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Merge boy0001/FastAsyncWorldEdit
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@ -1,5 +1,6 @@
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package com.thevoxelbox.voxelsniper.brush;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import com.thevoxelbox.voxelsniper.Message;
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import com.thevoxelbox.voxelsniper.SnipeData;
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import com.thevoxelbox.voxelsniper.Undo;
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@ -65,7 +65,7 @@ public class UnderlayBrush extends PerformBrush
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{
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for (int d = 0; (d < this.depth); d++)
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{
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if (!this.clampY(this.getTargetBlock().getX() + x, y + d, this.getTargetBlock().getZ() + z).isEmpty()
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if (!this.clampY(this.getTargetBlock().getX() + x, y + d, this.getTargetBlock().getZ() + z).isEmpty())
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{
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this.current.perform(this.clampY(this.getTargetBlock().getX() + x, y + d, this.getTargetBlock().getZ() + z)); // fills down as many layers as you specify in
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// parameters
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