Update so many dependencies, merge Forge/Fabric for final jar (#1651)

* Update so many dependencies, merge Forge/Fabric for final

* Clean up contrib docs for Gradle change

* Fix setting compat flags while using toolchain

* Fix deprecation in doc printer

* Restore proper forge JAR name

* Add dist classifier for mod jar

* Properly relocate new bStats

* Fix jar used from fabric

* Fix fabric bom

* Dup the shaded classes for consistency

* Sync Forge/Fabric log4j versions, de-dup

* Downgrade both log4j. This will work

* Update some plugins as well

* Drop the fabric force stuff

* Use duplicate strategy to directly merge jar
This commit is contained in:
Octavia Togami
2021-01-25 05:14:09 -05:00
committed by MattBDev
parent f3d4621589
commit 8b1f043dc5
15 changed files with 156 additions and 54 deletions

View File

@@ -6,7 +6,22 @@
FAWE is a fork of WorldEdit that has huge speed and memory improvements and considerably more features
## Links
**A Minecraft Map Editor... that runs in-game!**
* With selections, schematics, copy and paste, brushes, and scripting!
* Use it in creative, survival in single player or on your server.
* Use it on your Minecraft server to fix grieving and mistakes.
Java Edition required. WorldEdit is compatible with Forge, Fabric, Bukkit, Spigot, Paper, and Sponge.
## Download FastAsyncWorldEdit
### 1.15+
* [Download](https://www.spigotmc.org/resources/fast-async-worldedit.13932/)
* [Jenkins](https://ci.athion.net/job/FastAsyncWorldEdit-1.16/)
Looking builds for older versions? Download them [here](https://intellectualsites.github.io/download/).
## Links
* [Spigot Page](https://www.spigotmc.org/threads/fast-async-worldedit.100104/)
* [Discord](https://discord.gg/KxkjDVg)
@@ -15,13 +30,26 @@ FAWE is a fork of WorldEdit that has huge speed and memory improvements and cons
* [Crowdin](https://intellectualsites.crowdin.com/fastasyncworldedit)
* [JavaDocs](https://ci.athion.net/job/FastAsyncWorldEdit-1.16/javadoc/)
## Downloads
### 1.15+
* [Download](https://www.spigotmc.org/resources/fast-async-worldedit.13932/)
* [Jenkins](https://ci.athion.net/job/FastAsyncWorldEdit-1.16/)
Edit the Code
---------
Looking builds for older versions? Download them [here](https://intellectualsites.github.io/download/).
Want to add new features to WorldEdit or fix bugs yourself? You can get the game running, with WorldEdit, from the code here, without any additional outside steps, by doing the following *four* things:
1. Download WorldEdit's source code and put it somewhere. We recommend you use something called Git if you already know how to use it, but [you can also just download a .zip file](https://github.com/EngineHub/WorldEdit/archive/master.zip). (If you plan on contributing the changes, you will need to figure out Git.)
2. Install any version of Java greater than or equal to 8.
* Note that if you do _not_ install JDK 8 exactly, Gradle will download it for you on first run. However, it is still required to have some form of Java installed for Gradle to start at all.
3. Open terminal / command prompt / bash and navigate to the directory where you put the source code.
4. Run **one** of these following commands:
* Mac OS X / Linux: `./gradlew :worldedit-fabric:runClient`
* Windows - Command Prompt: `gradlew :worldedit-fabric:runClient`
* Windows - PowerShell: `.\gradlew :worldedit-fabric:runClient`
🎉 That's it. 🎉 It takes a long time to actually transform WorldEdit into a mod. If it succeeds, **the Minecraft game will open and you can create a single player world with WorldEdit**.
---
For additional information about compiling WorldEdit, see [COMPILING.md](COMPILING.md).
FAWE is a fork of WorldEdit that has huge speed and memory improvements and considerably more features
## Building
FAWE uses gradle to build