudriez peut-être utiliser %s0 pour effacer
votre actuel presse-papier' votre actuel presse-papier'
schematic_show: |- schematic_show: |-
&7Affichage de &a%s0&7 schématiques depuis &a%s1&7: Affichage de %s0 schématiques depuis %s1:
&8 - &aClic gauche &7> une structure à mettre dans le presse-papier - Clic gauche > une structure à mettre dans le presse-papier
&8 - &aClic droit &7> pour mettre une structure dans le presse-papier multiple - Clic droit > pour mettre une structure dans le presse-papier multiple
&8 - &7Utilisez &a%s2&7 pour revenir au monde - Utilisez %s2 pour revenir au monde
schematic_format: 'Formats disponibles (nom: Noms de recherche)' schematic_format: 'Formats disponibles (nom: Noms de recherche)'
schematic_move_exists: '&c%s0 existe déjà' schematic_move_exists: '%s0 existe déjà'
schematic_move_success: '&a%s0 -> %s1' schematic_move_success: '%s0 -> %s1'
schematic_move_failed: '&a%s0 non déplacé : %s1' schematic_move_failed: '%s0 non déplacé : %s1'
schematic_loaded: '%s0 chargé. Collez-le avec //paste' schematic_loaded: '%s0 chargé. Collez-le avec //paste'
schematic_saved: '%s0 sauvegardé.' schematic_saved: '%s0 sauvegardé.'
schematic_page: La page doit-être %s schematic_page: La page doit-être %s
schematic_none: Aucun fichier trouvé. schematic_none: Aucun fichier trouvé.
schematic_list: 'Fichiers disponibles (nom du fichier: Format) [%s0/%s1]:' schematic_list: 'Fichiers disponibles (nom du fichier: Format) [%s0/%s1]:'
schematic_list_elem: '&8 - &a%s0 &8- &7%s1' schematic_list_elem: ' - %s0 - %s1'
clipboard: clipboard:
clipboard_uri_not_found: Vous n'avez pas %s0 chargé. clipboard_uri_not_found: Vous n'avez pas %s0 chargé.
clipboard_cleared: Presse-papier effacé clipboard_cleared: Presse-papier effacé
@ -260,31 +260,31 @@ worldedit:
command_invalid_syntax: La commande n'a pas été utilisée correctement. (aucune command_invalid_syntax: La commande n'a pas été utilisée correctement. (aucune
aide disponible). aide disponible).
help: help:
command_clarifying_bracket: '&7Ajout d''un crochet de clarification pour &c%s0' command_clarifying_bracket: 'Ajout d''un crochet de clarification pour %s0'
help_suggest: '&7Impossible de trouver %s0. Essayez une des &c%s1 &7?' help_suggest: 'Impossible de trouver %s0. Essayez une des %s1 ?'
help_header_categories: Types de commandes help_header_categories: Types de commandes
help_header_subcommands: Sous commandes help_header_subcommands: Sous commandes
help_header_command: '&cAide pour : &7%s0' help_header_command: 'Aide pour : %s0'
help_item_allowed: '&a%s0&8 - &7%s1' help_item_allowed: '%s0 - %s1'
help_item_denied: '&c%s0&8 - &7%s1' help_item_denied: '%s0 - %s1'
help_header: 'Aide : page %s0/%s1' help_header: 'Aide : page %s0/%s1'
help_footer: '&7Wiki anglais : https://git.io/vSKE5' help_footer: 'Wiki anglais : https://git.io/vSKE5'
cycler: cycler:
block_cycler_cannot_cycle: Le data de ce bloc ne peut pas être cyclé! block_cycler_cannot_cycle: Le data de ce bloc ne peut pas être cyclé!
block_cycler_limit: Limite du nombre maximal de blocs changeable atteinte. block_cycler_limit: Limite du nombre maximal de blocs changeable atteinte.
block_cycler_no_perm: '&cVous nêtes pas autorisé à cycler la valeur du data de ce bloc.' block_cycler_no_perm: 'Vous nêtes pas autorisé à cycler la valeur du data de ce bloc.'
scripting: scripting:
scripting_no_perm: '&cVous navez pas la permission dexécuter ce script de fabrication' scripting_no_perm: 'Vous navez pas la permission dexécuter ce script de fabrication'
scripting_cs: Utilisez /cs avec un nom de script avant. scripting_cs: Utilisez /cs avec un nom de script avant.
scripting_error: Une erreur sest produite lors de lexécution dun script de fabrication. scripting_error: Une erreur sest produite lors de lexécution dun script de fabrication.
progress: progress:
progress_message: '%s1/%s0 (%s2%) @%s3bps %s4s restants' progress_message: '%s1/%s0 (%s2%) @%s3bps %s4s restants'
progress_finished: '[ Terminé ! ]' progress_finished: '[ Terminé ! ]'
cancel: cancel:
worldedit_cancel_count: '&cModifications %s0 annulées.' worldedit_cancel_count: 'Modifications %s0 annulées.'
worldedit_cancel_reason_confirm: '&7Votre sélection est large (&c%s0 &7-> &c%s1&7, worldedit_cancel_reason_confirm: 'Votre sélection est large (%s0 -> %s1,
contenant &c%s3&7 blocs). Faites &c//confirm &7pour exécuter &c%s2' contenant %s3 blocs). Faites //confirm pour exécuter %s2'
worldedit_cancel_reason: '&cVotre action a été annulée :&7 %s0&c.' worldedit_cancel_reason: 'Votre action a été annulée : %s0.'
worldedit_cancel_reason_manual: Annulation humaine worldedit_cancel_reason_manual: Annulation humaine
worldedit_cancel_reason_low_memory: Mémoire trop faible worldedit_cancel_reason_low_memory: Mémoire trop faible
worldedit_cancel_reason_max_changes: Trop de blocs modifiés worldedit_cancel_reason_max_changes: Trop de blocs modifiés
@ -297,7 +297,7 @@ cancel:
avec /wea, ou désactivez `region-restrictions` dans la configuration) avec /wea, ou désactivez `region-restrictions` dans la configuration)
worldedit_cancel_reason_no_region: Région non autorisée (bypass avec /wea, ou désactivez worldedit_cancel_reason_no_region: Région non autorisée (bypass avec /wea, ou désactivez
`region-restrictions` dans la configuration) `region-restrictions` dans la configuration)
worldedit_failed_load_chunk: '&cChargement du chunk ignoré : &7%s0;%s1&c. Essayez worldedit_failed_load_chunk: 'Chargement du chunk ignoré : %s0;%s1. Essayez
d''augmenter chunk-wait.' d''augmenter chunk-wait.'
navigation: navigation:
ascend_fail: Aucune place libre au-dessus de vous n'a été trouvée ascend_fail: Aucune place libre au-dessus de vous n'a été trouvée
@ -326,53 +326,52 @@ selection:
clic droit. à ajouter. Pour sélectionner une cavité d''air, utilisez //pos1.' clic droit. à ajouter. Pour sélectionner une cavité d''air, utilisez //pos1.'
sel_convex_polyhedral: 'Sélecteur polyédrique convexe : Clic gauche=Premier sommet, sel_convex_polyhedral: 'Sélecteur polyédrique convexe : Clic gauche=Premier sommet,
droite, droite cliquez pour en ajouter d''autres.' droite, droite cliquez pour en ajouter d''autres.'
sel_list: Pour une liste de types de sélection, faites &c //sel list sel_list: Pour une liste de types de sélection, faites //sel list
sel_modes: 'Sélectionnez un des modes en dessous :' sel_modes: 'Sélectionnez un des modes en dessous :'
tips: tips:
tip_sel_list: 'Astuce : Voir les différents modes de sélection avec &c//sel list' tip_sel_list: 'Astuce : Voir les différents modes de sélection avec //sel list'
tip_select_connected: Astuce, Sélectionner tous les blocs connectés avec //sel fuzzy' tip_select_connected: Astuce, Sélectionner tous les blocs connectés avec //sel fuzzy'
tip_set_pos1: Astuce, Utilisez pos1 comme motif avec &c//set pos1 tip_set_pos1: Astuce, Utilisez pos1 comme motif avec //set pos1
tip_farwand: Astuce, Sélectionnez les points distants avec &c//farwand.' tip_farwand: Astuce, Sélectionnez les points distants avec //farwand.'
tip_discord: 'Besoin d''aide ? Aide en anglais disponible : https://discord.gg/ngZCzbU' tip_discord: 'Besoin d''aide ? Aide en anglais disponible : https://discord.gg/ngZCzbU'
tip_lazycut: '&7Conseil, Il est plus sûr d''utiliser &c//lazycut' tip_lazycut: 'Conseil, Il est plus sûr d''utiliser //lazycut'
tip_fast: '&7Astuce, Définir rapidement et sans défaire en utilisant &c//fas' tip_fast: 'Astuce, Définir rapidement et sans défaire en utilisant //fas'
tip_cancel: '&7Astuce, Vous pouvez &c//cancel &7et éditer en cours de traitement.' tip_cancel: 'Astuce, Vous pouvez //cancel et éditer en cours de traitement.'
tip_mask: '&7Astuce, Définir un masque de destination globale avec &c/gmask' tip_mask: 'Astuce, Définir un masque de destination globale avec /gmask'
tip_mask_angle: '&7Astuce, Remplacer les pentes ascendantes de 3-20 blocs en faisant&c tip_mask_angle: 'Astuce, Remplacer les pentes ascendantes de 3-20 blocs en faisant
//replace /[-20][-3] bedrock' //replace /[-20][-3] bedrock'
tip_set_linear: '&7Conseil, Définissez les blocs de manière linéaire avec&c //set tip_set_linear: 'Conseil, Définissez les blocs de manière linéaire avec //set
#l3d[wood,bedrock]' #l3d[wood,bedrock]'
tip_surface_spread: '&7Conseil, Étendez une surface plane à l''aide de&c //set #surfacespread[5][0][5][#existing]' tip_surface_spread: 'Conseil, Étendez une surface plane à l''aide de //set #surfacespread[5][0][5][#existing]'
tip_set_hand: '&7Astuce, Utilisez votre main actuelle avec &c//set hand' tip_set_hand: 'Astuce, Utilisez votre main actuelle avec //set hand'
tip_replace_regex: '&7Tip, Remplacer à l''aide de regex :&c //replace .*_log <pattern>' tip_replace_regex: 'Tip, Remplacer à l''aide de regex : //replace .*_log <pattern>'
tip_replace_regex_2: '&7Tip, Remplacer à l''aide de regex :&c //replace .*stairs[facing=(north|south)] tip_replace_regex_2: 'Tip, Remplacer à l''aide de regex : //replace .*stairs[facing=(north|south)]
<pattern>' <pattern>'
tip_replace_regex_3: '&7Tip, Remplacer à l''aide des opérateurs :&c //replace water[level>2] tip_replace_regex_3: 'Tip, Remplacer à l''aide des opérateurs : //replace water[level>2]
sand' sand'
tip_replace_regex_4: '&7Tip, Remplacer à l''aide des opérateurs :&c //replace true tip_replace_regex_4: 'Tip, Remplacer à l''aide des opérateurs : //replace true
*[waterlogged=false]' *[waterlogged=false]'
tip_replace_regex_5: '&7Tip, Remplacer à l''aide des opérateurs :&c //replace true tip_replace_regex_5: 'Tip, Remplacer à l''aide des opérateurs : //replace true
*[level-=1]' *[level-=1]'
tip_replace_id: '&7Tip, Remplacez seulement l''ID du bloc :&c //replace woodenstair tip_replace_id: 'Tip, Remplacez seulement l''ID du bloc : //replace woodenstair
#id[cobblestair]' #id[cobblestair]'
tip_replace_light: 'Tip, Remplacez seulement les sources de lumière :&c //replace tip_replace_light: 'Tip, Remplacez seulement les sources de lumière : //replace
#brightness[1][15] 0' #brightness[1][15] 0'
tip_tab_complete: Tip, La commande de remplacement prend en charge la complétion tip_tab_complete: Tip, La commande de remplacement prend en charge la complétion
du tab. du tab.
tip_flip: Tip, Flip avec &c//flip tip_flip: Tip, Flip avec //flip
tip_deform: Tip, Remodeler avec &c//deform tip_deform: Tip, Remodeler avec //deform
tip_transform: Tip, Sélectionnez une transformation avec &c//gtransform tip_transform: Tip, Sélectionnez une transformation avec //gtransform
tip_copypaste: Tip, Collez en cliquant avec &c//br copypaste tip_copypaste: Tip, Collez en cliquant avec //br copypaste
tip_source_mask: Tip, Sélectionnez un masque source avec &c/gsmask <mask>&7 tip_source_mask: Tip, Sélectionnez un masque source avec /gsmask <mask>
tip_replace_marker: 'Tip, Remplacez un bloc avec votre presse-papier entier avec tip_replace_marker: 'Tip, Remplacez un bloc avec votre presse-papier entier avec
&c//replace wool #fullcopy' //replace wool #fullcopy'
tip_paste: Tip, Collez avec &c//paste tip_paste: Tip, Collez avec //paste
tip_lazycopy: Tip, LazyCopy est plus rapide tip_lazycopy: Tip, LazyCopy est plus rapide
tip_download: Tip, Essayez &c//download tip_download: Tip, Essayez //download
tip_rotate: Tip, Orientez vos sélections avec &c//rotate tip_rotate: Tip, Orientez vos sélections avec //rotate
tip_copy_pattern: Tip, Utilisez un type de pattern avec &c#copy tip_copy_pattern: 'Tip, Utilisez un type de pattern avec #copy'
tip_regen_0: Tip, Utilisez un biome avec /regen [biome] tip_regen_0: Tip, Utilisez un biome avec /regen [biome]
tip_regen_1: Tip, Utilisez un seed avec /regen [biome] [seed] tip_regen_1: Tip, Utilisez un seed avec /regen [biome] [seed]
tip_biome_pattern: Tip, Le pattern &c#biome[forest]&7 peut être utilisé dans une tip_biome_pattern: Tip, Le pattern '#biome[forest] peut être utilisé dans une quelconque commande'
quelconque commande
tip_biome_mask: Tip, Mettez une restriction de biome en utilisant le masque `$jungle` tip_biome_mask: Tip, Mettez une restriction de biome en utilisant le masque `$jungle`

View File

@ -1,60 +1,60 @@
info: info:
prefix: '&8(&4&lFAWE&8)&r&7' prefix: '(FAWE)'
file_deleted: '%s0 è stato eliminato.' file_deleted: '%s0 è stato eliminato.'
schematic_pasting: '&7La schematica si sta incollando. Questo non può essere annullato.' schematic_pasting: 'La schematica si sta incollando. Questo non può essere annullato.'
lighting_propogate_selection: '&7L''illuminazione è stata propagata in %s0 chunk. (Nota: Per rimuovere la luce usa //removelight)' lighting_propogate_selection: 'L''illuminazione è stata propagata in %s0 chunk. (Nota: Per rimuovere la luce usa //removelight)'
updated_lighting_selection: '&7L''illuminazione è stata aggiornata in %s0 chunk. (Può richiedere un secondo per i pacchetti da inviare)' updated_lighting_selection: 'L''illuminazione è stata aggiornata in %s0 chunk. (Può richiedere un secondo per i pacchetti da inviare)'
set_region: '&7Selezione impostata alla tua regione attuale consentita' set_region: 'Selezione impostata alla tua regione attuale consentita'
worldedit_command_limit: '&7Attendi fino al completamento della tua azione corrente' worldedit_command_limit: 'Attendi fino al completamento della tua azione corrente'
worldedit_delayed: '&7Attendi durante l''elaborazione della tua azione di FAWE...' worldedit_delayed: 'Attendi durante l''elaborazione della tua azione di FAWE...'
worldedit_run: '&7Scuse per il ritardo. Ora in esecuzione: %s' worldedit_run: 'Scuse per il ritardo. Ora in esecuzione: %s'
worldedit_complete: '&7Modifica completata.' worldedit_complete: 'Modifica completata.'
require_selection_in_mask: '&7%s della tua selezione non è nella tua maschera. Puoi solo fare modifiche all''interno delle regioni consentite.' require_selection_in_mask: '%s della tua selezione non è nella tua maschera. Puoi solo fare modifiche all''interno delle regioni consentite.'
worldedit_volume: '&7Non puoi selezionare un volume di %current%. Il volume massimo che puoi modificare è %max%.' worldedit_volume: 'Non puoi selezionare un volume di %current%. Il volume massimo che puoi modificare è %max%.'
worldedit_iterations: '&7Non puoi iterare %current% volte. Il numero massimo di interazioni consentite è %max%.' worldedit_iterations: 'Non puoi iterare %current% volte. Il numero massimo di interazioni consentite è %max%.'
worldedit_unsafe: '&7L''accesso a quel comando è stato bloccato' worldedit_unsafe: 'L''accesso a quel comando è stato bloccato'
worldedit_dangerous_worldedit: '&cModifica non sicura elaborata a %s0 da %s1' worldedit_dangerous_worldedit: 'Modifica non sicura elaborata a %s0 da %s1'
worldedit_bypass: '&7&oPer bypassare le tue restrizioni usa &c/wea' worldedit_bypass: 'Per bypassare le tue restrizioni usa /wea'
worldedit_toggle_tips_on: '&7Suggerimenti di FAWE disabilitati.' worldedit_toggle_tips_on: 'Suggerimenti di FAWE disabilitati.'
worldedit_toggle_tips_off: '&7Suggerimenti di FAWE abilitati.' worldedit_toggle_tips_off: 'Suggerimenti di FAWE abilitati.'
worldedit_bypassed: '&7Attualmente bypassando la restrizione di FAWE.' worldedit_bypassed: 'Attualmente bypassando la restrizione di FAWE.'
worldedit_unmasked: '&6Le tue modifiche di FAWE non sono più soggette a restrizioni.' worldedit_unmasked: 'Le tue modifiche di FAWE non sono più soggette a restrizioni.'
worldedit_restricted: '&6Le tue modifiche di FAWE sono ora soggette a restrizioni.' worldedit_restricted: 'Le tue modifiche di FAWE sono ora soggette a restrizioni.'
worldedit_oom_admin: |- worldedit_oom_admin: |-
&cOpzioni possibili: Opzioni possibili:
&8 - &7//fast - //fast
&8 - &7Fai modifiche più piccole - Fai modifiche più piccole
&8 - &7Alloca più memoria - Alloca più memoria
&8 - &7Disabilita `max-memory-percent` - Disabilita `max-memory-percent`
compressed: Cronologia compressa. Risparmiati ~ %s0b (%s1x più piccola) compressed: Cronologia compressa. Risparmiati ~ %s0b (%s1x più piccola)
action_complete: Azione completata in %s0 secondi action_complete: Azione completata in %s0 secondi
error: error:
worldedit_extend: '&cLa tua modifica potrebbe essere stata estesa al di fuori della tua area consentita.' worldedit_extend: 'La tua modifica potrebbe essere stata estesa al di fuori della tua area consentita.'
web_unauthorized: 'Sono consentiti solo i link dall''host web configurato: %s0' web_unauthorized: 'Sono consentiti solo i link dall''host web configurato: %s0'
command_syntax: '&cUso: &7%s0' command_syntax: 'Uso: %s0'
no_perm: '&cTi manca il permesso: %s0' no_perm: 'Ti manca il permesso: %s0'
setting_disable: '&cImpostazione mancante: %s0' setting_disable: 'Impostazione mancante: %s0'
brush_not_found: '&cPennelli disponibili: %s0' brush_not_found: 'Pennelli disponibili: %s0'
brush_incompatible: '&cPennello non compatibile con questa versione' brush_incompatible: 'Pennello non compatibile con questa versione'
schematic_not_found: '&cSchematica non trovata: &7%s0' schematic_not_found: 'Schematica non trovata: %s0'
no_region: '&cAttualmente non hai una regione consentita' no_region: 'Attualmente non hai una regione consentita'
no_mask: '&cAttualmente non hai una maschera impostata' no_mask: 'Attualmente non hai una maschera impostata'
not_player: '&cDevi essere un giocatore per eseguire questa azione!' not_player: 'Devi essere un giocatore per eseguire questa azione!'
player_not_found: '&cGiocatore non trovato:&7 %s0' player_not_found: 'Giocatore non trovato: %s0'
oom: |- oom: |-
&8[&cCritico&8] &cRilevata poca memoria cioè < 1%. Prenderemo le seguenti azioni: [Critico] Rilevata poca memoria cioè < 1%. Prenderemo le seguenti azioni:
&8 - &7Terminare il posizionamento di WE dei blocchi - Terminare il posizionamento di WE dei blocchi
&8 - &7Cancellare la cronologia di WE - Cancellare la cronologia di WE
&8 - &7Scaricare i chunk non essenziali - Scaricare i chunk non essenziali
&8 - &7Uccidere le entità - Uccidere le entità
&8 - &7Eseguire un garbage collector - Eseguire un garbage collector
&cIgnora questo se stai cercando di far crashare il server. Ignora questo se stai cercando di far crashare il server.
&7Nota: La carenza di memoria è probabilmente (ma non necessariamente) causata da WE Nota: La carenza di memoria è probabilmente (ma non necessariamente) causata da WE
worldedit_some_fails: '&c%s0 blocchi non sono stati piazzati perché erano fuori dalla tua regione consentita.' worldedit_some_fails: '%s0 blocchi non sono stati piazzati perché erano fuori dalla tua regione consentita.'
worldedit_some_fails_blockbag: '&cBlocchi mancanti: %s0' worldedit_some_fails_blockbag: 'Blocchi mancanti: %s0'
web: web:
generating_link: Caricando %s, si prega di attendere... generating_link: Caricando %s, si prega di attendere...
generating_link_failed: '&cFallita la generazione del link di download!' generating_link_failed: 'Fallita la generazione del link di download!'
download_link: '%s' download_link: '%s'
worldedit: worldedit:
general: general:
@ -113,7 +113,7 @@ worldedit:
selection_shift: Regione spostata selection_shift: Regione spostata
selection_cleared: Selezione cancellata selection_cleared: Selezione cancellata
navigation: navigation:
navigation_wand_error: '&cNiente da attraversare' navigation_wand_error: 'Niente da attraversare'
anvil: anvil:
world_is_loaded: Il mondo non dovrebbe essere in uso durante l''esecuzione. Scarica il mondo, o usa -f per sovrascriverlo (salvalo prima) world_is_loaded: Il mondo non dovrebbe essere in uso durante l''esecuzione. Scarica il mondo, o usa -f per sovrascriverlo (salvalo prima)
brush: brush:
@ -127,8 +127,8 @@ worldedit:
brush_target_offset_set: Impostato l'offset di destinazione a %s0 brush_target_offset_set: Impostato l'offset di destinazione a %s0
brush_equipped: Equipaggiato il pennello %s0 brush_equipped: Equipaggiato il pennello %s0
brush_try_other: |- brush_try_other: |-
&cCi sono altri pennelli più adatti es. Ci sono altri pennelli più adatti es.
&8 - &7//br height [radius=5] [#clipboard|file=null] [rotation=0] [yscale=1.00] - //br height [radius=5] [#clipboard|file=null] [rotation=0] [yscale=1.00]
brush_copy: Click sinistro sulla base di un oggetto da copiare, click destro per incollare. Aumenta il raggio del pennello se necessario. brush_copy: Click sinistro sulla base di un oggetto da copiare, click destro per incollare. Aumenta il raggio del pennello se necessario.
brush_height_invalid: File della height map non valido (%s0) brush_height_invalid: File della height map non valido (%s0)
brush_smooth: 'Nota: Usa il pennello sfumato per levigare sporgenze o grotte.' brush_smooth: 'Nota: Usa il pennello sfumato per levigare sporgenze o grotte.'
@ -151,8 +151,8 @@ worldedit:
rollback_element: Annullando %s0 rollback_element: Annullando %s0
tool: tool:
tool_inspect: Strumento di ispezione associato a %s0. tool_inspect: Strumento di ispezione associato a %s0.
tool_inspect_info: '&7%s0 ha modificato %s1 a %s2 %s3 fa' tool_inspect_info: '%s0 ha modificato %s1 a %s2 %s3 fa'
tool_inspect_info_footer: '&6Totale: &7%s0 modifiche' tool_inspect_info_footer: 'Totale: %s0 modifiche'
tool_none: Strumento disassociato dal tuo oggetto corrente. tool_none: Strumento disassociato dal tuo oggetto corrente.
tool_info: Strumento di informazioni associato a %s0. tool_info: Strumento di informazioni associato a %s0.
tool_tree: Strumento di generazione di alberi associato a %s0. tool_tree: Strumento di generazione di alberi associato a %s0.
@ -189,7 +189,7 @@ worldedit:
schematic_page: La pagina deve essere %s schematic_page: La pagina deve essere %s
schematic_none: Nessun file trovato. schematic_none: Nessun file trovato.
schematic_list: 'File disponibili (Nome file: Formato) [%s0/%s1]:' schematic_list: 'File disponibili (Nome file: Formato) [%s0/%s1]:'
schematic_list_elem: '&8 - &a%s0 &8- &7%s1' schematic_list_elem: ' - %s0 - %s1'
clipboard: clipboard:
clipboard_uri_not_found: Non hai %s0 caricato clipboard_uri_not_found: Non hai %s0 caricato
clipboard_cleared: Appunti cancellati clipboard_cleared: Appunti cancellati
@ -214,22 +214,22 @@ worldedit:
command: command:
command_invalid_syntax: Il comando non è stato usato correttamente (nessun altro aiuto disponibile). command_invalid_syntax: Il comando non è stato usato correttamente (nessun altro aiuto disponibile).
help: help:
command_clarifying_bracket: '&7Aggiunta una parentesi di chiarimento per &c%s0' command_clarifying_bracket: 'Aggiunta una parentesi di chiarimento per %s0'
help_suggest: '&7Non è stato possibile trovare %s0. Forse provane uno di &c%s1 &7?' help_suggest: 'Non è stato possibile trovare %s0. Forse provane uno di %s1 ?'
help_header_categories: Tipi di Comando help_header_categories: Tipi di Comando
help_header_subcommands: Sottocomandi help_header_subcommands: Sottocomandi
help_header_command: '&cAiuto per: &7%s0' help_header_command: 'Aiuto per: %s0'
help_item_allowed: '&a%s0&8 - &7%s1' help_item_allowed: '%s0 - %s1'
help_item_denied: '&c%s0&8 - &7%s1' help_item_denied: '%s0 - %s1'
help_header: 'Aiuto: pagina %s0/%s1' help_header: 'Aiuto: pagina %s0/%s1'
help_footer: '&7Wiki: https://git.io/vSKE5' help_footer: 'Wiki: https://git.io/vSKE5'
progress: progress:
progress_message: '%s1/%s0 (%s2%) @%s3cps %s4s rimanenti' progress_message: '%s1/%s0 (%s2%) @%s3cps %s4s rimanenti'
progress_finished: '[ Fatto! ]' progress_finished: '[ Fatto! ]'
cancel: cancel:
worldedit_cancel_count: '&cCancellate %s0 modifiche.' worldedit_cancel_count: 'Cancellate %s0 modifiche.'
worldedit_cancel_reason_confirm: '&7La tua selezione è grande (%s0 -> %s1). Usa &c//confirm &7per eseguire &c%s2' worldedit_cancel_reason_confirm: 'La tua selezione è grande (%s0 -> %s1). Usa //confirm per eseguire %s2'
worldedit_cancel_reason: '&cLa tua azione WorldEdit è stata cancellata:&7 %s0&c.' worldedit_cancel_reason: 'La tua azione WorldEdit è stata cancellata: %s0.'
worldedit_cancel_reason_manual: Cancellazione manuale worldedit_cancel_reason_manual: Cancellazione manuale
worldedit_cancel_reason_low_memory: Poca memoria worldedit_cancel_reason_low_memory: Poca memoria
worldedit_cancel_reason_max_changes: Troppi blocchi cambiati worldedit_cancel_reason_max_changes: Troppi blocchi cambiati
@ -239,7 +239,7 @@ cancel:
worldedit_cancel_reason_max_iterations: Iterazioni massime worldedit_cancel_reason_max_iterations: Iterazioni massime
worldedit_cancel_reason_max_fails: Fuori dalla regione consentita (bypassa con /wea, o disabilita `region-restrictions` in config.yml) worldedit_cancel_reason_max_fails: Fuori dalla regione consentita (bypassa con /wea, o disabilita `region-restrictions` in config.yml)
worldedit_cancel_reason_no_region: Nessuna regione consentita (bypassa con /wea, o disabilita `region-restrictions` in config.yml) worldedit_cancel_reason_no_region: Nessuna regione consentita (bypassa con /wea, o disabilita `region-restrictions` in config.yml)
worldedit_failed_load_chunk: '&cSaltato il caricamento del chunk: &7%s0;%s1&c. Prova aumentando chunk-wait.' worldedit_failed_load_chunk: 'Saltato il caricamento del chunk: %s0;%s1. Prova aumentando chunk-wait.'
navigation: navigation:
ascend_fail: Nessun posto libero trovato sopra di te. ascend_fail: Nessun posto libero trovato sopra di te.
ascended_plural: Asceso di %s0 livelli. ascended_plural: Asceso di %s0 livelli.
@ -263,36 +263,36 @@ selection:
sel_max: '%s0 punti al massimo.' sel_max: '%s0 punti al massimo.'
sel_fuzzy: 'Selettore sfocato: Click sinistro per selezionare tutti i blocchi contingenti, click destro per aggiungere. Per selezionare una cavità d''aria, usa //pos1.' sel_fuzzy: 'Selettore sfocato: Click sinistro per selezionare tutti i blocchi contingenti, click destro per aggiungere. Per selezionare una cavità d''aria, usa //pos1.'
sel_convex_polyhedral: 'Selettore poliedrico convesso: Click sinistro=Primo vertice, click destro per aggiungerne altri.' sel_convex_polyhedral: 'Selettore poliedrico convesso: Click sinistro=Primo vertice, click destro per aggiungerne altri.'
sel_list: Per una lista di tipi di selezione usa:&c //sel list sel_list: 'Per una lista di tipi di selezione usa: //sel list'
sel_modes: 'Seleziona una delle modalità qui sotto:' sel_modes: 'Seleziona una delle modalità qui sotto:'
tips: tips:
tip_sel_list: 'Consiglio: Vedi le diverse modalità di selezione con &c//sel list' tip_sel_list: 'Consiglio: Vedi le diverse modalità di selezione con //sel list'
tip_select_connected: 'Consiglio: Seleziona tutti i blocchi collegati con //sel fuzzy' tip_select_connected: 'Consiglio: Seleziona tutti i blocchi collegati con //sel fuzzy'
tip_set_pos1: 'Consiglio: Usa pos1 come un pattern con &c//set pos1' tip_set_pos1: 'Consiglio: Usa pos1 come un pattern con //set pos1'
tip_farwand: 'Consiglio: Seleziona i punti distanti con &c//farwand' tip_farwand: 'Consiglio: Seleziona i punti distanti con //farwand'
tip_lazycut: '&7Consiglio: È più sicuro usare &c//lazycut' tip_lazycut: 'Consiglio: È più sicuro usare //lazycut'
tip_fast: '&7Consiglio: Imposta velocemente e senza l''annullamento usando &c//fast' tip_fast: 'Consiglio: Imposta velocemente e senza l''annullamento usando //fast'
tip_cancel: '&7Consiglio: Puoi cancellare con &c//cancel &7una modifica in corso' tip_cancel: 'Consiglio: Puoi cancellare con //cancel una modifica in corso'
tip_mask: '&7Consiglio: Imposta una maschera di destinazione globale con &c/gmask' tip_mask: 'Consiglio: Imposta una maschera di destinazione globale con /gmask'
tip_mask_angle: 'Consiglio: Sostituire le pendenze verso l''alto di 3-20 blocchi usando&c //replace /[-20][-3] bedrock' tip_mask_angle: 'Consiglio: Sostituire le pendenze verso l''alto di 3-20 blocchi usando //replace /[-20][-3] bedrock'
tip_set_linear: '&7Consiglio: Imposta i blocchi linearmente con&c //set #l3d[wood,bedrock]' tip_set_linear: 'Consiglio: Imposta i blocchi linearmente con //set #l3d[wood,bedrock]'
tip_surface_spread: '&7Consiglio: Propaga una superficie piana con&c //set #surfacespread[5][0][5][#existing]' tip_surface_spread: 'Consiglio: Propaga una superficie piana con //set #surfacespread[5][0][5][#existing]'
tip_set_hand: '&7Consiglio: Usa la tua mano attuale con &c//set hand' tip_set_hand: 'Consiglio: Usa la tua mano attuale con //set hand'
tip_replace_id: '&7Consiglio: Sostituisci solo l''id del blocco:&c //replace woodenstair #id[cobblestair]' tip_replace_id: 'Consiglio: Sostituisci solo l''id del blocco: //replace woodenstair #id[cobblestair]'
tip_replace_light: 'Consiglio: Rimuovi le sorgenti di luce con&c //replace #brightness[1][15] 0' tip_replace_light: 'Consiglio: Rimuovi le sorgenti di luce con //replace #brightness[1][15] 0'
tip_tab_complete: 'Consiglio: Il comando replace supporta il completamento del tabulatore' tip_tab_complete: 'Consiglio: Il comando replace supporta il completamento del tabulatore'
tip_flip: 'Consiglio: Specchia con &c//flip' tip_flip: 'Consiglio: Specchia con //flip'
tip_deform: 'Consiglio: Rimodella con &c//deform' tip_deform: 'Consiglio: Rimodella con //deform'
tip_transform: 'Consiglio: Imposta una trasformazione con &c//gtransform' tip_transform: 'Consiglio: Imposta una trasformazione con //gtransform'
tip_copypaste: 'Consiglio: Incolla al click con &c//br copypaste' tip_copypaste: 'Consiglio: Incolla al click con //br copypaste'
tip_source_mask: 'Consiglio: Imposta una maschera sorgente con &c/gsmask <maschera>&7' tip_source_mask: 'Consiglio: Imposta una maschera sorgente con /gsmask <maschera>'
tip_replace_marker: 'Consiglio: Sostituisci un blocco con i tuoi appunti completi usando &c//replace wool #fullcopy' tip_replace_marker: 'Consiglio: Sostituisci un blocco con i tuoi appunti completi usando //replace wool #fullcopy'
tip_paste: 'Consiglio: Colloca con &c//paste' tip_paste: 'Consiglio: Colloca con //paste'
tip_lazycopy: 'Consiglio: lazycopy è più veloce' tip_lazycopy: 'Consiglio: lazycopy è più veloce'
tip_download: 'Consiglio: Prova &c//download' tip_download: 'Consiglio: Prova //download'
tip_rotate: 'Consiglio: Orienta con &c//rotate' tip_rotate: 'Consiglio: Orienta con //rotate'
tip_copy_pattern: 'Consiglio: Per usarlo come un pattern prova &c#copy' tip_copy_pattern: 'Consiglio: Per usarlo come un pattern prova #copy'
tip_regen_0: 'Consiglio: Usa un bioma con /regen [biome]' tip_regen_0: 'Consiglio: Usa un bioma con /regen [biome]'
tip_regen_1: 'Consiglio: Usa un seme con /regen [biome] [seed]' tip_regen_1: 'Consiglio: Usa un seme con /regen [biome] [seed]'
tip_biome_pattern: 'Consiglio: Il pattern &c#biome[forest]&7 può essere usato in qualsiasi comando' tip_biome_pattern: 'Consiglio: Il pattern #biome[forest] può essere usato in qualsiasi comando'
tip_biome_mask: 'Consiglio: Limita a un bioma con la maschera `$jungle`' tip_biome_mask: 'Consiglio: Limita a un bioma con la maschera `$jungle`'

View File

@ -1,68 +1,68 @@
# Translated and updated by RainbowGodDouwe # Translated and updated by RainbowGodDouwe
info: info:
prefix: '&8(&4&lFAWE&8)&r&7' prefix: '(FAWE)'
file_deleted: '%s0 Is verwijderd.' file_deleted: '%s0 Is verwijderd.'
schematic_pasting: '&7Het schematic wordt geplaatst. dit kan niet veranderd worden.' schematic_pasting: 'Het schematic wordt geplaatst. dit kan niet veranderd worden.'
lighting_propogate_selection: '&7Het licht heeft zich verspreid in %s0 chunks. (Note: lighting_propogate_selection: 'Het licht heeft zich verspreid in %s0 chunks. (Note:
om het licht te verwijderen, doe //removelight)' om het licht te verwijderen, doe //removelight)'
updated_lighting_selection: '&7Lighting is geüpdatet in %s0 chunks. (het kan even updated_lighting_selection: 'Lighting is geüpdatet in %s0 chunks. (het kan even
duren voordat de packets worden verstuurd)' duren voordat de packets worden verstuurd)'
set_region: '&7Toegestaande regio geselecteerd' set_region: 'Toegestaande regio geselecteerd'
worldedit_command_limit: '&7U kunt weer verder gaan wanneer uw vorige actie voltooid worldedit_command_limit: 'U kunt weer verder gaan wanneer uw vorige actie voltooid
is' is'
worldedit_delayed: '&7U kunt weer verder gaan wanneer wij uw FAWE action voltooien...' worldedit_delayed: 'U kunt weer verder gaan wanneer wij uw FAWE action voltooien...'
worldedit_run: '&7Sorry voor het ongemak. huidige uitvoerende actie: %s' worldedit_run: 'Sorry voor het ongemak. huidige uitvoerende actie: %s'
worldedit_complete: '&7Verandering voldaan.' worldedit_complete: 'Verandering voldaan.'
require_selection_in_mask: '&7%s Van je selectie is niet binnen je mask. Je kan require_selection_in_mask: '%s Van je selectie is niet binnen je mask. Je kan
alleen veranderingen uitvoeren in de toegestaande regio.' alleen veranderingen uitvoeren in de toegestaande regio.'
worldedit_volume: '&7Je kan niet een volume van %current% toepassen. Het maximum worldedit_volume: 'Je kan niet een volume van %current% toepassen. Het maximum
volume dat je kan toepassen is %max%.' volume dat je kan toepassen is %max%.'
worldedit_iterations: '&7Je kan %current% niet zoveel keer herhalen. het maximale worldedit_iterations: 'Je kan %current% niet zoveel keer herhalen. het maximale
wat toegestaan is, is %max%.' wat toegestaan is, is %max%.'
worldedit_unsafe: '&7Toegang tot deze command is geblokkeerd' worldedit_unsafe: 'Toegang tot deze command is geblokkeerd'
worldedit_dangerous_worldedit: '&cNnveilige edits zijn verwerkt op %s0 by %s1' worldedit_dangerous_worldedit: 'Nnveilige edits zijn verwerkt op %s0 by %s1'
worldedit_toggle_tips_on: '&7Disabled FAWE tips.' worldedit_toggle_tips_on: 'Disabled FAWE tips.'
worldedit_toggle_tips_off: '&7De FAWE tips staan nu aan.' worldedit_toggle_tips_off: 'De FAWE tips staan nu aan.'
worldedit_bypassed: '&7De restrictie of FAWE wordt nu overscheiden.' worldedit_bypassed: 'De restrictie of FAWE wordt nu overscheiden.'
worldedit_unmasked: '&6Je FAWE edits hebben nu geen restrictie meer.' worldedit_unmasked: 'Je FAWE edits hebben nu geen restrictie meer.'
worldedit_restricted: '&6Je FAWE edits hebben nu een restrictie.' worldedit_restricted: 'Je FAWE edits hebben nu een restrictie.'
worldedit_oom_admin: |- worldedit_oom_admin: |-
&cMogelijke opties: Mogelijke opties:
&8 - &7//fast - //fast
&8 - &7Voer kleinere bewerkingen uit - Voer kleinere bewerkingen uit
&8 - &7Wijs meer geheugen toe - Wijs meer geheugen toe
&8 - &7Disable `max-memory-percent` - Disable `max-memory-percent`
compressed: Geschiedenis gecomprimeerd. Saved ~ %s0b (%s1x kleiner) compressed: Geschiedenis gecomprimeerd. Saved ~ %s0b (%s1x kleiner)
action_complete: Uitvoering is over %s0 voltooid. action_complete: Uitvoering is over %s0 voltooid.
error: error:
worldedit_extend: '&cje edit is waarschijnlijk buiten het toegestaande gebied gekomen.' worldedit_extend: 'je edit is waarschijnlijk buiten het toegestaande gebied gekomen.'
web_unauthorized: 'alleen links van de configureerde webhost zijn toegestaan: %s0' web_unauthorized: 'alleen links van de configureerde webhost zijn toegestaan: %s0'
command_syntax: '&cGebruik: &7%s0' command_syntax: 'Gebruik: %s0'
no_perm: '&cje hebt hier geen permission node voor: %s0' no_perm: 'je hebt hier geen permission node voor: %s0'
setting_disable: '&cSetting ontbreekt: %s0' setting_disable: 'Setting ontbreekt: %s0'
brush_not_found: '&cBruikbare brushes: %s0' brush_not_found: 'Bruikbare brushes: %s0'
brush_incompatible: '&cDeze brush kan niet in deze versie gebruikt worden' brush_incompatible: 'Deze brush kan niet in deze versie gebruikt worden'
schematic_not_found: '&cSchematic niet gevonden: &7%s0' schematic_not_found: 'Schematic niet gevonden: %s0'
no_region: '&cJe hebt momenteel geen toegestaand gebied' no_region: 'Je hebt momenteel geen toegestaand gebied'
no_mask: '&cJe hebt momenteel geen brush geselecteerd' no_mask: 'Je hebt momenteel geen brush geselecteerd'
not_player: '&cJe moet een speler zijn om dit te doen!' not_player: 'Je moet een speler zijn om dit te doen!'
player_not_found: '&cSpeler niet gevonden:&7 %s0' player_not_found: 'Speler niet gevonden: %s0'
oom: |- oom: |-
&8[&cCritical&8] &cGedetecteerd laag geheugen i.e. < 1%. We zullen de volgende acties ondernemen: [Critical] Gedetecteerd laag geheugen i.e. < 1%. We zullen de volgende acties ondernemen:
&8 - &7Verwijder de huidige WE blok plaatsing - Verwijder de huidige WE blok plaatsing
&8 - &7Clear WE history - Clear WE history
&8 - &7Unload non essential chunks - Unload non essential chunks
&8 - &7Dood de entities - Dood de entities
&8 - &7Onnodige data collecteren - Onnodige data collecteren
&cNegeer dit als je de server wilt laten crashen. Negeer dit als je de server wilt laten crashen.
&7Note: Een laag opslagvermogen kan door WE veroorzaakt worden (dit hoeft niet) Note: Een laag opslagvermogen kan door WE veroorzaakt worden (dit hoeft niet)
worldedit_some_fails: '&c%s0 Blokken zijn niet geplaats omdat ze uit je toegestaande worldedit_some_fails: '%s0 Blokken zijn niet geplaats omdat ze uit je toegestaande
gebied werden geplaatst.' gebied werden geplaatst.'
worldedit_some_fails_blockbag: '&coOntbrekende blokken: %s0' worldedit_some_fails_blockbag: 'oOntbrekende blokken: %s0'
block_not_allowed: Het is niet toegestaan om dit te gebruiken block_not_allowed: Het is niet toegestaan om dit te gebruiken
web: web:
generating_link: Uploading %s, even geduld A.U.B... generating_link: Uploading %s, even geduld A.U.B...
generating_link_failed: '&cDe donwload link kon niet worden gemaakt!' generating_link_failed: 'De donwload link kon niet worden gemaakt!'
download_link: '%s' download_link: '%s'
worldedit: worldedit:
general: general:
@ -125,7 +125,7 @@ worldedit:
selection_shift: Region verzet selection_shift: Region verzet
selection_cleared: Selectie verwijderd selection_cleared: Selectie verwijderd
navigation: navigation:
navigation_wand_error: '&cNergens om door heen te gaan' navigation_wand_error: 'Nergens om door heen te gaan'
anvil: anvil:
world_is_loaded: de wereld zou niet in gebruik moeten zijn wanneer er een uitvoering world_is_loaded: de wereld zou niet in gebruik moeten zijn wanneer er een uitvoering
wordt gedaan. onlaad de wereld, of gebruik -f om het te overschrijden (save wordt gedaan. onlaad de wereld, of gebruik -f om het te overschrijden (save
@ -141,8 +141,8 @@ worldedit:
brush_target_offset_set: Uitschietting van de target gezet tot %s0 brush_target_offset_set: Uitschietting van de target gezet tot %s0
brush_equipped: Brush in gebruik %s0 brush_equipped: Brush in gebruik %s0
brush_try_other: |- brush_try_other: |-
&cEr zijn betere brushes hier voor te gebruiken e.g. Er zijn betere brushes hier voor te gebruiken e.g.
&8 - &7//br height [radius=5] [#clipboard|file=null] [rotation=0] [yscale=1.00] - //br height [radius=5] [#clipboard|file=null] [rotation=0] [yscale=1.00]
brush_copy: Links klik de fundering van de constructie om te kopieëren, rechts brush_copy: Links klik de fundering van de constructie om te kopieëren, rechts
klik om te plakken. Verhoog de brush Settings als dat mogelijk is. klik om te plakken. Verhoog de brush Settings als dat mogelijk is.
brush_height_invalid: Onvalide hoogte map file (%s0) brush_height_invalid: Onvalide hoogte map file (%s0)
@ -170,8 +170,8 @@ worldedit:
rollback_element: Aan %s0 het ontdaan maken. rollback_element: Aan %s0 het ontdaan maken.
tool: tool:
tool_inspect: Inspect tool gebonden aan %s0. tool_inspect: Inspect tool gebonden aan %s0.
tool_inspect_info: '&7%s0 veranderd %s1 to %s2 %s3 geleden' tool_inspect_info: '%s0 veranderd %s1 to %s2 %s3 geleden'
tool_inspect_info_footer: '&6Totaal: &7%s0 veranderingen' tool_inspect_info_footer: 'Totaal: %s0 veranderingen'
tool_none: De tool is niet meer gebonden aan je item. tool_none: De tool is niet meer gebonden aan je item.
tool_info: Info tool gebonden aan %s0. tool_info: Info tool gebonden aan %s0.
tool_tree: Tree tool gebonden aan %s0. tool_tree: Tree tool gebonden aan %s0.
@ -214,23 +214,23 @@ worldedit:
nothing_confirmed: Je hebt geen acties die bevestigt moeten worden. nothing_confirmed: Je hebt geen acties die bevestigt moeten worden.
page_footer: Gebruik %s0 om naar de volgende pagina te gaan page_footer: Gebruik %s0 om naar de volgende pagina te gaan
schematic: schematic:
schematic_prompt_clear: '&7we raden je aan &c%s0 &7 te gebruiken om je klipbord schematic_prompt_clear: 'we raden je aan %s0 te gebruiken om je klipbord
te verwijderen first' te verwijderen first'
schematic_show: |- schematic_show: |-
&7scematics &a%s0&7 aan het wergeven &a%s1&7: scematics %s0 aan het wergeven %s1:
&8 - &aLinks klik &7a het gebouw om er een klipbord van de maken - Links klik a het gebouw om er een klipbord van de maken
&8 - &aRechts klik &7a om een gebouw toe te voegen aan je multi-klipbord - Rechts klik a om een gebouw toe te voegen aan je multi-klipbord
&8 - &7Gebruik &a%s2&7 om terug naar de wereld te gaan - Gebruik %s2 om terug naar de wereld te gaan
schematic_format: 'Beschikbare formats (Name: Lookup names)' schematic_format: 'Beschikbare formats (Name: Lookup names)'
schematic_move_exists: '&c%s0 bestaat al' schematic_move_exists: '%s0 bestaat al'
schematic_move_success: '&a%s0 -> %s1' schematic_move_success: '%s0 -> %s1'
schematic_move_failed: '&a%s0 aantal verplaatst: %s1' schematic_move_failed: '%s0 aantal verplaatst: %s1'
schematic_loaded: '%s0 gelanden. plak met //paste' schematic_loaded: '%s0 gelanden. plak met //paste'
schematic_saved: '%s0 opgeslagen.' schematic_saved: '%s0 opgeslagen.'
schematic_page: Pagina moet %s zijn schematic_page: Pagina moet %s zijn
schematic_none: Niks gevonden. schematic_none: Niks gevonden.
schematic_list: 'Beschikbare files (Filename: Format) [%s0/%s1]:' schematic_list: 'Beschikbare files (Filename: Format) [%s0/%s1]:'
schematic_list_elem: '&8 - &a%s0 &8- &7%s1' schematic_list_elem: ' - %s0 - %s1'
clipboard: clipboard:
clipboard_uri_not_found: Je hebt %s0 niet geladen clipboard_uri_not_found: Je hebt %s0 niet geladen
clipboard_cleared: Jlikbord verwijderd clipboard_cleared: Jlikbord verwijderd
@ -255,31 +255,31 @@ worldedit:
command: command:
command_invalid_syntax: De command was niet goed gebruikt (no more help available). command_invalid_syntax: De command was niet goed gebruikt (no more help available).
help: help:
command_clarifying_bracket: '&7 clarifying bracket toegevoegt aan &c%s0' command_clarifying_bracket: ' clarifying bracket toegevoegt aan %s0'
help_suggest: '&7kon %s0 niet binden. misschien één van deze proberen &c%s1 &7?' help_suggest: 'kon %s0 niet binden. misschien één van deze proberen %s1 ?'
help_header_categories: Command Types help_header_categories: Command Types
help_header_subcommands: Subcommands help_header_subcommands: Subcommands
help_header_command: '&cHelp voor: &7%s0' help_header_command: 'Help voor: %s0'
help_item_allowed: '&a%s0&8 - &7%s1' help_item_allowed: '%s0 - %s1'
help_item_denied: '&c%s0&8 - &7%s1' help_item_denied: '%s0 - %s1'
help_header: 'Help: pagina %s0/%s1' help_header: 'Help: pagina %s0/%s1'
help_footer: '&7Wiki: https://git.io/vSKE5' help_footer: 'Wiki: https://git.io/vSKE5'
cycler: cycler:
block_cycler_cannot_cycle: De blok data kan niet worden veranderd. block_cycler_cannot_cycle: De blok data kan niet worden veranderd.
block_cycler_limit: Maximale veranderingen in blokken bereikt. block_cycler_limit: Maximale veranderingen in blokken bereikt.
block_cycler_no_perm: '&cHet is niet toegestaan om deze blok data te veranderen.' block_cycler_no_perm: 'Het is niet toegestaan om deze blok data te veranderen.'
scripting: scripting:
scripting_no_perm: '&cJe hebt onvoldoende rechten om deze craft scriptie uit te voeren. ' scripting_no_perm: 'Je hebt onvoldoende rechten om deze craft scriptie uit te voeren. '
scripting_cs: Gebruik eerst /cs met een scriptie naam. scripting_cs: Gebruik eerst /cs met een scriptie naam.
scripting_error: Er waren problemen onstaan bij het uitvoeren van de craft scriptie. scripting_error: Er waren problemen onstaan bij het uitvoeren van de craft scriptie.
progress: progress:
progress_message: '%s1/%s0 (%s2%) @%s3cps %s4s left' progress_message: '%s1/%s0 (%s2%) @%s3cps %s4s left'
progress_finished: '[ Klaar! ]' progress_finished: '[ Klaar! ]'
cancel: cancel:
worldedit_cancel_count: '&czoveel edits: %s0 ontdaan.' worldedit_cancel_count: 'zoveel edits: %s0 ontdaan.'
worldedit_cancel_reason_confirm: '&7Het geselecteerde gebied is groot (&c%s0 &7-> worldedit_cancel_reason_confirm: 'Het geselecteerde gebied is groot (%s0 ->
&c%s1&7, containing &c%s3&7 blocks). Gebruik &c//confirm &7om te bevestigen &c%s2' %s1, containing %s3 blocks). Gebruik //confirm om te bevestigen %s2'
worldedit_cancel_reason: '&cYour WorldEdit actie was opgeheven:&7 %s0&c.' worldedit_cancel_reason: 'Your WorldEdit actie was opgeheven: %s0.'
worldedit_cancel_reason_manual: manuele opheffing worldedit_cancel_reason_manual: manuele opheffing
worldedit_cancel_reason_low_memory: Lage memory worldedit_cancel_reason_low_memory: Lage memory
worldedit_cancel_reason_max_changes: Teveel blokken verandered worldedit_cancel_reason_max_changes: Teveel blokken verandered
@ -292,7 +292,7 @@ cancel:
/wea, or disable `region-restrictions` in config.yml) /wea, or disable `region-restrictions` in config.yml)
worldedit_cancel_reason_no_region: geen toegestaand gebied (bypass with /wea, or worldedit_cancel_reason_no_region: geen toegestaand gebied (bypass with /wea, or
disable `region-restrictions` in config.yml) disable `region-restrictions` in config.yml)
worldedit_failed_load_chunk: '&cChunks laden overgeslaan: &7%s0;%s1&c. probeer het worldedit_failed_load_chunk: 'Chunks laden overgeslaan: %s0;%s1. probeer het
chunk-wait op te krikken.' chunk-wait op te krikken.'
navigation: navigation:
ascend_fail: Geen vrije plekken boven je gesignaleerd. ascend_fail: Geen vrije plekken boven je gesignaleerd.
@ -319,47 +319,47 @@ selection:
klik om toe te voegen. om een lucht holte te selecteren, doe //pos1.' klik om toe te voegen. om een lucht holte te selecteren, doe //pos1.'
sel_convex_polyhedral: 'Convex polyhedral selector: Links klik=First vertex, rechts sel_convex_polyhedral: 'Convex polyhedral selector: Links klik=First vertex, rechts
klik om meer toe te voegen.' klik om meer toe te voegen.'
sel_list: Voor een lijst met selecties doe:&c //sel list sel_list: 'Voor een lijst met selecties doe: //sel list'
sel_modes: 'Selecteer één van de modes hier:' sel_modes: 'Selecteer één van de modes hier:'
tips: tips:
tip_sel_list: 'Tip: Zie de verschillende selectie modes met &c//sel list' tip_sel_list: 'Tip: Zie de verschillende selectie modes met //sel list'
tip_select_connected: 'Tip: Selecteer alle verbonden blokken met //sel fuzzy' tip_select_connected: 'Tip: Selecteer alle verbonden blokken met //sel fuzzy'
tip_set_pos1: 'Tip: Gebruik pos1 als een punt met &c//set pos1' tip_set_pos1: 'Tip: Gebruik pos1 als een punt met //set pos1'
tip_farwand: 'Tip: Selecteer punten van ver weg met &c//farwand' tip_farwand: 'Tip: Selecteer punten van ver weg met //farwand'
tip_lazycut: '&7Tip: Het is veiliger om &c//lazycut te gebruiken' tip_lazycut: 'Tip: Het is veiliger om //lazycut te gebruiken'
tip_fast: '&7Tip: Set fast and without undo using &c//fast' tip_fast: 'Tip: Set fast and without undo using //fast'
tip_cancel: '&7Tip: gebruik &c//cancel &7 om een edit stop te zetten' tip_cancel: 'Tip: gebruik //cancel om een edit stop te zetten'
tip_mask: '&7Tip: Zet een globale bestemmings mask met &c/gmask' tip_mask: 'Tip: Zet een globale bestemmings mask met /gmask'
tip_mask_angle: 'Tip: Vervang opwaartse hellingen van 3-20 blocks met&c //replace tip_mask_angle: 'Tip: Vervang opwaartse hellingen van 3-20 blocks met //replace
/[-20][-3] bedrock' /[-20][-3] bedrock'
tip_set_linear: '&7Tip: Zet een blok lineaire met &c//set #l3d[wood,bedrock]' tip_set_linear: 'Tip: Zet een blok lineaire met //set #l3d[wood,bedrock]'
tip_surface_spread: '&7Tip: Verpsreid een oppervlakte met &c//set #surfacespread[5][0][5][#existing]' tip_surface_spread: 'Tip: Verpsreid een oppervlakte met //set #surfacespread[5][0][5][#existing]'
tip_set_hand: '&7Tip: Gebruik je huide hand met &c//set hand' tip_set_hand: 'Tip: Gebruik je huide hand met //set hand'
tip_replace_regex: '&7&7Tip: Vervang door regex:&c //replace .*_log <pattern>' tip_replace_regex: 'Tip: Vervang door regex: //replace .*_log <pattern>'
tip_replace_regex_2: '&7&7Tip: Vervang door regex:&c //replace .*stairs[facing=(north|south)] tip_replace_regex_2: 'Tip: Vervang door regex: //replace .*stairs[facing=(north|south)]
<pattern>' <pattern>'
tip_replace_regex_3: '&7&7Tip: Vervang door operators:&c //replace water[level>2] tip_replace_regex_3: 'Tip: Vervang door operators: //replace water[level>2]
sand' sand'
tip_replace_regex_4: '&7&7Tip: Vervang door operators:&c //replace true *[waterlogged=false]' tip_replace_regex_4: 'Tip: Vervang door operators: //replace true *[waterlogged=false]'
tip_replace_regex_5: '&7&7Tip: Vervang door operators:&c //replace true *[level-=1]' tip_replace_regex_5: 'Tip: Vervang door operators: //replace true *[level-=1]'
tip_replace_id: '&7Tip: Vervang alleen het blok id:&c//replace woodenstair #id[cobblestair]' tip_replace_id: 'Tip: Vervang alleen het blok id://replace woodenstair #id[cobblestair]'
tip_replace_light: 'Tip: Verwijder licht met with&c//replace #brightness[1][15]' tip_replace_light: 'Tip: Verwijder licht met with//replace #brightness[1][15]'
tip_tab_complete: 'Tip: The replace command supports tab completion' tip_tab_complete: 'Tip: The replace command supports tab completion'
tip_flip: 'Tip: Mirror met &c//flip' tip_flip: 'Tip: Mirror met //flip'
tip_deform: 'Tip: Verander het van vorm met &c//deform' tip_deform: 'Tip: Verander het van vorm met //deform'
tip_transform: 'Tip: Zet een transform met &c//gtransform' tip_transform: 'Tip: Zet een transform met //gtransform'
tip_copypaste: 'Tip: Plaats bij klikken met &c//br copypaste' tip_copypaste: 'Tip: Plaats bij klikken met //br copypaste'
tip_source_mask: 'Tip: Zet een source mask met &c/gsmask <mask>&7' tip_source_mask: 'Tip: Zet een source mask met /gsmask <mask>'
tip_replace_marker: 'Tip: verander een blok in je volle klipbord met &c//replace tip_replace_marker: 'Tip: verander een blok in je volle klipbord met //replace
wool #fullcopy' wool #fullcopy'
tip_paste: 'Tip: Plaats met &c//paste' tip_paste: 'Tip: Plaats met //paste'
tip_lazycopy: 'Tip: Lazycopy is sneller' tip_lazycopy: 'Tip: Lazycopy is sneller'
tip_download: 'Tip: Probeer &c//download' tip_download: 'Tip: Probeer //download'
tip_rotate: 'Tip: Orïenteer met &c//rotate' tip_rotate: 'Tip: Orïenteer met //rotate'
tip_copy_pattern: 'Tip: Om een pattern te gebruiken, probeer &c#copy' tip_copy_pattern: 'Tip: Om een pattern te gebruiken, probeer #copy'
tip_regen_0: 'Tip: Gebruik een biome met /regen [biome]' tip_regen_0: 'Tip: Gebruik een biome met /regen [biome]'
tip_regen_1: 'Tip: Gebruik een seed met /regen [biome] [seed]' tip_regen_1: 'Tip: Gebruik een seed met /regen [biome] [seed]'
tip_biome_pattern: 'Tip: Dee &c#biome[forest]&7 pattern kan ik elke opdracht gebruikt tip_biome_pattern: 'Tip: Dee #biome[forest] pattern kan ik elke opdracht gebruikt
worden' worden'
tip_biome_mask: 'Tip: Er wordt een restrictie geplaatst op de biome met `$jungle` tip_biome_mask: 'Tip: Er wordt een restrictie geplaatst op de biome met `$jungle`
mask' mask'

View File

@ -1,68 +1,68 @@
info: info:
prefix: '&8(&4&lFAWE&8)&r&7' prefix: '(FAWE)'
file_deleted: '%s0 был удален.' file_deleted: '%s0 был удален.'
schematic_pasting: '&7Вставка схематического файла. Это не может быть отменено.' schematic_pasting: 'Вставка схематического файла. Это не может быть отменено.'
lighting_propogate_selection: '&7Освещение было распространено в %s0 чанках. (Примечание: lighting_propogate_selection: 'Освещение было распространено в %s0 чанках. (Примечание:
Для удаления освещения используйте //removelight)' Для удаления освещения используйте //removelight)'
updated_lighting_selection: '&7Освещение было обновлено в %s0 чанках. (Это может updated_lighting_selection: 'Освещение было обновлено в %s0 чанках. (Это может
занять секунду для отправки пакетов)' занять секунду для отправки пакетов)'
set_region: '&7Выделение установлено в вашем текущем регионе WorldEdit' set_region: 'Выделение установлено в вашем текущем регионе WorldEdit'
worldedit_command_limit: '&7Пожалуйста, подождите, пока ваше текущее действие завершится' worldedit_command_limit: 'Пожалуйста, подождите, пока ваше текущее действие завершится'
worldedit_delayed: '&7Пожалуйста, подождите, пока мы обрабатываем ваши действия worldedit_delayed: 'Пожалуйста, подождите, пока мы обрабатываем ваши действия
WorldEdit...' WorldEdit...'
worldedit_run: '&7Простите за задержку. Выполнение: %s' worldedit_run: 'Простите за задержку. Выполнение: %s'
worldedit_complete: '&7Действие WorldEdit выполнено.' worldedit_complete: 'Действие WorldEdit выполнено.'
require_selection_in_mask: '&7%s вашего выделения не находится в пределах вашей require_selection_in_mask: '%s вашего выделения не находится в пределах вашей
маски. Вы можете только вносить изменения в пределах разрешенных регионов.' маски. Вы можете только вносить изменения в пределах разрешенных регионов.'
worldedit_volume: '&7Вы не можете выбрать значение %current%. Максимальное значение, worldedit_volume: 'Вы не можете выбрать значение %current%. Максимальное значение,
которое вы можете изменить - %max%.' которое вы можете изменить - %max%.'
worldedit_iterations: '&7Вы не можете выполнить интерацию %current% раз. Максимальное worldedit_iterations: 'Вы не можете выполнить интерацию %current% раз. Максимальное
число допустимых итераций - %max%.' число допустимых итераций - %max%.'
worldedit_unsafe: '&7Доступ к этой команде был заблокирован!' worldedit_unsafe: 'Доступ к этой команде был заблокирован!'
worldedit_dangerous_worldedit: '&cFAWE обрабатывает небезопасный WorldEdit в %s0 worldedit_dangerous_worldedit: 'FAWE обрабатывает небезопасный WorldEdit в %s0
на %s1' на %s1'
worldedit_toggle_tips_on: '&7Советы WorldEdit &cвключены&7.' worldedit_toggle_tips_on: 'Советы WorldEdit включены.'
worldedit_toggle_tips_off: '&7Советы WorldEdit &cвключены&7.' worldedit_toggle_tips_off: 'Советы WorldEdit включены.'
worldedit_bypassed: '&7Обход ограничений WorldEdit &cвключен&7.' worldedit_bypassed: 'Обход ограничений WorldEdit включен.'
worldedit_unmasked: '&7Ваш WorldEdit теперь неограниченный.' worldedit_unmasked: 'Ваш WorldEdit теперь неограниченный.'
worldedit_restricted: '&7Обход ограничений WorldEdit &cвыключен&7.' worldedit_restricted: 'Обход ограничений WorldEdit выключен.'
worldedit_oom_admin: |- worldedit_oom_admin: |-
&cВозможные варианты: Возможные варианты:
&8 - &7//fast - //fast
&8 - &7Сделать небольшие изменения - Сделать небольшие изменения
&8 - &7Выделить больше памяти - Выделить больше памяти
&8 - &7Отключить `max-memory-percent` - Отключить `max-memory-percent`
compressed: История сжата. Сохранено ~ %s0b (%s1x меньше) compressed: История сжата. Сохранено ~ %s0b (%s1x меньше)
action_complete: Действие выполенено за %s0 секунд action_complete: Действие выполенено за %s0 секунд
error: error:
worldedit_extend: '&cВаше выделение WorldEdit может быть расширено за пределами worldedit_extend: 'Ваше выделение WorldEdit может быть расширено за пределами
разрешенного региона.' разрешенного региона.'
command_syntax: '&cИспользование: &7%s0' command_syntax: 'Использование: %s0'
no_perm: '&cУ вас нет разрешения: %s0' no_perm: 'У вас нет разрешения: %s0'
setting_disable: '&cОтсутствует параметр: %s0' setting_disable: 'Отсутствует параметр: %s0'
schematic_not_found: '&cСхематический файл не найден: &7%s0' schematic_not_found: 'Схематический файл не найден: %s0'
no_region: '&cУ вас нет текущего региона WorldEdit' no_region: 'У вас нет текущего региона WorldEdit'
no_mask: '&cУ вас нет текущей установленой маски' no_mask: 'У вас нет текущей установленой маски'
not_player: '&cВы должны быть игроком, чтобы выполнить это действие!' not_player: 'Вы должны быть игроком, чтобы выполнить это действие!'
player_not_found: '&cИгрок не найден:&7 %s0' player_not_found: 'Игрок не найден: %s0'
oom: |- oom: |-
&8[&cОпасно&8] &cОбнаружено мало память, т.е. < 1%. FAWE предпримет следующие действия: [Опасно] Обнаружено мало память, т.е. < 1%. FAWE предпримет следующие действия:
&8 - &7Прекратить размещение блоков WE - Прекратить размещение блоков WE
&8 - &7Очистить историю WE - Очистить историю WE
&8 - &7Выгрузить не необходимые чанки - Выгрузить не необходимые чанки
&8 - &7Убить энтити - Убить энтити
&8 - &7Собрать мусор - Собрать мусор
&cИгнорирование этого может призвести к крашу сервера. Игнорирование этого может призвести к крашу сервера.
&7Примечание: Нехватка памяти скорее всего (но не обязательно) вызванно WE Примечание: Нехватка памяти скорее всего (но не обязательно) вызванно WE
worldedit_some_fails: '&c%s0 блок(ов) не были размещены, потому что они были за worldedit_some_fails: '%s0 блок(ов) не были размещены, потому что они были за
пределами вашего региона.' пределами вашего региона.'
worldedit_some_fails_blockbag: '&cНедостающие блоки: %s0' worldedit_some_fails_blockbag: 'Недостающие блоки: %s0'
web_unauthorized: 'Разрешены только ссылки с настроенного веб-хостинга: %s0' web_unauthorized: 'Разрешены только ссылки с настроенного веб-хостинга: %s0'
brush_not_found: '&cДоступные кисти: %s0' brush_not_found: 'Доступные кисти: %s0'
brush_incompatible: '&cКисть не совместима с этой версией' brush_incompatible: 'Кисть не совместима с этой версией'
web: web:
generating_link: Загрузка %s, пожалуйста подождите... generating_link: Загрузка %s, пожалуйста подождите...
generating_link_failed: '&cНе удалось создать ссылку!' generating_link_failed: 'Не удалось создать ссылку!'
download_link: '%s' download_link: '%s'
worldedit: worldedit:
general: general:
@ -88,7 +88,7 @@ worldedit:
paste: paste:
command_paste: |- command_paste: |-
Буфер обмена был вставлен в %s0 Буфер обмена был вставлен в %s0
Совет: Вставка по клику - &c//br copypaste Совет: Вставка по клику - //br copypaste
rotate: rotate:
command_rotate: Буфер обмена был повернут command_rotate: Буфер обмена был повернут
flip: flip:
@ -133,8 +133,8 @@ worldedit:
brush: brush:
brush_none: Вы не держите кисть! brush_none: Вы не держите кисть!
brush_try_other: |- brush_try_other: |-
&cFAWE добавляет другие, более подходящие кисти, например, FAWE добавляет другие, более подходящие кисти, например,
&8 - &7//br height [radius=5] [#clipboard|file=null] [rotation=0] [yscale=1.00] - //br height [radius=5] [#clipboard|file=null] [rotation=0] [yscale=1.00]
brush_copy: Кисть копирования сформирована (%s0). ПКМ по обьекту для копирования, brush_copy: Кисть копирования сформирована (%s0). ПКМ по обьекту для копирования,
ПКМ для вставки. При необходимости увеличьте радиус кисти. ПКМ для вставки. При необходимости увеличьте радиус кисти.
brush_height_invalid: Неверная высота файла карты (%s0) brush_height_invalid: Неверная высота файла карты (%s0)
@ -167,8 +167,8 @@ worldedit:
rollback_element: Отмена %s0 rollback_element: Отмена %s0
tool: tool:
tool_inspect: Инструмент проверки связан с %s0. tool_inspect: Инструмент проверки связан с %s0.
tool_inspect_info: '&7%s0 изменено %s1 на %s2 %s3 назад' tool_inspect_info: '%s0 изменено %s1 на %s2 %s3 назад'
tool_inspect_info_footer: '&6Всего: &7%s0 изменений' tool_inspect_info_footer: 'Всего: %s0 изменений'
tool_none: Инструмент больше не связан с вашим предметом. tool_none: Инструмент больше не связан с вашим предметом.
tool_info: Информационный инструмент связан с %s0. tool_info: Информационный инструмент связан с %s0.
tool_tree: Инструмент Девера связан с %s0. tool_tree: Инструмент Девера связан с %s0.
@ -192,16 +192,16 @@ worldedit:
schematic_page: Страница должна быть %s schematic_page: Страница должна быть %s
schematic_none: Схематических фалов не найдено. schematic_none: Схематических фалов не найдено.
schematic_list: 'Доступные схематические файлы (Имя файла: Формат) [%s0/%s1]:' schematic_list: 'Доступные схематические файлы (Имя файла: Формат) [%s0/%s1]:'
schematic_prompt_clear: '&7Вы можете использовать &c%s0 &7очистить свой первый' schematic_prompt_clear: 'Вы можете использовать %s0 очистить свой первый'
schematic_show: |- schematic_show: |-
&7Отображение &a%s0&7 схемы из &a%s1&7: Отображение %s0 схемы из %s1:
&8 - &aЩелчок левой кнопкой мыши &7структура для настройки вашего буфера обмена - Щелчок левой кнопкой мыши структура для настройки вашего буфера обмена
&8 - &aЩелкните правойt кнопкой мыши &7добавить структуру в ваш мультибуфер - Щелкните правойt кнопкой мыши добавить структуру в ваш мультибуфер
&8 - &7использование &a%s2&7 вернуться в мир - использование %s2 вернуться в мир
schematic_move_exists: '&c%s0 уже существует' schematic_move_exists: '%s0 уже существует'
schematic_move_success: '&a%s0 -> %s1' schematic_move_success: '%s0 -> %s1'
schematic_move_failed: '&a%s0 нет перемещенных: %s1' schematic_move_failed: '%s0 нет перемещенных: %s1'
schematic_list_elem: '&8 - &a%s0 &8- &7%s1' schematic_list_elem: ' - %s0 - %s1'
clipboard: clipboard:
clipboard_cleared: Буфер обмена очищен clipboard_cleared: Буфер обмена очищен
clipboard_invalid_format: 'Неизвестный формат буфера обмена: %s0' clipboard_invalid_format: 'Неизвестный формат буфера обмена: %s0'
@ -239,25 +239,25 @@ worldedit:
timezone_set: 'Часовой пояс для этой сессии: %s0' timezone_set: 'Часовой пояс для этой сессии: %s0'
timezone_display: 'Текущее время в этом часовом поясе: %s0' timezone_display: 'Текущее время в этом часовом поясе: %s0'
navigation: navigation:
navigation_wand_error: '&cНичто не может пройти' navigation_wand_error: 'Ничто не может пройти'
anvil: anvil:
world_is_loaded: Мир не должен использоваться во время исполнения. Выгрузить или использовать -f переопределить (сохранить сначала) world_is_loaded: Мир не должен использоваться во время исполнения. Выгрузить или использовать -f переопределить (сохранить сначала)
help: help:
command_clarifying_bracket: '&7Added clarifying bracket for &c%s0' command_clarifying_bracket: 'Added clarifying bracket for %s0'
help_suggest: '&7не мог найти %s0. Возможно, попробуйте один из &c%s1 &7?' help_suggest: 'не мог найти %s0. Возможно, попробуйте один из %s1 ?'
help_header_categories: Типы команд help_header_categories: Типы команд
help_header_subcommands: Подкоманды help_header_subcommands: Подкоманды
help_header_command: '&cПомогите за: &7%s0' help_header_command: 'Помогите за: %s0'
help_item_allowed: '&a%s0&8 - &7%s1' help_item_allowed: '%s0 - %s1'
help_item_denied: '&c%s0&8 - &7%s1' help_item_denied: '%s0 - %s1'
help_header: 'Помогите: страница %s0/%s1' help_header: 'Помогите: страница %s0/%s1'
help_footer: '&7Wiki: https://git.io/vSKE5' help_footer: 'Wiki: https://git.io/vSKE5'
progress: progress:
progress_message: '[ Очередь: %s0 | Отправляется: %s1 ]' progress_message: '[ Очередь: %s0 | Отправляется: %s1 ]'
progress_finished: '[ Готово! ]' progress_finished: '[ Готово! ]'
cancel: cancel:
worldedit_cancel_count: '&cОтменено %s0 изменений.' worldedit_cancel_count: 'Отменено %s0 изменений.'
worldedit_cancel_reason: '&cВаше действие WorldEdit было отменено:&7 %s0&c.' worldedit_cancel_reason: 'Ваше действие WorldEdit было отменено: %s0.'
worldedit_cancel_reason_manual: Ручная отмена worldedit_cancel_reason_manual: Ручная отмена
worldedit_cancel_reason_low_memory: Мало памяти worldedit_cancel_reason_low_memory: Мало памяти
worldedit_cancel_reason_max_changes: Слишком много блоков изменено worldedit_cancel_reason_max_changes: Слишком много блоков изменено
@ -266,8 +266,8 @@ cancel:
worldedit_cancel_reason_max_entities: Слишком много энтити worldedit_cancel_reason_max_entities: Слишком много энтити
worldedit_cancel_reason_max_iterations: Максимальное количество итераций worldedit_cancel_reason_max_iterations: Максимальное количество итераций
worldedit_cancel_reason_no_region: Нет разрешенного региона (обход, используя /wea, или выключите `region-restrictions` в config.yml) worldedit_cancel_reason_no_region: Нет разрешенного региона (обход, используя /wea, или выключите `region-restrictions` в config.yml)
worldedit_failed_load_chunk: '&cПропущенные загруженные чанки: &7%s0;%s1&c. Попробуйте увеличить ожидание чанка.' worldedit_failed_load_chunk: 'Пропущенные загруженные чанки: %s0;%s1. Попробуйте увеличить ожидание чанка.'
worldedit_cancel_reason_confirm: '&7Ваш выбор большой (&c%s0 &7-> &c%s1&7, содержащий &c%s3&7 блоки). использование &c//confirm &7выполнить &c%s2' worldedit_cancel_reason_confirm: 'Ваш выбор большой (%s0 -> %s1, содержащий %s3 блоки). использование //confirm выполнить %s2'
worldedit_cancel_reason_outside_level: внешний мир worldedit_cancel_reason_outside_level: внешний мир
worldedit_cancel_reason_outside_region: Вне допустимой области (обход с /wea, или отключить `region-restrictions` в config.yml) worldedit_cancel_reason_outside_region: Вне допустимой области (обход с /wea, или отключить `region-restrictions` в config.yml)
history: {} history: {}
@ -294,36 +294,36 @@ selection:
sel_max: '%s0 максимум точек.' sel_max: '%s0 максимум точек.'
sel_fuzzy: 'Нечеткое выделение: ЛКМ, чтобы выбрать все условные блоки, ПКМ, чтобы добавить' sel_fuzzy: 'Нечеткое выделение: ЛКМ, чтобы выбрать все условные блоки, ПКМ, чтобы добавить'
sel_convex_polyhedral: 'Выпуклое многогранное выделение: ЛКМ - первая вершина, ПКМ для добавления больше.' sel_convex_polyhedral: 'Выпуклое многогранное выделение: ЛКМ - первая вершина, ПКМ для добавления больше.'
sel_list: Для получения списка типов выделения используйте:&c //sel list sel_list: Для получения списка типов выделения используйте: //sel list
sel_modes: 'Выберите один из перечисленных режимов ниже:' sel_modes: 'Выберите один из перечисленных режимов ниже:'
tips: tips:
tip_sel_list: 'Совет: Смотрите различные режимы выделения - &c//sel list' tip_sel_list: 'Совет: Смотрите различные режимы выделения - //sel list'
tip_select_connected: 'Совет: Выберите все подключенные блоки - //sel fuzzy' tip_select_connected: 'Совет: Выберите все подключенные блоки - //sel fuzzy'
tip_set_pos1: 'Совет: Используйте Pos1 как шаблон - &c//set pos1' tip_set_pos1: 'Совет: Используйте Pos1 как шаблон - //set pos1'
tip_farwand: 'Совет: Выберите удаленные точки - &c//farwand' tip_farwand: 'Совет: Выберите удаленные точки - //farwand'
tip_fast: '&7Совет: Установить быстро и без отмены, используя &c//fast' tip_fast: 'Совет: Установить быстро и без отмены, используя //fast'
tip_cancel: '&7Совет: Вы можете &c//cancel &7от изменений в процессе' tip_cancel: 'Совет: Вы можете //cancel от изменений в процессе'
tip_mask: '&7Совет: Задайте маску глобального назначения - &c/gmask' tip_mask: 'Совет: Задайте маску глобального назначения - /gmask'
tip_mask_angle: 'Совет: Заменить верхний слой 3-20 блоков -&c //replace /-20:-3 bedrock' tip_mask_angle: 'Совет: Заменить верхний слой 3-20 блоков - //replace /-20:-3 bedrock'
tip_set_linear: '&7Совет: Установка блоков -&c //set #l3d:wood,bedrock' tip_set_linear: 'Совет: Установка блоков - //set #l3d:wood,bedrock'
tip_surface_spread: '&7Совет: Распространение плоской поверхности -&c //set #surfacespread:5:0:5:#existing' tip_surface_spread: 'Совет: Распространение плоской поверхности - //set #surfacespread:5:0:5:#existing'
tip_set_hand: '&7Совет: Используйте свою текущую руку - &c//set hand' tip_set_hand: 'Совет: Используйте свою текущую руку - //set hand'
tip_replace_id: '&7Совет: Заменить только ID блока -&c //replace woodenstair #id:cobblestair' tip_replace_id: 'Совет: Заменить только ID блока - //replace woodenstair #id:cobblestair'
tip_replace_light: 'Совет: Удалить источники света -&c //replace #brightness:1:15 0' tip_replace_light: 'Совет: Удалить источники света - //replace #brightness:1:15 0'
tip_tab_complete: 'Совет: Команда replace поддерживает автозаполение' tip_tab_complete: 'Совет: Команда replace поддерживает автозаполение'
tip_flip: 'Совет: Отобразить - &c//flip' tip_flip: 'Совет: Отобразить - //flip'
tip_deform: 'Совет: Изменить - &c//deform' tip_deform: 'Совет: Изменить - //deform'
tip_transform: 'Совет: Установка преобразования - &c//gtransform' tip_transform: 'Совет: Установка преобразования - //gtransform'
tip_copypaste: 'Совет: Вставка по клику - &c//br copypaste' tip_copypaste: 'Совет: Вставка по клику - //br copypaste'
tip_source_mask: 'Совет: Установить маску источника - &c/gsmask <mask>&7' tip_source_mask: 'Совет: Установить маску источника - /gsmask <mask>'
tip_replace_marker: 'Совет: Замените блок с помощью полного буфера обмена - &c//replace wool #fullcopy' tip_replace_marker: 'Совет: Замените блок с помощью полного буфера обмена - //replace wool #fullcopy'
tip_paste: 'Совет: Вставить - &c//paste' tip_paste: 'Совет: Вставить - //paste'
tip_lazycopy: 'Совет: lazycopy быстрее' tip_lazycopy: 'Совет: lazycopy быстрее'
tip_download: 'Совет: Попробовать - &c//download' tip_download: 'Совет: Попробовать - //download'
tip_rotate: 'Совет: Ориентация - &c//rotate' tip_rotate: 'Совет: Ориентация - //rotate'
tip_copy_pattern: 'Совет: Для использования шаблона используйте &c#copy' tip_copy_pattern: 'Совет: Для использования шаблона используйте #copy'
tip_lazycut: '&7Совет: Это безопаснее использовать &c//lazycut' tip_lazycut: 'Совет: Это безопаснее использовать //lazycut'
tip_regen_0: 'Совет: Используйте биом - &c/regen [biome]' tip_regen_0: 'Совет: Используйте биом - /regen [biome]'
tip_regen_1: 'Совет: Используйте сид - &c/regen [biome] [seed]' tip_regen_1: 'Совет: Используйте сид - /regen [biome] [seed]'
tip_biome_pattern: 'Tip: The &c#biome[forest]&7 pattern can be used in any command' tip_biome_pattern: 'Tip: The #biome[forest] pattern can be used in any command'
tip_biome_mask: 'Tip: Restrict to a biome with the `$jungle` mask' tip_biome_mask: 'Tip: Restrict to a biome with the `$jungle` mask'

View File

@ -1,298 +1,298 @@
ınfo: ınfo:
prefıx: "&2&lS&c&lO &e>" prefıx: "&lS&lO >"
fıle_deleted: "&c%s0 &eBaşarıyla Silindi." fıle_deleted: "%s0 Başarıyla Silindi."
schematıc_pastıng: "&eSchematic Yapıştırılıyor. &4Geri Alınamaz." schematıc_pastıng: "Schematic Yapıştırılıyor. Geri Alınamaz."
lıghtıng_propogate_selectıon: "&eAydınlatma &c%s0 &eParçaya Ayrılmıştır. &7(&4Not: &aAydınlatmayı Kaldırmak İçin: &d//removelight&7)" lıghtıng_propogate_selectıon: "Aydınlatma %s0 Parçaya Ayrılmıştır. (Not: Aydınlatmayı Kaldırmak İçin: //removelight)"
updated_lıghtıng_selectıon: "&eAydınlatma &c%s0 &eChunk Olarak Güncellendi. &7(&aPaketlerin Gönderilmesi Zaman Alabilir&7)" updated_lıghtıng_selectıon: "Aydınlatma %s0 Chunk Olarak Güncellendi. (Paketlerin Gönderilmesi Zaman Alabilir)"
set_regıon: "&eSeçim, İzin Verilen Bölgenize Ayarlandı" set_regıon: "Seçim, İzin Verilen Bölgenize Ayarlandı"
worldedıt_command_limit: "&7Lütfen Mevcut İşleminiz Tamamlanıncaya Kadar Bekleyin" worldedıt_command_limit: "Lütfen Mevcut İşleminiz Tamamlanıncaya Kadar Bekleyin"
worldedıt_delayed: "&eFAWE İşleminizi Gerçekleştirirken Lütfen Bekleyin..." worldedıt_delayed: "FAWE İşleminizi Gerçekleştirirken Lütfen Bekleyin..."
worldedıt_run: "&eŞuan Yürütülüyor: &c%s" worldedıt_run: "Şuan Yürütülüyor: %s"
worldedıt_complete: "&aDüzenleme Tamamlandı." worldedıt_complete: "Düzenleme Tamamlandı."
requıre_selectıon_ın_mask: "&eSeçiminizden &c%s &eTanesi Maskenizin İçinde Değil. Yalnızca İzin Verilen Bölgelerde Düzenlemeler Yapabilirsiniz." requıre_selectıon_ın_mask: "Seçiminizden %s Tanesi Maskenizin İçinde Değil. Yalnızca İzin Verilen Bölgelerde Düzenlemeler Yapabilirsiniz."
worldedıt_volume: "&eHacim &c%current% &eOlamaz. &eMaksimum Hacim: &c%max%." worldedıt_volume: "Hacim %current% Olamaz. Maksimum Hacim: %max%."
worldedıt_ıteratıons: "&c%current% &eKere Tekrar Edemezsin. Maksimum &c%max% &eDefa Tekrar Edebilirsin." worldedıt_ıteratıons: "%current% Kere Tekrar Edemezsin. Maksimum %max% Defa Tekrar Edebilirsin."
worldedıt_unsafe: "&cBu Komuta Erişim Engellendi" worldedıt_unsafe: "Bu Komuta Erişim Engellendi"
worldedıt_dangerous_worldedıt: "&cİşlenmiş Güvensiz Düzenleme: &2%s0 &c%s1 &eTarafından" worldedıt_dangerous_worldedıt: "İşlenmiş Güvensiz Düzenleme: %s0 %s1 Tarafından"
worldedıt_toggle_tıps_on: "&eFAWE İpuçları Devre Dışı Bırakıldı." worldedıt_toggle_tıps_on: "FAWE İpuçları Devre Dışı Bırakıldı."
worldedıt_toggle_tıps_off: "&eFAWE İpuçları Aktif Edildi." worldedıt_toggle_tıps_off: "FAWE İpuçları Aktif Edildi."
worldedıt_bypassed: "&eŞuanda FAWE Kısıtlamasını Atlıyor." worldedıt_bypassed: "Şuanda FAWE Kısıtlamasını Atlıyor."
worldedıt_unmasked: "&cFAWE Düzenlemeleriniz Artık Sınırsız." worldedıt_unmasked: "FAWE Düzenlemeleriniz Artık Sınırsız."
worldedıt_restrıcted: "&cFAWE Düzenlemeleriniz Artık Sınırlandırıldı." worldedıt_restrıcted: "FAWE Düzenlemeleriniz Artık Sınırlandırıldı."
worldedıt_oom_admın: |- worldedıt_oom_admın: |-
&cMümkün Ayarlar: Mümkün Ayarlar:
&8 - &7//fast - //fast
&8 - &7Daha Küçük Düzenlemeler Yapın - Daha Küçük Düzenlemeler Yapın
&8 - &7Daha Fazla Bellek Ayırın - Daha Fazla Bellek Ayırın
&8 - &7`max-memory-percent` Ayarını Kapatın - `max-memory-percent` Ayarını Kapatın
compressed: "&eGeçmiş Sıkıştırldı. &a%s0b &eKaydedildi. &7(%s1x &eDaha Küçük&7)" compressed: "Geçmiş Sıkıştırldı. %s0b Kaydedildi. (%s1x Daha Küçük)"
actıon_complete: "&eİşlem &a%s0 &eSaniyede Tamamlandı" actıon_complete: "İşlem %s0 Saniyede Tamamlandı"
error: error:
worldedıt_extend: "&cDüzenlemeniz İzin Verilen Bölgenizin Dışına Çıkmış Olabilir." worldedıt_extend: "Düzenlemeniz İzin Verilen Bölgenizin Dışına Çıkmış Olabilir."
web_unauthorızed: "&eSadece Yapılandırılmış Siteden Gelen Bağlantılara İzin Verilir: &a%s0" web_unauthorızed: "Sadece Yapılandırılmış Siteden Gelen Bağlantılara İzin Verilir: %s0"
command_syntax: "&bKullanımı: &a%s0" command_syntax: "Kullanımı: %s0"
no_perm: "&cBunun İçin Yetkin YOK: &a%s0" no_perm: "Bunun İçin Yetkin YOK: %s0"
settıng_dısable: "&cEksik Ayar: &a%s0" settıng_dısable: "Eksik Ayar: %s0"
brush_not_found: "&cKullanılabilir Fırçalar: &a%s0" brush_not_found: "Kullanılabilir Fırçalar: %s0"
brush_ıncompatıble: "&cFırçalar Bu Sürüm İle Uyumlu Değil" brush_ıncompatıble: "Fırçalar Bu Sürüm İle Uyumlu Değil"
schematıc_not_found: "&cSchematic Bulunamadı: &a%s0" schematıc_not_found: "Schematic Bulunamadı: %s0"
no_regıon: "&cİzin Verilen Bölge YOK" no_regıon: "İzin Verilen Bölge YOK"
no_mask: "&cHenüz Maske Ayarlamamışsın" no_mask: "Henüz Maske Ayarlamamışsın"
not_player: "&cDostum Bunun Icin Oyuncu Olmalisin!" not_player: "Dostum Bunun Icin Oyuncu Olmalisin!"
player_not_found: "&cOyuncu Bulunamadı: &a%s0" player_not_found: "Oyuncu Bulunamadı: %s0"
oom: |- oom: |-
&8[&cKritik&8] &cDüşük Bellek Algılandı < 1%. Aşağıdaki İşlemleri Yapmalısınız: [Kritik] Düşük Bellek Algılandı < 1%. Aşağıdaki İşlemleri Yapmalısınız:
&8 - &7WorldEdit Blok Yerleştirmesini Sonlandır - WorldEdit Blok Yerleştirmesini Sonlandır
&8 - &7WorldEdit Geçmişini Temizle - WorldEdit Geçmişini Temizle
&8 - &7Gereksiz Chunkları Sil - Gereksiz Chunkları Sil
&8 - &7Yaratıkları Ãldür - Yaratıkları Ãldür
&8 - &7Çöpleri Topla - Çöpleri Topla
&7Not: Düşük Belleğin Sebebi WorldEdit Olabilir !! Not: Düşük Belleğin Sebebi WorldEdit Olabilir !!
worldedıt_some_faıls: "&eİzin Verilen Bölgenizin Dışında Olduğu İçin &c%s0 &eBlok Yerleştirilemedi." worldedıt_some_faıls: "İzin Verilen Bölgenizin Dışında Olduğu İçin %s0 Blok Yerleştirilemedi."
worldedıt_some_faıls_blockbag: "&cEksik Bloklar: &a%s0" worldedıt_some_faıls_blockbag: "Eksik Bloklar: %s0"
web: web:
generatıng_lınk: "&eYükleniyor: &a%s&7, &eLütfen Bekleyin..." generatıng_lınk: "Yükleniyor: %s, Lütfen Bekleyin..."
generatıng_lınk_faıled: "&cİndirme Linki Oluşturulurken Hata Oldu!" generatıng_lınk_faıled: "İndirme Linki Oluşturulurken Hata Oldu!"
download_lınk: "&c%s" download_lınk: "%s"
worldedıt: worldedıt:
general: general:
mask_dısabled: "&eGenel Maske Devre Dışı Bırakıldı" mask_dısabled: "Genel Maske Devre Dışı Bırakıldı"
mask: "&eGenel Maske Ayarlandı" mask: "Genel Maske Ayarlandı"
source_mask_dısabled: "&eGenel Kaynak Maskesi Devre Dışı Bırakıldı" source_mask_dısabled: "Genel Kaynak Maskesi Devre Dışı Bırakıldı"
source_mask: "&eGenel Kaynak Maskesi Ayarlandı" source_mask: "Genel Kaynak Maskesi Ayarlandı"
transform_dısabled: "&eGenel Dönüştürücü Devre Dışı Bırakıldı" transform_dısabled: "Genel Dönüştürücü Devre Dışı Bırakıldı"
transform: "&eGenel Dönüştürücü Ayarlandı" transform: "Genel Dönüştürücü Ayarlandı"
fast_enabled: "&eHızlı Mod Aktifleştirildi. Geçmiş ve Düzenleme Kısıtlamaları Atlanacak." fast_enabled: "Hızlı Mod Aktifleştirildi. Geçmiş ve Düzenleme Kısıtlamaları Atlanacak."
fast_dısabled: "&eHızlı Mod Devre Dışı Bırakıldı" fast_dısabled: "Hızlı Mod Devre Dışı Bırakıldı"
place_enabled: "&EPozisyon 1'e YerleÅŸtirildi." place_enabled: "Pozisyon 1'e YerleÅŸtirildi."
place_dısabled: "&eDurduğun Bloğa Yerleştiriliyor." place_dısabled: "Durduğun Bloğa Yerleştiriliyor."
copy: copy:
command_copy: "&c%s0 &eBlok Kopyalandı." command_copy: "%s0 Blok Kopyalandı."
cut: cut:
command_cut_slow: "&c%s0 &eBlok Kesildi." command_cut_slow: "%s0 Blok Kesildi."
command_cut_lazy: "&eYapıştırılandan &c%s0 &eBlok Kaldırılacak" command_cut_lazy: "Yapıştırılandan %s0 Blok Kaldırılacak"
paste: paste:
command_paste: "&ePano Yapıştırıldı: &a%s0" command_paste: "Pano Yapıştırıldı: %s0"
rotate: rotate:
command_rotate: "&ePano Döndürüldü" command_rotate: "Pano Döndürüldü"
flip: flip:
command_flıpped: "&ePano Çevirildi." command_flıpped: "Pano Çevirildi."
regen: regen:
command_regen_0: "&eBölge Yeniden Oluşturuldu." command_regen_0: "Bölge Yeniden Oluşturuldu."
command_regen_1: "&eBölge Yeniden Oluşturuldu." command_regen_1: "Bölge Yeniden Oluşturuldu."
command_regen_2: "&eBölge Yeniden Oluşturuldu." command_regen_2: "Bölge Yeniden Oluşturuldu."
tree: tree:
command_tree: "&c%s0 &eAğacı Oluşturuldu." command_tree: "%s0 Ağacı Oluşturuldu."
command_pumpkın: "&c%s0 &eKabak Yamaları Oluşturuldu." command_pumpkın: "%s0 Kabak Yamaları Oluşturuldu."
flora: flora:
command_flora: "&c%s0 &eBitki Ãrtüsü OluÅŸturuldu." command_flora: "%s0 Bitki Ãrtüsü OluÅŸturuldu."
history: history:
command_hıstory_clear: "&eGeçiş Temizlendi" command_hıstory_clear: "Geçiş Temizlendi"
command_redo_error: "&eGeriye Alma Eylemi Bulunamadı." command_redo_error: "Geriye Alma Eylemi Bulunamadı."
command_hıstory_other_error: "&c%s0 &eOturumu Bulunamadı." command_hıstory_other_error: "%s0 Oturumu Bulunamadı."
command_redo_success: "&aGeri Almayı Geri Alma Başarılı." command_redo_success: "Geri Almayı Geri Alma Başarılı."
command_undo_error: "&cGeri Alınacak Bir İşlem Bulunamadı." command_undo_error: "Geri Alınacak Bir İşlem Bulunamadı."
command_undo_success: "&aGeri Alma Başarılı." command_undo_success: "Geri Alma Başarılı."
operation: operation:
operatıon: "&eİşlem Sıraya Alındı: &7(&a%s0&7)" operatıon: "İşlem Sıraya Alındı: (%s0)"
selection: selection:
selectıon_wand: "&eSol_Tıklama: &a1. Pozisyonu Ayarlar&7; &eSağ_Tıklama: &a2. Pozisyonu Ayarlar" selectıon_wand: "Sol_Tıklama: 1. Pozisyonu Ayarlar; Sağ_Tıklama: 2. Pozisyonu Ayarlar"
selectıon_wand_dısable: "&eWand Devre Dışı Bırakıldı." selectıon_wand_dısable: "Wand Devre Dışı Bırakıldı."
selectıon_wand_enable: "&eWand Aktifleştirildi." selectıon_wand_enable: "Wand Aktifleştirildi."
selectıon_chunk: "&eChunk Seçildi: &7(&a%s0&7)" selectıon_chunk: "Chunk Seçildi: (%s0)"
selectıon_chunks: "&eChunk Seçildi: &7(&2%s0&7) - (&c%s1&7)" selectıon_chunks: "Chunk Seçildi: (%s0) - (%s1)"
selectıon_contract: "&eBölge &c%s0 &eBlok Taahhüt Edildi." selectıon_contract: "Bölge %s0 Blok Taahhüt Edildi."
selectıon_count: "&c%s0 &eBlok Sayıldı." selectıon_count: "%s0 Blok Sayıldı."
selectıon_dıstr: "&eToplam Blok: &c%s0" selectıon_dıstr: "Toplam Blok: %s0"
selectıon_expand: "&eBölge &c%s0 &eBlok Genişletildi" selectıon_expand: "Bölge %s0 Blok Genişletildi"
selectıon_expand_vert: "&eBölge &c%s0 &eBlok Genişletildi &7(&aYukarıdan Aşağıya&7)" selectıon_expand_vert: "Bölge %s0 Blok Genişletildi (Yukarıdan Aşağıya)"
selectıon_ınset: "&eBölge Girişi" selectıon_ınset: "Bölge Girişi"
selectıon_outset: "&eBölge Başlangıcı" selectıon_outset: "Bölge Başlangıcı"
selectıon_shıft: "&eBölge Kaydırıldı" selectıon_shıft: "Bölge Kaydırıldı"
selectıon_cleared: "&eSeçimler Temizlendi" selectıon_cleared: "Seçimler Temizlendi"
navigation: navigation:
navıgatıon_wand_error: "&cDostum Gidecek Bir Yer YOK" navıgatıon_wand_error: "Dostum Gidecek Bir Yer YOK"
anvil: anvil:
world_ıs_loaded: "&eDünya Yürütülürken Kullanılmamlıdır. Dünya Kaydını Sil, ya da Geçersiz Kılmak İçin -f Kullanın &7(&aÃnce Kaydedin&7)" world_ıs_loaded: "Dünya Yürütülürken Kullanılmamlıdır. Dünya Kaydını Sil, ya da Geçersiz Kılmak İçin -f Kullanın (Ãnce Kaydedin)"
brush: brush:
brush_reset: "&eFırçanı Sıfırla." brush_reset: "Fırçanı Sıfırla."
brush_none: "&cDostum Fırça Tutmuyorsun!" brush_none: "Dostum Fırça Tutmuyorsun!"
brush_scroll_action_set: "&eKaydırma Eylemini &c%s0 &eOlarak Ayarla" brush_scroll_action_set: "Kaydırma Eylemini %s0 Olarak Ayarla"
brush_scroll_action_unset: "&eKaydırma Eylemini Kaldır" brush_scroll_action_unset: "Kaydırma Eylemini Kaldır"
brush_vısual_mode_set: "&eGörsel Modu &c%s0 &eOlarak Ayarla" brush_vısual_mode_set: "Görsel Modu %s0 Olarak Ayarla"
brush_target_mode_set: "&eHedef Modu &c%s0 &eOlarak Ayarla" brush_target_mode_set: "Hedef Modu %s0 Olarak Ayarla"
brush_target_mask_set: "&eHedef Maskesini &c%s0 &eOlarak Ayarla" brush_target_mask_set: "Hedef Maskesini %s0 Olarak Ayarla"
brush_target_offset_set: "&eHedef Ofsetini &c%s0 &eOlarak Ayarla" brush_target_offset_set: "Hedef Ofsetini %s0 Olarak Ayarla"
brush_equıpped: "&eDonatılmış Fırça: &c%s0" brush_equıpped: "Donatılmış Fırça: %s0"
brush_try_other: |- brush_try_other: |-
&cBelki Daha Uygun Başka Fırçalar Vardır: Belki Daha Uygun Başka Fırçalar Vardır:
&8 - &7//br height [radius=5] [#clipboard|file=null] [rotation=0] [yscale=1.00] - //br height [radius=5] [#clipboard|file=null] [rotation=0] [yscale=1.00]
brush_copy: "&eKopyalamak İçin Bir Nesnenin Tabanına Sol_Tıklayın, Yapıştırmak İçin Sağ_Tıklayın. Gerekirse Fırça Yarıçapını Arttırın." brush_copy: "Kopyalamak İçin Bir Nesnenin Tabanına Sol_Tıklayın, Yapıştırmak İçin Sağ_Tıklayın. Gerekirse Fırça Yarıçapını Arttırın."
brush_heıght_ınvalıd: "&eGeçersiz Yükseklik Haritası Dosyası: &7(&c%s0&7)" brush_heıght_ınvalıd: "Geçersiz Yükseklik Haritası Dosyası: (%s0)"
brush_smooth: "&aNot: &eÇıkıntıları veya Mağaraları Yumuşatmak İstiyorsanız Harman Fırçasını Kullanın." brush_smooth: "Not: Çıkıntıları veya Mağaraları Yumuşatmak İstiyorsanız Harman Fırçasını Kullanın."
brush_splıne: "&eNokta Eklemek İçin Tıklayın, Bitirmek İçin Aynı Noktaya Tıklayın" brush_splıne: "Nokta Eklemek İçin Tıklayın, Bitirmek İçin Aynı Noktaya Tıklayın"
brush_lıne_prımary: "&c%s0 &eNoktası Eklendi, Satırı Oluşturmak İçin Başka Bir Konuma Tıklayın" brush_lıne_prımary: "%s0 Noktası Eklendi, Satırı Oluşturmak İçin Başka Bir Konuma Tıklayın"
brush_lıne_secondary: "&eDelik Oluşturuldu" brush_lıne_secondary: "Delik Oluşturuldu"
brush_splıne_prımary_2: "&ePozisyon Eklendi, Katılmak İçin Aynı Noktaya Tıklayın!" brush_splıne_prımary_2: "Pozisyon Eklendi, Katılmak İçin Aynı Noktaya Tıklayın!"
brush_splıne_secondary_error: "&cYeterince Pozisyon Ayarlanmadı!" brush_splıne_secondary_error: "Yeterince Pozisyon Ayarlanmadı!"
brush_splıne_secondary: "&eDelik Oluşturuldu" brush_splıne_secondary: "Delik Oluşturuldu"
brush_sıze: "&eFırça Boyutu Ayarlandı" brush_sıze: "Fırça Boyutu Ayarlandı"
brush_range: "&eFırça Menzili Ayarlandı" brush_range: "Fırça Menzili Ayarlandı"
brush_mask_dısabled: "&eFırça Maskesi Devre Dışı Bırakıldı" brush_mask_dısabled: "Fırça Maskesi Devre Dışı Bırakıldı"
brush_mask: "&eFırça Maskesi Ayarlandı" brush_mask: "Fırça Maskesi Ayarlandı"
brush_source_mask_dısabled: "&eFırça Kaynak Maskesi Devre Dışı Bırakıldı" brush_source_mask_dısabled: "Fırça Kaynak Maskesi Devre Dışı Bırakıldı"
brush_source_mask: "&eFırça Kaynak Maskesi Ayarlandı" brush_source_mask: "Fırça Kaynak Maskesi Ayarlandı"
brush_transform_dısabled: "&eFırça Dönüştürücü Devre Dışı Bırakıldı" brush_transform_dısabled: "Fırça Dönüştürücü Devre Dışı Bırakıldı"
brush_transform: "&eFırça Dönüştürücü Ayarlandı" brush_transform: "Fırça Dönüştürücü Ayarlandı"
brush_materıal: "&eFırça Malzemesi Ayarlandı" brush_materıal: "Fırça Malzemesi Ayarlandı"
rollback: rollback:
rollback_element: "&eTamamlanmadı: &c%s0" rollback_element: "Tamamlanmadı: %s0"
tool: tool:
tool_ınspect: "&c%s0 &eBağlı Aleti Kontrol Edin." tool_ınspect: "%s0 Bağlı Aleti Kontrol Edin."
tool_ınspect_ınfo: "&c%s0 &eDeÄŸiÅŸtirildi: &2%s1&e'den &c%s2 %s3 &eÃnce" tool_ınspect_ınfo: "%s0 DeÄŸiÅŸtirildi: %s1'den %s2 %s3 Ãnce"
tool_ınspect_ınfo_footer: "&eToplam: &c%s0 &aDeğiştirildi." tool_ınspect_ınfo_footer: "Toplam: %s0 Değiştirildi."
tool_none: "&eElindeki EÅŸyaya Hiçbir Ãzellik BaÄŸlı &cDeÄŸil." tool_none: "Elindeki EÅŸyaya Hiçbir Ãzellik BaÄŸlı DeÄŸil."
tool_ınfo: "&eBilgi Aracı Bağlı: &c%s0." tool_ınfo: "Bilgi Aracı Bağlı: %s0."
tool_tree: "&eAğaç Aracı Bağlı: &c%s0." tool_tree: "Ağaç Aracı Bağlı: %s0."
tool_tree_error: "&c%s0 &eTipinde Ağaç Bulunamadı." tool_tree_error: "%s0 Tipinde Ağaç Bulunamadı."
tool_repl: "&eBlok Değiştirici Bağlı: &c%s0." tool_repl: "Blok Değiştirici Bağlı: %s0."
tool_cycler: "&eBlok Verisi Değiştirici Bağlı: &c%s0." tool_cycler: "Blok Verisi Değiştirici Bağlı: %s0."
tool_flood_fıll: "&eBlok Dolgu Aleti Bağlı: &c%s0." tool_flood_fıll: "Blok Dolgu Aleti Bağlı: %s0."
tool_range_error: "&eMaksimum Mesafe: &c%s0." tool_range_error: "Maksimum Mesafe: %s0."
tool_radıus_error: "&eİzin Verilen Maksimum Mesafe: &c%s0." tool_radıus_error: "İzin Verilen Maksimum Mesafe: %s0."
tool_deltree: "&eAğaç Kaldırıcı Bağlı: &c%s0." tool_deltree: "Ağaç Kaldırıcı Bağlı: %s0."
tool_farwand: "&eFarWant Bağlı: &c%s0." tool_farwand: "FarWant Bağlı: %s0."
tool_lrbuıld_bound: "&eUzun Menzilli Yapı Aracı &c%s0 &eBağlı." tool_lrbuıld_bound: "Uzun Menzilli Yapı Aracı %s0 Bağlı."
tool_lrbuıld_ınfo: "&a%s0 &eAyarlamak İçin Sol_Tıklayın&7; &c%s1 &eAyarlamak İçin Sağ_Tıklayın." tool_lrbuıld_ınfo: "%s0 Ayarlamak İçin Sol_Tıklayın; %s1 Ayarlamak İçin Sağ_Tıklayın."
superpıckaxe_enabled: "&eSüper Kazma &aAçıldı." superpıckaxe_enabled: "Süper Kazma Açıldı."
superpıckaxe_dısabled: "&eSüper Kazma &cKapatıldı." superpıckaxe_dısabled: "Süper Kazma Kapatıldı."
superpıckaxe_area_enabled: "&eMod Değiştirildi. Bir Kazmaya Sol_Tıklayın. Kapatmak İçin: &a//" superpıckaxe_area_enabled: "Mod Değiştirildi. Bir Kazmaya Sol_Tıklayın. Kapatmak İçin: //"
snapshot: snapshot:
snapshot_loaded: "&c%s0 &eBellek Kopyası Yüklendi; Şuan Kuruluyor..." snapshot_loaded: "%s0 Bellek Kopyası Yüklendi; Şuan Kuruluyor..."
snapshot_set: "&eBellek Kopyası Ayarlandı: &a%s0" snapshot_set: "Bellek Kopyası Ayarlandı: %s0"
snapshot_newest: "&eEn Son Yayınlanan Bellek Kopyasını Kullanıyorsunuz." snapshot_newest: "En Son Yayınlanan Bellek Kopyasını Kullanıyorsunuz."
snapshot_lıst_header: "&7(&c%s0&7) &eDünyası İçin Bellek Kopyaları:" snapshot_lıst_header: "(%s0) Dünyası İçin Bellek Kopyaları:"
snapshot_lıst_footer: "&b/snap use <SnapShot> &eya da &b/snap use latest &eKomutlarını Kullanarak Bellek Kopyasını Değiştirebilirsin." snapshot_lıst_footer: "/snap use <SnapShot> ya da /snap use latest Komutlarını Kullanarak Bellek Kopyasını Değiştirebilirsin."
biome: biome:
bıome_lıst_header: "&eBiyomlar &7(&aSayfa: &2%s0&7/&c%s1&7):" bıome_lıst_header: "Biyomlar (Sayfa: %s0/%s1):"
bıome_changed: "&eBiyomlar &c%s0 &eSütunda Değiştirildi." bıome_changed: "Biyomlar %s0 Sütunda Değiştirildi."
utility: utility:
kıll_success: "&a%s1 &eYarıçapında &c%s0 &eYaratık Ãldürüldü." kıll_success: "%s1 Yarıçapında %s0 Yaratık Ãldürüldü."
nothıng_confırmed: "&cOnay Bekleyen Hiçbir İşlemin YOK." nothıng_confırmed: "Onay Bekleyen Hiçbir İşlemin YOK."
page_footer: "&eBir Sonraki Sayfa İçin: &a%s0" page_footer: "Bir Sonraki Sayfa İçin: %s0"
schematic: schematic:
schematıc_format: "&eKullanılabilir Formatlar: &7(&aİsim&7: &aArama_İsmi&7)" schematıc_format: "Kullanılabilir Formatlar: (İsim: Arama_İsmi)"
schematıc_loaded: "&c%s0 &aBaşarıyla Yüklendi. Yapıştırmak İçin: &b//paste" schematıc_loaded: "%s0 Başarıyla Yüklendi. Yapıştırmak İçin: //paste"
schematıc_saved: "&c%s0 &aBaşarıyla Kaydedildi." schematıc_saved: "%s0 Başarıyla Kaydedildi."
schematıc_page: "&cSayfa &b%s &cOlmak Zorunda" schematıc_page: "Sayfa %s Olmak Zorunda"
schematıc_none: "&cBöyle Bir Schematic Bulunamadı." schematıc_none: "Böyle Bir Schematic Bulunamadı."
schematıc_lıst: "&eKullanılabilir Dosyalar &7(&aDosya_Adı&7: &aFormat&7) [&b%s0&7/&c%s1&7]:" schematıc_lıst: "Kullanılabilir Dosyalar (Dosya_Adı: Format) [%s0/%s1]:"
schematıc_lıst_elem: "&8 - &a%s0 &8- &7%s1" schematıc_lıst_elem: " - %s0 - %s1"
clipboard: clipboard:
clıpboard_urı_not_found: "&c%s0 &eYüklü Değilsin" clıpboard_urı_not_found: "%s0 Yüklü Değilsin"
clıpboard_cleared: "&aPano Temizlendi" clıpboard_cleared: "Pano Temizlendi"
clıpboard_ınvalıd_format: "&eBelirsiz Pano Formatı: &c%s0" clıpboard_ınvalıd_format: "Belirsiz Pano Formatı: %s0"
visitor: visitor:
vısıtor_block: "&c%s0 &eBlok Etkilendi" vısıtor_block: "%s0 Blok Etkilendi"
vısıtor_entıty: "&c%s0 &eYaratık Etkilendi" vısıtor_entıty: "%s0 Yaratık Etkilendi"
vısıtor_flat: "&c%s0 &eSütun Etkilendi" vısıtor_flat: "%s0 Sütun Etkilendi"
selector: selector:
selector_fuzzy_pos1: "&eBölge Belirlendi ve Genişletildi: &a%s0 &c%s1" selector_fuzzy_pos1: "Bölge Belirlendi ve Genişletildi: %s0 %s1"
selector_fuzzy_pos2: "&eGeniÅŸletme Eklendi: &a%s0 &c%s1" selector_fuzzy_pos2: "GeniÅŸletme Eklendi: %s0 %s1"
selector_pos: "&c%s0 &eKonumu Artık: &a%s1 &7(&c%s2&7)" selector_pos: "%s0 Konumu Artık: %s1 (%s2)"
selector_center: "&eMerkez Ayarlandı: &a%s0 &7(&c%s1&7)" selector_center: "Merkez Ayarlandı: %s0 (%s1)"
selector_radıus: "&eYarıçap Ayarlandı: &a%s0 &7(&c%s1&7)" selector_radıus: "Yarıçap Ayarlandı: %s0 (%s1)"
selector_expanded: "&eBölge Genişletildi: &a%s0 &7(&c%s1&7)" selector_expanded: "Bölge Genişletildi: %s0 (%s1)"
selector_ınvalıd_coordınates: "&cBilinmeyen Koordinatlar: &a%s0" selector_ınvalıd_coordınates: "Bilinmeyen Koordinatlar: %s0"
selector_already_set: "&cPozisyon Zaten Ayarlandı." selector_already_set: "Pozisyon Zaten Ayarlandı."
selector_set_default: "&eVarsayılan Bölge Seçiciniz: &a%s0" selector_set_default: "Varsayılan Bölge Seçiciniz: %s0"
timezone: timezone:
tımezone_set: "&eBu Oturum İçin Belirlenen Saat Dilimi: &a%s0" tımezone_set: "Bu Oturum İçin Belirlenen Saat Dilimi: %s0"
tımezone_dısplay: "&eBu Saat Dilimindeki Geçerli Saat: &a%s0" tımezone_dısplay: "Bu Saat Dilimindeki Geçerli Saat: %s0"
command: command:
command_ınvalıd_syntax: "&cKomut Düzgün Kullanılmadı." command_ınvalıd_syntax: "Komut Düzgün Kullanılmadı."
help: help:
command_clarıfyıng_bracket: "&c%s0 &eİçin Açıklama Ekini Belirlendi" command_clarıfyıng_bracket: "%s0 İçin Açıklama Ekini Belirlendi"
help_suggest: "&c%s0 &eBulunamadı. Belki Bunlardan Biri İşe Yarar: &a%s1 &e?" help_suggest: "%s0 Bulunamadı. Belki Bunlardan Biri İşe Yarar: %s1 ?"
help_header_categorıes: "&eKomut Türleri" help_header_categorıes: "Komut Türleri"
help_header_subcommands: "&eAlt Komutlar" help_header_subcommands: "Alt Komutlar"
help_header_command: "&eYardım: &7%s0" help_header_command: "Yardım: %s0"
help_ıtem_allowed: "&a%s0&8 - &7%s1" help_ıtem_allowed: "%s0 - %s1"
help_ıtem_denıed: "&c%s0&8 - &7%s1" help_ıtem_denıed: "%s0 - %s1"
help_header: "&eYardım: &aSayfa &2%s0&7/&c%s1" help_header: "Yardım: Sayfa %s0/%s1"
help_footer: "&eWiki: https://git.io/vSKE5" help_footer: "Wiki: https://git.io/vSKE5"
progress: progress:
progress_message: "%s1/%s0 (%s2%) @%s3cps %s4s &aKaldı" progress_message: "%s1/%s0 (%s2%) @%s3cps %s4s Kaldı"
progress_fınıshed: "&7[ &aTAMAMLANDI! &7]" progress_fınıshed: "[ TAMAMLANDI! ]"
cancel: cancel:
worldedıt_cancel_count: "&c%s0 &eDüzenleme İptal Edildi." worldedıt_cancel_count: "%s0 Düzenleme İptal Edildi."
worldedıt_cancel_reason_confırm: "&eSeçiminiz Çok Büyük &7(&a%s0 &7-> &c%s1&7)&e. &c//confirm &eKullanarak &c%s2 &eİşlemini Onaylayabilirsiniz" worldedıt_cancel_reason_confırm: "Seçiminiz Çok Büyük (%s0 -> %s1). //confirm Kullanarak %s2 İşlemini Onaylayabilirsiniz"
worldedıt_cancel_reason: "&cWorldEdit İşleminiz İptal Edildi: &e%s0&c." worldedıt_cancel_reason: "WorldEdit İşleminiz İptal Edildi: %s0."
worldedıt_cancel_reason_manual: "&cElle İptal Edildi" worldedıt_cancel_reason_manual: "Elle İptal Edildi"
worldedıt_cancel_reason_low_memory: "&cDüşük Bellek" worldedıt_cancel_reason_low_memory: "Düşük Bellek"
worldedıt_cancel_reason_max_changes: "&cÇok Fazla Blok Değiştirildi" worldedıt_cancel_reason_max_changes: "Çok Fazla Blok Değiştirildi"
worldedıt_cancel_reason_max_checks: "&cÇok Fazla Blok Denemesi Var" worldedıt_cancel_reason_max_checks: "Çok Fazla Blok Denemesi Var"
worldedıt_cancel_reason_max_tıles: "&cÇok Fazla Blok Durumu Var" worldedıt_cancel_reason_max_tıles: "Çok Fazla Blok Durumu Var"
worldedıt_cancel_reason_max_entıtıes: "&cÇok Fazla Yaratık Var" worldedıt_cancel_reason_max_entıtıes: "Çok Fazla Yaratık Var"
worldedıt_cancel_reason_max_ıteratıons: "&cMaksimum Yenileme" worldedıt_cancel_reason_max_ıteratıons: "Maksimum Yenileme"
worldedıt_cancel_reason_outsıde_regıon: "&cİzin Verilen Bölge Dışında. &7(&eEsgeçmek İçin: &a/wea&e, ya da &b`region-restrictions` &eBölümünü config.yml'den Kapatın&7)" worldedıt_cancel_reason_outsıde_regıon: "İzin Verilen Bölge Dışında. (Esgeçmek İçin: /wea, ya da `region-restrictions` Bölümünü config.yml'den Kapatın)"
worldedıt_cancel_reason_no_regıon: "&cİzin Verilen Bölge YOK. &7(&eEsgeçmek İçin: &a/wea&e, ya da &b`region-restrictions` &eBölümünü config.yml'den Kapatın&7)" worldedıt_cancel_reason_no_regıon: "İzin Verilen Bölge YOK. (Esgeçmek İçin: /wea, ya da `region-restrictions` Bölümünü config.yml'den Kapatın)"
worldedıt_faıled_load_chunk: "&eBazı Chunkların Yüklemesi Atlandı: &a%s0;%s1 &cchunk-wait &eSüresini Arttırmayı Deneyin." worldedıt_faıled_load_chunk: "Bazı Chunkların Yüklemesi Atlandı: %s0;%s1 chunk-wait Süresini Arttırmayı Deneyin."
outside world: outside world:
worldedıt_cancel_reason_outsıde_world: Cancel worldedıt_cancel_reason_outsıde_world: Cancel
navigation: navigation:
ascend_faıl: "&cYukarıda Boş Nokta YOK." ascend_faıl: "Yukarıda Boş Nokta YOK."
ascended_plural: "&eYükseltilen Seviye: &a%s0" ascended_plural: "Yükseltilen Seviye: %s0"
ascended_sıngular: "&eBir Seviyeye Yükseltildi." ascended_sıngular: "Bir Seviyeye Yükseltildi."
unstuck: "&aHOP Buradayım!" unstuck: "HOP Buradayım!"
descend_faıl: "&cAltında Serbest Nokta YOK." descend_faıl: "Altında Serbest Nokta YOK."
descend_plural: "&eÄ°ndirilen Seviye: &a%s0" descend_plural: "Ä°ndirilen Seviye: %s0"
descend_sıngular: "&eBir Seviyeye İndirildi." descend_sıngular: "Bir Seviyeye İndirildi."
whoosh: "&aAmaniiinnn!" whoosh: "Amaniiinnn!"
poof: "&aAmaniiinnn!" poof: "Amaniiinnn!"
thru_faıl: "&cDostum Ãnünde Serbest Nokta YOK." thru_faıl: "Dostum Ãnünde Serbest Nokta YOK."
no_block: "&cGörünürde ya da Uzaklarda Blok Yok!" no_block: "Görünürde ya da Uzaklarda Blok Yok!"
up_faıl: "&cDostum Galiba Tepende Bir Blok Var." up_faıl: "Dostum Galiba Tepende Bir Blok Var."
selection: selection:
sel_cuboıd: "&eKüboid: &c1. Nokta İçin Sol_Tıklayın&7, &c2. Nokta İçin Sağ_Tıklayın" sel_cuboıd: "Küboid: 1. Nokta İçin Sol_Tıklayın, 2. Nokta İçin Sağ_Tıklayın"
sel_cuboıd_extend: "&eKüboid: &cBaşlangıç Noktası İçin Sol_Tıklayın&7, &cUzatmak İçin Sağ_Tıklayın" sel_cuboıd_extend: "Küboid: Başlangıç Noktası İçin Sol_Tıklayın, Uzatmak İçin Sağ_Tıklayın"
sel_2d_polygon: "&e2D Çokgen Seçici: &cNokta Eklemek İçin Sağ ya da Sol_Tıklayın." sel_2d_polygon: "2D Çokgen Seçici: Nokta Eklemek İçin Sağ ya da Sol_Tıklayın."
sel_ellıpsıod: "&eElipsoit Seçici: &cSol_Tıklama=Merkez&7, &cUzatmak İçin Sağ_Tıklayın" sel_ellıpsıod: "Elipsoit Seçici: Sol_Tıklama=Merkez, Uzatmak İçin Sağ_Tıklayın"
sel_sphere: "&eKüre Seçici: &cSol_Tıklama=Merkez&/, &cYarıçapı Ayarlamak İçin Sağ_Tıklayın" sel_sphere: "Küre Seçici: Sol_Tıklama=Merkez&/, Yarıçapı Ayarlamak İçin Sağ_Tıklayın"
sel_cylındrıcal: "&eSilindirik Seçici: &cSol_Tıklama=Merkez&7, &cUzatmak İçin Sağ Tıklayın." sel_cylındrıcal: "Silindirik Seçici: Sol_Tıklama=Merkez, Uzatmak İçin Sağ Tıklayın."
sel_max: "&aMaksimum Puan: &c%s0." sel_max: "Maksimum Puan: %s0."
sel_fuzzy: "&eBulanık Seçici: &cŞarta Bağlı Tüm Blokları Seçmek İçin Sol_Tıklayın&7, &cEklemek İçin Sağ_Tıklayın. &aHava Boşluğunu Seçmek İçin: &c//pos1." sel_fuzzy: "Bulanık Seçici: Şarta Bağlı Tüm Blokları Seçmek İçin Sol_Tıklayın, Eklemek İçin Sağ_Tıklayın. Hava Boşluğunu Seçmek İçin: //pos1."
sel_convex_polyhedral: "&eKonveks Çokyüzlü Seçici: &cSok_Tıklama=İlk_Vertex&7, &eDaha Fazlası İçin &cSağ Tıklayın&7." sel_convex_polyhedral: "Konveks Çokyüzlü Seçici: Sok_Tıklama=İlk_Vertex, Daha Fazlası İçin Sağ Tıklayın."
sel_lıst: "&eSeçim Türlerinin Listesi İçin: &c//sel list" sel_lıst: "Seçim Türlerinin Listesi İçin: //sel list"
sel_modes: "&eAşağıdaki Modlardan Birini Seçin:" sel_modes: "Aşağıdaki Modlardan Birini Seçin:"
tips: tips:
tıp_sel_lıst: "&7Hatırlatma: &aFarklı Seçim Modlarını Görmek İçin: &c//sel list" tıp_sel_lıst: "Hatırlatma: Farklı Seçim Modlarını Görmek İçin: //sel list"
tıp_select_connected: "&7Hatırlatma: &aBağlı Tüm Blokları Seçmek İçin: &c//sel fuzzy" tıp_select_connected: "Hatırlatma: Bağlı Tüm Blokları Seçmek İçin: //sel fuzzy"
tıp_set_pos1: "&7Hatırlatma: &a1. Pozisyonu Desen Olarak Ayarlamak İçin: &c//set pos1" tıp_set_pos1: "Hatırlatma: 1. Pozisyonu Desen Olarak Ayarlamak İçin: //set pos1"
tıp_farwand: "&7Hatırlatma: &aUzak Noktaları Seçmek İçin: &c//farwand" tıp_farwand: "Hatırlatma: Uzak Noktaları Seçmek İçin: //farwand"
tıp_lazycut: "&7Hatırlatma: &aBu Komutu Kullanmak Daha Güvenli: &c//lazycut" tıp_lazycut: "Hatırlatma: Bu Komutu Kullanmak Daha Güvenli: //lazycut"
tıp_fast: "&7Hatırlatma: &aHızlıca Geri Almak İçin: &c//fast" tıp_fast: "Hatırlatma: Hızlıca Geri Almak İçin: //fast"
tıp_cancel: "&7Hatırlatma: &aDevam Eden Düzenlemeyi İptal Etmek İçin: &c//cancel" tıp_cancel: "Hatırlatma: Devam Eden Düzenlemeyi İptal Etmek İçin: //cancel"
tıp_mask: "&7Hatırlatma: &aGenel Hedef Maskesi Ayarlamak İçin: &c/gmask" tıp_mask: "Hatırlatma: Genel Hedef Maskesi Ayarlamak İçin: /gmask"
tıp_mask_angle: "&7Hatırlatma: &a3-20 Bloktan Yukarısını Değiştirmek İçin: &c//replace /[-20][-3] bedrock" tıp_mask_angle: "Hatırlatma: 3-20 Bloktan Yukarısını Değiştirmek İçin: //replace /[-20][-3] bedrock"
tıp_set_lınear: "&7Hatırlatma: &aBlokları Doğrusal Olarak Ayarlamak İçin: &c//set #l3d[wood,bedrock]" tıp_set_lınear: "Hatırlatma: Blokları Doğrusal Olarak Ayarlamak İçin: //set #l3d[wood,bedrock]"
tıp_surface_spread: "&7Hatırlatma: &aDüz Yüzeye Yaymak İçin: &c//set #surfacespread[5][0][5][#existing]" tıp_surface_spread: "Hatırlatma: Düz Yüzeye Yaymak İçin: //set #surfacespread[5][0][5][#existing]"
tıp_set_hand: "&7Hatırlatma: &aŞuanki Elini Kullanmak İçin: &c//set hand" tıp_set_hand: "Hatırlatma: Şuanki Elini Kullanmak İçin: //set hand"
tıp_replace_ıd: "&7Hatırlatma: &aBlok ID'sini Değiştirmek İçin: &c//replace woodenstair #id[cobblestair]" tıp_replace_ıd: "Hatırlatma: Blok ID'sini Değiştirmek İçin: //replace woodenstair #id[cobblestair]"
tıp_replace_lıght: "&7Hatırlatma: &aIşık Kaynaklarını Kaldırmak İçin: &c//replace #brightness[1][15] 0" tıp_replace_lıght: "Hatırlatma: Işık Kaynaklarını Kaldırmak İçin: //replace #brightness[1][15] 0"
tıp_tab_complete: "&7Hatırlatma: &cReplace &aKomutu Sekme Tamamlamayı Destekler" tıp_tab_complete: "Hatırlatma: Replace Komutu Sekme Tamamlamayı Destekler"
tıp_flıp: "&7Hatırlatma: &aAyna İçin: &c//flip" tıp_flıp: "Hatırlatma: Ayna İçin: //flip"
tıp_deform: "&7Hatırlatma: &aYeniden Şekillendirmek İçin: &c//deform" tıp_deform: "Hatırlatma: Yeniden Şekillendirmek İçin: //deform"
tıp_transform: "&7Hatırlatma: &aDönüşüm Yapmak İçin: &c//gtransform" tıp_transform: "Hatırlatma: Dönüşüm Yapmak İçin: //gtransform"
tıp_copypaste: "&7Hatırlatma: &aTıklayarak Yapıştırmak İçin: &c//br copypaste" tıp_copypaste: "Hatırlatma: Tıklayarak Yapıştırmak İçin: //br copypaste"
tıp_source_mask: "&7Hatırlatma: &aKaynak Maskesi Ayarlamak İçin: &c/gsmask <mask>&7" tıp_source_mask: "Hatırlatma: Kaynak Maskesi Ayarlamak İçin: /gsmask <mask>"
tıp_replace_marker: "&7Hatırlatma: &aTamamen Yerleştirmek İçin: &c//replace wool #fullcopy" tıp_replace_marker: "Hatırlatma: Tamamen Yerleştirmek İçin: //replace wool #fullcopy"
tıp_paste: "&7Hatırlatma: &aYapıştırmak İçin: &c//paste" tıp_paste: "Hatırlatma: Yapıştırmak İçin: //paste"
tıp_lazycopy: "&7Hatırlatma: &lLazyCopy &eDaha Hızlıdır" tıp_lazycopy: "Hatırlatma: &lLazyCopy Daha Hızlıdır"
tıp_download: "&7Hatırlatma: &aİndirmek İçin: &c//download" tıp_download: "Hatırlatma: İndirmek İçin: //download"
tıp_rotate: "&7Hatırlatma: &aYönlendirmek İçin: &c//rotate" tıp_rotate: "Hatırlatma: Yönlendirmek İçin: //rotate"
tıp_copy_pattern: "&7Hatırlatma: &aDesen Olarak Kullanmak İçin: &c#copy" tıp_copy_pattern: "Hatırlatma: Desen Olarak Kullanmak İçin: #copy"
tıp_regen_0: "&7Hatırlatma: &aBiyomları Kullanmak İçin: &c/regen <Biyom>" tıp_regen_0: "Hatırlatma: Biyomları Kullanmak İçin: /regen <Biyom>"
tıp_regen_1: "&7Hatırlatma: &aBiyom Değeri İçin: &c/regen <Biyom> <Değer>" tıp_regen_1: "Hatırlatma: Biyom Değeri İçin: /regen <Biyom> <Değer>"
tıp_bıome_pattern: "&7Hatırlatma: &c#biome[forest] &eDeseni Herhangi Bir Komutta Kullanılabilir" tıp_bıome_pattern: "Hatırlatma: #biome[forest] Deseni Herhangi Bir Komutta Kullanılabilir"
tıp_bıome_mask: "&7Hatırlatma: &c`$jungle` &eMaskesini Bir Biyoma Kısıtla" tıp_bıome_mask: "Hatırlatma: `$jungle` Maskesini Bir Biyoma Kısıtla"