Use universal field, not client only method

This commit is contained in:
Kenzie Togami 2014-10-17 16:36:00 -07:00
parent 82a352fcc2
commit 8da2b84b2e

View File

@ -393,7 +393,7 @@ public class ForgeWorld extends AbstractWorld {
@Override @Override
public List<? extends Entity> getEntities() { public List<? extends Entity> getEntities() {
List<Entity> entities = new ArrayList<Entity>(); List<Entity> entities = new ArrayList<Entity>();
for (Object entity : getWorld().getLoadedEntityList()) { for (Object entity : getWorld().loadedEntityList) {
entities.add(new ForgeEntity((net.minecraft.entity.Entity) entity)); entities.add(new ForgeEntity((net.minecraft.entity.Entity) entity));
} }
return entities; return entities;